Product Update - Valve
Feb 24, 2011
[General]
- CTC: Reduced Capture Time from 30s to 20s (for one vehicle)
- Scoring improved (useful actions such as heals, stuns, area captures... give more points)
- New sounds added (and more/better is coming!)

[Balance]
Vehicles:
-Titan: Added Freezing Impact some slowing effects (35% less during 3s.)
-Titan: Reduced Freezing Impact damage from 72 to 60
-Titan: Increased Neutrobomb damage from 95 to 130
-Titan: Improved Neutrobomb trajectory (makes targeting easier)
-Avalanche: Increased Big Boss damage from 42 to 50
-Avalanche: Increased Explosive Madness damage from 21 to 23
-Deluge: Improved Speed Reducing Bomb trajectory (makes targeting easier)
-Deluge: Reworked Nanobot Swarm with degressive damages (110/70/50/35 instead of 70/70/70/70)
-Deluge: Improved Nanobot Swarm damage (+40%) on targets affected by Speed Reducing Bomb
-Ghost: Improved Sticky Gel trajectory (makes targeting easier)
-Ghost: Improved Incendiary Grenade trajectory (makes targeting easier)
-Omega: Improved Double Detonation Grenade trajectory (makes targeting easier)

[BugFix & Optim]
_ options added in graphics menu.
_ CBA mode rounds number rule changed : First team to win 3 rounds is victorious.
_ Items bug corrections
_ Network corrections.
_ MatchMaking update.
_ progression XP visual changed.
_ other bugs fixed.


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