Gish isn't your average hero. In fact, he's not your average anything...you see, Gish is a ball of tar. A Sunday stroll with his lady friend, Brea, goes awry when a shadowy figure emerges from an open manhole and pulls Brea below ground.
Gebruikersrecensies:
Totaal:
Verdeeld (214 recensies) - 62% van de 214 gebruikersrecensies voor deze game is positief.
Releasedatum: 4 mei 2004

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Recensies

De Independent Games Festival 2005 Grand Prize-winnaar.


"Een van de origineelste games ooit gemaakt." - Gametunnel.com: 10/10


"Een uitje: klein, simpel, snel en leuk... [GISH] bewijst dat een simpel idee in detail kan worden uitgewerkt met geweldige resultaten." - New York Times


"De origineelste platformer die ik dit jaar heb gespeeld." - PC Gamer UK: 85%

Over dit spel

Gish isn't your average hero. In fact, he's not your average anything...you see, Gish is a ball of tar. A Sunday stroll with his lady friend, Brea, goes awry when a shadowy figure emerges from an open manhole and pulls Brea below ground. Following Brea's calls for help, Gish suddenly finds himself in the subterranean sewers of Dross, a long forgotten city filled with twisting corridors, evil traps, and some of the most demented creatures imaginable.

With his gelatinous structure as his only means of defense, Gish must follow the echoing cries of his damsel in distress deep within the earth below. What freakish creatures dwell in this subterranean land? Who is Brea's captor? And just how far down does the rabbit hole go?

Life isn't easy when you're a 12 pound ball of tar...

  • Dynamic physics and lighting
  • Destructible environments
  • 34+ story levels
  • 20+ collection levels
  • 80+ player-made levels available for download
  • Six unique VS. modes
  • Unlockable game modes
  • Over 15 animated enemies
  • Six deranged bosses
  • Five "super secret" levels
  • Level editor

Systeemeisen

Windows
Mac OS X

    Minimum: Windows 2000/XP/Vista, AMD, Intel or G3 1000+ Mhz processor; OpenGL Compatible 3D Graphics adaptor (ATI, NVIDIA, Intel, etc.) with 32 mb of video memory; 256MB of memory

    Recommended: AMD, Intel, or G4 1500+ Mhz processor; OpenGL Compatible 3D Graphics adaptor (ATI, NVIDIA, Intel, etc.) with 64 mb of video memory, 256MB of memory

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core Duo 1.66GHz+
    • Memory: 1GB of RAM
    • Graphics: 64MB of video memory
    • Hard Drive: 200+MB of free hard drive space
    • Sound: Standard audio
Klantenrecensies
Customer Review system updated! Learn more
Totaal:
Verdeeld (214 recensies)
Recentelijk geplaatst
nitodico
( 0.2 uur in totaal )
Geplaatst: 17 mei
+ Simple and funy gameplay
+ Level editor
+ Awesome local multiplayer, pretty funny
- No online multiplayer
- No controller support
Behulpzaam? Ja Nee Grappig
Auramancer
( 7.6 uur in totaal )
Geplaatst: 5 april
Gish by Chronic Logic, despite the fact that some people think it’s an old Smashing Pumpkins album, is actually a platformer video game. Pretty standard fare. The twist is, you have no legs. Or arms. Or… anything except eyes, a mouth, and a body. You’re a 12lb ball of tar.

Gish’s lady friend Brea has been kidnapped and taken into the sewers, and it’s up to you to save her. Fight your way through five worlds and reclaim your love. Now, to be honest, this title has not aged well aesthetically. The graphics are mediocre at best, and the audio is not very memorable. The five worlds are made distinct by little more than sprite-swapped square bricks with new lighting colors. There is a charming bit when you open the game where the loading screen shows a poster of a pop culture icon with the main star replaced by Gish. The Gishorcist, Gishheart, Gish Fiction. But the real draw here is the unique and simple-but-deep gameplay, which still shines through today, making this a game worth a look.

Gish can jump, but it’s a pretty ineffectual maneuver. To reach a ledge, you’ll need to gain momentum by jumping, compressing him down, and then releasing all that energy into a jump again. Gish can also modify his body in a few important ways. You can slide through narrow passages, increase your weight in order to crush enemies or obstacles, or make yourself sticky to cling to objects or surfaces (even ceilings). The whole game is based around learning these different modifiers and applying them through each (relatively short) level. This is a deep physics-based platformer, and you’ll develop a working understanding of momentum, trajectory, and crushing things with a tar ball. Pushing a box onto a pressure switch is a much different experience when you can’t pick it up with hands. You’ll need to stick yourself to it and propel it, or make yourself rigid and heavy to push it along.

