The year is 1973. The sound of a lone, ethereal saxophone drifts over the Roosevelt Island promenade, while a series of accidents plague a midtown construction site. The citizens of Manhattan take no notice of these events, let alone think they are connected.
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Udgivelsesdato: 13. jan 2012

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Køb Blackwell Unbound

Pakker, der indeholder dette spil

Køb The Blackwell Bundle

Indeholder 4 emner: Blackwell Convergence, Blackwell Deception, Blackwell Unbound, The Blackwell Legacy


Om dette spil

The year is 1973. The sound of a lone, ethereal saxophone drifts over the Roosevelt Island promenade, while a series of accidents plague a midtown construction site. The citizens of Manhattan take no notice of these events, let alone think they are connected.
Embittered medium Lauren Blackwell and her spirit guide Joey Mallone are the only ones who believe that there is anything strange going on, and they are the only ones who can stop an enigmatic killer from striking again...


    • OS:Windows ME or higher
    • Processor:Pentium or higher
    • Memory:64 MB RAM
    • Graphics:640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX®:5.0
    • Hard Drive:200 MB HD space
    • Sound:All DirectX-compatible sound cards
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16 af 19 brugere (84%) fandt denne anmeldelse brugbar
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Indsendt: 19. december 2015
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6 af 6 brugere (100%) fandt denne anmeldelse brugbar
6.6 timer bogført
Indsendt: 21. marts
After playing the Blackwell Legacy, I was totally amazed with its storytelling regardless of its somewhat simple graphics. The game certainly took me by surprised and when I saw the next game in this saga, Blackwell Unbound, I didn’t want to play it as I thought it couldn’t live up to its standards. Well I simply caved in and installed the game. Once completed, this one moved me more than the first (Blackwell Legacy) with even better character development. There were also slightly more technical improvements however the puzzle elements were the same; that is wasn’t challenging enough and lack thereof.

Blackwell Unbound takes place in 1973, meaning it served as a prequel to Legacy. The game assumes the player’s knowledge of the main character Joey and introduces a new one, Lauren. Lauren is the aunt for Rosa from Legacy and her demeanour is considerably different as Lauren is more confident in her abilities as a medium. Then again, it didn’t explain at all of how Lauren was introduced to Joey in the first place. Nevertheless it’s a refreshing outlook of Lauren’s more assertive personality considering she is a chain smoker from hell. I guess that’s the 70s for ya.

The gameplay is in the style of a point and click variety – that is you literally just do that, point at a hotspot like an item or person and it will interact. Right click the mouse for the character to analyse and left click to interact. There is some inventory management where only Lauren can access (as after all, Joey is a ghost) and the neat notebook feature is here again. What this feature does, once it gets an update prompt, you can join sentences together to form another. Yet to those who’d played Legacy, there’s a new feature where you get to control both Joey and Lauren individually. This is pretty neat considering some puzzles requires swapping between characters.

Speaking of which, there are only a handful of puzzles to solve yet thankfully, they are all logical so they are no mind-bending at all. For some, this maybe a put-off however the plotline and game’s pacing hits the spot as there’s momentum instead of having a difficult puzzle to bottleneck the tempo. Also the storyline is so well written with realistic problems that’s very welcoming. The general mood is sombre yet well fitted for the plotline.

Thankfully to enhance the sombre mood, the musical scores by Thomas Regin is nothing short but exceptional. All the scores are well suited for this game and has that jazz feel. Not overdone however very welcoming and professionally composed. It’s that good I purchased the soundtrack in iTunes for USD $10. Graphically it is powered by the Adventure Game Studio (AGS), graphic artist Erin Robinson made some alterations, mainly with the characters and done a wonderful job at it. They are all dressed up as if it was the 70s and there’s little to be said about pixel hunting. Yet the opening screen where is shows the Statue of Liberty overlooking the Manhattan skyline at night is lovely to see.

It’s pretty rare that an adventure game sucks me in as well as Unbound did. The game’s length, depending upon your detective skills I guess, could take around the five hours mark. However I really cannot let go of this game until completion as mentioned before, the game’s pacing and storytelling is simply fantastic. Granted there’s a couple of bugs where the written text and spoken words differ and at one occasion, the text is there however the voice is muted however, and thankfully so, didn’t ruin the game. There’s obvious love and care poured into this game and the game’s ending, as much as I did actually panic, feels like I need to perform a standing ovation! A definite must play.

8 / 10
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5 af 6 brugere (83%) fandt denne anmeldelse brugbar
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Indsendt: 24. april
The Blackwell series is a very very good point and click adventure with pretty good voice acting.You need to play them all to really feel the story and the depth of the characters. The Finale(Epiphany) was FANTASTIC(you may shed a tear). Its one of those games where the toil of playing all those hours actually felt meaningful in the end. The Voice acting was satisfying enough to make you forget its actually a point and click game.
Some solutions to some puzzles may not be that obvious at first, but if you dont get it,plenty of guides there.

