Nouveau DLC disponible !
Évaluations des utilisateurs :
Globales :
variables (317 évaluation(s)) - 46% des 317 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 10 fév 2011

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Acheter Dungeons

Packages qui comprennent ce jeu

Acheter Dungeons Gold

... Inclut Dungeons, ses contenus additionnels et Dungeons: The Dark Lord.

 

À propos de ce jeu

Un puissant héros progresse dans un sombre donjon, le pille en règle et combat des monstres. Jusqu'ici, rien de bien original. Il est temps de passer de l'autre côté du miroir.

Prenez le rôle de maître du donjon et créez vos propres pièges diaboliques. Des hordes de gobelins attendent vos ordres en tremblotant.

Des héros en quête de trésors vont venir vous rendre visite. Vous pourriez les annihiler d'un claquement de doigts. Mais, n'est-il pas plus jouissif de leur faire goûter à la richesse avant de les en priver ?

Donnez leur quelques trésors et équipements, quelques combats et lorsque le temps est venu, récoltez leurs âmes. Une âme heureuse est beaucoup plus intéressante...

Mais, alors que les âmes des guerriers sont d'excellente ressources, n'oubliez pas que leurs amis peuvent venir créez des problèmes. Débarrassez-vous d'eux en les soudoyant.

Gardez cependant un œil sur la concurrence : elle ne dort jamais et d'autres maîtres de donjons convoitent votre position. Vous avez aussi un patron, il vous bombardera avec des demandes ineptes. Attendez le bon moment pour prendre sa place.

Histoire

Le jeu tourne autour de Deimos, le maître des maîtres de donjons qui s'est fait bêtement piégé par son ex Calypso. Il s'est ainsi retrouver en bas de l'échelle : au fin-fond de la hiérarchie tout en haut du donjon.

L"histoire commence avec Deimos qui va tenter de reprendre son rang et de sa venger de Calypso. Il va d'abord falloir se mesurer aux autres boss. Il y a un roi zombie qui est d'une bêtise abyssale et Minos, un psychopathe.

Comprend :

  • Soyez insidieux. Débarrassez-vous de la concurrence.
  • Préparez-vous au combat. 15 différents types de monstres se promènes dans votre bâtiment.
  • Les 17 missions de la campagne vont vous mettre à l'épreuve. Si vous y survivez des parties personnalisées vous attendent.
  • Dans un donjon il n'y a qu'une seule issue : par le bas. 3 niveaux différents vous attendent.
  • Vos cellules de prison et votre chambre de torture sont prêtes.
  • Créez un donjon de vos cauchemars avec plus de 50 objets différents.
  • Des gobelins attendent vos ordres.

Configuration requise

    Minimum :
    • Système d'exploitation : Windows 7/Vista/ XP SP2
    • Processeur : 2.0 GHz Dual Core
    • Mémoire vive : 2 Go
    • Affichage : 256 Mo DirectX 9.0 card avec Shader Model 3.0
    • Disque dur : 2 Go de libre sur le disque dur
    • Son : Carte son compatible avec Windows
Évaluations des utilisateurs
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Globales :
variables (317 évaluation(s))
Publiées récemment
[S]almon
( 2.3 heures en tout )
Posté le : 26 mars
I’ve never played Dungeon Keeper, so I can’t compare the two games. I will however, say that this game is a boring, tedious piece of ♥♥♥♥ that you should stay away from :).
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elandryl
( 0.9 heures en tout )
Évaluation avant sortie
Posté le : 13 mars
You expected Dungeon Keeper ? Nope, try again.
You expected something close ? Forget about it.
You wanted every bad ideas about gameplay, economy, UI and story, with everything you hate about micro-management and the unfunniest things you never wanted to find inside a builder ?

