Übernehmen Sie das Kommando über Ihre Söldnertruppen in Atom Zombie Smasher. Die Zombie-Apokalypse ist über uns hereingebrochen und es liegt an Ihnen jedermann zu evakuieren, bevor Sie zur Beute der Untoten werden.
Nutzerreviews: Sehr positiv (1,010 Reviews)
Veröffentlichung: 14. März 2011

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"Once you have run yourself through Atom Zombie Smasher's unyielding gauntlet and come out battle-hardened and numb, the victory will be so much sweeter."
Lesen Sie hier das vollständige Review.

Reviews

“Atom Zombie Smasher bietet einen neuen Dreh im Zombie-Genre und lässt dem Entwickler genügen Raum das einzigartige, umwerfende Gespür für Humor und lobenswerter Vorliebe für Surf-Musik voll zu entfalten.”
EDGE" >href="http://www.next-gen.biz/features/atom-zombie-smasher-review">EDGE Magazine


“Was geschieht, wenn einer spannendsten Indie-Entwickler derzeit sich am Zombie-Genre versucht? Atom Zombie Smasher, das kommt dabei heraus.”
indiegames.com" >href="http://www.indiegames.com/blog/2011/02/review_atom_zombie_smasher_ble.html">indiegames.com


“[Blendo Games] definiert Unabhängigkeit bei der Entwicklung durch Originalität und die schon fast angeborene Eigenschaft dem Spielgeschehen einen seltsamen Charme zu verleihen.”
gameandplayer.net" >href="http://www.gameandplayer.net/articles/2011/01/atom_zombie_smasher.html">gameandplayer.net

Über dieses Spiel

Übernehmen Sie das Kommando über Ihre Söldnertruppen in Atom Zombie Smasher. Die Zombie-Apokalypse ist über uns hereingebrochen und es liegt an Ihnen jedermann zu evakuieren, bevor Sie zur Beute der Untoten werden.

Führen Sie eine massive Rettungsoperation an und nutzen Sie die Unterstützung von Scharfschützen, Artillerieeinheiten, orbitalen Bombenangriffen und mehr. Erleben Sie die taktischen Finessen einer komplett demolierbaren Umgebung in der Kampagne. Und wenn Sie die Apokalypse überstehen, dann können Sie Ihre eigenen Mods erstellen und sie mit anderen per Online File Sharing teilen.

Eigenschaften:

  • Söldner zur Hilfe: Heuern und verbessern Sie Ihre Rattenbande von Scharfschützen, Demolierteams, orbitalen Bombern und mehr.
  • Keine zwei Städte sind sich identisch: Städte werden nach und nach generiert und ermöglichen Ihnen bei jedem Spiel ein einzigartiges Erlebnis.
  • Demolierbare Umgebungen: Sie können absolut alles in die Luft jagen.
  • Spiele mit Freunden: Bis zu drei Personen können per Co-Op gemeinsam spielen.
  • Mod Support: Modifizieren Sie die Regeln des Spiels ganz nach Ihren Wünschen und teilen Sie Ihre Mods per Online File Share.

Systemvoraussetzungen

Windows
Mac OS X
    • Betriebssystem: Windows XP/Vista/7
    • Prozessor: 1 GHz
    • Speicher: 512 MB
    • Festplatte: 60 MB
    • Grafikkarte: 60 MB
    • Additional: Gamepad oder Joystick vorausgesetzt für Mehrspielermodus
    • Betriebssystem: OSX 10.5.6 oder besser
    • Prozessor: 1 GHz
    • Speicher: 512 MB
    • Festplatte: 60 MB
    • Grafikkarte: 60 MB
    • Additional: Gamepad oder Joystick vorausgesetzt für Mehrspielermodus
Hilfreiche Kundenreviews
17 von 20 Personen (85%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
11.4 Std. insgesamt
Verfasst: 6. November 2014
Pink squares are zombies.
Green squares are humans.
Do no let pinks get to greens.
Use whatever you have to prevent the zombie outbreak and save the human race :
soldiers, snipers, artillery, barricades, landmines.

If necessary... bomb the whole city! Forget the survivors!

