Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed Wrangler shield not moving with parented Sentry Gun (GitHub fix from ficool2)
  • Fixed missing sounds for Taunt: The Final Score
  • Fixed sound effect being clipped for the Taunt: Bear Hug
  • Reduced the taunt attack range for the Taunt: Texan Trickshot
  • Updated the Esprit De Corps to fix a clipping issue on the shoulder
  • Updated the Short Fuse to fix an issue with the normal map
  • Updated the in-game item importer to support the new 'bullets' bodygroup
  • Updated the Fully Charged and Overcharged Unusual effects to fix problems with DirectX80
  • Updated the Iconic Outline and Subtle Silhouette Unusual effects
    • Added path to fallback material for refract texture to prevent rendering issues for dx80 users
    • Lowered depth bias value of refraction to mitigate rendering issues on taunts that do not move their default control point with the model
  • Updated pl_aquarius
    • Fixed skybox
    • Updated soundscapes
  • Updated cp_conifer
    • Fixed missing poster texture
    • Fixed outdated loading screen pictures
  • Updated cp_fulgur
    • Fixed clipping in the exterior area
    • Replaced one of the outdated spytech assets with newer version
  • Updated pl_citadel
    • VScript stability improvements
Steam News - Emilyk

Just as the Steam Store has changed with the addition of new features in past few years, the ways users browse the store have changed too. Today's Steam Client Beta features a new store menu that is designed to provide easier access to the places Steam users most frequently visit.

As part of our ongoing efforts to help users find new and exciting games to play on Steam, we're eager for you to try out the new menu and to read your feedback. To help test the menu and other in-progress Steam features, join the Steam Client Beta.

Here are some of the changes you’ll find:

Combined Left Column & Blue Bar

We’ve combined the left column of links and blue menu bar into one cohesive menu, bringing all your essential links into a more unified and reorganized space. Many of these items were in both places, and it was hard to anticipate where to find what you needed.

Plus, search and the menu are now available on more pages across the Store. While the menu bar will stay out of your way, it will reappear if you scroll up slightly. 

Enhanced Search Panel

We’ve taken search to the next level. Not only can you search for what you need, but the search panel now offers even more options, including:

  • Popular Searches: See what others are searching for right now

  • Recently Viewed: An easy way to jump back to games you've previously looked at

  • More than just games: Search for categories/tags, publishers, and more

  • Advanced Search link: For those who want to refine their game search even further, we’ve made it easier than ever to access the advanced search page with a variety of filters.

Browse - Easier Access to Top Destinations

Not looking for anything specific? We all enjoy seeing what's new on the front of the Store, but sometimes we want a more narrow set of games to browse. The Browse tab offers a variety of ways to find games based on popularity, release date, price and discount. These are the tried and true ways to find the games the community is talking about. 

Recommendations - All in One Place

We’ve organized recommendations into one convenient section, so you can explore new games and content without having to sift through multiple areas. Whether you’re looking for games based on your playtime, what you've purchased, or recommendations from people you trust — you can find them now grouped together in one spot.

Categories & Tags - Personalized for You

The categories tab is now fully personalized for you, making it easier than ever to find games based on aspects of the games you play. Featured here are hubs (with access to thousands more games) for your top genres and tags across the games you play. You might even learn something new about yourself! 

And more!

With these changes, we’re aiming to make your experience smoother and more tailored to your needs. We've been hearing from players, and experiencing ourselves, that some of the most commonly visited areas of Steam were hard to get to. So whether you’re a frequent shopper or a looking to build your game library, this new layout is designed to get you where you want to go with less effort.

About the beta

We're constantly looking to make Steam better, and we make decisions based on data and the feedback we receive. Even here in the office, we browse the Steam Store in different ways. So it's important that you tell us what you think. The Steam Client Beta is a great way to test features that are in-progress and provide impactful feedback.

Not participating in the Steam Client Beta? Here's how to join. Try out the new menu and let us know what you think.

Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Summer 2025!
  • Featuring 10 new community maps: Citadel, Aquarius, Fulgur, Cargo, Conifer, Boardwalk, Blowout, Mannhole, Demolition, and Pressure
  • Added the Summer 2025 Cosmetic Case
    • Contains 23 new community-contributed items
  • Added 4 new community-contributed taunts to the Mann Co. Store
    • Taunt: The Final Score
    • Taunt: Bear Hug
    • Taunt: Texan Trickshot
    • Taunt: Flying Colors
  • Added 14 new community-created Unusual effects
    • 7 new effects for Unusual hats
    • 7 new effects for Unusual taunts
  • All cosmetic and taunt cases will grant Summer 2025 Unusual effects instead of their normal Unusual effects during the Summer event. This does not include crates.
  • The Summer event runs through September 15th, 2025
General
  • Fixed the Frontline Field Recorder not using its normal map
  • Fixed The Texas Half-Pants not fully using rimlight
  • Fixed the Das Hazmattenhatten's materials not using its normal map
  • Fixed The Bazaar Bargain's scope being painted when using the Saccharine Striped, Team Detail, Gobi Glazed, and Team Charged war paints
  • Fixed some outdated in-game tips
  • Reduced default value for ConVar 'tf_mm_next_map_vote_time' from 30s to 15s
  • Updated materials for The Candy Cane to fix consistency issues
  • Updated lightwarptexture setting for the blood version of the Half-Zatoichi
  • Updated the Strasbourg Scholar to improve clipping
  • Updated the Heavy's model to add a 'bullets' bodygroup for cosmetics
  • Updated/Added some tournament medals
  • Updated cp_fortezza
    • Reworked routes between Point A and Last
    • Improved lighting and visuals across the map
    • Clipping fixes
  • Updated vsh_distillery, vsh_maul, vsh_nucleus, vsh_outburst, vsh_skirmish, and vsh_tinyrock
    • Big thanks to Whurr, Starfall and Bradasparky for reporting bugs and suggesting changes.
    • Balance changes
      • Consecutive Wall Climbs no longer cut your preexisting speed
      • Mini-Sentries now deal 80% damage (up from 50%)
      • Crit-boosted Miniguns now deal 70% damage (up from 60%)
      • Reduced the Mighty Slam's damage at point-blank range
      • Rebalanced Hale's damage against buildings
        • Level 1 buildings are destroyed with a single punch
        • Level 2 and 3 buildings now require two punches
        • The Wrangler Shield adds an additional punch to the required count
        • Ability-based damage to buildings is unchanged
    • Bugfixes
      • Fixed a crash caused by the string pool overflowing over time
      • Fixed Hale's attacks applying knockback in the wrong direction
      • Fixed dead players being flagged as AFK and kicked for idling during long rounds
      • Fixed the round timer resetting to 60 seconds if it was lower when the number of alive Mercs dropped to 5
      • Fixed Hale being able to punch immediately as the Sweeping Charge ends.
      • Fixed Hale's punch knockback being too strong against Demoman, Heavy, and Medic
      • Fixed healing effects from the Warrior's Spirit and the Powerjack erasing overheal
      • Fixed the Quick-Fix occasionally failing to mirror the patient's Wall Climbing
      • Fixed a rare bug at the start of a round where Hale couldn't move
      • Fixed being able to Wall Climb off of projectiles
Steam News - kaci

Don't let the title fool you; these games have a way of sneaking up on you and getting you to spend hours building stuff (in a fun way, of course)! Steam's Automation Fest features discounts on games featuring heavy automation, and the deals are on from now through July 21st at 10am Pacific.

Whether you're building the ultimate car production line, designing kitchens of the future, or designing and constructing railroads, you'll find all sorts of themes-with-the-theme. Just check out our trailer above for a taste!

The Steam Automation Fest is here, with discounts and demos awaiting you from now through July 21st. Head on over there now!

Steam News - jmccaskey

Today's Steam Client update makes available a new performance monitor that Steam can render over your game. This feature is designed to help you understand how your PC is performing and how it is impacting your game's performance.

What it does

The new performance overlay will show you frame rate values, similar to the old FPS counter, but it can also break out generated frames from DLSS or FSR vs actual game frame rate. It can show you min/max single frame values and a graph of frame rate over time. Additionally, it will show you CPU performance information, GPU performance information, and system memory usage information. These pieces of data can be useful to understand the causes of bad game performance whether that be a slow CPU, GPU, or too high graphics settings that are over subscribing your video or system ram.

Levels of detail

The new performance monitor gives you four levels of detail: Single FPS Value; FPS Details; FPS Details, CPU & GPU Utilization; and FPS, CPU, GPU & RAM Full Details.

You can keep the display small with a single FPS value, or you can expand to the full details when debugging a performance issue. These details can be adjusted live in-game. You can also adjust color saturation, text size, and background opacity to make this as prominent (as seen below), or as subtle and fading into the background of the game as you'd like. You can optionally show a graph of FPS over time, and you can optionally show a graph of CPU utilization per-core.

Learn much more about the individual numbers we show, how we calculate them, and how to think about them here in our support FAQ.

How to enable

To enable the new performance overlay, adjust it's size and position, set a hot-key, and more, go to Settings->In Game and find the new Performance Overlay section as pictured below.

What's next?

