Join an all-out planetary war, where thousands of players battle as one in strategic, targeted missions against opposing empires. Utilize infantry, air and ground vehicles to destroy your enemies in this revolutionary, massive scale, first-person shooter.
Recent Reviews:
Mostly Positive (341) - 70% of the 341 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (40,964) - 82% of the 40,964 user reviews for this game are positive.
Release Date:
Nov 20, 2012

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Play PlanetSide 2

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Recent updates View all (31)

May 18

Celebrating 15 Years of Auraxis - 5/18 to 5/25

On May 20, 2003, the original PlanetSide launched, and the war-torn world of Auraxis came to be. For the last 15 years that world has changed and grown alongside its players, shaping PlanetSide 2 into what it is today.
In celebration of an incredible 15 years, we have a full week of special activities for you to take part in, which will run from Friday, May 18th, 2018 at 12:01 AM PT until Friday, May 25th, 2018 at 11:59 PM PT!

Double XP Week

Get geared up and hit the battlefields - from Friday, May 18th until Friday, May 25th ALL players will receive double experience when fighting for Auraxis!

And don't forget! This month's members double XP weekend will run from May 25th to May 27th, which means on Friday, May 25th members will receive QUADRUPLE EXPERIENCE!

*Important Note: Bounties will be disabled on Friday, May 25th, during the member's quadruple experience period.

Construction Sale

Construction is going to be getting an update later this month, so we want to make sure you're prepared! From May 18th through May 25th, all Construction items will be available for 40% off!

Bending Beacon

The special "Bending Beacon" item can be found in your Utility slot for the duration of the anniversary celebration. Placing it will call in your very own mini-meteor shower!

PlanetSide Throwback Bundles

Going for an a more authentic PlanetSide look? We've got some awesome new (but still retro!) items available in the Depot.

You can pick up a Bending Bundle from May 18th to May 25th, which will include revamped versions of old-school Rexo armors for all factions, the Solid faction alt-camos, the PS1-AV Suppressor, and PlanetSide Veteran decals!

Plus, from May 18th to May 25th, a unique PlanetSide 1 themed bundle will be made available each day! Each of these bundles is themed to match one of the original PlanetSide continents, and will contain an assortment of different items including camos, vehicle cosmetics, weapons and more. Be sure keep an eye on your calendar, though - you only have 24 hours to nab each of these!

You can find a detailed list of exactly what each bundle contains here.

We're thrilled to be celebrating fifteen whole years of PlanetSide - share your favorite memories from Auraxis with us!

Here's to the future of PlanetSide, soldiers!
16 comments Read more

April 5

The Advanced Specialization Program - 4/5

“From this day forward, you will be a guiding light for our brothers and sisters, and an avatar of what they may one day become. Every step you take advances our evolution; each action will spread our influence; you will breathe our victories and bleed our progress.”
– Primarch Nora Therren, Horizon Division Officer

Advanced Specialization Program

Each faction has its elites, and you’ve been invited to join their ranks. The Advanced Specialization Program allows characters to unlock options specific to their playstyle, and enter a new tier of progression.

When characters reach Battle Rank 100 (or higher) they can opt into the A.S.P. by visiting the "My Character" page. Upon entering the A.S.P. the following changes are made:
  • Battle Rank is reset to 1, and characters can earn up to Battle Rank 100.
  • This new prestige of Battle Rank 100 cannot be reset more than once.
  • Characters retain all certifications and unlocks.
  • Characters gain a new Title and Rank icon.
  • At BR 1, BR 25, BR 50, BR 75, and BR 100, the player will earn an A.S.P. token.
  • The player can spend earned A.S.P. tokens to unlock new class permissions and benefits.

Unlocks Available through A.S.P.

  • Sidearm Primaries - Allows use of sidearms in the primary weapon slot.
  • Universal Smoke Grenade Access - Unlocks access to Smoke Grenades on all classes.
  • Universal Decoy Grenade Access - Unlocks access to Decoy Grenades on all classes.
  • Light Ground Discount - Reduces Flash cost by 50% and Harasser cost by 20%.
  • Ground Transport Discount - Reduces ANT and Sunderer vehicle cost by 20%.
  • Combat Armor Discount - Reduces Lightning and Main Battle Tank vehicle cost by 20%.
  • Light Air Discount - Reduces ESF and Valkyrie vehicle cost by 20%.
  • Heavy Air Discount - Reduces Liberator and Galaxy vehicle cost by 20%.