Rating:
8.5
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9 von 10 Personen (90%) fanden dieses Review hilfreich
2.9 Std. insgesamt
Verfasst: 25. Oktober 2014
I just reinstalled this game and I have to say that I forgot how fun it is. AZS is a strange amalgam of tower defense, zombie horde killing, and a puzzle game. You manage a variety of mercenaries to control a zombie outbreak while rescuing civilians. When things take a turn for the worse you can call in the Catbird Cannon and the trusty Llama Bombs to eradicate entire city blocks and the zeds they contain. AZS never takes itself too seriously and that's probably my favorite thing about it. The soundtrack is amazing, the game is super cheap, and I can't reccommend it enough.
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3 von 3 Personen (100%) fanden dieses Review hilfreich
6.4 Std. insgesamt
Verfasst: 11. November 2014
Simple to learn, fun sense of style and engaging gameplay. A really fun way to sink a couple of hours.
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4 von 5 Personen (80%) fanden dieses Review hilfreich
11.4 Std. insgesamt
Verfasst: 17. November 2014
Atom Zombie Smasher serves its purpose as a frugal and time-conscious diversion for those interested in a lite strategy game and do not mind banal presentation.

Full Review: http://www.geeksundergrace.com/gaming/pc/ccg-review-atom-zombie-smasher/
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2 von 2 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
8.6 Std. insgesamt
Verfasst: 11. Januar
So in this game, you are defending a country from zombies...I think? Or maybe it has to do with politics. It's a game where the basics revolve around saving civilians and stopping zombies from overwhelming parts of the map (each is its own specific encounter). Interwoven in this gameplay is a borderline incomprehensible plot involving llama-bombs and all sorts of madness. A cool game to try out for a weird experience.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
0.7 Std. insgesamt
Verfasst: 20. April
I've given it a thumbs up although not sure if it deserves it.
It seems to be great fun, rescuing civilians, killing zeds, all fast paced and by completing missions you gain access to different mercenaries (infantry, snipers, artillery...)
But then suddenly the game decides for you which already earned mercenaries are suddenly not available for you for a random(?) duration.
Well ♥♥♥♥, this is absolutely NOT what I want.
Limited slots to make a decision which units to bring to battle? OK!
Random choices whats available and what not, leaving you with sometimes absurd combinations of units? No thanks

Otherwise quite good and fun.
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3 von 4 Personen (75%) fanden dieses Review hilfreich
11.1 Std. insgesamt
Verfasst: 24. November 2014
Superb indie action mini zombie XCOM
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3 von 4 Personen (75%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
180.4 Std. insgesamt
Verfasst: 9. November 2014
Note the horrific number of hours I've played this game. Seriously, this is probably the single game I've played most on Steam. SUPER Fun, yet challenging and entertaining/doesn't take itself super-seriously. I heart this game so hard and I wish I could go back in time to pay the Humble Indie Bundle guys way more than I did.
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8 von 14 Personen (57%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
36.7 Std. insgesamt
Verfasst: 16. Dezember 2014
AZS in a nutshell is pretty much all
"GET TO DA CHOPPAAAAAH"
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1 von 1 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
15.8 Std. insgesamt
Verfasst: 16. April
This game is a simple but wonderful game.
You can make it as hard as you want to, or as easy as you want to.
Blowing up zombies with a ton of dynamite never get old, and theres nothing quite as rewarding and completing a hard mission only seconds before nightfall comes.
A great game with high abillities to customize as you want to.
Totally worth the price
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2 von 3 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
56.2 Std. insgesamt
Verfasst: 30. Oktober 2014
One of my favorite pick-up-and-play games. Smooth controls, an interesting challenge, good randomization, and the player is given multiple meaningful ways to interact with the game world. Cut scenes are fun, too.
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3 von 5 Personen (60%) fanden dieses Review hilfreich
25.6 Std. insgesamt
Verfasst: 2. November 2014
I really like this game for a medium length challenge.
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3 von 5 Personen (60%) fanden dieses Review hilfreich
1.7 Std. insgesamt
Verfasst: 14. November 2014
This is a game that you can run on a ♥♥♥♥♥♥ laptop. what makes it better is the amount of fun it is to play. A race agasint the clock to save as many people from the invading Zeds. Its a tactical game and does require some brain power at times but my God it can fill time. i have racked up hours of play on this and the mods add even more depth to a game that can be as long as you want.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
6.8 Std. insgesamt
Verfasst: 17. November 2014
Fun little unforgiving indie game that defintley requires a few a playthroughs. Great satire to keep the game light.
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2 von 4 Personen (50%) fanden dieses Review hilfreich
3.7 Std. insgesamt
Verfasst: 30. November 2014
Fantastic game, simple graphics but so much fun. Really liked it, my brother loves it.
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3 von 3 Personen (100%) fanden dieses Review hilfreich
28.5 Std. insgesamt
Verfasst: 5. Juli 2014
was sieht man auf dem screen:
draufsicht, stadt, strassen, lila punkte = zombies, gelbe punkte = überlebende. mission, rette alle gelben punkte bevor sie lila werden, macht auf jedenfall spass und ist ein schnell installiertes spiel für nebenbei. truppen und andere hilfsmittel wie artillerie bekommen exp und lassen sich dementsprechend aufrüsten was den motivationsfaktor nochmals erhöht.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
1.7 Std. insgesamt
Verfasst: 29. Dezember 2013
Zombieapolypsehotseatbrettspiel. Mehr gibts dazu nich zu sagen!
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0 von 1 Personen (0%) fanden dieses Review hilfreich
0.5 Std. insgesamt
Verfasst: 17. Dezember 2011
Macht irgendwie Depresiv
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1 von 8 Personen (13%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 12. Januar 2014
this game is not good
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39 von 46 Personen (85%) fanden dieses Review hilfreich
18.0 Std. insgesamt
Verfasst: 27. November 2013
Okay, Captain Obvious time - This game involves zombies, the smashing and atomising thereof. The title is as literal as it comes, perhaps second only to NZA 2 (read my review on -that- for more details) in terms of "It does what it says on the tin". Atom Zombie smasher is a variant on those old-school top down "Zombie outbreak simulator" programs that would show lots of little dots rushing around, some were coloured as civilians, and others as zombies, over time you'd watch the infection spread throughout the city, often leaving a small clump of survivors holed up in a dead end praying to survive just another few moments.

