Take command of your mercenary forces in Atom Zombie Smasher. The zombie apocalypse is upon us and it's up to you to evacuate everyone before they fall prey to the undead. Conduct massive rescue operations with a helping hand from snipers, artillery crews, orbital bombardments, and more.
Análises de usuários: Muito positivas (1,205 análises) - 88% das 1,205 análises de usuários deste jogo são positivas.
Data de lançamento: 14/mar/2011

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Análises

“Atom Zombie Smasher puts a typically fresh spin on the undead, while leaving the developer plenty of room to unleash his unique, blindsiding sense of humour and laudable fondness for surf guitar.”
http://www.next-gen.biz/features/atom-zombie-smasher-review">EDGE Magazine


“What happens when one of the most exciting indie developers of the moment takes a shot at the zombie survival genre? Atom Zombie Smasher, that's what.”
http://www.indiegames.com/blog/2011/02/review_atom_zombie_smasher_ble.html">indiegames.com


“[Blendo Games] define development independence strictly through their originality, the innateness of creating things featuring tempered mechanics dressed in weird charm.”
http://www.gameandplayer.net/articles/2011/01/atom_zombie_smasher.html">gameandplayer.net

Sobre este jogo

Take command of your mercenary forces in Atom Zombie Smasher. The zombie apocalypse is upon us and it's up to you to evacuate everyone before they fall prey to the undead.

Conduct massive rescue operations with a helping hand from snipers, artillery crews, orbital bombardments, and more. Experience the tactical richness of fully-destructible environments and procedurally-generated campaigns. And when the apocalypse ends, create your own game mods and share them with the Online File Share.

Key features:

  • Mercenaries for hire: Hire and upgrade your ragtag group of snipers, demolition teams, orbital bombardment crews, and more.
  • No two cities are the same: Cities are procedurally-generated, giving a unique experience with each playthrough.
  • Destructible environments: You can absolutely blow up everything.
  • Play with friends: Up to three people can cooperatively play together.
  • Mod support: Modify the game rules however you like, and share your mods through the Online File Share.

Requisitos de sistema

Windows
Mac OS X
    • OS: Windows XP/Vista/7
    • Processor: 1GHz
    • Memory: 512MB
    • Hard Disk Space: 60MB
    • Video Card: 60MB OpenGL-compatible
    • Additional: Gamepad or Joystick required for multiplayer
    • OS: OSX 10.6 or later
    • Processor: 1GHz
    • Memory: 512MB
    • Hard Disk Space: 60MB
    • Video Card: 60MB OpenGL-compatible
    • Additional: Gamepad or Joystick required for multiplayer
Análises úteis de usuários
5 de 7 pessoas (71%) acharam esta análise útil
3.1 hrs registradas
Publicada: 15 de novembro de 2015
Great game. I played it for a long time (pre-steam) and more than got fair value out of it.

My only gripe is that both sides win or lose by momentum. The few times I beat the hardest difficulty mode while on hardcore, I succeeded because I was able to win the first couple of levels--after that, the game flowed easily. If you get behind on the harder difficulties, it becomes increasingly difficult to catch up. Of course, that's probably how a zombie apocalypse would be, so...

Anyway, great indie game from several years ago. If you like what can be an incredibly difficult roguelike puzzle game, get this one!
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1 de 1 pessoas (100%) acharam esta análise útil
6.9 hrs registradas
Publicada: 28 de dezembro de 2015
If your looking for a fun game to kill some time with this game might be for you. It is a ton of fun and can actually be quite difficult if you want it to be.

The mechanics and style of the game all feel polished and over all is enjoyable to play.
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24 de 47 pessoas (51%) acharam esta análise útil
1 pessoa achou esta análise engraçada
4.4 hrs registradas
Publicada: 18 de setembro de 2015
Who remembers this one? Back from the olden days of Winter Sale coal and fresh indie zombie games. Actually, maybe it's more appropriate to ask if you remember that decade-old zombie simulator with the colored dots, because this is the fully gameified version of that. Humanity is on the retreat from the zombie hordes and it's up to you to evacuate the survivors from your region. You can select different infested areas from the strategic map based on the infection level (difficulty), and it takes you to a small city map where you have to plan the evacuation. You get a helicopter that airlifts folks (yellow dots) out every 20 seconds or so, and up to 3 mercenary units to help defend. These units are anything from soldiers and snipers to landmines and barricades. After each mission you AND the zombies get victory points based on the final number of survivors and zombies. New events occur as you both reach certain victory point milestones, and the first side to rack up the target number of points wins.

Sounds solid, right? Unfortunately, this all comes together to form a strategy game that's mostly based on random chance. Just like the old simulator, humans turn into zombies instantly when touched, and you better believe the survivors clump up around the landing zones like delicious stuffing. All it takes is one zombie escaping your best-laid deathtrap to ruin an entire map. This is further exacerbated by the fact that your 3 mercenary units are randomized for each mission. So while you're in good shape if you get your mortars and zombie baits in one mission, you're boned if you get stuck with barricades, mines, and bombs, all of which are one-use tricks. There's also random variance in the performance of your units; soldiers can miss, and your mortars can go off-target, ruining that hail mary shot you needed to save the day. There are a host of other frustrations, like how you and the zombies get points for holding territory, but you only claim territory if you kill ALL the zombies on the map before sundown, which is ludicrously difficult even if you have the right mercs for it.

It's a shame, too, because the presentation is stylish and weird, and there are some neat systems to explore like XP to improve your mercs and rescuing scientists to upgrade your other abilities. The story vignettes are compellingly strange as well and I still can't make heads or tails of the story, but I know Tesla and an antichrist baby are involved. Shame I'll never figure it out, because the game's just too damn discouraging and frustrating to get through.
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1 de 2 pessoas (50%) acharam esta análise útil
12.7 hrs registradas
Publicada: 4 de janeiro
Good game, Lots of fun. and a good way to past the time.
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7 de 8 pessoas (88%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
6.6 hrs registradas
Publicada: 5 de maio de 2015
https://www.youtube.com/watch?v=Xs_OacEq2Sk


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