Product Update - Valve
15 MAR 2011
Changelist (1.3.5.4)-March 15th
• Conflagration no longer damage ethereal characters.
• Fixed startup TypeInitializationException crash (Magicka.Gamers.Gamer threw an exception. ---> System.NullReferenceException)
• Changing the language settings through steam will now change the games language.
• Fixed Elemental bloodtype to black from regular.
• Fixed Error loading "UI\HUD\NotifierButton". GraphicsDevice component not found.
• Improved network traffic for character entities and damageable physics entities.
• Fixed network initialization for the boss fights in chapter 4 and in chapter 8.

Known issues
• Network uplink bandwidth, while improved, can be demanding.
• Steam attempts to install XNA framework every time game is launched or rare occasion.
• Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.
• The game may appear to be stuttering even though framerate is good.


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