Zu Beginn des 22. Jahrhunderts wird die Eroberung des Weltraums und die Kolonisierung des Sonnensystems von mächtigen, gierigen Megakonzernen monopolisiert. Obzwar labil und wenig belastbar, besteht noch immer ein Gleichgewicht zwischen diesen Unternehmen.
Nutzerreviews: Sehr positiv (142 Reviews)
Veröffentlichung: 5. Nov. 2004
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Nexus - The Jupiter Incident kaufen

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-70%
$9.99
$2.99
 

Über dieses Spiel

Zu Beginn des 22. Jahrhunderts wird die Eroberung des Weltraums und die Kolonisierung des Sonnensystems von mächtigen, gierigen Megakonzernen monopolisiert. Obzwar labil und wenig belastbar, besteht noch immer ein Gleichgewicht zwischen diesen Unternehmen. Am Rande des Sonnensystems haben sie nun eine Entdeckung gemacht, die den technologischen Vorsprung verschieben und ebendieses Gleichgewicht stören wird. Ein neuer Konflikt ist entfacht: "The Jupiter Incident".
Nexus - The Jupiter Incident ist ein in Echtzeit ablaufendes, auf Missionen und Taktik basierendes Weltraumspiel mit spektakulären Schlachten und atemberaubender Kinoqualität. Im Kampf um die Rettung der Erde stehen Taktik und Action im Vordergrund, so führen Sie bis zu zwölf Kriegsschiffe in die Schlacht gegen Außerirdische und erforschen fremde Sonnensysteme und astrophysikalische Phänomene.

Sind Sie bereit für die Herausforderung?
  • Epische Kampagne mit 6 Episoden und über 26 fesselnde Aufträge
  • Variantenreiche Missionen: Spionage, Kampf, Tarnung, Sabotage, Rettung, Erforschung, etc.
  • Kontrollieren Sie bis zu 10 extrem detaillierte, anpassbare Raumschiffe vom Einsteiger-Level bis hin zur Simulation
  • 6 unterschiedliche außerirdische Spezien mit rassenspezifischen Taktiken und 30 außerirdischen Raumschiffen
  • Über 50 einzigartige Charaktere und 90 verschiedene Waffen und Ausrüstungsteile
  • Flexibles Sternenkartensystem: animierte Objekte, Lichtsignale, etc.
  • Zoomen Sie in einer vollständig dreidimensionalen Welt auf über 350 Planeten, Monden, Kometen, etc. heran.
  • Planetenbewegungen basieren auf echter Physikberechnung
  • Mehrspieler-Funktionen: Unterstützt sowohl Internet- als auch LAN-Spiele, beinhaltet außerirdische Rassen mit individuellen Eigenschaften, abwechslungsreiche Missionen, eine integrierte Sprachübertragung und einen Browser ermöglicht durch HD Interactives Authentifizierungsserver

Systemvoraussetzungen

    Minimum: Windows 98SE/2000/XP, Celeron 1 GHz Prozessor, 128 MB RAM, GeForce2 MX oder vergleichbare Grafikkarte, MS DirectX-kompatible Soundkarte, MS Windows-kompatible Maus und Tastatur, 500 MB verfügbarer Festplattenspeicherplatz, MS DirectX 8.1+
Hilfreiche Kundenreviews
58 von 63 Personen (92%) fanden dieses Review hilfreich
38.9 Std. insgesamt
Verfasst: 5. Juli
If someone would ask me "Is this a good game?", my answer would be: "Well, ... its how the big boys do battle!"

You dont know what im talking about? If you should play this game, you will. :)

Imagine this:

You are the Captain of a Heavy Cruiser. You are in a space fight. Its your ship against two others.
The difference: Your ship is not very manoeuvrable. Its a large vessel. The term "Heavy" is no coincidence.
The two enemies are smaller, Less powerfull, but more manoeuvrable.

So, Captain! Give some orders! What are we going to do?

You decide to go straight in. Shields up, Weapons up! Give them everything we got!

After a short time, you will realise, that this may not be very effective.

Well, Captain. We need a new plan. Decide!
"Plan B:
First, we are using our lasers! Target for their shield device. Without shields, they are helpless."

Here we go. We are firing. First hit. Second hit. Minor damage to their shield device. Looks good.
Then, our lasers stop firing.

Why?
Because, as mentioned, the enemies are more manoeuvrable than we are. They got behind your ship. And they keep firing.