  • Shotgun Secondary - Allows use of Shotguns in the secondary weapon slot.
  • LMG Access - Unlocks access to LMGs on the Engineer.
  • Assault Rifle Access - Unlocks access to Assault Rifles on the Engineer class.
  • Anti-Vehicle Grenade Access - Unlocks access to Anti-Vehicle Grenades on the Engineer.
  • EMP Grenade Access - Unlocks access to EMP Grenades on the Engineer.

Light Assault
  • SMG Secondary - Allows use of SMGs in the secondary weapon slot.
  • Concussion Grenade Access - Unlocks access to Concussion Grenades on the Light Assault.

Heavy Assault
  • Reserve Hardlight Barrier Access - Allows use of Reserve Hardlight Barriers in the Utility slot.
  • Flash Grenade Access - Unlocks access to Flash Grenades on the Heavy Assault.
  • Heavy Weapon Secondary - Allows use of Heavy Weapons in the secondary weapon slot.

  • Sticky Grenade Access - Unlocks access to Sticky Grenades on the Infiltrator.
  • Flash Grenade Access - Unlocks access to Flash Grenades Grenades on the Infiltrator.

Combat Medic
  • Battle Rifle Secondary - Allows use of Battle Rifles in the secondary weapon slot.
  • Carbine Access - Unlocks access to Carbines on the Combat Medic.
  • Concussion Grenade Access - Unlocks access to Concussion Grenades on the Combat Medic.

UI Changes

Event "Alerts"
In anticipation of the upcoming mini-alerts, you'll see any non-Meltdown alert shown as an "Event." For the time being, the only "alerts" that meet this criteria are the Warpgate Stablization alerts.

Squad Browser
The squad browser has been reformatted for better viewing. The Leader's name is now listed first, and description listed last. In a later update, a player's Mentor rating will show to the left of their name, and creating squads will allow you to list them with a default description.
In addition, players can now press the "Create Squad" button to start a squad as the sole member.

Infantry Adjustments

A new Utility Item, the Reserve Hardlight Barrier, has been added.
Reserve Hardlight Barriers function similar to the standard Hardlight Barrier, except that you can only carry up to two before needing to resupply, and they cost 50 nanites a piece.
Reserve Hardlight Barriers may be placed in close proximity to the Engineer's standard Hardlight Barriers.
Engineer Turrets can no longer be stacked on top of Hardlight Barriers, and they are now more easy to climb over.

Pistol Changes
In light of the A.S.P. system, we've made improvements to most of the pistols in the game to keep them as desirable choices in the secondary weapon slot. The buffs primary focus on spammability from the hip, though some pistols received balances that held solidify their niche or differentiate them more from alternatives.

NS Pistols

NS-44L Blackhand
  • Max damage range from 5m to 20m
  • Equip time from 250ms to 450ms
  • Hipfire CoF while standing and crouching from 2 to 1.75
  • Hipfire CoF while walking and crouchwalking from 3 to 2.5
NS-44L Showdown
  • Max damage range from 5m to 8m
  • Refire rate while ADS from 500ms to 333ms
NS-44 Commissioner
  • Equip time from 250ms to 450ms
NS-45 Pilot
  • Hipfire CoF bloom from 0.2 to 0.15
  • Hipfire CoF while standing or crouching from 1.25 to 1
  • Hipfire CoF while walking or crouchwalking from 1.75 to 1.5
  • Now has access to an extended magazine option that increases magazine size by 3.

NC Pistols

NC4 Mag-Shot
  • Hipfire CoF bloom from 0.28 to 0.14
  • Hipfire CoF while standing or crouching from 1.5 to 1.25
  • Hipfire CoF while crouchwalking from 1.5 to 1.25
LA8 Rebel
  • Hipfire CoF bloom from 0.36 to 0.18
  • Hipfire CoF while walking or crouchwalking from 1.5 to 1.25
  • ADS CoF while standing, crouching, walking, or crouchwalking from 0.3 to 0.1
LA3 Desperado
  • Hipfire CoF bloom from 0.24 to 0.18
  • Hipfire CoF while standing or crouching from 1.5 to to 1
  • Hipfire CoF while walking or crouchwalking from 2 to 1.5
NC08 Mag-Scatter
  • CoF bloom from 0.5 to 0
  • Hipfire CoF while standing or crouching from 1.25 to 0.5
  • Hipfire CoF while walking or crouchwalking from 1.75 to 1
  • ADS CoF while standing or crouching from 0.1 to 0.5
  • ADS CoF while walking or crouchwalking from 0.7 to 0.5
  • Vertical recoil while ADS from 1 to 2
  • Magscatter's Laser Sight attachment has been renamed the "MPL" and reduces hipfire pellet spread by -0.25
The Executive
  • Hipfire CoF bloom from 0.28 to 0.14
  • Hipfire CoF while walking or crouchwalking from 1.5 to 1.25