Some of the levels can get extremely frustrating, and a single mistake can cost you quite a bit of time spent retreading platforming sections. Some jumps have very little margin for error, and the unique controls take a while to get used to. This leads to situations where you know exactly what you need to do, but getting Gish to actually accomplish that in the physics engine can be difficult. Especially frustrating is when objects like catapults or swings, which you need to use to progress, end up killing you randomly and draining you of precious lives. A few bugs like this are irritating, but not game-breaking.

Besides the main quest, there’s also a “Collection” mode and a Versus mode. Collection mode tasks you with collecting all the amber pieces on a level within a certain time limit, and can be a fun challenge, and a great way to learn the systems at play before diving into the main story. Versus mode is exactly what it sounds like. You and up to 3 other friends compete to kill each other using different tar balls. A fun little diversion, but not much else. For as long as the game has been out, it seems the Steam achievements haven’t worked, but it appears that recently they have been fixed! Finally, validation from Steam of my success in this game! They’re still really difficult to get, however.

While the game shows its age, and there are a few irritating bugs present in the systems, this is a title worth checking out for the sheer novelty of its control scheme. Manipulating Gish’s body to take advantage of the physics at play is hugely rewarding when you finally master it, and Gish’s descent down to Hell and back is quite a fun ride.
Behulpzaam? Ja Nee Grappig
Terry
( 0.8 uur in totaal )
Geplaatst: 27 maart
worth it just for the amazing soundtrack.
Behulpzaam? Ja Nee Grappig
Oregono
( 2.7 uur in totaal )
Geplaatst: 7 maart
World 3/5 - Level 1 (Each world has 5-7 levels)

A game that sometimes makes surgeon simulator look like it has good controls.

Pros:
- Good concept
- Level design

Cons:
- The controls are total ♥♥♥♥. It expects you to perform percise movements and doesnt give you the tools to do so.
- If you beat a world (6 levels+bonus) the game will start there (X-1) no matter how many times you die. However, you have 5 lives to beat those 7 levels - total. Fail and play all 7 again.
- There is a level reset button that works when you are not death imment and want to retry. However, there is no full reset option (level 1), so I would keep purposefully killing myself to reset it, which took too much time and seems really dumb.
Behulpzaam? Ja Nee Grappig
John Doe
( 1.9 uur in totaal )
Geplaatst: 17 februari
The prodigal son of Alex Austin & Edmund McMillen.

10 out of 10 anytime.

People complaint about the controls...you just need to learn them and understand the physics of Gish.

Just get it cheap somewhere else.
Behulpzaam? Ja Nee Grappig
burningsoup
( 4.4 uur in totaal )
Geplaatst: 11 januari
Terrible, horrible, no good, very bad game.
Behulpzaam? Ja Nee Grappig
Kopaka
( 0.4 uur in totaal )
Geplaatst: 8 januari
The game has a novel concept, but the poor controls and the difficulty make it very difficult to recommend. Gish is very hard to handle, especially jumping. Having Gish slide all over the place makes it difficult to make precise movements, and it's easy to get stuck and have to restart. Honestly, if the jumping was easier (i.e. you jump higher on your first jump) this game would be much easier to play.
Behulpzaam? Ja Nee Grappig
shuunj
( 0.4 uur in totaal )
Geplaatst: 1 januari
It really feels like one of those flash games you play for free when you're really bored. It has nice ideas and level design, but that thing really isn't worth 10EUR. 1-2EUR would be reasonable.

I rate it 4 spikey surfaces out of 10.
Behulpzaam? Ja Nee Grappig
Kirkpad
( 0.3 uur in totaal )
Geplaatst: 29 november 2015
EDIT: Apparently the game is totally busted, avoid at all costs until update!

A true classic.

From the designer of Super Meat Boy... this is where Edmund really built up his level design chops. Super secret hidden levels, brilliant platforming mechanics, and just overall charm.

Granted, if you can't get a grapple on the physical aspect of the movement you probably won't like this game.

Still though, fantastic platformer.
Behulpzaam? Ja Nee Grappig
jac1002
( 3.7 uur in totaal )
Geplaatst: 24 november 2015
It's not bad But there are many better things to play.
Behulpzaam? Ja Nee Grappig
Stephilis
( 0.9 uur in totaal )
Geplaatst: 22 november 2015
Would be a lot more enjoyable if there wasn't enemies...
Behulpzaam? Ja Nee Grappig
zolstarym
( 1.6 uur in totaal )
Geplaatst: 25 oktober 2015
It is overly buggy. I seem to die for no reason sometimes.
Behulpzaam? Ja Nee Grappig
felixader
( 0.2 uur in totaal )
Geplaatst: 25 oktober 2015
Sigh. Idea is good.

