Become a medieval blacksmith. Smelt ore, hammer steel at the anvil, grind the edge, and design your own swords. Craft shields, forge tools and everyday ironwork, fill customer contracts, and earn your coin blade by blade. Your forge, your legend.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are a small indie team, and Sword & Shield Simulator is already a big, playable game with over 140 story missions and deep sword-and-shield crafting at its core. Early Access lets us balance the crafting economy and progression in response to real player feedback. ”

Approximately how long will this game be in Early Access?

“We expect around three to six months. Much of the full version is already built, so this time is mainly for balancing, unlocking the remaining content in the right order, and fixing issues raised by feedback. This is an estimate and may shift depending on player feedback.”

How is the full version planned to differ from the Early Access version?

“We plan to expand the Early Access version in three ways.

We plan to add Talstein, the largest region, with around 98 more story missions and roughly a dozen locations, including the town hall, cathedral, arena, market, thieves' guild, alchemist, goldsmith, and the bastion final battle, plus a buildable siege machine, a boss fight, and cutscenes.

We plan to add the higher-tier crafting items, opening up the full set of sword parts, blades, guards, handles, and pommels, along with more materials.

We plan to add a mine, a deeper material and mixture system, an expanded hunting system with more animals, resources, and arrow variety.”

What is the current state of the Early Access version?

“This is a large, playable game today. It includes three regions, Danburg, Bloodlands, and Grainmill, with many interiors and exteriors, over 140 story missions, plus side quests and collectibles.

The core is crafting: you forge swords part by part in the sword designer using the furnace, forge, grinding wheel and chisel, and craft shields through an NPC production system. Around it are mining, hunting, tree chopping, lockpicking, contracts, trading, a skill system, fast-travel shrines, siege tower and cart repair, and smaller activities like the cups mini-game.

Some systems, such as reputation, are still placeholders and part of what we are polishing and balancing during Early Access.”

Will the game be priced differently during and after Early Access?

“We are not currently planning to change the price when the game leaves Early Access. If that were to change, we would aim to make that clear beforehand.”

How are you planning on involving the Community in your development process?

“The best places to share feedback are the Steam forums and our Discord, where you can report bugs and suggest changes. We read what players send and take it into account as we keep developing the game.

Player feedback will be used to balance the crafting economy, pace progression, and decide what to work on next.”
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About This Game

Sword & Shield Simulator drops you into a medieval world where your hammer does the talking. Run your own forge, master every station of the smithy, and craft work that earns its price.

Master the forge

Real blacksmithing, station by station. Load the furnace and smelt your ore, then hammer glowing steel into shape at the anvil. Take the blade to the grinding wheel for a proper edge, and pick up the chisel for the fine detail work. Every station matters, and every step you rush shows in the final piece.

Design your masterpiece

The sword designer is where your work becomes yours. Mix and match blades, guards, handles and pommels into your own creations, from simple soldier's steel to showpieces worth a noble's purse. Build shields piece by piece, from the boards to the boss, and keep the small furnace busy with the ironwork the world runs on: horseshoes, scythes, tools and other everyday goods. Quality is everything: a masterwork blade opens doors a cheap one never will.

Earn your coin

A forge is a business. Take contracts from the blacksmith's customers, deliver the quality they paid for, and trade your goods with merchants around the city. Source your own materials to keep the fires burning: mine rock for ore, hunt game, chop trees, and haul everything back in your cart. The better the smith, the better the coin, and your skills grow with every swing of the hammer.

A world beyond the anvil

When you step out of the smithy, a medieval world is waiting: story missions across three regions, side quests, collectibles, lockpicking for the curious (and a prison for the careless), fast travel shrines, and a round of the cups game on the main road. But the forge is where your legend is made.

Key Features

  • Full blacksmithing loop: furnace, anvil, grinding wheel, chisel and sword designer

  • Design custom swords from interchangeable blades, guards, handles and pommels

  • Shield crafting and everyday ironwork: horseshoes, scythes, tools and more

  • Quality system: better craftsmanship, better prices, bigger opportunities

  • Customer contracts and trading to grow your forge into a business

  • Mining, hunting, tree chopping and cart hauling to source materials

  • Skill system that grows with every swing of the hammer

  • A medieval world with story missions, side quests and secrets beyond the forge

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

All of the in-game voice-overs were created using AI.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 1600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070 8 GB / AMD Radeon RX Vega 56 8 GB
    • DirectX: Version 12
    • Storage: 8 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: SSD required / 60 FPS at 1920x1080 on Low settings
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-10400F / AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 2070 8 GB / AMD Radeon RX 5700 XT 8 GB
    • DirectX: Version 12
    • Storage: 8 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: SSD required / 60 FPS at 1920x1080 on High settings

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Overall Reviews:
Mostly Negative (45 reviews)






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