Product Update - Valve
Jun 22, 2012
New Features and Functionality
o New hardware-related functionality
 Added support for TrackIR
 Added support for axis-based brake control devices
 Added settings specific to Intel Ivy Bridge graphics hardware
o New Hangar Marketplace UI
 Added details page for Marketplace items
 Improved user experience for downloading multiple pieces of DLC
 Added locked/unlocked livery sorting
o Map improvements
 Added globe icon to Main Menu for region selection
 Adjusted map displays for areas with high airport concentration
 Added region-based filtering for Aerocaches
o Improved error reporting
 Added features which allow for more robust error reports from end users
o New UI Features
 Added “Glance” command; when R key is pressed and held, allows player to look toward the closest Point of Interest Marker
o New Environment Features and Improvements
 Added two new weather themes: Heavy Weather and Mixed Weather
 Added new in-cloud effects
 Adjusted coloration of clouds at higher densities to be more realistic
 Adjusted cloud randomization
Bug Fixes
o Reduced load times across the board
o Adjusted “Skip to Waypoint” feature: players no longer spawn inside intervening terrain pieces
o Fixed issues with double-byte languages (Korean, Japanese & Chinese)
 Fixed issue causing in-cockpit tooltips to display incorrectly
 Fixed issue preventing planes from appearing in Hangar after selecting a job from the Job Board
o Fixed graphics issues
 Fixed issues in fog layer and cirrus cloud rendering
 Adjusted reflections to be more realistic (no more giant plane reflections)
 Fixed vegetation flickering issues
 Fixed banyan tree rendering
 Fixed crash that occurred for some users when changing graphics settings during cut scenes
 Improved in-flight terrain textures for users with Vertical Sync enabled
o Addressed multiple Games for Windows – LIVE related issues which can cause Microsoft Flight to crash
o Addressed multiple issues causing Windows Vista users to experience a crash after completing a mission or challenge
o Fixed multiplayer issues
 Reduced bandwidth consumed during multiplayer sessions
 Fixed error experienced by final users to join multiplayer sessions
 Fixed multiple crashes that occur during multiplayer sessions
 Reduced choppiness in rendering other users’ planes during multiplayer

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