Product Update - Valve
Jun 6, 2012
- Fixed failure to recognise modded emplacement entries.
- Support for modded hulls with a larger number of modules/augs.
- Double-clicking a module or augmentation on the design screen will now try to automatically place it on any free slots on the current design
- Fixed bug where demolishing a unit by right clicking during deployment rendered that square unusable for the rest of the battle.
- Some performance improvements for slower PCs.
- Support for modded campaigns.
- Fixed bug where pausing the game during deployment left the pause button out of synch.
- Swapped locations of the puase and screenshot buttons.
- Minimap now highlights attackers deployment points in red with a small arrow icon.
- New, clearer icons for ballistic infantry modules (thanks qwepir).
- If the previously selected division contains no placeable units for the current battle, the first viable division is now selected.

Search news
Archive
2024
Nov   Oct   Sep   Aug   Jul   Jun  
May   Apr   Mar   Feb   Jan  
Archives By Year
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002