Controls are somewhat.. um... problematic.
They really just made me stop.

:-( Sorry.

Would i recommend it?

Nah, not really, but that doesn't really matter since this game is rather old by now. :-P
Behulpzaam? Ja Nee Grappig
The ButtShark
( 0.2 uur in totaal )
Geplaatst: 7 oktober 2015
Old but Gold.
Behulpzaam? Ja Nee Grappig
Leviathan
( 0.4 uur in totaal )
Geplaatst: 29 augustus 2015
its like binding of isaac rebirth xd
Behulpzaam? Ja Nee Grappig
Cyberbunbun
( 0.2 uur in totaal )
Recensie voor release
Geplaatst: 23 juli 2015
How did this get into my library
Behulpzaam? Ja Nee Grappig
8bit'kid'
( 0.6 uur in totaal )
Geplaatst: 21 juli 2015
I easily like this game then I find out the bad news. No controller suport at all. Sorry but as tricky as this game can get, no controller support what so ever is a no no. The controls are simple enough, 4 directions of movement and 4 actions buttons. I do know one trick on how to fool the program into using a controller but it's been so long since I've done it I've forgotten how. Trick is getting your controller directional buttons and buttons to read as key strokes and then match the keys in the keyboard set-up in the game to the controllers. But like I said I've forgotten how to do it or my system doesn't have the sub-routeens anymore. Either way I'm out of luck and this game is fun enough for me to try to get that old trick to work again. Until I do, I won't be Gishing because Gishing on a keyboard cramps fingers and gives me a headack. Get controller support in this game and I'd whole heartly recommend this game but without it, this game becomes too hard for me to properly enjoy.
Behulpzaam? Ja Nee Grappig
Nightshade666
( 1.9 uur in totaal )
Geplaatst: 8 juli 2015
play this game while listen to smashing pumpkins! Gish
Behulpzaam? Ja Nee Grappig
HappyClown
( 0.2 uur in totaal )
Geplaatst: 22 juni 2015
This was Indie before Indie was cool.

This game is not why Indie is cool. This game is why you sould downvore ♥♥♥♥♥♥ games when you see them.
Behulpzaam? Ja Nee Grappig
Palidian
( 6.5 uur in totaal )
Geplaatst: 27 mei 2015
While some of the platforming is fun and throwing blocks and enemies around is strangely satisfying when you get good at it, I can't recommend this game. The frustration of dying over and over again because a block clipped through your face or you folded inside out for no reason wears on you rather quickly.
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  Totaal
65 van de 84 mensen (77%) vonden deze recensie nuttig
5 mensen vonden deze recensie grappig
Niet aanbevolen
34.6 uur in totaal
Geplaatst: 17 april 2015
Sigh.

This is legitimately one of my favorite platforming games, and it's very fun and entertaining. Edmund wasn't ~amazing~ at making games yet, and it shows, but there's a lot of value here. The level design is cool (most of the time) and the music and stuff is all nice. Controlling Gish was quite fun and once you got the hang of it you could get him to do really neat things. You could throw enemies across the screen, do really cool parkour-esque platforming and tricks and stuff to get through levels quickly.

You've got to look past a few flaws, though. The unique platforming mechanics are hard to get used to it's turned many people away from the game, keeping them from giving this more than an hour or two of attention. I understand this. It's not a game for everybody. It's not rewarding enough for most people to warrant all of the trial and error, I think. Despite this, It's one of my favorite platformers and I love it.

At least, I used to love it.

Gish was recently updated. The achievements are now working, which is cool, but the game itself has gone completely to hell. You can now instantly kill yourself by moving the wrong way, or by squishing yourself against the ground or a rock, or by moving too quickly through a tight space. I've recently been playing the game for like an hour and a half and I killed myself dozens of times. Right now, the game is a ♥♥♥♥ing mess and it's almost unplayable. I don't know if Crypric Sea are planning on fixing this or not, but as of right now, this game is terrible. It's a shame, because I really loved it a lot. If they fix the engine to where you aren't commiting suicide every 15 seconds, I'll change my review and I'll most likely play the game again and enjoy it thoroughly. Until then, forget about it.
Was deze recensie nuttig? Ja Nee Grappig
31 van de 36 mensen (86%) vonden deze recensie nuttig
Aanbevolen
14.9 uur in totaal
Geplaatst: 22 juni 2013
Most reviews have been voted down to about 60% helpfulness. This is largly because of the game's unique mechanics. People who "get" them downvote negative reviews, and those who "don't get it" downvote the positive reviews.

