[ARMS DEAL UPDATE] -Visit http://blog.counter-strike.net/armsdeal/ for complete details. --Ten Weapon Collections have been released. --Standard and eSports Weapon Cases now available - a portion of the proceeds from eSports Weapon Case Key sales will help support prize pools for upcoming community competitive CS:GO tournaments. --Weapon Cases have a chance to contain new knives and StatTrak weapons, which track all player kills with that weapon. --Players can receive decorated weapons through timed item drops, available on any VAC-secure server. -All Arms Deal Update items can be traded. -All Arms Deal Update items can be sold and purchased through the Steam Marketplace (visit the FAQ for details). -Every decorated weapon has a unique finish and exterior condition and can be thoroughly inspected in game. The ability to launch the in-game inspection view for an item is available in the Steam Inventory, Community Market, and Steam Trading.
[UI] -Upgraded Scaleform version to 4.2. -Improved memory management of Scaleform UI elements. -Added Inventory to Main Menu and the In-Game Pause Menu. -Added Loadout to Main Menu and the In-Game Pause Menu. -Added blog.counter-strike.net blog to the main menu -Added drop shadows to some UI element text for improved readability. -Improved some HUD layouts to avoid overlap. -Game no longer truncates player names in most HUD UI elements. Fonts will now scale down to fit the full string. -When a player picks up a weapon, the original owner of that weapon will now be indicated. -Fixed certain buttons missing clicks
[GAMEPLAY] -Added Silenced M4A1. -Added Silenced USP. -New weapons can be equipped through the Inventory UI. -When a player reloads their weapon, they now drop a magazine that persists in the world. -Machine gun belts now visually match the ammo count in the viewmodel when firing and reloading. -Added holdable action key +lookatweapon that allows players to visually inspect their first person weapon while in-game. This has been bound to the F key by default (if that key was previously unbound). -Players now automatically crouch while planting bombs.
[MATCHMAKING] -Adding matchmaking servers in Brazil.