Rock, Paper, Shotgun - contact@rockpapershotgun.com (Marsh Davies)

Pining for the big outdoors?

Each week Marsh Davies voyages into the uncharted territories of Early Access and comes back with any stories he finds and/or hypothermia. This week he packs his pickaxe and pith helmet, and sets out for Frontiers, an ambitious firstperson survival-RPG.>

How much can I bench? I can bench an actual bench. I m benching it right now, and maybe forever, not only because I can, but because I must: because I cannot put down this bench. I only wanted to see if I could balance it on the head of an NPC who was rudely ignoring me. I couldn t. Nor could I put it anywhere ever again. This is how I live now – with a bench hovering just in front of me, occasionally spasming as I pass through doorways that are substantially smaller than it, clipping into the faces of people as I try to buy sausages from them. I really regret picking up this bench.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

He seems less into this than I am.

There’s a press preview build of A Good Snowman Is Hard To Build by Alan Hazelden and Ben Davies which I’ve been playing this weekend. I was streaming it because it felt festive and I was trying to cheer myself up after I managed to smash nearly all of my glass baubles in a decorating incident. The puzzle game’s not actually due out until the “end of winter” but this should give you an idea of what to expect!

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)

In Dragon Age: Inquisition, you are the most important person in the entire world. People will follow you into battle, go along with your decisions and occasionally kiss you on the lips. There’s an enormous world to discover and it’s all there for you. Go and have an adventure. You deserve it.>

Adam: Inquisition is like comfort food. A month-long banquet of comfort food, with all the trimmings.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Look, I'm just gonna punch out blue waves of energy over here, and it's not my fault if any faces get in the way...

The King of Fighters ’98 Ultimate Match Final Edition may have launched on PC last week, but this week it might actually be worth your time, which is why I’m writing this here post about it. The revamp of the revamp of SNK’s vintage fighting game was in a bit of a sorry state at launch, see, suffering problems including fiddly controls and shoddy netcode. Pretty important when punching men in the face, those two things are. After a little public testing, porting wizards Code Mystics have now dropped a patch which makes KoF ’98 UMFE sounds like a reasonable way to punch faces.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Emily Richardson)

Insurgency is a lot of fun. Following Rich s great exploratory feature on the highly tactical game last year, I took a look at it for the first time this week and tried to find out more about it, where it s going and how a year s further development has shaped it.

At it s core, Insurgency is a tactical shooter, one that sits between the hardcore realistic works of Arma; the competitive, smart strategies borne of Counter-Strike; and the large-scale war efforts of Red Orchestra. It kind of feels a bit like Battlefield in parts, too.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

click to embiggenise

I guess it’s sad that the Outcast HD Kickstarter didn’t work out, but ‘New Game From The People Who Made X’ tends to excite me more than ‘Hey Here’s X Again.’ Hopefully we’ll hear of a new project from devs Fresh3D before too long, but in the meantime there’s been a surprise gift: Outcast 1.1, overhauled from the source code to support higher resolutions and multi-threaded rendering. The much-loved, if adorably shonky, openish world action-adventure gets another day in the sun after all. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>

Admittedly, my experience of this lies far more with the boardgame than the PC adaptation, as the latter is a mixed bag – though very much recreates the key concept.

Ticket To Ride is a game about building railways. It’s extremely extremely extremely important to own the right railways. More important than anything you can imagine. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

The opening cinematic for Resident Evil Revelations 2 is below. Why am I posting an intro to a game that I’ll almost certainly never play? I think it’s because after watching it this morning, I moved from almost complete apathy to mild curiosity – I cannot imagine a single human being who would be the ideal target audience for this video. It suggests the game will contain all of the melodrama and convoluted corporate conspiracy nonsense that has accumulated on the series like barnacles on a hull, but will be entirely lacking in horror or humour. Unless you find the name ‘Barry’ particularly funny.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

The latter half of December belongs to Elite: Dangerous, but despite being perfectly gracious about that, Chris Roberts’ rival space game Star Citizen has made a play for a little pre-Christmas action. Its Arena Commander playable module has had a big, fat ‘1.0’ attached to it, and apparently triples how many ships you can burn money on fly. It’s billed as “the most significant update” yet to the playable aspect of Star Citizen. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

Steam sales are bloody confusing. That’s just a fact, as you’ll find listed in any Oxford Bumper Book Of Facts. Back in the olden days, when Steam had seventeen games on it, you could find your way around them, and come away with armfuls of games for 11p. And the best parts of it were the publisher bundles. Big name pubs would put together their entire Steam catalogue, and sell it to you at an extraordinary price. 50 for every THQ game, for instance, and you’d be set for months. But with Steam a wholly different, far busier place, this Christmas sees a terrifying 3859 games at sale prices. No, I typed that correctly. And the publisher bundles are few and far between.

So I thought it might be useful to find the publisher bundles that still remain, hidden in there, and not mentioned on the sales pages, as well as some of the highlights of game series collections.

… [visit site to read more]

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