Explore. Build. Conquer. EVE Online immerses you in a sci-fi experience where your every action can have rippling effects across a massive online universe. Team with and compete against over 500,000 players in epic starship battles or wage economic warfare on the galactic player-controlled market.
Nutzerreviews: Sehr positiv (2,857 Reviews)
Veröffentlichung: 6. Mai 2003

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Hinweis: Nach dem ersten Monat fallen monatliche Abonnementgebühren an. Falls Sie EVE auf Steam vor dem 4. Juni 2013 gekauft haben, können Sie monatliche Abonnements oder Upgrades für Probeaccounts nur direkt über EVE Online kaufen. Abonnements & PLEX können nur Nutzer erwerben, die das EVE Online Starterpaket auf Steam ab dem 4. Juni 2013 gekauft haben. Um Zugang zu Accounts mit Starterpaketen zu erhalten, muss das Spiel über Steam gestartet werden. Der Transfer von Charakteren ist momentan für Steam Accounts nicht verfügbar.

EVE Online - Core Starter Pack kaufen

EVE Online - Premium Edition kaufen

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PLEX

PLEX

PLEX steht für eine 30 Tage Pilotenlizenz-Verlängerung von CONCORD (CONCORD Pilot License Extension). Dabei handelt es sich um einen Gegenstand im Spiel, der zur Zahlung Ihres Abonnements benutzt werden kann, ohne auf klassische Zahlungsmethoden zurückzugreifen.

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"It might be the best online game ever made, but don’t tell anyone I told you that."
Lesen Sie hier das vollständige Review.

New Starter Pack and Add-Ons!



Introducing the new EVE Online Starter Pack! Designed from the ground up to kickstart a new pilot's career, the Core Starter Pack features a full arsenal of skills and gear for miners and crafters.

The Core Starter Pack includes:

  • The ORE Venture mining frigate
  • A full set of modules and equipment to kit out your ship
  • Over two dozen primary skills, ready to train
  • Blueprints to build the Venture and the deadly Corax destroyer
  • A Mobile Depot personal deployable
  • Avatar apparel: male “Esquire” and female “Executor” coats (black)
  • Prototype Cerebral Accelerator (skill booster)
  • 30 days of game time

To help advance your career in space, choose one or more of the following Add-Ons:

  • The Colonist Add-On Pack equips you with the essentials for your own planetary industry colonies.
  • The Explorer Add-On Pack provides specialized gear for whose make their fortunes discovering and looting lost treasures.
  • The Industrialist Add-On Pack gives you skills, minerals, and blueprints to get started as a manufacturer of the machines of war.
  • The Skirmisher Add-On Pack arms you with a combat-ready Breacher frigate, ammo and the skills you need to learn to hold your own in battle.

EVE Premium Edition!



Leave all your options open and be ready for anything with the Premium Starter Pack. Everything from the Core Starter Pack and all four Add-Ons are included. We’ve also added some of the hottest battleship skins and PLEX, an in-game token worth 30 additional days of game time that can be used or traded on the EVE market. Be prepared for wherever your adventurous spirit wants to take you with the Premium Edition.

The Premium Edition includes:

  • Core Starter Pack (including 30 days of game time)
  • Colonist Add-on
  • Explorer Add-on
  • Industrialist Add-on
  • Skirmisher Add-on
  • Abaddon Tash-Murkon Battleship skin
  • Hyperion Innerzone Shipping Battleship skin
  • Maelstrom Nefantar Battleship skin
  • Rokh Wiyrkomi Edition Battleship skin
  • 1 PLEX (30 additional days of game time)

Discover PLEX and play for free



PLEX is 30 days of game time in the form of a tradeable in-game item. If you need extra EVE currency (ISK), you can purchase PLEX for real money directly from Steam or through Account Management and sell it to other players on the in-game market. On the other hand, if you earn enough ISK, you can purchase PLEX from other players on the market and use it to extend your subscription – effectively playing for free.

PLEX is actively traded between players and can be found in every major trade hub of EVE Online. It is only consumed when you activate it, affording you the freedom to use it when and where you need it most.

Selling PLEX to boost your in-game wallet and buying PLEX to pay your subscription using in-game currency are just two of its many uses. PLEX can also be used to purchase various account services or even to pay for out of game events and products.

