Step into the world of interstellar travel, where Space Pirates lurk at every corner. Kaptain Brawe embarks on a journey filled with quests, conspiracies and general chaos.
User reviews:
Mostly Positive (91 reviews) - 73% of the 91 user reviews for this game are positive.
Release Date: Jan 20, 2011

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About This Game

Step into the world of interstellar travel, where Space Pirates lurk at every corner. Kaptain Brawe, a Space Police officer will embark on a journey filled with quests, conspiracies and general chaos, as he follows the lead of two kidnapped alien scientists. Set in a beautiful, hand drawn alternative 19th century world, Kaptain Brawe's cartoon appearance will suit younger, as well as mature players, who enjoy games filled with humorous storyline and challenging puzzles.

Reveal the greatest conspiracy in the Space Age
Travel and explore 4 planets
Play with 3 different characters (Brawe, Luna and Danny)
Two game-play modes: Hard-Core and Casual
Meet the space pirates, Interstellar government, secret agents and more

System Requirements

Mac OS X
    • OS: Windows Xp / Vista / 7
    • Processor: 1 GHZ
    • Memory: 256 MB
    • Graphics: 32 MB 3D
    • DirectX®: 9
    • Hard Drive: 350 MB
    • Sound: DirectX compatible
    • OS: Mac OS X 10.5.8 or later
    • Processor: 1 GHZ
    • Memory: 256 MB
    • Graphics: 32 MB 3D
    • Hard Drive: 350 MB
Customer reviews
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Mostly Positive (91 reviews)
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58 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
2.7 hrs on record
Posted: October 19
Drawing some parallels to Monkey Island yet still not being quite there Kaptain Brawe is an interesting adventure game. On one hand you could honestly dismiss a lot of its shortcomings and flaws based on lack of polish and overall budget limitations team obviously had to work with, but I think that would be an all easy way out when there are some things under the hood which simply didn't click for me. I will say something upfront first, though – this is not a bad game.

You play as the eponymous kaptain Brawe, with a deliberate K, who happens to be a Space Police officer. Brawe has a rickety ship to his name and young navigator Kralek who constantly gives him lip. It doesn't help that, well, our kaptain is sort of a moron with a heart of gold upholding space laws in his own way wherever he can. It is this bravado that lands Brawe and Kralek in a rescue mission where they really should've called for backup instead of going in solo. Little could they have guessed what said crashed ship would contained and where it would lead them to next. I'd say no character genuinely gets much development or goes beyond a flat cliche, but it works with the totally-not-space-Russia humorous setting where everyone's your comrade. Aside from one twist that doesn't really make much sense and was done just because, story also really doesn't take itself that seriously when you consider what's at stake here, but I have to say humor works for the most part even if it does peter out as story goes places and it focuses more on stating facts over joke barrages left and right.

With that in mind point & click adventures live or die by the puzzles and it is here that Kaptain Brawe falters as far as I'm concerned. Much to my surprise and except for couple of very rare standouts here-and-there it really doesn't employ “adventure game logic” style puzzles. Mainly because puzzles really are sequential and their individual steps are simple without having much interaction with other characters. Game does start to pack a punch, so to speak, with puzzles in the second half, but whatever you need to work with is still never more than couple of screens away and your biggest obstacle will be if you happen to miss an object or two because they sometimes blend too well into the backgrounds, in contrast with times when they stand out like a sore thumb. This has happened to me on one occasion because you don't really REMOVE this item as much as just take one from a painted-on pile that doesn't change. But fear not, for if you're not inclined towards brainstorming game has an extensive two-step guidance system for easy solutions – general hint system for each goal you're trying to achieve in said location and more hands-on, cooldown based guidance which points out for you on the screen where to click and what to do. Both can be safely ignored and are not pushed on you at any point in time.

Graphically speaking game employs digitized 3D character models masquerading as sprites in order to blend in with existing 2D backdrops. As long as characters stand still this illusion works just fine, but the moment they spring into motion it is lost and you can see they don't exactly fit in that well with overly static backdrops. Anything more than the most rudimentary animations also got lost somewhere along the way and I can remember one specific event where I didn't think what I had to do was possible due to my character simply not being able to do said thing from the distance he was at. Game sidestepped this conundrum by having him simply play a generic “fumbling with his hands animation” and get it done. I was not impressed. All in all, I did like the art style used in the game. Nice use of colors and big assets combined with retro pulp designs really make scenes pop out.

In the end I was entertained decently enough by the game to not dislike it. It's too short and easy once you understand how puzzles are structured and work, and I'd be lying if total absence of voice acting didn't detract somewhat from the game, but I'd still recommend Kaptain Brawe you can procure it cheaply.
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Most Helpful Reviews  Overall
18 of 20 people (90%) found this review helpful
4.9 hrs on record
Posted: September 4, 2014
This is a pretty fun point&click adventure game. It has nice writing, decent puzzles, and a main character reminiscent of Buzz Lightyear.

