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At the dawn of the 22nd century, the conquest of space and the colonization of the solar system is being monopolized by several huge and ambitious mega-corporations. Although extremely delicate and vulnerable, a balance is maintained by these companies.
Date de parution: 5 nov 2004
Tags populaires des utilisateurs pour ce produit :

Acheter Nexus - The Jupiter Incident

À propos du jeu

At the dawn of the 22nd century, the conquest of space and the colonization of the solar system is being monopolized by several huge and ambitious mega-corporations. Although extremely delicate and vulnerable, a balance is maintained by these companies. At the very edge of the solar system the companies make a discovery which will shift the technological advantage and upset the balance. And so a new conflict is born: "The Jupiter Incident".
Nexus - The Jupiter Incident is a real-time mission-based tactical space game featuring spectacular real time battles and breathtaking motion picture quality. Focus on tactics and action as you control up to a dozen battleships encountering aliens, unknown solar systems and astrophysical phenomena in your struggle to save Earth.
Are you ready to take on the challenge?
  • Epic campaign with 6 episodes and more than 26 thrilling missions
  • Diverse mission types: espionage, fight, stealth, sabotage, rescue, science, etc.
  • Control up to 10 extremely detailed, customizable spaceships from basic to simulation level
  • 6 different alien species with race-specific tactics and 30 alien spaceships
  • More than 50 unique characters and 90 different weapons and devices
  • Flexible starmap system: animated map objects, light flares, etc.
  • Zoom in on more than 350 planets, moons, comets, etc. in a fully 3D environment
  • Planet movement based on real physics

Configuration requise

    Minimum : Windows 98SE/2000/XP, Celeron processeur de 1 GHz , 128 Mo de RAM, GeForce2 MX ou un adaptateur graphique comparable, Carte son compatible avec MS DirectX, MS Windows compatible avec une souris et un clavier,
    500 Mo d'espace disque disponible, MS DirectX 8.1+
Évaluations intéressantes des utilisateurs
14 personne(s) sur 15 (93%) ont trouvé cette évaluation utile
169 produits enregistrés
2 évaluations
6.3 heures en tout
This is one of the games you can refer to as a hidden gem, largely ignored but actually quite incredible, which is a terrible shame. Metacritics and the score is mainly bashed down due to the learning curve and massive technical aspects.

Mission briefings give you fully explorable solar systems, with impressive lighting looking akin to something from KSP.
Ship explosions look really good, there's no magically disappearing models, and they even launch escape pods.
The ships can be disabled as well and proceed to drift in space (but can still be destroyed)
Ship systems are fully modular, which is a crucial aspect of the game campaign, these systems can be targeted and disabled as well. (shoot all engines and the ship stops).
Ship movement looks far more real and is far, far less arcade like than the vast majority of mass produced space RTS you find today, they even have small directional engines on board that are fired when the ships turn.
The learning curve is indeed very steep, but if you can overcome the vast technical aspects the game offers you'll find yourself a space combat RTS which is Homeworld tier good, it really is worth a try, and this is a game from 2004.
Posté le : 2 mai 2014
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8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
216 produits enregistrés
2 évaluations
6.6 heures en tout
Great story
Great gameplay
Great mission design

This game has lots going for it, being quite different from your average sci fi space game. It's been marketed as a 'capital ship combat simulator' which isn't too far from the truth. You command a large frigate in this game meaning you have shields and various weapons systems to manage while in combat. This makes for really fun and interesting gameplay. Add to that a rich and engaging story that grabs you from the start and slowly unfolds as the game progresses and you're onto a winner.

Nexus is the kind of game I love, and it deserves to be in your games list!
Posté le : 7 mars 2014
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
86 produits enregistrés
1 évaluation
38.9 heures en tout
If someone would ask me "Is this a good game?", my answer would be: "Well, ... its how the big boys do battle!"

You dont know what im talking about? If you should play this game, you will. :)

Imagine this:

You are the Captain of a Heavy Cruiser. You are in a space fight. Its your ship against two others.
The difference: Your ship is not very manoeuvrable. Its a large vessel. The term "Heavy" is no coincidence.
The two enemies are smaller, Less powerfull, but more manoeuvrable.

