Product Update - Valve
Mar 10, 2011
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Fixed issues/bugs
  • Spell mines now play the detonation and deployment sounds correctly.
  • Life based spell mines no longer knockbacks.
  • Fixed a crash when changing language in certain situations.
  • Volume levels are now set correctly on startup.
  • Changing language now updates all message boxes.
  • Fixed arcane/life barriers death explosion damage.
  • Scene changes should be more stable for users who experience audiomanager crashes.
  • Nullify will now remove vortices correctly.
  • Fixed crash in Chapter 6 bossfight.
  • Improved lightning effects in Chapter 9 (This should also improve performance and avoid crashes in the last scenes).
  • Fixed vortex crash whenever npcs with ranged abilities were spawned (ie Chapter 10).
New features/balancing
  • Added CTD magick to campaign.
Known issues
  • Some players are unable to start the game at all. This is due to a TypeInitializationException and is currently being worked on.
  • Network uplink bandwidth, while improved, can be demanding.
  • Steam attempts to install XNA framework every time game is launched or rare occasion.
  • Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.
  • The game may appear to be stuttering even though framerate is good.

Search news
Archive
2025
Jun   May   Apr   Mar   Feb   Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002