I've been playing this game with many people starting with the demo around 2004-5, specifically in sumo mode. I have not played the campaign, as I rarely play without friends. I have played 1000s of matches, and learned how to play.

Jumping is hard for some people. If you're a hater, you'll probably hate this game and give up, but if you learn how to jump, you'll admire the jump mechanic. If you play against serious players who've rocked this game 100s of times, you'll have a blast. It's a fun balance of creativity, reflexes and strategy that never gets old.

This is a great party game. Hooked up to a TV with 4 wireless xbox controllers, this game was a staple at a burger night. Everybody played, and even new players had a blast. The quick game resets and no load times make restarts a snap. It's also fun to watch.

If you don't have a TV and wireless controllers, use a projector 4 keyboards, or game controllers - they're $10 on ebay, or mix and match.

It's old, but it's good. This game was created in 2004, so the textures are a bit low res. The controls may seem alien at first, but once you learn, you can use crazy combo wall jump moves and squish the competition.
Was deze recensie nuttig? Ja Nee Grappig
14 van de 14 mensen (100%) vonden deze recensie nuttig
Aanbevolen
32.9 uur in totaal
Geplaatst: 27 januari 2015
"Sluggish controls/physics. Kind of disappointment." was my initial impression a few years ago when I first got it. I gave the game another shot recently and for some reason it clicked with me more. The game is absurdly frustrating at times, but it can be pretty compelling if you keep at it. The controls take quite a lot getting used to, and you should most definitely swallow your pride and play on easy mode! (the game is still plenty hard on easy mode, especially later)

I do want to say that this is a CAUTIOUS thumbs up. The game is really a 6/10.
Was deze recensie nuttig? Ja Nee Grappig
34 van de 52 mensen (65%) vonden deze recensie nuttig
7 mensen vonden deze recensie grappig
Aanbevolen
0.3 uur in totaal
Geplaatst: 18 januari 2014
I have never had this much fun being a blob of semi-liquid
Also give Edmund McMillen money
Was deze recensie nuttig? Ja Nee Grappig
10 van de 11 mensen (91%) vonden deze recensie nuttig
Aanbevolen
29.2 uur in totaal
Geplaatst: 1 januari 2015
I am writing this review primarily for those who have also reviewed it and have claimed that the controls are somehow bad.

The simple fact is that if you are finding the controls difficult, you are trying to play the game wrong. Trying to play this game like a normal platformer, staying on the ground, trying to time your jumps, and ignoring many of Gish's abilties will result in abysmal failure. Instead, your main focus needs to be on your momentum. Knowing the levels is key, so that you can plan out a route before hand which is fluid and smooth. Even a tiny change in your path can drastically change how you move across the terrain and can be the difference between leaping across a huge gap or flopping and losing all your speed. Jumping is everything. Setting yourself up properly for a good jump, even if that requires you to go out of your way or backtrack, can often lead to significantly improved times due to the extra speed you will carry out of it.

That being said, this isn't easy. Even beyond the ~15 hours I have clocked on Steam I had played the demo extensively many years ago. One of the great things you can do when you do get good at it is speedrunning it for fun, as I stated before the gameplay revolves around keeping your speed, and there are also a number of shortcuts, alternate routes, or even somewhat abusable physics bugs which you can use to your advantage.

As for other things, the Edmund McMillen style is nice, though the graphics and interface are clearly dated. There are a number of minor bugs in the physics which can be frustrating until you learn to work around them. Overall I think the uniquness of the gameplay outweighs the flaws.

I'll end with a couple tips for those who want to become better:
-tapping sticky while climbing allows you to climb much faster, it also helps while moving across the ground
-being at high speed and then pressing sticky will cause you to compress down, allowing you to get a good jump in
-holding slippery+heavy while in the tiny tubes will make you go faster through them, and sometimes you can launch out of the exit
-slippery+heavy is optimal for pushing blocks around without getting caught up on them
-while climbing, you can swing around 90 degree corners by tap-releasing sticky and using the arrow keys to shift your weight
Was deze recensie nuttig? Ja Nee Grappig
17 van de 25 mensen (68%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
18 van de 27 mensen (67%) vonden deze recensie nuttig
Aanbevolen
0.3 uur in totaal
Geplaatst: 20 maart 2014
Simple and awesome! :)
Was deze recensie nuttig? Ja Nee Grappig
7 van de 7 mensen (100%) vonden deze recensie nuttig
Aanbevolen
15.4 uur in totaal
Geplaatst: 4 november 2014
This is an interesting and mostly fun physics platformer, though not without its flaws. You are Gish, a liquidy ball of tar, and you must use your shifting weight to overcome a variety of puzzles. The game isn't the most polished, and the controls can be very frustrating at times, but all in all this is a decent early indie game that takes clear influences from classic Mario games while adding in something new.
Was deze recensie nuttig? Ja Nee Grappig
16 van de 24 mensen (67%) vonden deze recensie nuttig
Aanbevolen
5.5 uur in totaal
Geplaatst: 25 januari 2014
Awesome platformer, except that all the achievements are broken.
Was deze recensie nuttig? Ja Nee Grappig
9 van de 11 mensen (82%) vonden deze recensie nuttig
Aanbevolen
0.2 uur in totaal
Recensie voor release
Geplaatst: 23 februari 2011
Cute animations. Reminds me of the very awesome and surreal World of Goo. And Gish seems to do a good job of teaching you how to get around.

