Tannenberg is a standalone expansion to WW1 multiplayer FPS Verdun, taking the 1914-1918 WW1 Game Series to the Eastern Front. Warfare on the border of the Russian Empire is a tense battle for survival – can your squad weather the storm of battle?
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Release Date: Expected 2017

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Available: Expected 2017

 

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June 23

FRONTLINE NEWS

Tannenberg Hub: Frontline News June
Welcome to the first edition of Frontline News! We wanted to include you in some of the hard work going on behind the scenes, by adding personal stories to the content that we share.

Below you’ll find additional intel relating to the two most recent Tannenberg previews that we posted, provided by Jim ‘Volcol’ Chilton, lead artist and newborn YouTube celebrity (thanks to the video video from The Great War)!



German Infantry 1914
Germany entered the Great War in 1914 with a well-equipped and quite substantial force. Able to mobilise up to 4.5 million men (including reserves) in 1914 alone, the German army was a formidable force. The uniforms and equipment in 1914 somewhat mimed the uniform and equipment used in previous conflicts on the European battlefields. Like most armies, the German regular was largely issued with aging equipment – which included often impractical headgear and uniform colour schemes. The famous pickelhaube for example being a common sight on European battlefields for decades. The infantryman shown also has equipped a Gewehr 88 rifle, instead of the Gewehr 98 rifle. The scale of the European armies in WW1 often saw many units equipped with older rifles.

In creating the new artwork, we have drawn from our experiences with Verdun and how our character art techniques have changed down the line. Using a new approach from the start of Tannenberg character creation has enabled us to get much better material definition, with next to no performance impact. The creation of the new artwork has also allowed us to further improve the visuals of the equipment and uniforms, as well as open up doors to more improvements in the foreseeable future.



Mosin 91/07 carbine
Like many nations around the turn of the century, there was an increase in demand for a common weapon design that could be easily converted between infantry and carbine variants. Russia was no exception to this trait, and upon adopting the Mosin Nagant M91 for the Russo/Japanese war, limitations were recognised. Seeing the urgent need for a more compact weapon for machine gun units, sappers or even artillery crews, the carbine was commissioned. With around 300,000-350,000 of the rifles produced, this seemingly high number (enough rifles to equip the British Expeditionary Force at least twice) is dwarfed by the millions of M91 rifles produced.


Coming from Verdun, weapon artwork should also see great improvements with new texture/material processes and game engine upgrades. Audio improvements - with historical accuracy guaranteed by C&Rsenal - and a more accurate representation in animations should help provide a much more immersive experience with the new weapons. The Mosin carbine is already proving to be a formidable weapon in the right hands.

Feel free to join us on Discord , if you want to chat some more about this subject (or any other subject for that matter).

Cheers!

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May 24

The Russian Empire vs the Central Powers

Experience intense First World War infantry combat on the Eastern Front with the upcoming Tannenberg!

https://youtu.be/sE32n9kUddU

This is a standalone expansion to Verdun, the first realistic World War One FPS. As the second entry in the 1914-1918 WW1 Game Series, Tannenberg will be packed with the same historical accuracy, attention to detail and meticulously designed combat as Verdun, applied to a lesser known but no less intense theater of WW1.



Tannenberg features scenarios inspired by battles from throughout the war, in locations ranging from dark forests near the Russian border to snowy plains and burned villages. This is not the trench warfare of the Western Front! Expect to fight across open fields, and adjust your tactics accordingly. Choose your role from a variety of squads and weapon loadouts, and unlock more as you play!

More details will be released as we get closer to release. Make sure to add Tannenberg to your Steam wishlist now!

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About This Game

Tannenberg is the latest entry in the 1914-1918 WW1 Game Series that started with WW1 FPS Verdun, expanding the focus to encompass the Eastern Front. Warfare on the border of the Russian Empire offers a fresh experience for new and veteran players alike, with new squads and weapons, open maps that give players tactical freedom, and a whole new 64 player game mode!

This historical game takes place across the lakes, forests, and snowy plains of the Eastern Front - it was inspired by the Battle of Tannenberg in 1914 where the Russian Second Army was dealt a heavy blow by the Germans. Tannenberg offers a range of game modes - including the exciting new mode reflecting the different nature of war on the Eastern Front - and a wealth of historical detail: realistic WW1 weaponry, authentic uniforms, horrendous gore, and maps based on real battlefields, this time in the forests, plains and mountains along the border between the Russian Empire and the Central Powers.

Tannenberg key features include:
  • Realistic World War 1 gameplay
  • Tactical squad-based FPS
  • Warfare on the Eastern Front
  • Majestic backdrops and map detail
  • Variety of game modes for player counts of up to 64

Experience World War One on the Eastern Front
It’s all-out war on the Eastern Front! From artillery barrages and poison gas to the deadly machinegun and humble rifle, there are many weapons to master. The battlefield is a dangerous place, and a little thought will help you stay alive – lead your shots, keep your eyes open, and be ready to engage in ferocious close combat at any moment.

Authentic Eastern Front Warfare
The development team is aiming to recreate the atmosphere of the Eastern Front with the same level of accuracy as in Verdun. Uniforms have been recreated to the tiniest detail, the weapons are modeled to exact references and the maps use realistic props and terrain layouts.

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System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista/7/8/10
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 3 GB RAM
    • Graphics: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    Recommended:
    • OS: Windows 10
    • Memory: 4 GB RAM
    • Graphics: 2GB video card memory
    • DirectX: Version 11
    • Network: Broadband Internet connection
    Minimum:
    • OS: 10.8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 3 GB RAM
    • Graphics: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    Recommended:
    • Memory: 4 GB RAM
    • Graphics: 2GB video card memory
    • Network: Broadband Internet connection
    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 3 GB RAM
    • Graphics: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    Recommended:
    • Memory: 4 GB RAM
    • Graphics: 2GB video card memory
    • Network: Broadband Internet connection
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