There it is. Enjoy.
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Shoodyman
( 1.5 heures en tout )
Posté le : 11 mars
Tries to be Dungeon Keeper, but doesn't do as much as the old game. It's fun for the first 30 minutes until you realize there's nothing more to unlock, and gets ungodly boring. Just go get Dungeon Keeper, I know you want to play it.
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Lechat
( 5.8 heures en tout )
Posté le : 9 février
Maitre d'un dongeon , superbe idée...
Mais superbement mal réalisé pour ceux qui se souvienne encore de dungeonkeeper.
On incarne un seigneur déchu , qui cavale dans son dongeon pour récupérer or et xp avec un arbre de talent douteux... ok c'est bien beau mais on construit quoi alors ?
Aie!!! la question qui fache,en fait presque rien
4 type de ressource plaise aux héros ,des tas d'or , des monstre pour ceux qui aimes la castagne,des armureries et des blibliothéques... et une prison pour les héroes. Mais la variété des objet tellement pauvre que l'ennuie nous submerge vite.
La déco du dongeon sera elle aussi vite expédié (déco mural à 90%).

Seul les dialogues de l'assistant gobelin sont fun.

Franchement, mauvais rpg,mauvais gestion,mauvais jeux
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gudbrandur
( 21.9 heures en tout )
Posté le : 3 février
In this game you are not the overlord. You are the janitor.

This game wasnt badly made, its just really boring.
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farohar_ie
( 25.9 heures en tout )
Posté le : 1 février
Sadly it's just not Dungeon Keeper.
Still a decent game but instead of attracting creatures to your dungeon and freely designing and building said dungeon you have to capture lairs, each of which permit a certain number of creatures to be added to your dungeon. Different lairs unlock different creatures.
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Zhiu
( 3.2 heures en tout )
Posté le : 27 janvier
1/5 stars.
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Coops
( 7.4 heures en tout )
Posté le : 17 janvier
TL;DR: Dungeons is a game with an interesting concept, however once you get past the excitement of something different to your usual RTS... It just becomes repetitive. Don't buy at full price.

Dungeons is a game where rather than building up your lair, recruiting forces, and ultimately taking over the "upper realm" by force, you instead aim to coax heroes into your dungeon, increase their happiness through them finding gold, fighting (and beating) your minions, finding weapons, and research. You then kill them to take back this happiness as soul power. The game starts off slowly as you try to become accustomed to this, but then accelerates into you having to manage all of these, as well as ensuring your main objectives are met, to prioritising spending on dungeon improvements or objectives. Which is all well and good, except it's the same formula, and as you get towards the end of the campaign, all you dungeon building is taken care of already.

I blitzed through the campaign and as it is an older game, did not try the multiplayer. Buy this game on sale for a bit of enjoyment, but don't expect to have your mind blown.
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Exodust
( 36.9 heures en tout )
Posté le : 31 décembre 2015
While this may not be the original Dungeon Keeper that was one of my favorite games, this game is similar and fun. The campaign is interesting and kept me playing for a while. I still miss the original DK, so hopefully they will release something closer to that with updated graphics.
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Wolfen
( 86.2 heures en tout )
Posté le : 5 décembre 2015
Jeu simpliste mais efficace. Le niveau de difficulté est relativement bien dosé et le principe de jeu est sympa. Au final, on se diverti bien avec ce jeu atypique.
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Kerican
( 51.8 heures en tout )
Posté le : 2 décembre 2015
Do all Dungeon Sims have to be clones of Dungeon Keeper to be good games? NO.

This game, can be better viewed as Sim Dungeon, much like Sim Park. The only real difference is you want the Enemy Heroes to enjoy themselves, before you cut them down and harvest them.