However, Gish plays poorly with a keyboard. It appears to have controller settings, though. Please comment back to me if you've played this with a controller.

Try the demo first. I personally lost interest after about 10 minutes. After playing Trine and Braid, it's difficult going back to older indie platformers.
Was deze recensie nuttig? Ja Nee Grappig
6 van de 7 mensen (86%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
1.0 uur in totaal
Geplaatst: 10 november 2014
Don't pay attention to where it says I only played this for one hour. Gish is one of the games I had before they started recording that information. Anyhoo, this game is a lot of fun. The mechanics of the game are really different from other games I've played, which is a good thing. I like the art style, as well as the music. I do remember the game having a few bugs, but nothing that I found to be game breaking.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 4 mensen (100%) vonden deze recensie nuttig
Aanbevolen
1.9 uur in totaal
Geplaatst: 23 februari 2015
Death's Decree
===========

Type: 2D Physics-based puzzle platformer

# of Players: 1-player story mode, 1 to 4-player versus modes

Footprint: Very small size on disk, runs well on older computers

Moddability: Built-in level editor


Short summary
===========

Gish is a platformer where the player plays as a blob of tar. This blob is capable
of turning sticky to scale walls, Turning slimy to slide down slim passages and turning
heavy to crush enemies or walls.

After completing the main game, you can challenge your friends to tar-sumo fights
and blob-racing or check player-made levels on crypticsea's website.
An open source version of the game's framework can be found under
the name 'freegish'

==============================================
This game is not worth dying for. It is quite entertaining however.
==============================================
Was deze recensie nuttig? Ja Nee Grappig
5 van de 6 mensen (83%) vonden deze recensie nuttig
Aanbevolen
2.9 uur in totaal
Geplaatst: 28 oktober 2014
Gish is a 2D physics platformer where you control a ball of tar through various levels. The game's atmosphere is pretty dark and the story is kinda silly (ball of tar rescuing his human girlfriend from the ball of whatever that gray thing is...).

One of the main aspects of the game are it’s infamous controls which are hard for some to get into. Everything has to be done gradually. For example: you can’t just press jump and expect it to jump as high as it can, you need to start with small jumps first. The character has his “flow” that you must go with.

It’s not a bad game, it just isn’t for everyone. Controlling the character isn’t hard because "devs did bad job", it’s hard because it’s the challenge that is part of the game - which is going through levels and doing various stuff as a ball of tar that is affected by physics.
Was deze recensie nuttig? Ja Nee Grappig
10 van de 16 mensen (63%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Aanbevolen
1.9 uur in totaal
Geplaatst: 8 juli 2015
play this game while listen to smashing pumpkins! Gish
Was deze recensie nuttig? Ja Nee Grappig
4 van de 5 mensen (80%) vonden deze recensie nuttig
Aanbevolen
Geplaatst: 28 december 2010
Gish is unique, extremely fun, and is definitely among my all time favorite games.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 4 mensen (75%) vonden deze recensie nuttig
Aanbevolen
5.3 uur in totaal
Geplaatst: 2 mei 2014
good game :D reminds me of the good old days... ^^
Was deze recensie nuttig? Ja Nee Grappig
8 van de 14 mensen (57%) vonden deze recensie nuttig
Aanbevolen
0.8 uur in totaal
Geplaatst: 8 februari 2015
One of the best indie games ive ever played
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
5.6 uur in totaal
Geplaatst: 11 december 2011
Very good gameplay, soundtrack. You should try this game, if you love indie games.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
1.6 uur in totaal
Geplaatst: 30 maart 2012
OMG, MY FINGERS!!! Amazing game. MY FINGERS HURT!
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
1.0 uur in totaal
Geplaatst: 6 april 2015
It's a good thing and it's really |=ucking hard to play and agravating.
Was deze recensie nuttig? Ja Nee Grappig