TR Pistols

TX1 Repeater
  • Hipfire CoF while standing or crouching from 1.5 to 1
  • Hipfire CoF while walking or crouchwalking from 2 to 1.5
  • Hipfire maximum CoF from 7 to 2.5
  • Removed the semi-auto firing mode
TX2 Emperor
  • Hipfire CoF bloom from 0.24 to 0.12
  • ADS CoF while standing, crouching, walking, or crouchwalking from 0.3 to 0.1
TS2 Inquisitor
  • Hipfire CoF bloom from 0.2 to 0.15
  • Hipfire CoF while walking or crouchwalking from 1.5 to 1.25
The President
  • Hipfire CoF while standing or crouching from 1.5 to 1
  • Hipfire CoF while walking or crouchwalking from 2 to 1.5
  • Hipfire maximum CoF from 7 to 2.5
  • Removed the semi-auto firing mode

VS Pistols

Beamer VS3
  • Hipfire CoF bloom from 0.24 to 0.12
Manticore SX40
  • Hipfire CoF bloom from 0.28 to 0.14
  • Max damage range from 10m to 15m
  • Hipfire CoF bloom from 0.36 to 0.18
  • Hipfire CoF while walking or crouchwalking from 1.5 to 1.25
  • Hipfire bloom from 0.22 to 0.15
  • ADS bloom from 0.11 to 0.1
The Immortal
  • Hipfire CoF bloom from 0.24 to 0.12

Vehicle Adjustments

  • Resistance type 12 (Flak Explosive) from -120 to -50
Dev Note: This increases kill time from a dual burster MAX from about 24 seconds to 36 seconds. For comparison, pre-CAI, the TTK of a burster max was roughly 38 seconds. An MBT/Harasser's Ranger versus the vehicle follows a similar pattern, from 26 seconds TTK to 39 seconds TTK.

  • Bottom armor from 50% to 20%
  • Resistance type 12 (Flak Explosive) from -130 to -75
Dev Note: Not taking the belly armor into consideration, the new Flak resistance increases the Liberator's time to kill versus a dual burster MAX from roughly 15 seconds to 22 seconds. With the addition of default Afterburner, the vehicle's ability to get in and out of combat made it less necessary to lean on the belly armor as a defense mechanism. We've reeled in that benefit, from 50% to 20%, which also helps make air to air combat less tedious. Dalton shots to kill versus another Liberator's belly armor, for example, goes from a 9 shot kill to a 6 shot kill.

  • Resistance type 12 (Flak Explosive) from -126 to -100
Dev Note: Valkyrie is the vehicle most prone to keeping its belly armor facing a damage source, and most likely to break line of sight with threats due to the vehicle's agility. Even so, we wanted to give the vehicle a bit more breathing room in those close situations.

Misc. Changes, Fixes, and Additions
  • Using "/squad create" will create a squad for you. You currently have access to Squad Beacons, but they will not work correctly until you have more than one person in your squad.
  • Bastion Fleet Carrier's new model now has a collision mesh associated with it. (Meaning you can shoot at, and walk around on it agai... oh wait.)
  • Continent Control no longer appears in the TAB menu while Warp Gates are unstable.
  • Battle Rank icon descriptors now escalate every 10 Battle Ranks instead of each rank, this is only viewable on the death screen and My Character screen.
  • Armistice and Hailstorm SMGs should once again use suppressed audio when a suppressor is equipped.
  • Replaced the Implant Nav Menu icon with something more fitting.
  • Getting within 10 meters of a Cortium vein should no longer create a hitch.
  • Single Use Gold Camo's description is now more... descriptive.
  • Blackhand and Holiday sidearms now count as a Sidearm for the purposes of directives and implant usage.

89 comments Read more


“Audacious. Sony Online built a multi-continental world wide enough for thousands of players on three factions to fight in the air, on the ground, and inside bases, and released it for free.”
PC Gamer

“Technically astounding mass-scale warfare that spews out gaming fantasy fulfillment.”
90/100 – PC Gamer

“With versatile classes, deep progression systems and various styles of air and ground vehicles, there’s no shortage of ways to contribute to a fight, and on a coordinated team in PlanetSide 2’s open environments, Sony Online Entertainment’s game of nonstop war can be a truly incredible competitive experience.”
9/10 – IGN

About This Game

PlanetSide 2 is a free-to-play, massively multiplayer online first person shooter (MMOFPS). Empires fight on a massive scale where soldiers battle in an all-out planetary war on a scale never before seen in stunning, breathtaking detail. PlanetSide 2 battles persist when thousands of players align in this game that challenges the skill and grit through intense land, air and vehicle gameplay.