This is the logical conclusion of that program, it's a game and a campaign structured around the outbreak simulator program, with you tasked as the last remaining commander of the available defence forces, attempting to save as many lives (and smash as many zombies) as you can. To this end you're provided with a default escape helicopter, and gradually introduced to the toolbox of mercenaries that accompany you over the course of the campaign.

The game runs two distinct "beats", the first is the strategic map, a somewhat procedurally generated vision of a large city with lots of sub districts. This map operates on something of a turn based mode, so at the beginning of a given month, the zombie AI places outbreak counters on various districts, you then select a district to fight in, and depending on the outcome the district is either still infested, cleared out, or reclaimed and made safe for humanity. So far so normal, it's important to note however that whilst you only get ONE district to fight each month, the outbreak AI gets two, and eventually three counters to use, you're fighting a losing battle overall.

However, on the upside, you -do- get some tools at various points, in the strategic map the two major events are access to a prototype cannon (Elephantbird) that allows you to utterly eradicate a district in the tactical mode (more on this shortly), and llama bombs, which essentially decontaminate a bunch of districts in one pass, buying you much needed breathing room. Outside of this, you'll be assigned a squad of mercenaries (randomly selected from the available pool), and you'll get to choose a district to "go tactical" on.

This is where the outbreak simulator program is most visible, in the tactical mode you're presented with a moderately simple top down view, with civilians represented in a sortof beige yellow, zeds in purple, and your forces taking up various other colours. Left unchecked, the map will play out much like the software in question, and eventually all the survivors will be gobbled up, but you've tools to prevent this!

Before the tactical map kicks off, you designate your initial landing point for your rescue chopper (equipped with foghorn that automatically attracts nearby civilians), and you set up your various mercenaries. These range from single shot items like minefields, to ongoing and mobile defences such as infantry and snipers. Effective use and the setting up of choke-points can, if done right, result in you demolishing all the zombies before nightfall and scoring a hefty bonus (indeed, these bonuses, and saving lots of survivors is your path to victory).

The game really livens up once you've got explosives, with the map turning from an often pristine cityscape into a big brown muddy pit. Zombies exploding in clouds of green as your artillery rains down, remote dynamite detonations at key junctions reducing swarms of zombies into kibble, and your infantry protecting choke points and keeping the zeds away from the ever dwindling number of survivors. Once there are no more survivors to rescue, the scores are tallied up and you're returned to the strategic map. Learning how to adapt your tactics to an ever growing outbreak, and racing to the victory of humanity before the zeds inevitably take over forms the core of the campaign.

For a simple pick up and play title, it offers an excellent level of depth, combined with an offbeat and catchy soundtrack. The graphics are not much to look at, but they do the job functionally well (think of a 3D version of that outbreak simulator and you're pretty much there). It's very easy on the system requirements and provided you don't suffer any hiccups at launch, you'll have little complaint from the game. As a cheap impulse buy, it's hard to find fault and as such, comes very much recommended.
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