Product Update - Valve
26 mag 2011
Updates to Dawn of War II: Retribution have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Updates
  • Removed kick voting from any circumstance where there are only 2 human players in a game
  • Added Inscribed Combat Shield as paid DLC for Last Stand
  • Added Sacred Relic Armour as paid DLC for Last Stand
  • Added Debilitating Witchblade as paid DLC for Last Stand
  • Added Armour of Idranel as paid DLC for Last Stand
  • Added Pokkit Rokkit Launcha as paid DLC for Last Stand
  • Added Juiced Up Tellyporta as paid DLC for Last Stand
  • Added Oracle Stave as paid DLC for Last Stand
  • Added Rubric Touched Helm as paid DLC for Last Stand
  • Added Ornate Vostroyan Shotgun as paid DLC for Last Stand
  • Added Usidae Trophy as paid DLC for Last Stand
  • Added Thornback Carapace as paid DLC for Last Stand
  • Added Devourer Cannon as paid DLC for Last Stand

Bug Fixes
  • Fixed an issue that caused Techmarine Proximity Mines to immobilize vehicles.
  • Imperial Guard players are no longer awarded Command points when using Summary Execution.
  • Fixed an issue that caused the Autarch to retain the heavy cover modifier after jumping over cover.
  • Hellfury global now deals damage to vehicles.
  • Apothecary now correctly gains health when attacking vehicles with the Sanguine Chainsword.
  • Fixed an issue that could prevent the Warp Spider Exarch Teleport cooldown from being reduced after purchasing the Enhanced Warp Jump Generator.
  • Fixed an issue that could cause the Warlock's Psychic Shield ability to drain energy while not taking damage.
  • Fixed an issue that prevented the Warboss's Boss Pole from properly providing suppression resistance to the Warboss
  • Fixed an issue that allowed enemy units to use their abilities while stunned by the Sentinel's Ground Pound
  • Fixed an issue that was preventing the Inquisitor's Crippling Volley from dealing damage
  • Fixed an issue that could cause the Lictor to be unable to melee
  • Fixed an issue that could allow the Commissar Lord to execute enemy units
  • Fixed an issue that awarded double red points when the Ravener Alpha's tunnels were destroyed after they had been garrisoned.
  • Autarch can no longer be targeted by Subjugate
  • Fixed issues on Calderis Refinery and Selenon Fissure that allowed player to be teleported into regions their units could not escape

SPACE MARINE
  • Larraman’s Blessing red cost increased from 125 to 175
  • Librarian Tomb of Time upgrade cost increased from 75/20 to 100/25
  • Veil of Time cooldown increased from 30 seconds to 45

ORK
  • Mekboy Bouncy Shield no longer causes knockback on retreat
  • Warboss I’m Angry no longer grants bonus health regeneration on use

ELDAR
  • Seer Council cost reduced to 600 req and 300 Red
  • Webway Holofield radius reduced from 25 to 20
  • Webway Holofield duration reduced from 15 to 10
  • Webway Holofield recharge time increased from 45 to 55
  • Webway cost increased from 50 red to 75 red

TYRANID
  • Raveners jump now has a minimum range
  • Hive Tyrant Invulnerability duration reduced from 12 seconds to 9 seconds

IMPERIAL GUARD
  • Stormtroopers now will fire meltabombs easier
  • Leman Russ Global Call in reduced from 650 to 600 req
  • Sentinels stomp stuns the unit (disables shooting)
  • Inquisitor Crossbow Volley Ability now deals 30 damage

CHAOS
  • Noise Marines cost reduced from 400/40 to 350/30
  • Warpfire damage Reduced from 115 to 80
  • Great Unclean One cost reduced from 800/200 to 700/180

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