A fast paced multiplayer shooter that pits aliens against humans in a strategic and action-packed struggle for survival!
User reviews:
Mostly Positive (175 reviews) - 70% of the 175 user reviews in the last 30 days are positive.
Very Positive (7,494 reviews) - 84% of the 7,494 user reviews for this game are positive.
Release Date: Oct 30, 2012

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Recent updates View all (129)

April 29

Update 296 Released!

Wake up Marine! Time to get into action and learn your objectives. Trevor and many team and community members have been hard at work on our tutorial system and it’s time to release it into the wild. This new tutorial offers a better way of progression through the basics of NS2 for both marines and aliens and also helps new players understand the many complexities that the game offers. We couldn’t be more excited to see how this turns out and we’ve even hidden some fun Easter eggs throughout both tutorials, see if you can find them all :)

There is still more to come and next week we look at our continued efforts to spice things up a bit, so stay tuned 😉


Tweaks / Improvements
Replaced the old tutorial with two brand new tutorials.
-One for each team
-Each takes place at a different map
-Designed to be interactive and less linear
-New script/story
-New UI
-New animations
-Two sets of Voiceovers
-Include two new secret achievements
New Hive Status UI added which displays the following details:
-Type of each Hive
-Health point of the each Hives
-Location of each Hive
-Number of eggs located at each Hive
-Displays which Hive is occupied by the commander
-Only shows Locations that contain a TechPoint
-Shows if Eggs and Hive are taking damage
-Can be toggled via the HUD detail setting
Moved Team Resources UI screen position for Aliens to accommodate new Hive UI
Moved Personal Upgrades UI screen position to accommodate new Hive UI
Removed Biomass UI fade in/out animation. It now instantly shows and disappears
Steam Personas will no longer be changed by the game without player intent
Added contextual on-click events to new player checklist in the Main Menu
Normal achievements can’t be received at a listen server any longer

Fixed black-screen on load issue for Windows 7 and some Linux clients could encounter when running a listen server, which was caused by incorrectly sized UDP packets.
Fixed net_log debugging command not being applied to Listen Servers.
Fixed script error that occured when killing a Command Station

Map fixes from Loki and Zavaro. Thanks guys!

Fixed OcclusionGeometry in Atmospheric which was mistakenly added as CommanderInvisible

Fixed stuck spot in Turbine

Fixed layers to contain appropriate geometry, assets, and lights
Fixed leftover geo from previous builds including extra faces and vertices
Fixed pathing mesh in Courtyard

Fixed CollisionGeometry in Generator Monitors vent to prevent people from accidentally falling through

Marine Start holo table is now flush with the floor
Fixed some holes in the Biodomes

Fixed pathing mesh in Chasm to stop AI from getting stuck

7 comments Read more

April 19

Update 295 Released!

Keeping in tune with our weekly releases is key to our continued work on NS2. What’s great about this schedule is that we can make tweaks and improvements across all aspects of the game, get real world feedback on gameplay and then just a few days later release more fine tuning and even more changes. Throughout these last few months, some of our experiments and changes have worked out better than we’d ever thought…and sometimes they don’t. However, what’s true is that we continue to push forward and try new exciting things.

Update 295 begins our movement towards a continued shakeup from the norm of NS2 gameplay. We are always looking for ways to simplify and also spice up gameplay throughout the game. Another great improvement comes from our good friend Matso in the way of some additional network updates that will hopefully improve the experience for those of you having redplug issues.

Lastly, thank you again to our awesome community. We recently re-launched the NS2 Translation site and have already gotten a lot of great submissions from people from all over the world. You can help the cause by visiting translate.naturalselection2.com! Our community is so rich with talent and it does not go unnoticed. We have some exciting things to come over the next few weeks and can’t wait for you to get your hands onto it, plus remember you can access the beta branch any time you want to see what’s going on behind the scenes of the next update.


Tweaks / Improvements

Ragdolls will dissolve faster and be colorized faster to give more feedback that they are dead already and you can stop shooting
Hitsounds will be enabled by default for new players so marines get better feedback when shooting aliens
New item pop-ups will no longer show for duplicates
Updated the in-game fonts to better support Latin Extended A chars (Thanks navazka)
NS2 now remembers the last selected server browser tab and will reselect it as soon as the server list has been fetched.
Gamemode server browser tabs now display the amount of players of the given mode.
Removed unique popup warning about gameplay issues on large servers
Warning popup for operating outside recommended settings changed
Will show if server exceeds 24 player slots as well as if network settings have been changed from default
Warning message will not show for servers you have favorited
“Never Show Again” option removed for rookies
Your nickname in NS2 will now automatically update with changes to your Steam name (this can be disabled from the options menu, under General -> Keep Same As Steam)
When failing to connect to a server due to reserved slots or because of having been banned, you will now be told so more explicitly
Added disconnect reasons for wrong build numbers, to make patch day less confusing for players
Default server moverate reduced from 30 to 26. This restores it to approximately what it was prior to build 279, and should help server performance
Servers will report now the sum of the median and standard deviation of all player skill rating as average player skill. This should make the skill row of the server browser more reliable.
Removed over 200 no longer used game strings to help our community translators. Feel free to help us localizing the game at http://translate.naturalselection2.com/