Über dieses Spiel

Entdecken. Aufbauen. Erobern. Mit EVE Online tauchen Sie in eine Science-Fiction-Welt ein, in der sich jede Ihrer Aktionen auf ein riesiges Online-Universum auswirken kann. Schmieden Sie Allianzen in epischen Raumschiffkämpfen gegen mehr als 500.000 Spieler oder führen Sie einen Handelskrieg auf dem von Spielern kontrollierten galaktischen Markt.

Die wichtigsten Spielinhalte

  • Mehrere PvP-Systeme – Lassen Sie sich im Fraktionenkrieg als Loyalist für eines der vier EVE-Völker anwerben. Umgehen Sie als Weltraumpirat das Gesetz oder greifen Sie im großangelegten Konflikt der Allianzen, in dem Tausende von Piloten im Kampf um die Vorherrschaft in den Sternen aufeinanderprallen, zu den Waffen. EVE Online überlässt Ihnen die Wahl des PvP, der Ihrem Spielstil entspricht.

  • Mehrspieler-Wirtschaft – Alles, was auf dem EVE Online-Markt angeboten und gekauft wird, stammt von Spielern und wird von ihnen vertrieben. Kauf- und Verkaufsorder, Verträge, Kurierabkommen und viele andere Handels-Tools stehen Spielern für den Aufbau ihres eigenen Wirtschaftsimperiums zur Verfügung. Bahnen Sie sich als gewiefter Geschäftsmann oder Mitglied einer der vielen Mega-Corporations in EVE den Weg an die Spitze.

  • Entdeckung, Bergbau, Missionen – EVE Online bietet eine Vielzahl an Aufstiegsmöglichkeiten. Spieler können sich als Händler, Fabrikanten, Politiker, Spione oder in einer großen Anzahl anderer Karrieren unbegrenzt weiterentwickeln. Hunderte von erlernbaren Skills und ein offener Spielverlauf sorgen dafür, dass Sie Ihre Rolle im virtuellen Universum selbst bestimmen können.

  • Freie Charakterentfaltung – Kein endloses Pauken von Skills mehr. Mithilfe des passiven Skill-Systems können Sie Ihre Skills auch dann ausbauen, wenn Sie offline sind.

  • Ein einziges Universum – Spielen Sie zusammen mit Tausenden von anderen Spielern im gleichen persistenten Universum, in dem Ruhm und Schande nicht nur auf eine Untergruppe von Spielern beschränkt sind.

  • Kostenlose Erweiterungen – EVE-Erweiterungen sind immer kostenlos und je größer das EVE-Universum, desto mehr profitieren Sie von Ihrem Abonnement.

  • KOSTENLOSES Spiel – Erfahrene Spieler können letztlich mit dem während des Spiels gewonnen Geld ihre Spielzeit bezahlen.

