At the dawn of the 22nd century, the conquest of space and the colonization of the solar system is being monopolized by several huge and ambitious mega-corporations. Although extremely delicate and vulnerable, a balance is maintained by these companies.
Évaluations des utilisateurs : Très positive (180 évaluation(s))
Date de parution: 5 nov 2004

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Acheter Nexus - The Jupiter Incident

 

Recommandé par les curateurs

"Exceptional tactical space combat with a glorious engine and magnificent graphics. Also balls hard. "

À propos de ce jeu

At the dawn of the 22nd century, the conquest of space and the colonization of the solar system is being monopolized by several huge and ambitious mega-corporations. Although extremely delicate and vulnerable, a balance is maintained by these companies. At the very edge of the solar system the companies make a discovery which will shift the technological advantage and upset the balance. And so a new conflict is born: "The Jupiter Incident".
Nexus - The Jupiter Incident is a real-time mission-based tactical space game featuring spectacular real time battles and breathtaking motion picture quality. Focus on tactics and action as you control up to a dozen battleships encountering aliens, unknown solar systems and astrophysical phenomena in your struggle to save Earth.
Are you ready to take on the challenge?
  • Epic campaign with 6 episodes and more than 26 thrilling missions
  • Diverse mission types: espionage, fight, stealth, sabotage, rescue, science, etc.
  • Control up to 10 extremely detailed, customizable spaceships from basic to simulation level
  • 6 different alien species with race-specific tactics and 30 alien spaceships
  • More than 50 unique characters and 90 different weapons and devices
  • Flexible starmap system: animated map objects, light flares, etc.
  • Zoom in on more than 350 planets, moons, comets, etc. in a fully 3D environment
  • Planet movement based on real physics

Configuration requise

    Minimum : Windows 98SE/2000/XP, Celeron processeur de 1 GHz , 128 Mo de RAM, GeForce2 MX ou un adaptateur graphique comparable, Carte son compatible avec MS DirectX, MS Windows compatible avec une souris et un clavier,
    500 Mo d'espace disque disponible, MS DirectX 8.1+
Évaluations intéressantes des utilisateurs
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
13.8 heures en tout
Posté le : 10 juillet
Classic game with a classic challenge, not like many of the modenr command and control sims coming out where you simply need to have the biggest gun. Here you need to have the right gun for the right job and make sure you fit it first. you also need strategy, what worked last time may not this time
is a great gam, the story i personally find a little slow, but the gameplay is amazing.
I spent ages trying to remember the name of this game after having played an old pc demo cd beck when i was a kid and couldnt afford it. suprised it wasnt abandonware, but regardless was worth every cent.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
33.6 heures en tout
Posté le : 15 novembre 2014
Presque parfait ! Pourquoi ?
-Ambiance fascinante, on flotte vraiment dans le vide intersidéral ! Oubliez donc les planètes symbolisées à peine plus grande qu'un vaisseau, oubliez les chasseurs d'une taille ridiculement grande comparée à vos frigates : Dans ce jeux, tout est à l'échelle et on se sent petit, minuscule et insignifiant (gros point positif pour la carte galactique, on a envie de visiter toutes les planètes).
La lenteur n'est sûrement pas un défaut ici : c'est une véritable simulation (le héros commence par faire Terre- Jupiter en 7mois !) Ici on est immergé du début à la fin... et quelle joie !
Le scénario est pas mal intéressant, vous allez voyager !

-Gameplay formidable :
Choississez d'atomiser votre ennemi après avoir détruit ses boucliers ou d'anéatir ses équipements et réacteurs afin qu'il ne soit plus qu'une coquille dérivante !
On passera le fait que des comandos soient disponibles pour aborder l'ennemi ainsi que des bombardiers et chasseurs pour affaiblir et l'occuper.
Vous ne récoltez pas de ressources, c'est un jeu tactique. Vous devrez configurer votre flotte, spécialiser vos frigates et battleships et utiliser pas mal de stratégie pour que tous vos vaisseaux survivent en mission.

-Graphismes merveilleux. Rien à dire, on s'y croirait même pour un jeu de 2004. Regardez tous ces réacteurs s'illuminer dans un nuage de gaz incandescant ! Regardez ces astéroides si lointains et si imposants ! Même après tant d'années rien n'attaque l'oeil bien au contraire. (attention il y a quelques manips à faire pour les résolutions HD widescreen à suivre ici http://arparso.de/nexus/forum/index.php/topic,39.0.html. Je vous conseille aussi de forcer l'anti-aliasing et autres options grâce à votre carte graphique).

Finalement c'est un jeu à posséder absolument pour tous ceux aimant l'ambiance Space-Opéra.

Bon bien sûr, il y en a alors voici quelques défaults :
-La difficulté : vraiment très dur en professionnel (difficile) et bien trop facile en expérimenté (normal). Il n'y a pas de difficulté intermédiaire, dommage. Je vous conseille expérimenté pour une première partie (même si on s'ennuie un peu si on aime le challenge) car il faut vraiment bien connaitre le jeu pour la difficulté professionnel.
-Ca plante ! Parfois de temps en temps, parfois souvent. Parfois il faut reprendre une sauvegarde plus tôt dans la mission voir la recommencer complétement. Je vous conseille de bien garder une sauvegarde avant chaque mission au cas où.
-Quelques bugs graphiques pendant le briefing des missions.
-C'est en anglais et à cause du bug graphique ci-dessus, il faudra que vous compreniez bien l'anglais parlé.