So, Captain! Give some orders! What are we going to do?

You decide to go straight in. Shields up, Weapons up! Give them everything we got!

After a short time, you will realise, that this may not be very effective.

Well, Captain. We need a new plan. Decide!
"Plan B:
First, we are using our lasers! Target for their shield device. Without shields, they are helpless."

Here we go. We are firing. First hit. Second hit. Minor damage to their shield device. Looks good.
Then, our lasers stop firing.

Why?
Because, as mentioned, the enemies are more manoeuvrable than we are. They got behind your ship. And they keep firing.

(Note: The good thing is, you dont have to press any buttons to turn your ship around. Your ship will do this for you. Tell the ship where to go, and it will do so. Because if you would also have to navigate while fighting, this would turn into a mess ..... unless you are George Takei)

But here we go. Your Ship-AI activates your thrusters (Yes, you can see them doing so and it looks great). Your ship turns around. Target in front of us. First hit. Second hit. Third hit. Your lasers keep firing! HAHAHA! TAKE THIS YOU B*******! What?
...... no damage?

Why?
Well, the enemy ship did just turn around. The shield device is located at the top. Your lasers DID hit the target, but the wrong side. The lasers have no effect on the Hull and there is no shield device at the rear of that vessel.
The enemies keep firing.

"To Hell with them! Launch the Fighter Squadron!"
"But Sir, they ....."
"ATTACK!"

(Note: Fighters and Bombers are very effective in destroying devices. And they are fast. Rotation of enemy ships does not bother them)

Your fighters are going in.
"They wont know what hit them!"

Well .... your Officer tried to warn you. They have a laser flak system. Perfect for ........

AI Voice: "Fighter Squadron lost!"

Did i mention, that the enemies kept firing?

Now you may say: "What kind of idiot would do that?" I would say: "Vice-Admiral Norbank!" :)

You will see.


There are a lot of things that can go wrong. Most of the time, it is your fault. But you will learn from your mistakes.
After reloading, you will take down their flak and launch your fighters, or you will focus on their engines so that they wont be able to outmanoeuvre you.
Shields of the first ship are down? Let your laser aim for the devices of the second ship and activate your hull damaging weapons to finish the first one. There are a lot of possibilities.

There are situations, when you need a lot of patience. Even when flying trough space. Your ships wont charge in an instant after you gave the "Move" command! They are Heavy Cruisers with Fusion Engines! What do you expect?
It will take two seconds to heat up, then your ship will start moving.
Simple rule: The bigger they are, the slower they move.

Last words:
The Mission "The Fight for Earth" was one of the most entertaining missions i have ever played in a Space-Sim. And it was one of the hardest missions in this game. (Dont worry, you WILL restart the mission if you play it for the first time)
Advice: Dont start with the highest difficulty level. You wont stand a chance.

My opinion: Yes! It is a good game. I had a lot of fun playing it.
It is not a perfect game but it many good moments, it is entertaining (very important for a game) and it has an awesome "Final" Battle.
Therefore: 6.5 out of 10.
Posté le : 5 juillet 2014
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
102 produits enregistrés
9 évaluations
5.3 heures en tout
One of the greatest games I have ever played in a long time, its a shame that it wasn't as popular back then as it is now, this game is worth it no doubt about it
Posté le : 25 mars 2014
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
155 produits enregistrés
1 évaluation
11.4 heures en tout
Great game with superior ship control. Frustrating at times but there is always a feeling of accomplishment at the end of missions.
Posté le : 20 juin 2014
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
83 produits enregistrés
2 évaluations
23.0 heures en tout
Un des meilleurs jeux de stratégie de combat spatiale en temps réel, qui n'a pas grand chose à envier graphiquement aux productions actuelles, malgré son age certain (2004)
A cet époque, un grand nombre de mods a vu le jour avec des skins 'Star Wars', 'Babylon 5', 'Star Gate', 'Battlestar Galactica' et bien d'autres 'Star Truc ' en tout genre.

il vous reste à retrouver 'Haegemonia: The SOLON Heritage', et vous avez les 2 meilleurs de leur catégorie, aussi différents soient-il ....
Posté le : 6 mars 2013
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