Systemvoraussetzungen

Windows
Mac OS X
    Mindestanforderung:
    • Unterstützte Betriebssysteme: Microsoft Windows® XP Service Pack 2 / Vista/ 7
    • Prozessor: Intel Pentium® oder AMD @ 1,5 GHz oder besser, der SSE2 unterstützt
    • Arbeitsspeicher: XP (SP2) – 1 GB / Vista – 1.5 GB
    • Festplatte: 6.0 GB freier Speicherplatz
    • Grafik: Shader Model 3.0 Grafikkarte
    • Treiber: DirectX® 9.0c (mitgeliefert) und die neuesten Grafikkartentreiber
    • Netzwerk: 56k modem oder schnellere Internetverbindung
    • Sound: DirectX kompatible Soundkarte
    • Hinweis: die minimale Bildschirmauflösung für EVE ist 1024x768. Soundkarte muss kompatibel mit Direct Sound sein. Für die beste Leistung, nutzen Sie die neuesten verfügbaren Treiber. Bitte beachten Sie, dass Windows 95, Windows 98, ME, NT und 2000 nicht unterstützt werden.
    Empfohlen:
    • Unterstützte Betriebssysteme: Windows® XP Service Pack 2 / Vista / 7
    • Prozessor: Intel Pentium® oder AMD Dualcore mit mind. 2 GHz oder besser mit SSE2 Unterstützung
    • Arbeitsspeicher: 2 GB
    • Festplatte: 6.0 GB freier Speicherplatz
    • Grafik: Shadermodel 3.0 Grafikkarte
    • Treiber: DirectX® 9.0c (mitgeliefert) und die neuesten Grafikkartentreiber
    • Netzwerk: ADSL Verbindung oder schneller
    Mindestanforderung:
    • Unterstützte Hardware*: Unterstützt werden MacBook Pro-Laptops, Mac Pro-Rechner und iMacs. Alle diese Systeme müssen folgende Mindestanforderungen erfüllen:
    • Betriebssystem: Mac OS X 10.6.7.
    • Prozessor: CPU mit SSE2-Unterstützung (Intel Dual Core @ 2.0 GHz)
    • Speicher: 2 GB
    • Festplatte: 20 GB freier Platz
    • Grafik: AGPU with 256 MB VRAM or more that supports Shader Model 3 and DirectX 9.0c (NVIDIA GeForce 320m, Intel HD 3000)
    • Audio: Supports SSE, Direct Sound compatible
    • Netzwerk: ADSL connection (or faster)
    Empfohlen:
    • Betriebssystem: Mac OS X 10.6.7
    • Prozessor: Intel i7 Series @ 3.0 GHz or greater
    • Speicher: 2 GB
    • Festplatte: 20 GB freier Platz
    • Grafik: NVIDIA GeForce 675mx or better with at least 1 GB VRAM
    • Audio: Supports SSE, Direct Sound compatible
    • Netzwerk: ADSL connection (or faster)
Hilfreiche Kundenreviews
65 von 77 Personen (84%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
26.0 Std. insgesamt
Verfasst: 29. März
Ganz klar nur eine Empfehlung wenn man Zeit hat und auf viel Theorie steht.
Wer einen Actionreichen Raumschiffshooter erwartet hat kann sofort wieder gehen. Das Spiel ist sehr umfangreich. Lasst euch nicht von meiner geringen Spielzeit verwirren, ich habe lange ohne Steam (also direkt über den EvE client) gespielt. Deswegen kann ich euch sagen dass ihr Zeit braucht um das Spiel zu verstehen und um etwas erreichen zu können.
Was meine ich damit? Ihr müsst sehr viel lernen um Fuß fassen zu können, die Lernkurve ist größer als die von jedem anderen MMO. Darauf dürft ihr euch freuen: Eine menge Theorie und viele Tutorials, die man meist 2x machen muss, um alles verstehen zu können. Aber wenn ihr alles (alles geht nicht, teils passt eher) gelernt habt macht es wirklich sehr viel spaß und es ist dadurch auch wesentlich interessanter. Viele Leute lassen sich aber schon von den recht langen Tutorials abschrecken und kündigen das Abo nach einem Monat wieder. Ein Fehler wie ich finde, das Spiel bietet unendlich viele Möglichkeiten. Ob Weltraumpirat, Handels Mogul , Soldat oder Zivilist der einfach durch den Tag zieht, egal. Du kannst alles machen, ich würde Eve als das echte Leben in Spielform deklarieren. Es gibt Gesetze, Gerichte, Polizei, eine Wirtschaft die von Spielern kontrolliert wird, alles kann man hier nicht aufzählen da die Möglichkeiten unendlich sind.

Dadurch kann man mehr Zeit in das Spiel investieren als einem Lieb ist, denn wenn du was erreichen willst musst du etwas dafür tun, und das dauert. Wenn man erwartet nach einem Monat schon in der oberen Liga zu spielen, vergiss es. Es kann bis zu einem Jahr dauern bis man sich eine Existenz aufgebaut hat, die etwas in diesem großen Universum bedeutet, sowohl Wirtschaftlich sowie Technisch (Raumschiff, Geldmittel, Materialien). Die Corps, sind dabei ausschlaggebend, denn sfür die arbeitest du, um eben dieses Geld zu verdienen das du brauchst um neue Sachen kaufen zu können. Wie gesagt das echte Leben in einem Spiel, arbeiten und Geld verdienen um etwas zu erreichen.
Alles kann ich hier nicht erklären da es so umfangreich ist das selbst die Leute, die schon seit Jahren dabei sind, nicht alles kennen. Es klingt verrückt aber es ist die wahrheit. Zeit ist das wichtigste das man haben muss in diesem Spiel, dann kann man auch die monatlichen Abo kosten umgehen.
Ich hoffe ich kann helfen.
War dieses Review hilfreich? Ja Nein Lustig
7 von 11 Personen (64%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
992.8 Std. insgesamt
Verfasst: 6. Februar
Jumped through Gate, podded... +1
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100%) fanden dieses Review hilfreich
455.7 Std. insgesamt
Verfasst: 31. Januar
Schwierig aber Gut!
War dieses Review hilfreich? Ja Nein Lustig
1,126 von 1,272 Personen (89%) fanden dieses Review hilfreich
13 Personen fanden dieses Review lustig
5,698.6 Std. insgesamt
Verfasst: 3. Januar
i played it a little, it was fun

