At the dawn of the 22nd century, the conquest of space and the colonization of the solar system is being monopolized by several huge and ambitious mega-corporations. Although extremely delicate and vulnerable, a balance is maintained by these companies.
Κριτικές: Πολύ θετικές (122 κριτικές)
Ημερομηνία κυκλοφορίας: 5 Νοε, 2004
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Αγορά Nexus - The Jupiter Incident

ΠΡΟΣΦΟΡΑ HALLOWEEN! Προσφορά λήγει 3 Νοεμβρίου

 

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At the dawn of the 22nd century, the conquest of space and the colonization of the solar system is being monopolized by several huge and ambitious mega-corporations. Although extremely delicate and vulnerable, a balance is maintained by these companies. At the very edge of the solar system the companies make a discovery which will shift the technological advantage and upset the balance. And so a new conflict is born: "The Jupiter Incident".
Nexus - The Jupiter Incident is a real-time mission-based tactical space game featuring spectacular real time battles and breathtaking motion picture quality. Focus on tactics and action as you control up to a dozen battleships encountering aliens, unknown solar systems and astrophysical phenomena in your struggle to save Earth.
Are you ready to take on the challenge?
  • Epic campaign with 6 episodes and more than 26 thrilling missions
  • Diverse mission types: espionage, fight, stealth, sabotage, rescue, science, etc.
  • Control up to 10 extremely detailed, customizable spaceships from basic to simulation level
  • 6 different alien species with race-specific tactics and 30 alien spaceships
  • More than 50 unique characters and 90 different weapons and devices
  • Flexible starmap system: animated map objects, light flares, etc.
  • Zoom in on more than 350 planets, moons, comets, etc. in a fully 3D environment
  • Planet movement based on real physics

Απαιτήσεις συστήματος

    Minimum: Windows 98SE/2000/XP, Celeron 1 GHz processor, 128 MB RAM, GeForce2 MX or comparable graphics adapter, MS DirectX compatible soundcard, MS Windows compatible mouse and keyboard,
    500 MB free HD space, MS DirectX 8.1+
Χρήσιμες κριτικές χρηστών
10 από 10 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
22.4 ώρες στο μητρώο
Αναρτήθηκε: 7 Οκτωβρίου
Great and intense space battles with cruisers, destroyers, fighter carriers and other heavy class battleships. Real time with pause -gameplay works ok and reminds me of old Interplay classic game "Star Trek: Starfleet Command".

During a battle, various weapons and resources play differing roles. Lasers and other beam weapons are used mainly for disabling enemy devices. Large missiles are slow and can be shot down with small fighters or FLAK-systems but have massive blast radius. Gatling guns, rail guns, plasma weapons and torpedoes are for hull destruction. Energy bombs are used for anti-shield purposes. Weapon power generators. Sensor arrays for detecting enemy equipment, ECM systems, ECCM systems!! And your battleship can hold few squadrons of small fighters, bombers, gunboats (or shuttles packed with space marine commando teams).

Visually game still looks very good after all of these years! The game difficulty can be pretty frustrating.. Even beginner difficulty level is really hard. Players who don’t manage their fleets very carefully are going to find themselves in pretty terrible situations, fast and brutal!


Some useful keyboard shortcuts (not explained in tutorial mode during first missions):
[ N ] - Yes! You actually can create custom NAV points!
[ S ] - Select all fighters and other smaller craft.
[ A ] - Select all large ships.
[ CTRL ] + [ S ] - Select all fighters from selected large ship.
[ M ] - Manual control panel on or off. [ R ] - Repair panel on or off.