Kinda short though, lacks voice acting, and the art resolution is only 1024x768.

I'd say get this one on a sale, and if you're a point & click adventure game fan you won't be disappointed.
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21 of 28 people (75%) found this review helpful
3.9 hrs on record
Posted: December 8, 2013
It seems the game is trying to be similar to Monkey Island, which isn't necessarily a bad thing. Imitation is sometimes considered flattery afterall. But, I will say, sometimes the dialogue just makes not much sense, while humorous at times, its sometimes a bit flat. Also, the story has some serious holes in it. Sometimes plot holes can be excused, but these are of the severe type that if you catch them you'll be wondering, "Where did he come from?" or "How does he know all of this?" And its never explained later on how one of the characters knows what he knows(which would have been acceptable).

But if you want something quick, and easy and it requires a little bit of brain power (some puzzles are okay, some are a bit...odd, for lack of a better word) then this game is for you. However, I don't think its worth ten dollars for its length. Perhaps $4.99.
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16 of 20 people (80%) found this review helpful
7.5 hrs on record
Posted: April 28, 2014
Rather short but well made adventure game. The humour, graphics style and music seem heavily inspired by Monkey Island and The Dig. The quality of these, in addition to the animations, are quite high.

It only took 5 hours to complete, which included getting stuck for an hour on a puzzle where you have to pick up an invisible item which is a part of the foreground scenery. That one part slightly tainted an otherwise well designed game.

Another potential deterrent for some is the lack of voice acting, exacerbated by the dialogue being difficult to read due to the choice of writing style and font, as well as some slightly imperfect English localisation.

All in all, it was easy to look past the small number of imperfections and enjoy a well made adventure.
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16 of 22 people (73%) found this review helpful
Not Recommended
3.7 hrs on record
Posted: March 16, 2014
Kaptain Brawe is a reminder that not all adventure games are equal…in fact, some really suck. No, it’s no Jolly Rover, but it’s no Maniac Mansion, either. But dammit if it doesn’t try. You can switch between characters, it has a somewhat similar look and feel to Curse of Monkey Island if it was fused with the later Space Quests…but it doesn’t entirely work. The puzzles often don’t make much sense and as a result, you have a lot of obscure puzzles mixed with a bit of ho-hum dialogue. You could certainly do a lot worse (Jolly Rover), but it’s not entirely terrible.

Honestly, for the price, I MIGHT recommend it…but only if you really, really like point and click adventure gaming.
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10 of 12 people (83%) found this review helpful
Not Recommended
1.4 hrs on record
Posted: October 21, 2011
This game is fun for what is there. But what is there is not much. I was stumped twice in this game, and did not consult any sort of hint system or walkthrough, and I still beat it in 75 min. If this game was 3 times longer, it would have been a great game. As it is.... it's good for 3 dollars. I bought it 75% off for 5 bucks, and I still think it was overpriced.

Edit- Upon reading other reviews, I will say this game tried, and I don't have bitter memories of playing it, I just wanted a little more, that's all. There were aspects I enjoyed, I just wished it had been better.
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8 of 9 people (89%) found this review helpful
3.0 hrs on record
Posted: December 25, 2014
A decent adventure game. The story is linear and simple, you can guess for ending. Most of compartments in this game is decent except for musics, they are good ones, making me felt like I watch old adventure movie.
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14 of 21 people (67%) found this review helpful
1 person found this review funny
Not Recommended
5.4 hrs on record
Posted: April 28, 2014
Put your serious side aside for Kaptain Brawe because this dim-witted hero is a few cans short of a six pack. This is about as basic a point-and-click adventure as it gets with standard gameplay elements and very simple puzzles. There's not a whole lot to rave about since I really didn't find the story all that amusing or funny. It's definitely not the worst I've played, but I can't say it left an impression either--good or bad.
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10 of 14 people (71%) found this review helpful
3.1 hrs on record
Posted: October 18, 2013
A point and click adventure game, not a bad one but it suffers from some minor translation problems. The dialog is all done through text so you need to be prepared to actually read it to understand what your doing. Very much in the style of the original Monkey Island, it is quite short however.
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5 of 5 people (100%) found this review helpful
4.9 hrs on record
Posted: September 13, 2014
Kaptain Brawe: A Brawe New World is a comedic point and click (PnC) puzzle adventure game with no voice overs. For people who enjoy PnC games like the classic Lucas Arts games (Monkey Island series, Day of the Tentacle, Sam & Max), you'll feel right at home with the controls and humor. For those who aren't too familiar with PnC games, this is a decent introduction to the genre. The game offers two different modes, casual and adventure, depending on if you want clues or not. The clues offered in casual mode are mostly useless, unless you really don't pay any attention to what you have to do. There are two pixel hunts throughout the entire game that threw off my rhythm (not too bad compared to other games). Most of the puzzles are pretty intuitive. The overall story and gags aren't as good as what you would expect from the Lucas Arts games, but it still was fun overall, and you can get through the game in under 3 hours if you are sharp on detail.