17/20
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
23.0 heures en tout
Posté le : 6 mars 2013
Un des meilleurs jeux de stratégie de combat spatiale en temps réel, qui n'a pas grand chose à envier graphiquement aux productions actuelles, malgré son age certain (2004)
A cet époque, un grand nombre de mods a vu le jour avec des skins 'Star Wars', 'Babylon 5', 'Star Gate', 'Battlestar Galactica' et bien d'autres 'Star Truc ' en tout genre.

il vous reste à retrouver 'Haegemonia: The SOLON Heritage', et vous avez les 2 meilleurs de leur catégorie, aussi différents soient-il ....
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
78 personne(s) sur 84 (93%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
38.9 heures en tout
Posté le : 5 juillet 2014
If someone would ask me "Is this a good game?", my answer would be: "Well, ... its how the big boys do battle!"

You dont know what im talking about? If you should play this game, you will. :)

Imagine this:

You are the Captain of a Heavy Cruiser. You are in a space fight. Its your ship against two others.
The difference: Your ship is not very manoeuvrable. Its a large vessel. The term "Heavy" is no coincidence.
The two enemies are smaller, Less powerfull, but more manoeuvrable.

So, Captain! Give some orders! What are we going to do?

You decide to go straight in. Shields up, Weapons up! Give them everything we got!

After a short time, you will realise, that this may not be very effective.

Well, Captain. We need a new plan. Decide!
"Plan B:
First, we are using our lasers! Target for their shield device. Without shields, they are helpless."

Here we go. We are firing. First hit. Second hit. Minor damage to their shield device. Looks good.
Then, our lasers stop firing.

Why?
Because, as mentioned, the enemies are more manoeuvrable than we are. They got behind your ship. And they keep firing.

(Note: The good thing is, you dont have to press any buttons to turn your ship around. Your ship will do this for you. Tell the ship where to go, and it will do so. Because if you would also have to navigate while fighting, this would turn into a mess ..... unless you are George Takei)

But here we go. Your Ship-AI activates your thrusters (Yes, you can see them doing so and it looks great). Your ship turns around. Target in front of us. First hit. Second hit. Third hit. Your lasers keep firing! HAHAHA! TAKE THIS YOU B*******! What?
...... no damage?

Why?
Well, the enemy ship did just turn around. The shield device is located at the top. Your lasers DID hit the target, but the wrong side. The lasers have no effect on the Hull and there is no shield device at the rear of that vessel.
The enemies keep firing.

"To Hell with them! Launch the Fighter Squadron!"
"But Sir, they ....."
"ATTACK!"

(Note: Fighters and Bombers are very effective in destroying devices. And they are fast. Rotation of enemy ships does not bother them)

Your fighters are going in.
"They wont know what hit them!"

Well .... your Officer tried to warn you. They have a laser flak system. Perfect for ........

AI Voice: "Fighter Squadron lost!"

Did i mention, that the enemies kept firing?

Now you may say: "What kind of idiot would do that?" I would say: "Vice-Admiral Norbank!" :)

You will see.


There are a lot of things that can go wrong. Most of the time, it is your fault. But you will learn from your mistakes.
After reloading, you will take down their flak and launch your fighters, or you will focus on their engines so that they wont be able to outmanoeuvre you.
Shields of the first ship are down? Let your laser aim for the devices of the second ship and activate your hull damaging weapons to finish the first one. There are a lot of possibilities.

There are situations, when you need a lot of patience. Even when flying trough space. Your ships wont charge in an instant after you gave the "Move" command! They are Heavy Cruisers with Fusion Engines! What do you expect?
It will take two seconds to heat up, then your ship will start moving.
Simple rule: The bigger they are, the slower they move.

Last words:
The Mission "The Fight for Earth" was one of the most entertaining missions i have ever played in a Space-Sim. And it was one of the hardest missions in this game. (Dont worry, you WILL restart the mission if you play it for the first time)
Advice: Dont start with the highest difficulty level. You wont stand a chance.

My opinion: Yes! It is a good game. I had a lot of fun playing it.
It is not a perfect game but it many good moments, it is entertaining (very important for a game) and it has an awesome "Final" Battle.
Therefore: 6.5 out of 10.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
35 personne(s) sur 36 (97%) ont trouvé cette évaluation utile
22.4 heures en tout
Posté le : 7 octobre 2014
Great and intense space battles with cruisers, destroyers, fighter carriers and other heavy class battleships. Real time with pause -gameplay works ok and reminds me of old Interplay classic game "Star Trek: Starfleet Command".

During a battle, various weapons and resources play differing roles. Lasers and other beam weapons are used mainly for disabling enemy devices. Large missiles are slow and can be shot down with small fighters or FLAK-systems but have massive blast radius. Gatling guns, rail guns, plasma weapons and torpedoes are for hull destruction. Energy bombs are used for anti-shield purposes. Weapon power generators. Sensor arrays for detecting enemy equipment, ECM systems, ECCM systems!! And your battleship can hold few squadrons of small fighters, bombers, gunboats (or shuttles packed with space marine commando teams).

Visually game still looks very good after all of these years! The game difficulty can be pretty frustrating.. Even beginner difficulty level is really hard. Players who don’t manage their fleets very carefully are going to find themselves in pretty terrible situations, fast and brutal!


Some useful keyboard shortcuts (not explained in tutorial mode during first missions):
[ N ] - Yes! You actually can create custom NAV points!
[ S ] - Select all fighters and other smaller craft.
[ A ] - Select all large ships.
[ CTRL ] + [ S ] - Select all fighters from selected large ship.
[ M ] - Manual control panel on or off. [ R ] - Repair panel on or off.


http://steamcommunity.com/sharedfiles/filedetails/?id=323846025
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante