'In the hallways of the ancients, the Keepers have existed forever.' The legend also claims that whoever unites these rings with the artifacts of the parallel worlds will achieve great power and immortality.
Обзоры пользователей: Смешанные (Обзоров: 87) - 55% из 87 обзоров этой игры положительны.
Дата выхода: 24 июн, 2004

Войдите, чтобы добавить этот продукт в список желаемого или пометить его как не интересующий вас

Купить Aura: Fate of Ages (NA)

Комплекты, содержащие эту игру

Купить The Adventure Company Hits Collection

Включенные товары (15): 15 Days, Aura: Fate of the Ages, Black Mirror, Black Mirror II, Black Mirror III, Dark Fall 2: Lights Out, Dark Fall: The Journal, Jack Keane 2 - The Fire Within, Overclocked: A History of Violence, Safecracker: The Ultimate Puzzle Adventure, The Book of Unwritten Tales, The Book of Unwritten Tales: The Critter Chronicles, The Moment of Silence, The Mystery of the Druids, The Raven - Legacy of a Master Thief


Об этой игре

'In the hallways of the ancients, the Keepers have existed forever.'

The legend also claims that whoever unites these rings with the artifacts of the parallel worlds will achieve great power and immortality.

In unique worlds of dreams and reality, magical, mechanical and ethereal lands, take on the quest to find the artifacts cleverly concealed throughout the lands. Four parallel worlds await you on your journey: The Ademika Valley, The Mechanical World, The Isoteric World, and lastly, the Island of Unity, each with different environments to explore, challenges to encounter and a variety of indigenous puzzles to solve.

Lose yourself in this fantastic and rich adventure, uncover the smallest details, collect information, solve the enigmas and unravel the saga of intrigue, exploration and treachery that is AURA: Fate of the Ages.

Key features:

  • First-person puzzle exploration game
  • An original fantasy-based mass appeal, unique and original storyline.
  • Mouse driven, with an intuitive point-and-click interface
  • Unbelievably realistic and beautiful pre-rendered graphics and environments
  • Original orchestral musical score and immersive ambient soundtrack
  • Inventive and original puzzles

Системные требования


    • OS: Windows® 98SE/ME/2000/XP
    • Processor: 800 MHz Pentium® III
    • Memory: 64 MB RAM (128 MB Recommended)
    • Graphics: 32 MB DirectX 8/9 Compatible 3D Video Card (or Higher)
    • DirectX®: DirectX 8.1
    • Hard Drive: 1.3 GB Hard Disk Space ( 2.4GB Recommended)
    • Sound: 32 MB DirectX 8/9 Compatible 3D Video Card (or Higher)
Полезные обзоры покупателей
5 из 5 пользователей (100%) посчитали этот обзор полезным
3.5 ч. в игре
Опубликовано: 30 августа
A thoroughly enjoyable first-person adventure. The puzzles are well-designed and ramp nicely in difficulty. Despite what some people say, all the puzzles are logical and are rather well-clued, assuming you look for the clues. I have yet to encounter one where I didn't understand it exactly how it worked by the time I solved it. No walkthrough either.

I suppose if you miss a clue, you could get confused. But even when I was stumped, a little walking around and thinking got me back on track. I would notice something I didn't before, a pattern I hadn't considered, a reaction I had taken for granted. There is no moon logic here. Just clues you do not yet understand. If you know what I mean.

Story? Meh.

I encourage those of you who left negative reviews to take another look; these are some very fine puzzles, they just take some effort to solve.
Был ли этот обзор полезен? Да Нет Забавный
1 из 1 пользователей (100%) посчитали этот обзор полезным
15.9 ч. в игре
Опубликовано: 16 ноября
First off, don't expect Myst quality. This is a very ambitious adventure game that feels like it had some budget/team/time issues near the end of production. Very good first 2 thirds of the game, with a very bad last 3rd and an ending that while concluding things leaves a lot unexplained to make room for a non-existant (?) sequel.

The first two "ages", or level areas, are actually quite good in the puzzle design. Clues are often just enough for you to piece it together yourself without taking away your own need to poke/click everything and observe. Many require "jumping to conclusions" a tiny bit, just enough where you are not spoon fed the solution, but not to the point of being impossible without a guide. I loved the first 2/3rds of the game, and it's those first two thirds that earn my recommended upvote.

Where it really falls apart is the magic area, the third and final section of the game. What this area does is very ambitious, but it's clear the design team was not able to put enough videos/clues in place to really make these puzzles work right. Often in the magic area I had to solve a puzzle by trial and error or by clicking randomly through every scene with no idea what I was doing. There were also several times in this area that the game just expected me to "move on" after a cutscene that I felt didn't even conclude the current "puzzle".

A big design flaw with this final area is that unlike the other two thirds of the game, in this part of it you do not have a way of seeing "the end puzzle", but are just expected to collect pieces (inventory items) used for it along the way. And these "pieces" are quite random objects that make no sense unless you actually get them all and see what they are used for. Basically, there is suddenly no story reason for doing anything in the third area, and what little story there is doesn't have enough cutscenes to explain itself.

One particularly nasty part of "clearly cut content" is that an NPC in this final area has a deep connection to the main character supposedly, but the only dialog you ever have with them is for puzzle solving purposes. I get the feeling this person was supposed to be a "hint guide" of sorts, which would have made the whole age much better to play, but it was too expensive/time consuming to give them more animated clips of dialog.

The ending also feels really rushed, I strongly suspect a big final puzzle was cut on the last area, as it is instead replaced with a "push button and win" type of ending.

Even with all that negativity, I do still recommend it. If you are ok with playing "part 1" of an apparently never continued story, Aura has enough of a "world" to get lost in for a few days, and the first 2/3rds of the game are solid old school Myst like puzzles. Get it on a sale, if it interests you. I wouldn't pay full price for Aura. But I still had fun playing it and loved exploring the world, and I feel that I did get my money's worth of entertainment, even if the final age had some pretty badly designed inventory/pixel hunting puzzles.

The world itself is actually quite beautiful, even if it is a bit outdated and populated with some of the worst animated CGI "people" I have seen in a game. It still managed to be "enough" for me to get "lost" in for a few days of play, and I enjoyed all the visuals. The soundscapes are sometimes a bit questionable, but none of the puzzles make the sounds used to flavor the background music, and nothing felt too out of place to me.

Just on the edge of Recommended from me. You'll get some fun for your money with this one, but don't expect anything that will blow you away, and keep the Universal Hint System on hand for the last age due to a lack of clues. It's a good "B" rating Myst adventure, nothing super special, but nothing you would regret playing through either.
Был ли этот обзор полезен? Да Нет Забавный
18 из 20 пользователей (90%) посчитали этот обзор полезным
18.7 ч. в игре
Опубликовано: 27 апреля, 2014
Бесспорно, блистательный квест, который очень похож на Myst, но, к сожалению, так и останется в "тени гения". Но, в отличие от Myst, в Aura много логичных квестов, которые у меня получилось пройти без всяких подсказок. Сюжет очень интересный, как и головоломки, которые здесь есть. Если Вы любите квесты старой школы, то эта игра для Вас.
Был ли этот обзор полезен? Да Нет Забавный
11 из 15 пользователей (73%) посчитали этот обзор полезным
Посчитали этот обзор забавным: 2
12.0 ч. в игре
Опубликовано: 6 июля, 2014
Хм... Тяжело оценить эту игру с одной стороны я получил именно то, что ожидал по скриншотам - красивый 3D квест, похожий на MYST. Всё красиво нарисованно, красиво двигается и звучит. Но @$# какого $@#! Меня сразу закинули в облась с кучей неясных механизмов, каждый из которых непонятно что делает, и дали только краткую записочку с конечной целью, и несколько зарисовок пары устройств, из которых всё равно ничего не понятно.
Был ли этот обзор полезен? Да Нет Забавный
3 из 4 пользователей (75%) посчитали этот обзор полезным
3.1 ч. в игре
Опубликовано: 24 июня, 2014
Отличная игра , по мне самая лучшая на данный момент , жалко что нет тут второй части она даже еще круче ) советую . Да бывают вылеты за часа раза 2 вылетело но мне не помешало сохраниться и перезайти -всего то заняло от силы 1 минуту
Был ли этот обзор полезен? Да Нет Забавный