War dieses Review hilfreich? Ja Nein Lustig
478 von 524 Personen (91%) fanden dieses Review hilfreich
8 Personen fanden dieses Review lustig
1,105.8 Std. insgesamt
Verfasst: 13. Januar
Crack is less addictive. Crack will probably also keep more of your social life intact. Crack might also be less destructive to your manners, behaviour, integrity and general well-being. EVE turns decent people into sociaopathic outcasts in a couple of days.

If you have to choose between EVE and Crack, choose Crack.


You'll thank me later

o7




(Eh, who am i kidding. Get in there.)
War dieses Review hilfreich? Ja Nein Lustig
265 von 274 Personen (97%) fanden dieses Review hilfreich
5 Personen fanden dieses Review lustig
731.7 Std. insgesamt
Verfasst: 29. Januar
3 hours into EVE and I have a name, a great looking avatar and some photo ops for the ages. I know how to undock my ship and set a course. NOTHING will hold me back now and I will rule this universe in no time.

34 hours into EVE and I swear to christ I am still doing tutorial missions, trying to figure out all the differnet angles to make money and do stuff in this damn game. To fan the flames I have people wanting to do stuff with me, and I'm like "I AM STILL DOING TUTORIAL MISSIONS"..."LET ME LEARN".

42 hours into EVE and I have no idea what I'm doing but I still keep playing. I told my friends to ♥♥♥♥ off for now.

109 hours into EVE. Holy ♥♥♥♥ I just realized how many ♥♥♥♥in parts you can have for your ships. There has to be some sort of build guides for these things. This is way too overwhelming.

165 hours into EVE and I still feel like a new guy and I've never been the new guy for so long. I wonder why they call this a game when clearly it belongs in Office 365 Enterprise. Then I realize this wouldn't be EVE without being so ... detailed... I still have no idea what I'm doing, but I keep playing.

207 hours into EVE and I realize I have to get into the 4 day trainings in order to get my hands on a mining barge which are really the only way to go for serious mining...still playing.

219 hours into EVE and I start telling one of my friends about how this is so up my alley. He responds with "Oh god, here we go, don't push your excel sheet on me". I respond immediately with, "First let me say I dont ever recommend you play it so ♥♥♥♥ off cause you arent good enough for it". First sign of addiction is getting defensive...

223 hours into EVE and I'm so happy that my brother came out of retirement to play. He is old school. I immediatley see the advantage to working with other people, most specifically with someone who has 3 accounts and can haul your ore back and reprocess it at 73%...I kind of want to keep playing.

274 hours into EVE I stopped ♥♥♥♥ing around and finally managed to focus on mining. I got my first barge outfitted with strip miner IIs and my haul has increased over 10x. I love this game and I want to keep playing.

319 hours into EVE and I realize that I am only 1 day and 19 hours in skill training away from a Gallente Battleship. I get excited and read up on which one I should get in preparation into some PVP action. I realize I want an Amarr Battleship instead. ♥♥♥♥♥♥♥it. 3 days of training added. Somehow I still find myself wondering when I will actually start ruling this universe.

356 hours in and I finally purchased a GTX 970. I get pumped and go into EVE's settings and ramp everything up to the highest settings. I don't see any difference...

367 hours and I just learned a lesson in the vicinity of 185 million isk. I am not invincible. Just because I can finally fly a Battlship doesn't mean I should start flying a Battleship.

580 hours and I'm STILL training up Astrogeology (12d) AND Mining Barges to lvl V (18d). I'm starting to wonder if these big barges are worth the 30 days of training time.

616 hours and I just finished training Mining Barges to V. I don't even want to mine anymore.
War dieses Review hilfreich? Ja Nein Lustig
248 von 289 Personen (86%) fanden dieses Review hilfreich
6 Personen fanden dieses Review lustig
2,090.3 Std. insgesamt
Verfasst: 1. März
Just finished the tutorial, wasn't too hard.
War dieses Review hilfreich? Ja Nein Lustig
164 von 200 Personen (82%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
85.0 Std. insgesamt
Verfasst: 11. Dezember 2014
Got harrased by a group of pirates, who then destroyed me.