Today's update is a first step towards helping Steam users more easily understand their game and system performance. We have plans to add some additional pieces of data to the performance overlay going forward, to detect certain common bad hardware performance scenarios, and to show a larger summary of your games performance in the overlay itself when you hit shift-tab.

This first version also focuses on Windows users and on the most common GPU hardware. If you are on a non-Windows platform, or on an uncommon or older GPU, you may not see the full set of data today.

We hope today's update is useful to you, and we'd love to hear from you about what else you'd like to see us improve in this area.

Steam News - kaci

Surf's up, dudes and dudettes: The Steam Summer Sale is a full TWO WEEKS of sales on games of all kinds (peep our trailer above for a taste).

From now until July 10th at 10am Pacific, load up your Steam library with games you've had your eye on; games your friends seem to play a lot that you keep meaning to try; or browse around and grab something that catches your interest!

One fun way to browse: your Discovery Queue! You can earn three stickers each time you go through it (up to three times during the sale for a potential total of 9 stickers)!

Head on over to the Steam Summer Sale, on now through July 10th at 10am Pacific.

Steam News - toms

Today's Steam Client Beta update adds accessibility options for players in Big Picture Mode, and on devices running SteamOS (Steam Deck, Lenovo Legion Go S).

These are just the first accessibility features we're making available as we continue our work to improve accessibility of Steam on all devices.

What's New
  • UI scaling, high contrast mode, and reduced motion features (in both Big Picture Mode, and on devices running SteamOS, which are currently just Steam Deck and Lenovo Legion Go S)

  • Screen reader and color filter settings (on devices running SteamOS only)

For now, players who use a screen reader on desktops are encouraged to use Big Picture Mode, which currently has the best support for screen readers as well as being better suited for keyboard-driven navigation.

How to use

Accessibility menu: We've added an accessibility section to the main settings drop-down, which players can access when using Steam in Big Picture Mode or on devices running SteamOS.

UI Scaling: Use a slider to make adjustments to text size.

High Contrast Mode and Reduce Motion Setting: Enabling High Contrast Mode makes it easier to distinguish text and buttons from their backgrounds. The Reduce Motion setting lets you disable animations and page transitions.

Screen Reader (only on devices running SteamOS (Steam Deck/Lenovo Legion Go S)):

Turning on the screen reader will read out the item you're currently focused on, letting you adjust pitch, speed and volume.

The screen reader can be enabled and disabled at any time by pressing + .

Color Filter (only on devices running SteamOS):

Change the way colors are displayed on screen, for both Steam and games.

Description

Screenshot

Grayscale: Remove all color from the display (black & white)

Invert Brightness: Invert display brightness in a color-preserving manner (i.e., green buttons stay green)

Invert Colors: Invert display colors

What's next?

We're continuing to work to improve the accessibility of Steam on all devices.

These new settings are only the first available of the accessibility features we're working on, and we're excited to put even more tools in the hands of our players.

To that end, if you are a player with disabilities, we'd love to hear from you about what Steam can do for you. Your feedback will be extremely important in determining what we focus on. To report issues, or to leave suggestions for accessibility features you'd like to see, post in the feedback thread.

SCUM - Valve
SCUM is Now Available on Steam!

Traverse punishing environments, looting, crafting and evading the constant threats to your life. The unprecedented levels of character customization and progression are your ultimate tools for survival.
Steam News - kaci

Steam's Fishing Fest is on now, with boatloads of deals and demos all week long. From now through June 23rd at 10am Pacific, you'll catch discounts on games that plop you right in those waders for fishing of all kinds.

Commercial fishing? Yep. Casual fishing? You betcha. Navigating sinister waters to find fish? Of course!

Check out the official trailer above, or head straight over to the event now! Steam Fishing Fest, on now through June 23rd at 10am Pacific.

Steam News - marcw_*****

Steam now surfaces information on games with accessibility features as we aim to make it easier for players to find games with the support they need. This update comes after gathering valuable feedback from developers as well as players with disabilities, and over 5,000 applications have added details about their accessibility support (with more developers updating their games each day).

This information is surfaced throughout the store to help players more easily find games with these features, or filter down to games that support necessary features.

Store Search

Steam users can now search for games with specific accessibility features on the Steam search page

Store Page Display

Accessibility features for a specific game are now visible on the right hand side of the store page

More:

Q. Where can I find more information on the Accessibility Tags that Steam uses?

A. You can find more information HERE.

Q. Are developers required to add accessibility tags for their games on Steam?

A. It's not required, but highly recommended because of how much easier it will be for players with accessibility needs to find these games. We've worked to make it as easy as possible for developers to indicate these features are available by using feedback to standardize these options as much as possible.

Q. Can developers still add Accessibility information to their app?

A. Yes, they can always update or add information on accessibility for apps at any time through Steamworks.

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