A.R.E.S. is one of those games you can only recommend to a certain few. There isn't anything particularly special about A.R.E.S. and although it attempts to be a solid platformer, it falls short through a frustrating "crafting/shop" system. The majority of items in the game require nearly all three of the specific currencies to construct and unfortunately, one of those currencies is in very short supply throughout the game. After three full playthroughs, the needed currency is always scarce. So farm if you must, though like any hardcore platformer fan, you'll persevere without the upgrades -- even if it kills you.
The game itself is rather short and each successive playthrough becomes shorter because you can keep your unlocked items. My final run through of the game was a little over 40 mins. The cutscenes are decently created in a typical "fanime" style. The story tries to be more than it is and is mostly ignored except in between chapters. There are only 5 chapters with none of the stage environments or enemies revealing anything about the world A.R.E.S. is set in.
I had hoped A.R.E.S. would've been more than what I played and because there is really nothing memorable about the game, I can only recommend this to those that play for the learning experience of game development.
Posté le : 25 novembre 2013