Later, they gave me 10x my ship worth back.

10/10 Would Eve again
War dieses Review hilfreich? Ja Nein Lustig
103 von 116 Personen (89%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
49.5 Std. insgesamt
Verfasst: 5. Dezember 2014
I'm like 95% sure this game is more labor intensive than my actual job, and I work in a warehouse.

Also, can I put "Experience with organizing spreadsheets and increasing weekly profit margins" in my job applications now?

10/10
War dieses Review hilfreich? Ja Nein Lustig
225 von 296 Personen (76%) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
110.8 Std. insgesamt
Verfasst: 31. Dezember 2014
I'm playing EVE for 1 1/2 year... but certainly not for the game mechanics... I'm playing because of the corp I'm in.

EVE has several huge problems :

- It's very complex. You'll need 2-3 month to have a correct understanding of what can be done in the game (and there will still be huge points you won't know about). Production, Mining, Research for T1 (material/time efficiency), Research for T2, Planetary Interraction, Exploration, Wormholes, Escalation, Incursions, Factionnal Warfare, Corp/alliance war, PvE and PvP combat, ... Don't expect to jump in the 2 weeks "trial" and have any correct idea of what EVE is

- Skill learning is REAL TIME based. On some points, it's good, you don't need to grind your skills. On the other hand, it'll take months to get decent skills, years to get good skills and you will probably never pilot one of those top-level ships (Titans). The skill system make sure that early players will keep the upper hand.

- To make it worse, at a time, you could get Tech 2 Blueprints that could be used endlessly (BPO). Now, CCP switched to limited use Blueprints (BPC) that you've to research... this is great... except that they didn't remove the BPO giving once more a big advantage to older players...

- To make a better use of blueprints (use less time and materials to produce them), you've to research them. It takes much time (to max up a Frigate (the smaller ship) blueprint, you'll need more than a month (2x19 days). Again, older players have their blueprints maxxed (maybe using less time that you'll need) which means that you'll never be as competitive on the market (except if you concentrate on smaller items)

- Besides Mining and Planetary Interraction, there is a 3rd kind of ressource needed : Moon materials. Nearly all the moons that produce these are controlled by some mega-alliances which make them out of reach except by buying them (at an artificially high price) on the market. While the first materials can't be monopolized, the third one is quite limited...

- Speaking of Powerblocks... the game is controlled by some big powerblocks (big alliances)... which are quite closed... you've nearly no chance to join these which means that your impact in game will be quite limited...

- To begin the game, you've some assets (starter mission grant you a few ships and skillbooks, which is better than when the game began)... but to begin to really play, you'll need much ISK. Advanced skillbooks are expensive, same for advanced ships and equipment... which means that you'll have to grind for ISK in the beginning... Either by mining or by doing PvE missions...

- When you're killed, you join a new clone... Except that any implant in your former clone are lost. You'll probably need at least 2 clones, one for learning skills (with expensive +4/+5 implants) and one for fighting (with no or inexpensive implants)... To be able to create that second clone, you'll need to grind your reputation (standing) with one NPC corporation... which takes time.

As you can see, there is an huge unbalance between older and newer players.... one that can never be negated (when you learn new skills, so do them, add to this advantages like the T2 BPO, Blueprint research,... As long as these are not addressed, I could *not* recommend this game to new players.

If you still want to play, here is a few recomendations :
- complete fully the beginner's missions
- you will be able to find several places in your part of the galaxy with the same beginner's missions... this'll give you some more ships/standing/ISK which will help you much in the beginning
- take some time mining with your Venture (you'll get it with the beginner's missions) in 1.0 or 0.9 systems (no rogue NPC) with some extra mining drones (mining->5, drones->5, these will always be useful)
- at the beginning, think about "generic" skills (Spaceship command, Hull upgrades, Mechanics, Repair Systems, CPU Management, Electronics Upgrades, Powergrid Management, Weapon Upgrades, Navigation, Warp Drive Operation, Afterburners, Cybernetics (3 or 4 in the beginning), Shield Operation, Shield Management, Diplomacy, Social, Target management, signature analysis, long range targetting,trade,...) These will be useful whichever way you choose to follow (Mining, PvE, PvP, Exploration, Distribution, Trading,...) as these will increase your survavibility in space, help you fitting modules on your ship and unlock a lot of other skills
- stick to one kind of ship : Minmattar, Gallente, Amarr or Caldari and one kind of weapon (Projectile, Hybrid, Laser or Missiles). You'll have time to learn the other one later
- only fly what you can afford to lose... Each time you get out of the station with a ship, you may lose it... To an NPC, to a pirate gank (even in High Sec), ...
- Unless you're into PvP, use implants +3 or +4 to boost your skill learning (some mission will give you implants as rewards)
- Choose your faction... Don't do missions for Caldari/Amarr if you have chosen Gallente/Minmatar. Try to grind a 8.0 standing to your favorite NPC corporation (make sure it has medical facilities) so you can create a jumpclone...
- DON'T USE YOUR BONUS REMAP (well, wai for about 1 year before remapping, more bellow)

