Gish n'est pas votre héros favori. En fait, il n'est pas votre héros tout court. Gish est une boule de goudron. Un jour, l'amie de Gish, Bréa, se fait enlever par une créature non identifiée qui disparaît aussitôt par une plaque d'égout.
Évaluations des utilisateurs : Variable (198 évaluation(s))
Date de parution: 4 mai 2004

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Acheter Gish

 

Articles

The 2005 Independent Games Festival Grand Prize winner.

"One of the most original games ever made" - Gametunnel.com: 10/10

"A Little Getaway: Small, Simple, Fast and Fun... (GISH) proves that a simple idea can be elaborated upon with terrific results." - New York Times

"The freshest platformer I've played this year"- PCGamer UK: 85%

À propos de ce jeu

Gish n'est pas votre héros favori. En fait, il n'est pas votre héros tout court. Gish est une boule de goudron. Un jour, l'amie de Gish, Bréa, se fait enlever par une créature non identifiée qui disparaît aussitôt par une plaque d'égout. Gish part à son secours dans les sous-sols de Dross, une ville oubliée parsemée de pièges et de personnages inhospitaliers.

Armé de son seul courage et de sa consistance gélatineuse, Gish doit sauver son amie des griffes de la créature inconnue. Mais quelle profondeur peut bien avoir ce trou ?

C'est pas drôle tous les jours d'être une boule de goudron de 5 kilos...

  • Effets physique et d'éclairage dynamiques
  • Environnement destructible
  • Plus de 34 niveaux
  • 20 niveaux additionnels
  • Six modèles de combats
  • D'autres modèles sont à découvrir
  • Plus de 15 ennemis différents
  • Six boss bien frappés
  • 5 niveaux "super secrets"
  • Un éditeur de niveau

Configuration requise

Windows
Mac OS X

    Minimum : Windows 2000/XP/Vista, processeur AMD, Intel ou G3 1000+ Mhz; carte graphique compatible OpenGL (ATI, NVIDIA, Intel, etc.) avec 32 Mo de mémoire vidéo; 256Mo de mémoire vive

    Recommandée : processeur AMD, Intel, ou G4 1500+ Mhz; carte graphique compatible OpenGL (ATI, NVIDIA, Intel, etc.) avec 32 Mo de mémoire vidéo; 256Mo de mémoire vive

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core Duo 1.66GHz+
    • Memory: 1GB of RAM
    • Graphics: 64MB of video memory
    • Hard Drive: 200+MB of free hard drive space
    • Sound: Standard audio
Évaluations intéressantes des utilisateurs
19 personne(s) sur 25 (76%) ont trouvé cette évaluation utile
34.6 heures en tout
Posté le : 17 avril
Sigh.

This is legitimately one of my favorite platforming games, and it's very fun and entertaining. Edmund wasn't ~amazing~ at making games yet, and it shows, but there's a lot of value here. The level design is cool (most of the time) and the music and stuff is all nice. Controlling Gish was quite fun and once you got the hang of it you could get him to do really neat things. You could throw enemies across the screen, do really cool parkour-esque platforming and tricks and stuff to get through levels quickly.

You've got to look past a few flaws, though. The unique platforming mechanics are hard to get used to it's turned many people away from the game, keeping them from giving this more than an hour or two of attention. I understand this. It's not a game for everybody. It's not rewarding enough for most people to warrant all of the trial and error, I think. Despite this, It's one of my favorite platformers and I love it.

At least, I used to love it.

Gish was recently updated. The achievements are now working, which is cool, but the game itself has gone completely to hell. You can now instantly kill yourself by moving the wrong way, or by squishing yourself against the ground or a rock, or by moving too quickly through a tight space. I've recently been playing the game for like an hour and a half and I killed myself dozens of times. Right now, the game is a ♥♥♥♥ing mess and it's almost unplayable. I don't know if Crypric Sea are planning on fixing this or not, but as of right now, this game is terrible. It's a shame, because I really loved it a lot. If they fix the engine to where you aren't commiting suicide every 15 seconds, I'll change my review and I'll most likely play the game again and enjoy it thoroughly. Until then, forget about it.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
1.9 heures en tout
Posté le : 23 février
Death's Decree
===========

Type: 2D Physics-based puzzle platformer

# of Players: 1-player story mode, 1 to 4-player versus modes

Footprint: Very small size on disk, runs well on older computers

Moddability: Built-in level editor


Short summary
===========

Gish is a platformer where the player plays as a blob of tar. This blob is capable
of turning sticky to scale walls, Turning slimy to slide down slim passages and turning
heavy to crush enemies or walls.

After completing the main game, you can challenge your friends to tar-sumo fights
and blob-racing or check player-made levels on crypticsea's website.
An open source version of the game's framework can be found under
the name 'freegish'

==============================================
This game is not worth dying for. It is quite entertaining however.
==============================================
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8 personne(s) sur 12 (67%) ont trouvé cette évaluation utile
0.8 heures en tout
Posté le : 8 février
One of the best indie games ive ever played
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
1.6 heures en tout
Posté le : 8 juillet
play this game while listen to smashing pumpkins! Gish
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14 personne(s) sur 15 (93%) ont trouvé cette évaluation utile
14.9 heures en tout
Posté le : 22 juin 2013
Most reviews have been voted down to about 60% helpfulness. This is largly because of the game's unique mechanics. People who "get" them downvote negative reviews, and those who "don't get it" downvote the positive reviews.

I've been playing this game with many people starting with the demo around 2004-5, specifically in sumo mode. I have not played the campaign, as I rarely play without friends. I have played 1000s of matches, and learned how to play.

Jumping is hard for some people. If you're a hater, you'll probably hate this game and give up, but if you learn how to jump, you'll admire the jump mechanic. If you play against serious players who've rocked this game 100s of times, you'll have a blast. It's a fun balance of creativity, reflexes and strategy that never gets old.

This is a great party game. Hooked up to a TV with 4 wireless xbox controllers, this game was a staple at a burger night. Everybody played, and even new players had a blast. The quick game resets and no load times make restarts a snap. It's also fun to watch.

If you don't have a TV and wireless controllers, use a projector 4 keyboards, or game controllers - they're $10 on ebay, or mix and match.

It's old, but it's good. This game was created in 2004, so the textures are a bit low res. The controls may seem alien at first, but once you learn, you can use crazy combo wall jump moves and squish the competition.
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