Change Log: • Lighting shader tweaks to improve lighting in battles throughout the game. • A Multiplayer crash on host machine when searching for a 4v4 Set-up team siege battle has been fixed. • Fixed crash when attempting to play Fall of the Samurai Historical Battles when players owns the stand alone Dragon War Battle Pack and not Total War: SHOGUN 2 Fall of the Samurai. • Fix for players becoming stuck during the Avatar Multiplayer Tutorial after searching for a Match Made battle. • The "Season" drop down list should now display correctly after changing map in a multiplayer Battle List battle. • Wako pirates now have the correct banners in naval battles via the Campaign. • Fix to prevent AI trade fleets grouped around occupied trade nodes in Campaign mode. • Fix to prevent Mixed Avatars being able to join Battle List battles with 'Mixed Avatars' option turned off. • Fix for bug in Avatar Conquest mode where players receiving a clan promotion were shown a message telling them they have been relegated. • Desynchronisation (desync) message has been localised to French, Italian, German, Spanish, Czech, Russian, Polish. • Fix for multiplayer campaign desynchronsiation (desync) when playing between German and Czech players. • Improved compatibility with AMD Radeon HD 7 series graphics cards. • Fixes to prevent desynchronisation (desync) in Multiplayer Campaign mode. • Improved combat animation blending for cavalry. • Added localisation to the multiplayer lobby for the status of TEd created maps when they are being shared. • Fix for Sea of Japan naval battle map crash. • Players can no longer delete the "Sea of Japan" Naval Battle map, and can delete their own maps (Created or shared through TEd) on the battle setup screen UI. • Added localisation for battle setup screen UI in French, Italian, German, Spanish, Czech, Russian, Polish.