If you are willing to look past the fact that it is a different game than a game came out over 15 years ago. Than their is enjoyable game to be had here.
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khaleianderson
( 2.9 heures en tout )
Posté le : 23 octobre 2015
This game is not like Dungeon Keeper 2 at all. If you're looking to create a dungeon, get Dungeons 2.
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Mustang
( 1.6 heures en tout )
Évaluation avant sortie
Posté le : 18 octobre 2015
Expecting for DUngeon Keeper 3 and got... bugs
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Veloxensis
( 9.7 heures en tout )
Posté le : 14 octobre 2015
I played almost 10 hours, I mustve gone afk.
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Ozymandias
( 2.2 heures en tout )
Posté le : 6 octobre 2015
This game fails to run.
I want my money back.
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Morgaren
( 2.6 heures en tout )
Posté le : 26 septembre 2015
I'm not getting the next one because of how awful this one really is. Think like its a theme park. You have to manage enjoyment of the vistors while trying to squeeze all the money (life) out of them before they leave.
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nahtudej
( 1.9 heures en tout )
Posté le : 22 septembre 2015
This game has not been gripping. Runs slowly and moves slowly. As far as the gameplay has been concerned it had too much time wasted with in game ratings vs. early playtime.
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Rynozerus
( 17.2 heures en tout )
Posté le : 19 août 2015
Such a great game. It's nice to be the bad guy for a change....
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Wojtek the Bear
( 1.1 heures en tout )
Posté le : 19 août 2015
It looked interesting and novel but seemed quite boring and sloppy.
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TacticIon
( 13.8 heures en tout )
Posté le : 17 août 2015
You obviously were looking for Dungeon Keeper.
Do not buy this.
After you uninstall/re-install your CD key no longer works and you have to submit a support request for them to issue you a new key.
Do not buy this.
Here is a link to Dungeon Keeper
https://www.gog.com/game/dungeon_keeper
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Évaluations les plus pertinentes  Dans les 90 derniers jours
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Non recommandé
5.8 heures en tout
Posté le : 9 février
Maitre d'un dongeon , superbe idée...
Mais superbement mal réalisé pour ceux qui se souvienne encore de dungeonkeeper.
On incarne un seigneur déchu , qui cavale dans son dongeon pour récupérer or et xp avec un arbre de talent douteux... ok c'est bien beau mais on construit quoi alors ?
Aie!!! la question qui fache,en fait presque rien
4 type de ressource plaise aux héros ,des tas d'or , des monstre pour ceux qui aimes la castagne,des armureries et des blibliothéques... et une prison pour les héroes. Mais la variété des objet tellement pauvre que l'ennuie nous submerge vite.
La déco du dongeon sera elle aussi vite expédié (déco mural à 90%).

Seul les dialogues de l'assistant gobelin sont fun.

Franchement, mauvais rpg,mauvais gestion,mauvais jeux
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
3 personne(s) sur 6 (50%) ont trouvé cette évaluation utile
Recommandé
2.9 heures en tout
Posté le : 26 décembre 2013
Ce jeu au ton décalé et à l'optique intéressante vous place en Maître du Donjon. Il s'agit de gestion, avec un aspect hack n'slash, mais à l'inverse des productions habituelles. On y crée et bichonne nos donjons pour satisfaire la demande des héros, puis leur sucer l'âme... Jouissif et immersif ! DUNGEONS propose également un mode "bac-à-sable" où aucun scénario ni objectif ne vient nous saouler, on s'amuse librement ! C'est Noël, un peu.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
0 personne(s) sur 8 (0%) ont trouvé cette évaluation utile
Recommandé
2.3 heures en tout
Posté le : 27 novembre 2013
le nouveau dongeon keeper
un excellent jeu.
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154 personne(s) sur 187 (82%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Non recommandé
1.6 heures en tout
Posté le : 29 novembre 2013
It's been said before, it needs to be said again. This is not Dungeon Keeper. It is not close to Dungeon Keeper. It will not fill the void in your heart left by Dungeon Keeper.

My biggest gripe: trying to set up an economy using this system requires a tedious amount of micro-management: You need enemy heroes to be able to easily get to your loot, then intercept them before they easily get away with it. By definition, this means you need to change something about your set-up on the fly, for every hero, in real time.

A slog that misses everything about what made the genre fun.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
83 personne(s) sur 106 (78%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Non recommandé
26.9 heures en tout
Posté le : 29 novembre 2013
The idea is nice, but the implementation is not.
The game creators compare it to Diabolo and Dungeon Keeper. I'm not the Diabolo fanboy, but Dungeon Keeper is a way better game that this one.

