STORE COMMUNITY ABOUT SUPPORT
Login Store Community Support
View desktop website
After a rather long drought, Homeworld: Remastered Collection [official site] will be getting a sizeable update that will introduce sweeping changes to fleet formations while also adding ballistics to projectile weapons. Oh, and bug fixes, lots of ‘em. According to a report by Fists of Heaven, the update has been in the works for more than six months and is the core focus of a small team within Gearbox Software. As of yet, no official release date has been announced.
Last month, Alice reported on a hack that could let HTC Vive users sneak into the Oculus Rift party and play some of their exclusive games including Lucky’s Tale and Oculus Dreamdeck. But last week Oculus rolled out a new update with “platform integrity checks” that had supposedly ended Vive’s party crashing ways until this weekend when the developer of Revive responded with an update of their own focused on bypassing that DRM.
Hello everybody! Rob is away so Brendan has been drafted in to prematurely evaluate this week. He has decided to go into deep space (again). Only this time, he has a team of cohorts helping him out in PULSAR: Lost Colony. Will the crew become famous throughout the galaxy? Or will they die in a fiery blaze of unimportance? Read on to find out!>
After making Frogger’s car-dodging into one of the biggest games going with Crossy Road, developers Hipster Whale turned to jazzing up another vintage arcade game, Pac-Man. This time, it was official. Pac-Man 256 [official site] is an endlessly scrolling version of ye olde dotmunching, with Patrick Mann (that is his real name) chased by glitches from Pac-Man’s Map 256 kill screen (hence the name, yeah?). Following its debut on pocket telephones last year, Pac-Man 256 is now headed for a PC release in June. This version will have four-player local co-op too.
Do you like guns? Do you like guns that realistically jam on you because you scavenged them in a war-torn Eastern European city and you had no other choice because people were trying to kill you and you had to defend yourself? Well that’s kind of what Escape From Tarkov [official site] is all about.
Last week, some of developers from Russian studio Battlestate Games hopped onto YouTube for their first ever livestream to dig into the atmosphere and complex systems of Escape From Tarkov. The parallels to S.T.A.L.K.E.R. and its sequels are pretty obvious, but Escape From Tarkov is aiming to translate all that hardcore shootyness into a hybrid-MMORPG.
With Blizzard’s first-person shooter, Overwatch’s [official site] launch a few hours away, senior game designer, Michael Chu, has come to London as part of the game’s global release activities. I assume it’s been a very similar experience for him to playing the game’s UK map, King’s Row, although he tells me there have been “fewer hover-buses”. I was about to explain about the joys of “driving” the Docklands Light Railway but thought I should probably ask Overwatch-related questions instead. Maybe he will drive the DLR tomorrow.
When I was 18, I caught viral meningitis and was hospitalised for eight days. This was, as you might imagine, less than ideal, however a friend lent me his Gameboy Advance so as to help me combat my boredom. This is when I first discovered the multi-platform-spanning Nascar Heat series and even though the GBA iteration was pretty pants, it holds a special place in my heart.
There hasn’t been a Nascar Heat game since 2002, however Monster Games – who made the original games – and publisher Dusenberry-Martin Racing have now announced Nascar Heat Evolution [official site], set to release on September 13.
After two years in early access, Lovecraftian colonybuilding/survival sim Clockwork Empires [official site] has released its first beta version. Changes like “New Event Arc system to chain interesting events together to produce Interesting Times” sound quite delightful until you realise this is a nice way to say “Now there’s an arc to how frontier struggles murder your colonies and eldritch horrors megamurder them!” Beta status means Clockwork Empires is still not done but a finished version is a whole lot closer – think months, say developers Gaslamp Games, not years.
With over 21 heroes to choose from, there’s a lot of variety to Overwatch. Each hero has their own abilities, strengths, and strategies that really make them shine in combat, but figuring all of that out as you play can be both intimidating and time-consuming. I’ve compiled a positively massive guide to every hero in Overwatch that includes a breakdown of their abilities and a few paragraphs giving you some useful pointers on how to shine.
After nine months in the womb of early access, Duskers has finally been born. Out it comes, snarling and writhing like the science fiction nightmare it is, covered in slime and engine oil. Congratulations, game developers! It’s beautiful. No, really, it is. And here’s Brendan to tell you why.>