Fixed issue where moverate was being improperly calculated, potentially causing a client to send an excessive number of moves after returning from being alt+tabbed, or if their framerate stuttered (Thanks Matso!)
Rookie only server alert message will now be hidden forever when you tell it to be so
Fixed weird behavior with popups when trying to join servers with reserved slots where the same popup would appear more than once


Raised engine hard limit for max players to 99. It is still recommended to stay under 24
Servers can now supply a refuse reason in the CheckConnectionAllowed callback

7 comments Read more


"NS2 is a genius mash of Counter Strike and Starcraft"
"This is getting close to my idea of the ultimate game"

About This Game

Natural Selection 2 pits alien against human in an action-packed struggle for survival. Wield devastating weaponry as a Frontiesman marine, or become the xenomorph as a deadly. Kharaa life-form.

Strategy Meets Shooter

Natural Selection 2 is a First Person Shooter and Real Time Stategy game rolled into one! Each team, alien and human, has a Commander. The Commander looks down on the battlefield and issues orders, places structures, collects resources, researches technology, and deploys abilities.

Here are some gameplay examples: A human Commander could drop health packs and ammunition to a trapped marine squad, and deploy sentry guns to help them defend their position. Or an alien Commander could grow a new Hive to spread infestation throughout newly captured territory, allowing more alien eggs to spawn...

Two Unique Sides

Aliens players choose to evolve into one of five lifeforms: The fast, fearsome Skulk can run on walls and deliver massive damage with is jaws. Lerks fly and deploy gasses to support their teammates in battle. Gorges heal other lifeforms and build tunnels, hydra turrets, walls, and other tactical structures. Fades blink in and out of battle, picking off marines with giant scythes. Finally, the giant Onos is so massive and so tough, that even entire marine squads can't take it down.

Marines wield rifles, shotguns, grenade launchers, pistols, and other weapons. Cluster grenades can clear ventilation shafts of sneaky Skulks, flamethrowers make short work of alien structures and infestation, and boosts dropped by the Commander increase combat effectiveness.

When attacking on foot doesn't cut it, marines can construct hulking Exosuits wielding miniguns and railguns, and equip jetpacks for high speed assaults on alien Hives.

Long Term Development

Natural Selection 2 receives constant updates. This year, 2016, Unknown Worlds continues to develop new features, content, and improvements.

Mod Tools Come Standard

Natural Selection 2 comes with all the tools we used to make the game. All game code is open source. That means you can create, and play, an endless variety of mods. Publish, share, and download mods from the Steam Workshop, and automatically download mods when you join modded games.

Digital Deluxe Edition

Digital Deluxe Edition includes:

  • Official Soundtrack - 1 hour of tribal, industrial music composed by David John and Simon Chylinski
  • Digital Art Book - 40+ pages of art by Cory Strader, including environments, creatures, weapons and more
  • Exclusive in-game marine model - Exclusive in-game marine model - A new marine model with custom visor and armor plating
  • Exclusive Wallpapers and Avatars - Unique views of the NS2 universe by Amanda Diaz

System Requirements

    • OS:Windows Vista 32-bit
    • Processor:Core 2 Duo E6700 (2.66 GHz) or better
    • Memory:3 GB RAM
    • Graphics:DirectX 9 compatible video card with 1 GB VRAM and support for Shader Model 3 (e.g. AMD X800, NVidia 8600 or better)
    • DirectX®:9.0
    • Hard Drive:12 GB HD space
    • OS:Windows 7 64-bit or newer
    • Processor:Core 2 Quad Q6600 (2.4 GHz) or better
    • Memory:4 GB RAM
    • Graphics:DirectX 9 compatible video card with 1.5 - 2 GB VRAM (AMD 5770, NVidia GTX 450 or better)
    • DirectX®:9.0
    • Hard Drive:12 GB HD space
    • Other Requirements:Broadband Internet connection
Customer reviews
Customer Review system updated! Learn more
Mostly Positive (175 reviews)
Very Positive (7,494 reviews)
Recently Posted
( 1,206.4 hrs on record )
Posted: May 3
Fast twitch shooting! Fun and competitive gameplay.
Helpful? Yes No Funny
Bishop 🐧
( 46.6 hrs on record )
Posted: May 3
Is the best game you'll ever find in the store. Teamplay, player skill, communication, organization, cempetitive... You can play as commander making the game an rts with the rest of the players playing as an fps. Communication and strategy will give you victory. With they own graphics engine makes this game a gem. Developers are gods for me. The mod community is really active and there are a lot of servers with different kind of game mods. I really recomend this game.
Helpful? Yes No Funny
( 3.3 hrs on record )
Posted: May 3
Great game a must buy!
Helpful? Yes No Funny
( 81.5 hrs on record )
Posted: May 1
Pretty good game, very communication dependent which makes it a fun teamgame
Helpful? Yes No Funny
( 3.9 hrs on record )
Posted: April 30
неоптимизированный анальный кал, сервера загружаются больше чем скачивается игра, вылетает, в общем если хотите потратить лишние 250 руб, то вы попали туда куда надо
Helpful? Yes No Funny
( 58.4 hrs on record )
Posted: April 28
starts game
plays as a marine
tries to moonwalk, slow af
tries to back up from space rhino, gets shanked
spawns as alien
eggs next to alien get crushed, exos are around
fights exo, is gorge
gets stepped on, ded