(Note: The good thing is, you dont have to press any buttons to turn your ship around. Your ship will do this for you. Tell the ship where to go, and it will do so. Because if you would also have to navigate while fighting, this would turn into a mess ..... unless you are George Takei)

But here we go. Your Ship-AI activates your thrusters (Yes, you can see them doing so and it looks great). Your ship turns around. Target in front of us. First hit. Second hit. Third hit. Your lasers keep firing! HAHAHA! TAKE THIS YOU B*******! What?
...... no damage?

Why?
Well, the enemy ship did just turn around. The shield device is located at the top. Your lasers DID hit the target, but the wrong side. The lasers have no effect on the Hull and there is no shield device at the rear of that vessel.
The enemies keep firing.

"To Hell with them! Launch the Fighter Squadron!"
"But Sir, they ....."
"ATTACK!"

(Note: Fighters and Bombers are very effective in destroying devices. And they are fast. Rotation of enemy ships does not bother them)

Your fighters are going in.
"They wont know what hit them!"

Well .... your Officer tried to warn you. They have a laser flak system. Perfect for ........

AI Voice: "Fighter Squadron lost!"

Did i mention, that the enemies kept firing?

Now you may say: "What kind of idiot would do that?" I would say: "Vice-Admiral Norbank!" :)

You will see.


There are a lot of things that can go wrong. Most of the time, it is your fault. But you will learn from your mistakes.
After reloading, you will take down their flak and launch your fighters, or you will focus on their engines so that they wont be able to outmanoeuvre you.
Shields of the first ship are down? Let your laser aim for the devices of the second ship and activate your hull damaging weapons to finish the first one. There are a lot of possibilities.

There are situations, when you need a lot of patience. Even when flying trough space. Your ships wont charge in an instant after you gave the "Move" command! They are Heavy Cruisers with Fusion Engines! What do you expect?
It will take two seconds to heat up, then your ship will start moving.
Simple rule: The bigger they are, the slower they move.

Last words:
The Mission "The Fight for Earth" was one of the most entertaining missions i have ever played in a Space-Sim. And it was one of the hardest missions in this game. (Dont worry, you WILL restart the mission if you play it for the first time)
Advice: Dont start with the highest difficulty level. You wont stand a chance.

My opinion: Yes! It is a good game. I had a lot of fun playing it.
It is not a perfect game but it many good moments, it is entertaining (very important for a game) and it has an awesome "Final" Battle.
Therefore: 6.5 out of 10.
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21 von 22 Personen (95%) fanden dieses Review hilfreich
22.4 Std. insgesamt
Verfasst: 7. Oktober
Great and intense space battles with cruisers, destroyers, fighter carriers and other heavy class battleships. Real time with pause -gameplay works ok and reminds me of old Interplay classic game "Star Trek: Starfleet Command".

During a battle, various weapons and resources play differing roles. Lasers and other beam weapons are used mainly for disabling enemy devices. Large missiles are slow and can be shot down with small fighters or FLAK-systems but have massive blast radius. Gatling guns, rail guns, plasma weapons and torpedoes are for hull destruction. Energy bombs are used for anti-shield purposes. Weapon power generators. Sensor arrays for detecting enemy equipment, ECM systems, ECCM systems!! And your battleship can hold few squadrons of small fighters, bombers, gunboats (or shuttles packed with space marine commando teams).

Visually game still looks very good after all of these years! The game difficulty can be pretty frustrating.. Even beginner difficulty level is really hard. Players who don’t manage their fleets very carefully are going to find themselves in pretty terrible situations, fast and brutal!


Some useful keyboard shortcuts (not explained in tutorial mode during first missions):
[ N ] - Yes! You actually can create custom NAV points!
[ S ] - Select all fighters and other smaller craft.
[ A ] - Select all large ships.
[ CTRL ] + [ S ] - Select all fighters from selected large ship.
[ M ] - Manual control panel on or off. [ R ] - Repair panel on or off.


http://steamcommunity.com/sharedfiles/filedetails/?id=323846025
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10 von 13 Personen (77%) fanden dieses Review hilfreich
19.9 Std. insgesamt
Verfasst: 12. November
Wow. Well, I don't even know where to start with this game. I first played it when I was 13 years old and I fell in love with it right away. The game is difficult, so at that time with hardly any experience in the field I got stuck pretty early in the game, specifically the scout ship mission.