After 6-7 month (minimum) and WHEN YOU'RE SURE ABOUT WHAT YOU WANT TO DO, begin to plan your first remap. Most skills are likely to be Intelligence/Memory or Perception/Willpower. Your remap will allow to max out Intelligence or Perception, to get a decent value for memory or Willpower and reduce the other to lowerr values... So, choose which remap you'll do (ships/weapons => Perception/Willpower, production/research/electronic warfare/drones/... => Intelligence/Memory).

When you've chosen your remap, only train the skill that use the other characteristics. For example, if you decided to remap Per/Will, train Int/Mem... keep in mind that you'll keep your remap for months (matbe a full year)... this will be 5-6 month training before the remap... after the remap, only train skills related to the remap.

DON'T JUMP TO BIGGEST SHIPS. Frigate/Destroyer/Cruiser/BattleCruiser, Small/Medium weapons, only T1 ships (you may use some T2 modules, forget about faction/deadspace/... modules). These will require less time for the skills and are less expensive.

And, try to find a good corporation. Avoid the "gankers pirates", they'll lead you nowhere and there are plenty of good PvE/PvP corporations. Don't fall to these "lotteries" scams or to the racketteers... Fly safe.
War dieses Review hilfreich? Ja Nein Lustig
123 von 158 Personen (78%) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
232.4 Std. insgesamt
Verfasst: 7. Dezember 2014
They say war is 90% boredom and 10% terror and I think this is really fitting for EVE. I've played this game for three months. One of them hacking Relic sites in Null, two of them in Faction Warfare. I've dabbled with a little bit of Planetary Interaction, Market trading and hauling but most of my time spent was with PvP, which people promised me was the most rewarding aspect of the game. But it really isn't an enjoyable experience.
The Boredom
In this game I've waited for Items to sell so I could afford new hulls and modules, I've waited for Shipping Contracts to be completed so that these modules would be where I needed them, I've waited for skills to complete so I could fit those items, I've waited in Faction Warfare plexes so that a timer would run down and give me points, I've waited for fleets to form, I've waited for fights to start. And at the end all that waiting got me was the sight of my little frigate dying within a minute of me arriving on grid.
The Terror
The problem I have with EVE is that the battle is already decided the moment you enter warp, if the opposing pilot isn't pants-on-head idiotic. Every Tier 1 Frigate has counters within its own tier, every older player flies Tier 2 frigates that have superior stats to begin with. Your first losses are spent learning that out of the 340 or so ships you can only realistically engage maybe 6. Then your next losses are spent realizing that everyone has a better fit than you. Then your next losses are spent realizing that finding a single, frigate for a brawl is near impossible. And by the end of it all you spend your time hitting the Directional Scan like a madman just hoping that no one is going to drop by to blow you up for once.
My impression
If you like to make plans then EVE might be for you. But I am not that person. I'm casual, I like to log on shoot some stuff, get shot at, then log off after an hour or two. I don't plan where and what I want to shoot people with months in advance. I enjoy a game where I can outsmart my oponent, not outcalculate them, I enjoy respawning combat ready after 10 seconds, not having to reship for 10 minutes, I enjoy tactical gaming but I did not enjoy EVE Online.
War dieses Review hilfreich? Ja Nein Lustig
82 von 106 Personen (77%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
561.5 Std. insgesamt
Verfasst: 9. April
I have been playing EvE on and off for 6 years now. Do I like it? Yes. Would I recommend it? No.
EvE is an exercise in humility. If you join now or at any point in the future, don't expect any satisfaction from this game.
The trailers are made to make you believe that you can change something - the news broadcast about the battle of B-5RB are making your mind imagine things that just aren't here.
EvE is not a Sandbox - it is a multiple choice point & click adventure like those "make your own adventure" books you read when you were a child. There is nothing new to be discovered, everything has been done by someone before you and better to the point where it is almost mandatory to use third party websites to fit your ship, mine, produce, explore or do anything in this game.
You will not stumble upon a miner in distress in your first week and join his buddies fleet to see a large battle - if you venture into the PvP space you will be blown up either by the pirates or his reinforcements. Chatting to any of those groups will make you a target.
PvP comes in three major varieties.
Solo PvP revolves around finding a mark that you can take without any difficulties. If there is a chance that an engagement could let you lose your ship, you don't engage. For a new players this means that you will never get in any PvP you can win.
Gang PvP revolves around finding a mark that your gang can take without any difficulties. If there is a chance that an engagement could let you lose your gang, you don't engage.
Fleet PvP is just two massive blobs colliding. Most fleet battles are decided by who gets the drop on whom - since fleet battles tend to last for more than 10 minutes, a little tactics can be put into it with reinforcements.