Since almost all the blackwell games have similar mechanics, didnt think of writing different reviews for each of them.

9/10 for the series. Writing this after playing all the 5 episodes.

Kudos to Dave Gilbert and The whole Team.
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3 af 3 brugere (100%) fandt denne anmeldelse brugbar
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Indsendt: 9. april
The 2nd title in the Blackwell series, Unbound is a prequel to the 1st Blackwell game, Legacy. You play as Rosa's aunt and predecessor, Lauren. Game mechanics are pretty similar to Legacy, with the notebook still in use. You get to control both Lauren and Joey. Unbound features 2 cases to solve, and contains several easter eggs and some interesting Steam achievements.

  • Story - More content here compared to Legacy.
  • Characters - At first I worried I wouldn't like a chain-smoking protagonist, but it all turned out fine. The spooks were also fairly interesting, especially the female one.
  • Setting - This takes place in the '70s; the retro vibe was successfully conveyed.
  • Ability to play as Joey - This gave the game some variation.
  • Music - You can never go wrong with smooth jazz. And a piano.
  • Graphics - Like those classic old-school Sierra games; my type of nostalgia.
  • Voice acting - Lauren does "jaded and bitter" really well. I really liked the female spook too.
  • Easter eggs! - Just like the good ol' days. One involves a floating head!
  • Steam achievements - I didn't bother getting them all, but if you do that'll glean you maybe an hour or more of gameplay.

  • Length - Still too short for my liking. Say 2 hours at most.
  • Too few locations - You backtrack a lot and have to visit the same places over and over. There aren't many scenes to explore. It gets a bit tiresome after a while.
  • A bit one-dimensional - I was hoping for a bit more intrigue plot-wise. Things are too straightforward and spelled too plainly for the player.

Unbound for me was a definite improvement over Legacy in terms of game length and story breadth, and as you can see from above, there were many other things I liked about it. However the plot was all too clear-cut and lacked mystique and finesse, and game length left much to be desired. As a standalone game I would not pay more than US$2 for this.
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25 af 28 brugere (89%) fandt denne anmeldelse brugbar
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Indsendt: 17. august 2015
Blackwell Unbound is the second installment of Blackwell series, and it is a prequel to the first game. Here, we take the chance of experiencing the previous generation of the Legacy, with Lauren Blackwell. I have to say that the previous game left me with such great expectations, I rushed to play this one and first, was quite confused not the find Rosa. The city, the time, even Joey's attitude was different. Then I realized that finding Lauren instead, was a welcoming surprise in the end.

In this game we play as Lauren Blackwell, Rosa's witty and daring aunt back in 1970s. She is a chain smoker, a lady with an attitude and she has the guts that Rosa lacked in the previous game. She takes the day as it comes, and doesn't rest until a case is closed. Alongside Joey - the famous legacy himself - they investigate many potential cases and guide restless spirits to their after lives. In this specific period of their partnership however, they shall meet a strange old lady and end up witnessing a darker shade of what being a medium actually means.

This game is a bit grim in tone compared to the Blackwell Legacy. Dialogues carry sharp, two sided meanings, heavy with bittersweet feelings and a burdening suspense. The nature of the cases, and their resulting situation reveals a darker, shadier side to the medium business. Since we already know how Lauren's story will end eventually, seeing her venturing further down into her end is somehow heartbreaking.

Lauren is a strong character, as I briefly described before. She is so driven and so courageous, she ends up being downright suicidal sometimes. Her relationship with Joey is completely different whence compared to Rosa's relationship. We experience the advantage that Lauren and Joey already knew each other for a long time. So there is no awkwardness in their relationship. There is no "Oh no, ghosts are real?" period. I wondered if there would even be a little romance between them! I personally think this was a great opportunity to discover further background and in-depth personality to Joey and Lauren Blackwell.

The gameplay is nearly the same as before, yet the loveliest addition to the game is that Joey has become a playable character now. You are welcome to send him through walls or use his perception to check on the environment to catch a small nuance that may help you to progress in the case. I have to add that the voice acting was remarkably improved compared to the first game also. Alongside the commentary feature which we are already familiar with, you can enjoy some backdrop jokes, concept arts and various unused recordings when you finish the game.

All in all, I liked this one and now I feel more attracted to the Blackwell series altogether, witnessing Lauren and Joey in their time. Whence you look up on a family tree and compare the generations, it is not possible not to connect yourself better with given history. I cannot wait to play the third part and see what Rosa has been up to!

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