Boy was I in for a ride 7 years later. Everything is just the way I remembered it. Controls are a bit rough around the edges, but it is what would be expected of battleships. Aside from that and a slightly flawed AI, there is nothing I can't recommend in this game to those who love sci-fi. The story is well laid out, no particular flaws. Battles are sometimes easy, sometimes difficult, harsh and unfair, and I can't even start explaining the frustration in the last battle mission (Not to be confounded with the last mission).

Yet here I am, 14.5 hours into the game, finishing it for the first time. There are no words to describe my satisfaction, along with my sadness of it ending and the dismay of not ever being able to see a sequel to this magnificent masterwork.

As a note to the developers, who might never read this review, thank you for such a great game. It's an element which shaped my imagination beyond most books. Definitely placed along my all time top 5.
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5 von 6 Personen (83%) fanden dieses Review hilfreich
3.8 Std. insgesamt
Verfasst: 12. November
I have no problem admitting that I purchased this game solely for the Battlestar Galactica mod, and I was not disappointed in the least. I thoroughly recommend this to anyone who was born wishing they could fulfill their destiny and be in command of a Battlecruiser of some sort.
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3 von 4 Personen (75%) fanden dieses Review hilfreich
64.7 Std. insgesamt
Verfasst: 1. Juli
Great game - Don't know where the bad reviews come in. Graphics are great and battles are very exciting. Customizations to your ship actually make a difference.
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3 von 4 Personen (75%) fanden dieses Review hilfreich
7.6 Std. insgesamt
Verfasst: 7. Juli
This is EXACTALY the type of space ship controlling game I've been looking for. The physics are amazing and the graphics are just beautiful, the maps are just huge. Its the type of game where if you lose, you can change your strategy. If I had to nitpick a bit though it would be that you can't freely move your ship. Its kind of on the rails but not.
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3 von 4 Personen (75%) fanden dieses Review hilfreich
33.6 Std. insgesamt
Verfasst: 22. Juli
An interesting, if limited, starship battle sim....thing. The singleplayer campaign is interesting but has some awkward mechanics. Like receiving a special fighter-type craft that you only get to use for a few missions, until the caharcter that uses it disappears in every mission afterwards.

Enjoyable, but needs mods to really get into the meat of the game.
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3 von 4 Personen (75%) fanden dieses Review hilfreich
4.3 Std. insgesamt
Verfasst: 11. August
One of the best large space ship combat games, great fun
War dieses Review hilfreich? Ja Nein
3 von 4 Personen (75%) fanden dieses Review hilfreich
15.8 Std. insgesamt
Verfasst: 27. November
The best space tactical game that I could find.. None of that racing to build things.. Just concentrate on deploying your ships properly.. And in 3D :D

Too bad there's no sequel
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4 von 6 Personen (67%) fanden dieses Review hilfreich
25.2 Std. insgesamt
Verfasst: 15. Oktober
This game has one of the most realistic depictions of how large ship space combat would take place.
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4 von 6 Personen (67%) fanden dieses Review hilfreich
24.9 Std. insgesamt
Verfasst: 10. November
this is another one of the best rts games ive played i highly recomend this game to anone interested in small group ship combat and large fleet control in both offensive and deffensive roles, the only draw back is you dont get 100% control of your ship but you still tell it where to go and how fast to get there cobbat systems are at your full disposal, from individual control for surgical strikes to multi weapon systems fireing from multiple ships at once. this game is very indepth control wise and i my opinion features a very interesting and difficult storyline.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
14.2 Std. insgesamt
Verfasst: 20. Dezember
Wow. This game brings tactical 3D space RTS to the next level. Homeworld was one of my favorite games, but the level of detail put into the balance of this game is stunning. Ships compete and dish out damage in a unique number of ways adding some rock/paper/scissor elements I love. Also no giant cruiser ship is going down in a few seconds here so there is long-term strategy involved in battles with time to adjust micromanagement of individual ships. I love that part.

The big caveat though is there is no skirmish generator to keep enjoying the mechanics after single-player making this purely a single-player experience. I curse fate for not allowing the sequel to make it on kickstarter, but the creators still seem motivated on their facebook page.

PS - back in the day you could never finish the second to last mission due to the massive load on your graphics cards and CPU. Now luckily you can play this game without having that fear if you got the latest hardware. You will just have to find some work-arounds for the higher screen resolution and window size customization. It is worth it though.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
29.7 Std. insgesamt
Verfasst: 30. Juni
Nexus' focus on small unit counts (sometimes only controlling one ship) and ungainly, irreplaceable* ships with every piece of equipment and firepower chosen by your hand leave it unique among space RTS games. All that's left for the player is the tactics and the long single player campaign. The latter of which being what Nexus stands up on entirely alone.