Across four huge maps, players come together in enormous battles to win control of critical territories and key resources for their Empire. With an extensive skill tree and free-form class-based system, players customize their soldier, weapons and vehicles to match their play-style, as well as the needs of their squad, outfit or Empire. The world of PlanetSide 2 is massive and persistent with every soldier capable of making a difference.

Key Features:
  • THREE WARING EMPIRES: Players will choose to align with one of three unique Empires – the militaristic, authoritarian Terran Republic, the rebellious, freedom-fighter faction New Conglomerate, or the technocratic, alien-influenced Empire Vanu Sovereignty. Each Empire has access to unique weapons, attachments, vehicles, abilities, and more.
  • MASSIVE WARFARE: Battles take place not between dozens of troops, but hundreds; with air and ground vehicles slugging it out alongside squads of troops. Each battleground holds valuable resources and key positions, and the Empire that can conquer (and manage to hold) these territories are rewarded with tech bonuses, greater access to equipment, and more.
  • ENORMOUS MAPS: PlanetSide 2 features four incredible and diverse continent maps with dozens of square kilometers of seamless gameplay space; every inch of which is hand-crafted, contestable space. Whether in open fields, tightly-packed urban centers or enormous outposts, victory requires calculated teamwork and a quick trigger finger to survive the massive battles.
  • PERSISTENCE THAT PAYS: In PlanetSide 2 the war isn’t won by a single base capture. The core gameplay of PlanetSide 2 is about holding crucial territories and controlling resources. Working strategically as a team to secure tactical positions, such as power plants and ammo depots, has long-lasting effects that can shift the tide of battle and provide key rewards and bonuses.
  • CLASS-BASED COMBAT: Players can build their soldier to match their play-style, as well as the needs of their squad, outfit or Empire. With six distinct classes to explore, each combat role, vehicle and weapon has extensive skill trees that will allow players to grow characters laterally, unlocking hundreds of weapons, attachments, equipment, specialized skills, vehicles, and more. Play as one of six distinct classes:

    - Heavy Assault – Rush into the battle ahead, guns blazing. You are the dedicated foot soldier of Auraxis.
    - Light Assault – Go where the Heavies can’t with your short-burst jetpack. Pick a high spot, throw a grenade and surprise your foes!
    - Combat Medic – Keep your fellow soldiers healed- it’s your job to revive fallen comrades.
    - Infiltrator – Stealthy and silent, you are death from the shadows. Whether you choose a knife from behind or a single shot from sniper’s nest, you are the enemy’s greatest fear.
    - Engineer – A crucial support class with the ability to repair important gear including vehicles, terminals, and turrets. Engineers can drop their own shielded turret and mow down advancing troops.
    - MAX – Heavily armored, cannons for hands, and a disposition to match, you are the ruler of the battlefield and a walking mass of armored death.

  • OUTFIT TEAMWORK: Outfits play a very important role in each and every battle. From a small group of specialized soldiers or rapid response team, to a huge clan that can field multiple platoons of hundreds of players, outfits have access to unique customizations– allowing them to create their own identity and manage their reputation and overall role in the ongoing war.
  • VEHICLES & WEAPONS: Players are able to access a huge array of weapons and vehicles which can be extensively customized for player preference or purposed with unique attachments and add-ons earned in game to fit each player’s style.
  • PLAY FOR FREE: PlanetSide 2 is Free-To-Play with an additional in-game RMT marketplace with items that range from cosmetic camouflage patterns and armor paint jobs, to XP accelerators. Items that affect gameplay, such as weapon side-grades will be purchasable via resources earned in-game through gameplay and achievements.
  • VOICE INTEGRATION: Players are able to communicate with their squads both through keyboard and voice chat.

System Requirements

    • OS: 64-bit Windows 7 or later
    • CPU: Core i5-760 or better / AMD Phenom II X4 or better [Quad-core CPU]
    • Memory: 6 GB RAM (64-bit)
    • Hard Drive: 20 GB free
    • Video Card: nVidia GeForce GTX 260 or better / Radeon HD 4850 or better
    • OS:64-bit Windows 7 or later
    • Processor:Intel i7 processor or higher / AMD Phenom II X6 or higher
    • Memory:6 GB RAM
    • Graphics:nVidia GeForce 560 or higher / AMD HD 6870 or higher
    • DirectX®:9.0
    • Hard Drive:20 GB HD space
    • Sound:DirectX compatible Sound Card
    • Other Requirements:Broadband Internet connection
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