http://steamcommunity.com/sharedfiles/filedetails/?id=323846025
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
25.2 ώρες στο μητρώο
Αναρτήθηκε: 15 Οκτωβρίου
This game has one of the most realistic depictions of how large ship space combat would take place.
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1 από 5 άτομα (20%) βρήκαν αυτή την κριτική χρήσιμη
29.6 ώρες στο μητρώο
Αναρτήθηκε: 9 Οκτωβρίου
I really want to like this game, i really do. Concept is cool and i like space RTS games overall But it suffers from horrendously stupid AI. You can tell the AI ships to do something and they do not do it all the time, they do something else like go next to a enemy battle ship and just stand there without firing and die or when you give them orders to use artillery they do it sometimes and after you have issued the command five times and used the manual panel. Sometimes they tend to go next to the ship you ordered to have on a artillery range and just sit there. AI is stupid in massive scale, in big battles you can notice it too. This game has brought me more frustration than any other space RTS have ever done and not in a good way. the difficulty becomes from the AI being an ♥♥♥ primarily.
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17 από 21 άτομα (81%) βρήκαν αυτή την κριτική χρήσιμη
38.9 ώρες στο μητρώο
Αναρτήθηκε: 5 Ιουλίου
If someone would ask me "Is this a good game?", my answer would be: "Well, ... its how the big boys do battle!"

You dont know what im talking about? If you should play this game, you will. :)

Imagine this:

You are the Captain of a Heavy Cruiser. You are in a space fight. Its your ship against two others.
The difference: Your ship is not very manoeuvrable. Its a large vessel. The term "Heavy" is no coincidence.
The two enemies are smaller, Less powerfull, but more manoeuvrable.

So, Captain! Give some orders! What are we going to do?

You decide to go straight in. Shields up, Weapons up! Give them everything we got!

After a short time, you will realise, that this may not be very effective.

Well, Captain. We need a new plan. Decide!
"Plan B:
First, we are using our lasers! Target for their shield device. Without shields, they are helpless."

Here we go. We are firing. First hit. Second hit. Minor damage to their shield device. Looks good.
Then, our lasers stop firing.

Why?
Because, as mentioned, the enemies are more manoeuvrable than we are. They got behind your ship. And they keep firing.

(Note: The good thing is, you dont have to press any buttons to turn your ship around. Your ship will do this for you. Tell the ship where to go, and it will do so. Because if you would also have to navigate while fighting, this would turn into a mess ..... unless you are George Takei)

But here we go. Your Ship-AI activates your thrusters (Yes, you can see them doing so and it looks great). Your ship turns around. Target in front of us. First hit. Second hit. Third hit. Your lasers keep firing! HAHAHA! TAKE THIS YOU B*******! What?
...... no damage?

Why?
Well, the enemy ship did just turn around. The shield device is located at the top. Your lasers DID hit the target, but the wrong side. The lasers have no effect on the Hull and there is no shield device at the rear of that vessel.
The enemies keep firing.

"To Hell with them! Launch the Fighter Squadron!"
"But Sir, they ....."
"ATTACK!"

(Note: Fighters and Bombers are very effective in destroying devices. And they are fast. Rotation of enemy ships does not bother them)

Your fighters are going in.
"They wont know what hit them!"

Well .... your Officer tried to warn you. They have a laser flak system. Perfect for ........

AI Voice: "Fighter Squadron lost!"

Did i mention, that the enemies kept firing?

Now you may say: "What kind of idiot would do that?" I would say: "Vice-Admiral Norbank!" :)

You will see.


There are a lot of things that can go wrong. Most of the time, it is your fault. But you will learn from your mistakes.
After reloading, you will take down their flak and launch your fighters, or you will focus on their engines so that they wont be able to outmanoeuvre you.
Shields of the first ship are down? Let your laser aim for the devices of the second ship and activate your hull damaging weapons to finish the first one. There are a lot of possibilities.

There are situations, when you need a lot of patience. Even when flying trough space. Your ships wont charge in an instant after you gave the "Move" command! They are Heavy Cruisers with Fusion Engines! What do you expect?
It will take two seconds to heat up, then your ship will start moving.
Simple rule: The bigger they are, the slower they move.

Last words:
The Mission "The Fight for Earth" was one of the most entertaining missions i have ever played in a Space-Sim. And it was one of the hardest missions in this game. (Dont worry, you WILL restart the mission if you play it for the first time)
Advice: Dont start with the highest difficulty level. You wont stand a chance.