I love Nexus and I wish there were other games like it.

*(so you get lost ships back at the end of most missions but they can loose crew and get their equipment replaced with the default)
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2 von 3 Personen (67%) fanden dieses Review hilfreich
7.8 Std. insgesamt
Verfasst: 11. September
Suprisingly good, deep tactical space game, mostly focused on in depth command of fleet battles.

Detailed mechanics and ship design give you a vast set of options for the solo and fleet battles you're going to fight. Interesting campaign with decent (if not stellar) storytelling. Some of the voice-acting is quite good, others... not so much. Some missions can, however, be a tad frustrating.

All in all, a hidden gem that's a steal at the current listed price.
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5 von 6 Personen (83%) fanden dieses Review hilfreich
8.3 Std. insgesamt
Verfasst: 13. Februar
The best tactical space simulator, i have played yet.
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4 von 9 Personen (44%) fanden dieses Review hilfreich
15.8 Std. insgesamt
Verfasst: 2. September
Schöne Ideen, grottig umgesetzt.

Zunächst hatt mir das Spiel sehr gut gefallen, eine interessante Story, ganz hübsche Grafik und gute Space Battle Atmosphäre.
Wenn man dann aber ein paar Missionen gespielt hatt, steigt der frustfaktor ins unendliche.
Die Missionen sind an sich schon sehr knifflig, was ja auch OK ist, nur macht es einem das Spiel durch sinnfreie Gameplay entscheidungen unnötig schwer.

Ein Beispiel:
Vor jeder Mission hatt man die Möglichkeit sein Flaggschiff auszurüsten, andere Waffen, andere Sensoren, bessere Schilde etc.
Dafür hat man jedoch nur eine sehr begrenzte Anzahl an umrüst Punkten zur verfügung.
Wenn man nun eine Mission erledigt hat kann es passieren das die nächste Mission nicht schaffbar ist mit der gewählten Ausrüstung aber nicht genügend Punkte zur verfügung stehen um das Schiff anders auszurüsten.
Also ist man gezwungen die vorherige Mission mit anderer Ausrüstung nochmal zu Erledigen.
Was bei dem schon erwähnten Schwierigkeitsgrad nicht mal eben erledigt ist.

Das Game wäre in überarbeiteter Form und mit etwas Liebe, wirklich spitze.
In dem zustand hier aber nicht zu empfehlen.

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0 von 2 Personen (0%) fanden dieses Review hilfreich
11.4 Std. insgesamt
Verfasst: 12. Oktober
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35 von 39 Personen (90%) fanden dieses Review hilfreich
24.5 Std. insgesamt
Verfasst: 27. November 2013
Despite any bugs that this game has and that any sequel is effectively dead thanks to the failure of the Kickstarter campaign, this wonderous game is a surefire treat for those in love of the space opera and sci-fi setting. This game is, despite it's faults, pure distilled awesomeness.
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29 von 30 Personen (97%) fanden dieses Review hilfreich
6.3 Std. insgesamt
Verfasst: 2. Mai
This is one of the games you can refer to as a hidden gem, largely ignored but actually quite incredible, which is a terrible shame. Metacritics and the score is mainly bashed down due to the learning curve and massive technical aspects.

Mission briefings give you fully explorable solar systems, with impressive lighting looking akin to something from KSP.
Ship explosions look really good, there's no magically disappearing models, and they even launch escape pods.
The ships can be disabled as well and proceed to drift in space (but can still be destroyed)
Ship systems are fully modular, which is a crucial aspect of the game campaign, these systems can be targeted and disabled as well. (shoot all engines and the ship stops).
Ship movement looks far more real and is far, far less arcade like than the vast majority of mass produced space RTS you find today, they even have small directional engines on board that are fired when the ships turn.
The learning curve is indeed very steep, but if you can overcome the vast technical aspects the game offers you'll find yourself a space combat RTS which is Homeworld tier good, it really is worth a try, and this is a game from 2004.
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22 von 22 Personen (100%) fanden dieses Review hilfreich
17.2 Std. insgesamt
Verfasst: 30. November 2013
Everything i wanted from a space combat game. THe story is surprisingly enthralling and the combat can be, while difficult to master, quite precise. I enjoy the pause feature allowing for a far more tactical approach to combat. I havent played the MP but if the quality of the single player is anything to go off of i would highly reccomend this to anyone who wants to scratch the space combat/sim itch. Think Empire at War's space combat meets the strategic free space movement of EVE...
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