Bottom line, get it if you are a big fan of the Lucas Arts series, or if you are new to the PnC adventures. It isn't one of the best games, but it is fun and humorous none the less.
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Recently Posted
Sir Legar
2.3 hrs
Posted: June 18

+ Good art (Reminds me Monkey Island).
+ Decent gameplay overall.


- I get C++ R6025 error all the time, game was crashing so it was painful to play the game.
- No voiceovers.
- Very short.
- Animations are very bad.
- Story was uninteresting.
- Achievements are only for in-game.

Verdict: Only buy this game when its on discount. Not so good, not so bad.
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2.6 hrs
Posted: May 24
Fairly decent game. Doesn't have voice acting, and some of the mechanics are a bit wonky, but overall not too bad.
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1.7 hrs
Posted: May 14
I haven't finished the entire game yet since I am a little demotivated by the crashed I have experienced. I will re-evaluate my review when I get around playing this game again.

  • Graphics are very nice
  • Story is quite OK
  • Works well with the Steam Controller

  • Things/puzzples are quite bland
  • Crashed twice on me so far


The graphics are very nice, but the puzzles are kind of bland somtimes. I wasn't really able to connect with the characters or the universe they live in, which I find rather important for a game like this.

It is far from the worst point-and-click game I have ever played. But there are definitely better point-and-click adventures for a better price here on Steam. Along with the crashes I have personally experienced I wouldn't recommend this game for its current price.
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0.5 hrs
Posted: April 1
I must be drunk when I bought this.
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20.8 hrs
Posted: March 28
Gotta tell you... As a longtime fan of the genre, I typically love any game that follows the classic point and click RPG format of King's Quest, Kyrandia, Full throttle, etc. I love that these games are coming back, with a great resurgence in the Tell Tale games series, The Silent Age, and more. However- Kaptain Brawe just sucked. While the artwork is nice and certainly original, the puzzles have remarkably little logic. A lot of the game made no sense, and seemed to depend upon you having some innate knowledge that simply hadn't been imparted by the story. It's also way too short for what you pay. I appreciate that the designers may have been trying to pay homage to the classics, but Kaptain Brawe is simply not worth your money.
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7.1 hrs
Posted: January 25
This game was rather enjoyable. I feel like this game is a very good starting point if you are new to point and click adventure games. The reason for this is the game is not too difficult, but there are some pretty good puzzles that make you think (I believe the puzzles are what define this style the most, since other aspects are easily found in other styles of games). I think that there are some games out there that take the puzzles too far to the point of frustration for veteran point and click adventure gamers, as well as those new to these games. For someone like me, I can live with some of these less desirable parts because I have witnessed some truly astounding games of this style! But sadly for some newcomers, they leave before they can see the great aspects that these types of games have to offer. Therefore, I think this game is a good safe start if you are looking to try out these types of games.

On a more negative note, the game sadly was not a very long one, which in turn made the story very short and a little bit under developed. The story turned out to be decent enough, but remember I said decent, not "the greatest thing since sliced bread". I was also not super into the style of the art and design of the game, but while I wasn't into how the game looked I have to admit that I think many people would enjoy the art of the game and many would also consider the art to be quite good. One last thing that you will have to live with is reading text. No voice acting. Again, not something that someone who played any of the older Sierra and Lucasarts games would have a problem with, but others might.

So while this game does not fall in my top tier of point and click adventure games, I didn’t feel like it had any glaring problems either and I do believe that the game is worth a try for fans old and new. If you have some spare time pick up this game, sit back, relax, and enjoy your next voyage in space.

Check out my other point and click adventure reviews on my page!
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Lone Digger
9.4 hrs
Posted: December 21, 2015
Not bad, but not good. Will not kickstart.
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13.8 hrs
Posted: December 13, 2015
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7.9 hrs
Posted: December 7, 2015
Kaptain Brawe tried to boldly go where others have been before and partially succeeds. I loved the cartoonish style and the throwback to the golden era of gaming, but unfortunately that's where it stops short. The game is not very long (about 7-8 hours), but it's a decent experience overall. The problem is, it could have been much better if it had better story development, more fully-fleshed characters and more entertaining puzzles. I love point and click adventure games, but if I spend too much time combining things at random and when I get bored and look for the walkthrough I don't go "Damn, I should have thought about that!", but instead "WTF!", well, that takes away from the gaming experience. To be fair, there are some fun puzzles, that actually add to the story, but I wish there were more of them and more story development to begin with.
I always wonder when I see a game like this, why it fell short of it's potential? For indie projects I assume it's all about the budget, but still... I would recommend this game only for P&C fans and when it's on sale.
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