The good: visuals, some scenarios in campaign.
The average: gameplay, magic system, skill system, in-game jokes.
The bad: controls, building system (there are a lots of build items which are essentially the same).
The ugly: launching the game (you need to pass 3 screens to simply launch the game).
The verdict: I'm not going to play this game ever again.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
67 personne(s) sur 83 (81%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
1.0 heures en tout
Évaluation avant sortie
Posté le : 26 novembre 2013
NOT like Dungeonkeeper except in the shallowest of ways. There's no mass battles with heroes, and your minions don't fight them, not really. Instead you find dungeon entrences, put a hallway across from them with a bit of treasure at the other end, and a corneer to hide behind. Heroes arrive one at a time, on a timer, see the gold, go to pick it up, and once they're done, you club them and have a goblin drag them back to the dungeon. By this point the hero arrival timer is almost up again, and you do wait for the next one to come along, find treasure, get clubbed, etc and you do this until you realize the whole game is just doing this over and over and get tired of it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
50 personne(s) sur 57 (88%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
115.8 heures en tout
Posté le : 23 octobre 2014
First off, this is definitely not Dungeon Keeper. With that out off the way, this game is good in it's own right. The first couple levels are basically tutorials and are slow, but if you get past the first couple it does become more challengeing. When I first bought this game I had the idea that it would play similar to the Dungeon Keeper games. Upon playing it I was frustrated that it wasn't and promptly removed it and didn't play it again for a long while. However, one day I decided to reinstall and give it a shot without comparing it, to my surprise I wanted to play more.

Your objective is to give the heroes that enter your dungeon everything they want filling their soul meters, then destroy them before they get a chance to leave your dungeon. Using their souls to buy "gimmicks" that you use to fill your dungeon leading the heroes throughout it, and making you more powerful. There is a balance you need to strike to get the heroes happy without having your creatures accidently slay them to soon, and losing soul energy in the process, as yourself the "Dungeon Lord" gets more soul energy from killing the heroes personally. I find trying to build my dungeon in such a way to completly fill the heroes soul bars and leading them to my dungeon heart, where I await them, to be challengeing and statisfing.

I rate it 7/10, because I thoroughly enjoy playing it. But at times it has crashed while trying to autosave and there are a couple missions that are still broke and cannot be completed. Just give it a chance it may surprise you, like it did for me.
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30 personne(s) sur 32 (94%) ont trouvé cette évaluation utile
Non recommandé
7.1 heures en tout
Posté le : 25 mai 2015
Save your money buy Dungeons ii. This game is overly complicated and you feel like you aren't really running a dungeon. You feel like you are the dungeon overlord who has to do the work completely by himself by killing all the adventurer's yourself because your bats, rats, etc don't see to do much work and seem to be reliant on the adventurer's attacking them. You also can't pick them up and move them where you want to like you can in Dungeons ii where it feels like you are actually running a dungeon instead of just going around with your main guy and attacking Adventurer's. Also you have to get something archaic called Soul Energy from the Adventurer's which means you have to let them beat up your creatures, steal you gold, etc so their green bars go up before you kill them because they are worth more soul energy that way and you can lock them up in cages to get some extra soul energy also. Problem is this means adventurer's pile up in your dungeon meaning you might have to fight multiplies at once making your job tougher since your main guy is the only one that seems to do any of the killing. You also get archaic Prestige points that allow you to build "gimmicks" to occupy the adventurer's and make their soul energy production go up as well. I am glad that I bought Dungeons ii first or I might have got turned off this title line. If I had bought dungeons i first there is a good chance I would never have discovered what a great game dungeons ii is in actually managing a dungeon instead of just attacking like some arcade game with your main guy. In dungeons ii your objective is to kill the adventurer's as quickly as possible not let them hang out and get tougher.

