Rock, Paper, Shotgun - contact@rockpapershotgun.com (Steven Messner)

Just when I thought betraying people in the Dark Zone was getting a tad boring, The Division [official site] gets a huge update that includes being able to cut the rope everyone attaches their loot to when extracting it. Oh sure, there’s a new Incursion, some pretty cool gear sets, and a bunch of smaller tweaks and fixes. But really, if you’re not cutting loot, you’re frankly not playing to your full potential.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Steven Messner)

Mirror’s Edge Catalyst [official site] might not be out for another two weeks, but that’s not stopping EA from showcasing some cryptic cutscenes in this suave new launch trailer. It’s got the standard dramatic swell of music punctuated by all-too-serious clipped together dialogue, but I actually like the way it blends in with the serene ambiance of the first game. You should probably just watch and see for yourself.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Steven Messner)

Square Enix is getting back to their ’90s JRPG roots with I Am Setsuna [official site], and its latest trailer is a somber look into the frozen world where a young girl has to make a pretty terrible sacrifice.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Teenage Mutant Ninja Turtles: Mutants in Manhattan [official site], the latest from Bayonetta makers Platinum Games, is now out. I mention this not because I suffer from a crippling nostalgia which means I can only enjoy things from my youth, before I discovered anchovies are actually an acceptable pizza topping, but because Platinum can do great things even with licensed games. Metal Gear Rising, yeah? And Alec liked their Transformers game. So I’m certainly cooing cautiously at this. It’s got co-op too.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

The Flame in the Flood’s [official site] lead designer, Forrest Dowling seemed like an ideal candidate for my ongoing investigation of outdoor worlds in videogames both because of his name and because of his survival game. The Flame And The Flood sees you play as Scout, a woman trying to stay alive as she navigates her way along a fiercely flowing river. It manages to be a strangely cosy version of the outdoors with a wonderful, evocative colour palette and soundtrack. Here’s how it works:

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

Apparently we have evolved fire. NBD.

I’ve just been pottering with the Niche [official site] demo. It’s a hex tile evolution/genetics game which piqued my interest a while ago and then I forgot about it because of post-GDC backlog and so on. Then an email arrived to tell me that the game developers had “made great progress. We recently implemented procedural islands to game, added lots of new genes and came up with a system for incest.”

I… what? That sentence was one I read while jetlagged and confused so I starred the email to come back to and make sense of on the right timezone.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Look, Warhammer 40k is more my thing. This appears to be some kind of... Space Marine recruitment planet? Presumably the Emperor's chosen descend from the skies to swipe the greatest warriors.

Total War: Warhammer [official site] developers The Creative Assembly have hurried out a little hotfix to fix those launch day problems. This is what happens when you invite orcs to your launch party: they’ll keep on coming and coming and screaming “Waaagh!” until your house is bursting at the seams and some folks end up trapped in a corner with no hope of reaching the fridge. That’s a highly technical explanation of why some folks have struggled to play Total Warhammer today. In theory, that should now be fixed. You may now fetch yourself a warbeer.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Steven Messner)

Blood and Wine, the upcoming final expansion to The Witcher 3 [official site], is due out May 31 and to get your blood pumping CD Projekt Red released this trailer showing off lots of story and dialogue. And because there’s nothing more metal than having a vampire bite your neck, CDPR went ahead and set the whole thing to a bumping alternative rock song because apparently they can just do what they want now and tone be damned.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Joe Donnelly)

Lumo [official site] is an isometric platformer throwback dealio that aims to provide a “modern take” on a long-forgotten genre. Made by ex-Ruffian fellow Gareth Noyce, it’s been in the works for a couple of years now, but has been released into the real live world today. I had a bash of the demo at Rezzed earlier this year and liked it, but first have a launch trailer:

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Joe Donnelly)

The original 10 Second Ninja is a strange beast in that it will kill you time and time and time again, yet can be completed in one single sitting. Well, assuming you’re not fussed about hitting its elusive three-star reward on each level. If you are, then you’d better put the kettle on.

Its follow-up, 10 Second Ninja X [official site], was revealed earlier this year and looks to offer more of the same. Today publisher Curve Digital set July 19th as its launch day and marked the occasion with a new trailer:

… [visit site to read more]

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