The Sandbox that is often quoted is nothing more than a tech tree with premade options. Ships, Modules and everything you make has been made by a very restrictive system of blueprints that allow no individuality. Any two ships with the same name will look the same, behave the same and do the same until you fit them with modules with the same attributes.

So in conclusion this is EvE: You grind your ♥♥♥ off in the same missions or same mining belts for days on end, waiting for your skills that are based on real world time to learn to finish learning. Nothing you will do will have any impact if you haven't been playing this game for years, shelling out a quite high monthly fee for a somewhat dated game.
EvE is the ultimate in waiting simulators. Get a better game.
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83 von 110 Personen (75%) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
5,497.2 Std. insgesamt
Verfasst: 7. Februar
its ok
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58 von 74 Personen (78%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
399.6 Std. insgesamt
Verfasst: 24. Januar
Say hello to the next 6 years of your life.
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36 von 44 Personen (82%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
104.1 Std. insgesamt
Verfasst: 22. Dezember 2014
Spend the first 30 days of your game time getting ready to play, spend the next 30 days of your game time learning to play, then spend all future subscriptions attempting to pay for your subscription. It's a never ending money sink source of entertainment.

On a more serious note, this is a complete sandbox game. Nothing will happen if you don't find your own fun, which is something hard to do for new players. I seriously recommend joining a corporation as early as possible because you won't have fun until you do. You don't need to say anything to join one, just apply and get in. People won't even greet you unless you say "Hey I'm new here!"
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37 von 46 Personen (80%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4,309.7 Std. insgesamt
Verfasst: 5. Dezember 2014
EVE Online is probably the best MMO i have ever played. There is literally nothing you can't do in this game. You terrorize carebears by being a Pirate. You could be an industrialist and take advantage of those pirates by selling them ships and modules at marked up rates. You can explore the depths of space like no other, visit the 2,000+ unknown wormhole star systems on top of the 7,000 known star systems. A lot of ISK can be made by running Incursion sites with a fleet filled with friends. New Eden is truly one BIG sandbox and it is incredibly addicting, definitely worth the $15 a month.

NOTE: THIS IS NOT A SPACE FLIGHT SIM. If you are looking for that then this is not your game to play.
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35 von 45 Personen (78%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
1,033.3 Std. insgesamt
Verfasst: 9. April
I'm noob but will be pro soon
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26 von 31 Personen (84%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
3,036.0 Std. insgesamt
Verfasst: 10. Dezember 2014
If you decide to invest your time in eve, know this, you're going to be thrown into a world teeming with content and other players going about their business. You won't have any clue what's going on, or what you need to do. And honestly, that doesn't change, I've been playing the game for two years and only know what I chose to specialize in. It will be overwhelming at first, but if you dedicate yourself to learning just the basics of the game, and find some friends to help you, you'll have a rich gaming experience awaiting you for as long as you decide to play. But seriously, don't try to solo this game, at least find some strangers in game to start playing with. Otherwise, you will cry, and you will quit.
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22 von 27 Personen (81%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
15.9 Std. insgesamt
Verfasst: 23. März
Started less than 48 hours ago, already got involved in Corporation drama and got killed twice.

10/10 would clone myself ag-GODDAMMIT I JUST BOUGHT THAT SHIP!
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24 von 33 Personen (73%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
44.0 Std. insgesamt
Verfasst: 24. Dezember 2014
Always wanted this game... Finally got it. Now i need a job
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