Save your money buy dungeons ii if you want a real game in this genre. I absolutely love that game but can't see myself putting any more time into dungeons i as it seems pointless. Also you can't see your entire dungeon like you can in dungeons ii and it's very dark and hard to see exactly what is going on. The creatures are much larger and more visible in dungeons ii.
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41 personne(s) sur 54 (76%) ont trouvé cette évaluation utile
Non recommandé
10.1 heures en tout
Évaluation avant sortie
Posté le : 1 décembre 2013
As an old fan of Dungeon Keeper. I was thrilled to hear this was supposed to be a spiritual successor to that series.... Then I played the game. DUNGEONS at the very least LOOKS like Dungeon Keeper, but that's about where it stops being a "spiritual successor". As much as I liked the fact you were an actual evil overlord that could roam freely through your dungeon, and while the heroes that would regularly come to your dungeon to battle monsters and loot treasure was a nice touch. It lacked the one thing that would have made the game actually WORK. The free roaming monsters. DUNGEONS wanted to be DK's spiritual successor, but instead just slapped a coat of paint on itself to make it LOOK like a proper successor, then did it's own thing that I found completely disapointing. So... No. Didn't like it. Not at all.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
35 personne(s) sur 44 (80%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
11.2 heures en tout
Posté le : 26 novembre 2013
At first I thought I liked the game, but in the end it is rather dull. It tries to be like Dungeon Keeper, but it doesn't do a very good job at it. I found playing in sandbox to be a little too irritating as I can never remember which maps give me what toys to play with. For example, one map may let you use traps and another may not. In all honsety, play Evil Genius instead.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
42 personne(s) sur 63 (67%) ont trouvé cette évaluation utile
Non recommandé
4.4 heures en tout
Posté le : 8 avril 2014
I don't think I have ever been this depressed by a game before. As the spiritual successor to Dungeon Keeper, I had very high hopes for this game. It is, saddly, terrible. Everything that made the previous game unique and interesting (monsters moving into and interacting with your dungeon, converting enemies to your cause, waging war against the forces of good,) have all been stripped away.

Yes, you can place monsters in your dungeon and have them protect narrow areas, but they don't roam the area, they don't interact with your dungen, and there are very few types available. The troll/blacksmiths are gone, and so are their traps, doors, and other gadgets to make the dungeon interesting. The prisons remain, but the Mistresses are gone so enemies can't be converted. The only reason you even capture them is to get soul energy out of them.

You no longer wage war. Yes, you can fight heroes, and your mosnters will too. However, you can no longer send your monsters after heroes, they will only engage if the hero happens to stumble into them. Of course, you wouldn't want to send monsters after heroes aanymore either, since they need to survive to be fattened up with soul energy.

It is like they tooke the most basic features of Dungeon Keeper, kept those, and threw away everything that gave the game character. Now, you must run about taking care of every little task using your avatar, with no help from the decorative monsters. Basically, this has become FarmVille with a slightly darker background and sub-par voice acting.
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21 personne(s) sur 27 (78%) ont trouvé cette évaluation utile
Recommandé
42.5 heures en tout
Posté le : 25 décembre 2013
First of all: THIS GAME IS NOT DUNGEON KEEPER. Even if it is a "spiritual successor", it still isn't the same game. If you want Dungeon Keeper, go and play Dungeon Keeper.
The game is good and simple and the campaing is a good way to spend some time and the costume game is good to spend some time and challegne yourself. It's not the best game ever, but it still is a good game.
I don't think the game is good enough to worth it's full price, but it sure worth with a good discount.
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21 personne(s) sur 28 (75%) ont trouvé cette évaluation utile
Recommandé
81.1 heures en tout
Posté le : 23 décembre 2013
First thing that needs to be said is that this is and never will be Dungion Keeper 3 (go to War for the Overworld for that).

But if you enjoy the idea of heros as little more then a cash crop, then you will enjoy this game. The idea is simple; each hero is worth very little when they enter your dungion, but depending on how you design it they get fat, like good little pigies, and then when rip, you cut them down. This is how you gain the important resources of the game. Each type of hero as different needs and as the game progresses new hero types arive, more stuff gets unlocked ect. Theirs some good humior, but unless you enjoy playing with the heros as above then this game become repititive after mission 5. The music is good and the graphics are nice, but even as someone who enjoyed this game its a 6/10.
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24 personne(s) sur 34 (71%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
3.5 heures en tout
Posté le : 12 septembre 2013
The more you play this the more you realize it's just not any fun. Sad game and I'm sad I spent 6 bucks on this damn thing instead of giving it to games that get the fun part right.
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35 personne(s) sur 58 (60%) ont trouvé cette évaluation utile
Recommandé
2.3 heures en tout
Posté le : 13 mars 2014
So, there were these games called Badman (and a really freaking long name with My Lord in it that I never can remember) released by NIS for the PSP -- there was also these games called Dungeon Keeper. Now there is the Quest for Epic Loot (which is like MMO...ish) and Imps and . .. kay, bored now.

