Product Update - Valve
Dec 20, 2010
Updates to Star Ruler have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Fixes:
  • Dry Docks could get stuck fetching resources from another planet in the system.
  • Asteroids in normal systems would be destroyed instantly instead of when they ran dry.
  • Missiles were not consuming proportionate amounts of ammo.
  • Multiplayer clients could crash when holding alt.
  • Default level health gain was 1.25 instead of the intended 0.25.
  • Repeat mode was crashing after completion.
  • Choosing to auto-update would crash the game.
  • Multiplayer clients were not loading the galaxy map.
  • Certain xml files would not load from mods.
  • Certain AI designs did not have enough power and would go disabled.
  • Ships would sometimes run out of control even though they had a surplus available.
  • Internal Defenses subsystem would not get unlocked.
  • Fixed various designs being mis-localized or unstable.
Changed:
  • The IRC window can now be minimized.
  • Updated translations: French.
Added:
  • /who can be used to list users in the IRC.
  • The IRC can now be opened via the escape menu.
Balance:
  • Computers generate a bit more control to make up for their large power consumption.
  • Torpedo bays no longer gain bonuses from coolant systems / targeting sensors.
Removed:
  • Legacy 1.0.1.2 and 1.0.1.4 games are no longer supported.

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