My opinion: Yes! It is a good game. I had a lot of fun playing it.
It is not a perfect game but it many good moments, it is entertaining (very important for a game) and it has an awesome "Final" Battle.
Therefore: 6.5 out of 10.
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8 από 8 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
54.7 ώρες στο μητρώο
Αναρτήθηκε: 16 Ιουνίου
I don't know why I haven't written a report on this game before. I've played since the year it came out before I had it on steam I remembered I had loads of fun and it was one of the best games I've ever played. Years past and I lost my CD and than decided to buy it again on steam, and once again after all those years I found myself completly immersed in its universe. The story and gameplay are amazing as well as the graphics. The only badside perhaps is that it doesn't have a skirmish mode, however there is a mod for that which allows you to have skirmish battles. If you are a sci-fi fan than this game is a must!
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6 από 7 άτομα (86%) βρήκαν αυτή την κριτική χρήσιμη
11.4 ώρες στο μητρώο
Αναρτήθηκε: 20 Ιουνίου
Great game with superior ship control. Frustrating at times but there is always a feeling of accomplishment at the end of missions.
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
4.3 ώρες στο μητρώο
Αναρτήθηκε: 11 Αυγούστου
One of the best large space ship combat games, great fun
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
45.6 ώρες στο μητρώο
Αναρτήθηκε: 28 Ιουνίου
Older Game with Quirks and twists.
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
7.6 ώρες στο μητρώο
Αναρτήθηκε: 7 Ιουλίου
This is EXACTALY the type of space ship controlling game I've been looking for. The physics are amazing and the graphics are just beautiful, the maps are just huge. Its the type of game where if you lose, you can change your strategy. If I had to nitpick a bit though it would be that you can't freely move your ship. Its kind of on the rails but not.
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
7.8 ώρες στο μητρώο
Αναρτήθηκε: 11 Σεπτεμβρίου
Suprisingly good, deep tactical space game, mostly focused on in depth command of fleet battles.

Detailed mechanics and ship design give you a vast set of options for the solo and fleet battles you're going to fight. Interesting campaign with decent (if not stellar) storytelling. Some of the voice-acting is quite good, others... not so much. Some missions can, however, be a tad frustrating.

All in all, a hidden gem that's a steal at the current listed price.
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
64.7 ώρες στο μητρώο
Αναρτήθηκε: 1 Ιουλίου
Great game - Don't know where the bad reviews come in. Graphics are great and battles are very exciting. Customizations to your ship actually make a difference.
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
61.7 ώρες στο μητρώο
Αναρτήθηκε: 21 Ιουνίου
You aren't starfighter nor Admiral Almighty of the Space Fleet. You are a ship captain and command a squad of ships. That is what makes Jupiter Incident fun. Although some of the 3D maneuvering controls are hard to use, the AI commands work well and thus you don't have to baby your ships too much. The story line is also great with some interesting twists.
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
33.6 ώρες στο μητρώο
Αναρτήθηκε: 22 Ιουλίου
An interesting, if limited, starship battle sim....thing. The singleplayer campaign is interesting but has some awkward mechanics. Like receiving a special fighter-type craft that you only get to use for a few missions, until the caharcter that uses it disappears in every mission afterwards.

Enjoyable, but needs mods to really get into the meat of the game.
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3 από 6 άτομα (50%) βρήκαν αυτή την κριτική χρήσιμη
9.8 ώρες στο μητρώο
Αναρτήθηκε: 24 Ιουνίου
This game starts off great... but it lacks several key parts of gameplay to enable this to truly be a game even worth playing.

First, the camera controls suck. Whenever I try to order ships in my fleet around, that automatically means that I really want to look at that ship instead of just ordering it to do what I want.

Second, the pilots on this ship must be drooling idiots. I'm sorry to the drooling idiots of the world, as I meant no insult. What I mean is that the game doesn't really understand that to fire guns with any sort of accurary I must be closer to the target ship. Or that when I use the "get closer to that ship" command, it really means to stay right where I am, because I'm really dumb.