Point is, this is it's own game. This is micro-management-heavy-as-hell and on top of that, lacks a certain pizaz that gets things to keep going after 20 hours or so (note: I played this a lot before this most recent sale on steam in which I acquired it here) . The biggest customization is nearly meaningless decor. So much is too complecated in practice and yet overly simple in feeling .. which is all sorts of weird (mostly comes from how easy it is to kill heroes on entering without pleasing them) --- this game, like many, requires you to give to it in order to give back. Unlike the best games which tend to be lower on the graphical scale and ask imagination -- this is a dressed up version (kinda) of a lot of things and the missing bits are the innate charm, and the strange feeling of -something- missing.

What am I on about?

This is not Dungeon Keeper. Stop pretending it sucks because of that. This is a solid 7 out of 10 (saying 5 is passing for a 20 USD game) -- this game is good, and above average (but actually less impressive for the year it was released than this last 12 months. .then it was only a 6, but 2013 sucked on every possible level).

More importantly, the gold pack with the standalone DLC was 7.50 USD for me, and that is a GREAT deal. a good 30 hours of enjoyment between the two, and only a few hours of lacklustre play in there.

Not the best game ever, but I do recommend it.
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11 personne(s) sur 14 (79%) ont trouvé cette évaluation utile
Non recommandé
14.6 heures en tout
Évaluation avant sortie
Posté le : 8 mai 2015
For a "Steam Special Edition" this title is severely lacking. They didn't even bother with adding achievements to it. Kalypso put just a hint of effort into this release and it shows. Save your money for other similar better polished titles.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Non recommandé
10.1 heures en tout
Posté le : 3 mai 2015
I bought this game a while back knowing full well it was not dungeon keeper ( i have both DK 1 & 2 original cd's..yeah I'm an old gamer) I found it was a good challange and had some fun with it but sadly my pc was not up to par and I had to uninstall the game. I now have a very good gamer pc so I redownloaded the game only to find that there is a new launcher.

I signed up for a new account, verified the email, copied the activation code, logged into to new launcher...."key already in use"...I go to the website itself to ask for support....Login info invalid??????

Another case of buy my game and jump through hoops to even play it or just say forget it and move on so they still got your money for nothing.

I personaly have boycotted a few companies for these very practices..Startrek online..SWTOR...just to name a few.

Summary, the game itself is fun if you like a good strategy / dungeon making type game, If you like jumping through hoops just to play a game and like the run around and have a snowballs chance in Hades of getting into the actual game itself...then by all means spend that hard earned cash to get ripped off.
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6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
Recommandé
11.7 heures en tout
Évaluation avant sortie
Posté le : 24 décembre 2011
A challenging and rewarding game, Dungeons caught my interest initially as it seemed like it would be a modern and updated version of the classic Dungeon Keeper games. It is clearly inspired by them which can be seen by the many similarities, though this game shines on its own with its innovation. A must-have for any fan of playing as 'the bad guy' in a dungeon building game.
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9 personne(s) sur 12 (75%) ont trouvé cette évaluation utile
Non recommandé
1.3 heures en tout
Posté le : 12 février 2014
This is NOT close to Dungeon Keeper, not even remotely. This is not even a good game on its own.
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21 personne(s) sur 37 (57%) ont trouvé cette évaluation utile
Non recommandé
10.5 heures en tout
Évaluation avant sortie
Posté le : 10 août 2014
I was expecting an experience like Dungeon Keeper, but this ended up being unpolished. The economy doesn't make much sense, and I ended up throwing my money at things without it making much of a difference. There was no actual decisions made while spending money.

The skill tree was kind of a stupid idea. They added on bells and whistiles without the core gameplay: building a dungeon, being fleshed out.

Often times they would have multiple objectives, but they would be contradictory and not fun. It ended up being frustrating more than enjoyable.
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