Third, the pilots on the ship must be drooling idiots. It's not my inexperience, as I've gotten 5 hours on this game that I was truly interested in, but I can't emphasize how bad the control interface is. Lack of grouping of ships, lack of any sort of AI coordination on the part of the crew members thta I was ordering around as the ship's "Captain" make me want to push the pilot and gunners aside and do it myself.

In short, if I was ever on a ship with a crew this ♥♥♥♥♥♥♥♥, I'd take the chances on running the ship myself after I'd murdered the grew by 'accidental airlock decompresion.'

Don't buy this unless the challenge you prefer is fighting the interface.
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0 από 1 άτομα (0%) βρήκαν αυτή την κριτική χρήσιμη
29.7 ώρες στο μητρώο
Αναρτήθηκε: 30 Ιουνίου
Nexus' focus on small unit counts (sometimes only controlling one ship) and ungainly, irreplaceable* ships with every piece of equipment and firepower chosen by your hand leave it unique among space RTS games. All that's left for the player is the tactics and the long single player campaign. The latter of which being what Nexus stands up on entirely alone.

I love Nexus and I wish there were other games like it.

*(so you get lost ships back at the end of most missions but they can loose crew and get their equipment replaced with the default)
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0 από 1 άτομα (0%) βρήκαν αυτή την κριτική χρήσιμη
31.6 ώρες στο μητρώο
Αναρτήθηκε: 19 Ιουλίου
The ending blows, but aside from that it's an enjoyable romp through space. Also the explosions are pretty.
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0 από 1 άτομα (0%) βρήκαν αυτή την κριτική χρήσιμη
5.9 ώρες στο μητρώο
Αναρτήθηκε: 24 Μαΐου
Very nice classic game.
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1 από 5 άτομα (20%) βρήκαν αυτή την κριτική χρήσιμη
1.8 ώρες στο μητρώο
Αναρτήθηκε: 9 Αυγούστου
Disclaimer: This review is for the Multiplayer portion of the game NOT the single player.

Single player is pretty good. However, I bought this game for a multiplayer experience.. and boy did I get one. Its in the multiplayer that this game falls flat on its face. First of all just starting an LAN server caused the game to crash with a DX9 error (all clients would crash when doing this on seperate computers, so it is not an isolated occurance). After several hours of searching I found the solution to the problem (created by a player.. NOT the developer). The solution was to download a certain dummy file to trick the game into loading and registering it to .net via CMD console. The root of the problem was with the in game voice comms that the game is supposed to support, which it certainly does not.

After having to fix a game that I shouldn't have have had to fix in the first place, I was able to start a local server. That is when I seen how little thought and time went into the multplayer portion of this game. Basically to sum it up, you have about 8 modes however most of them are deathmatches which involves, choose theatre, pick your units, enter game, and fight - nothing more. The other modes invovles Kill something together (team against AI). Which again you just pick units based on a point system, and enter game and kill. No building, no skill trees, no progression, no indepth strategy, just arena fight to the death gladiator style or until time runs out.

If you are looking for a fresh multiplayer strategy game to kick around with your friends, this is NOT what you are looking for. If you are looking for "yet another deathmatch game", then this is sure to be exactly when you are looking for, that is if you can fix the game before you play it.

A horrible multiplayer game, horrible multplayer experience with lazy multiplayer programming, an embarrassment to multiplayer strategy games and waist of time and money for the social player.
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1 από 7 άτομα (14%) βρήκαν αυτή την κριτική χρήσιμη
5.2 ώρες στο μητρώο
Αναρτήθηκε: 19 Ιουνίου
On paper this game is everything I could want, and I try it again every 6 months.

I'm sorry but I just can't recommend this,
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145.5 ώρες στο μητρώο
Αναρτήθηκε: 17 Μαΐου
Awesome game, been obsessed with it since it was a trailer in 2002, demo in years after, then full game.
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