8/7 would play alien versus preadtor again.
Helpful? Yes No Funny
skulk bait
( 317.5 hrs on record )
Posted: April 27
natural slection 2 is an amazing . you do need to use team work ( something that dosn't really exist outside of a few games*looks at typical cod players *) there is not a whole lot of story or lore behind it but its ment to be a multiplayer game , not a lore driven game. you might want to get a mic before you buy the game as team work is essental and team work with jsut a keyboard is difficult. if you prefer rts like starcraft over shooters then you can also join in on the fun by being the commander as well. it is worth the money that is put in to the game and i would eagerly suggest it to my friends.
Helpful? Yes No Funny
( 1,324.0 hrs on record )
Posted: April 26
This game is easy to hate, and a little harder to love. It's the least balanced multiplayer game I've ever played, but the only one with an interesting and fun RTS on top of an FPS. It has amazing sound design and visuals, and fun classes. It's really hard to learn, and many gameplay nuances aren't clear to new players (for instance, the metagame of combat is precisely jumping and moving to avoid nearby enemies).

I'd easily recommend this game as long as you don't mind losing, and are dedicated to putting in time to learn. Once you've got down the basics, it's pretty rewarding and challenging. The marine team is great to keep your shooter and vertical aiming skills sharp, and aliens are great to practice twitch reflexes and teamplay.

Here's some hot gameplay tips:

-Team up with at least one other marine and stay 10-20 feet away from each other. If you don't have a friend to play with, find a player who is better than you and follow them (20 feet behind), and when aliens attack him, shoot them.
-Don't back up; either strafe or turn to run, then jump and turn back towards the enemy.
-Marine play is about placement, so make sure you are always in an open position, and covering other players' positions.
-This pistol is a finishing weapon, and does much more damages to enemies who have have no armor (have significant damage)
-Don't fire your whole magazine at once, break it up or only shoot when you think you will actually hit something.
-Hold control to move completely silent.

-If you are a skulk and near another player who is attacking, help them attack always.
-Fighting marines is about distraction, so either distract or take advantage of a teammate who has taken the enemies' attention away from your position.
-Draw out fire from marines and attack when they are low on ammo or reloading.
-The skulk should jump off walls or the ground about 3 times a second while moving around the map (jumping off walls achieves a mostly horizontal movement to maximize speed)
-Higher lifeforms should retreat when they lose armor, or are down to 100 hp.
-Hold shift to move completely silent.
Helpful? Yes No Funny
( 0.6 hrs on record )
Posted: April 26
Cant say much because THERES NO AUS SERVERS?!?!?!?!?!?

1/1000 IGN approved
Helpful? Yes No Funny
( 1,540.7 hrs on record )
Posted: April 25
Seeing you can get this game extremely cheap nowadays, it's most likely better than many other FPS games out there, but it lacks in playerbase. With such limited player amount, your choices are to wait in queue or play on servers located on other continents. In either case, be prepared to commit quite hefty amount of patience to actually join a server to have "worthy games" on, or to wait until one gets filled up. As it stands, it's a huge waste of time to play the game in a smaller than 6v6 due to the game mechanics in play.

ps. writing this only because of steam badge :>
Helpful? Yes No Funny
( 11.3 hrs on record )
Posted: April 25
Im pretty sad to see this game in the shape that its in currently. I pre-ordered ns2 before it came out and have played atleast 2000+ hours on ns1. I played probably 2 hours and then quit, completely dishearted at the lack of community and servers. I mostly played co maps, but did play ns maps about a quarter of the time.

I cant help but say play natural selection 1 as a half-life mod and if you like that, buy this but dont expect to be playing with anybody else unless you have a buddy that buys it as well.

I just cannot put in words the dissapointment that is ns2, how long we all were waiting for this game to come out and the results we got. Im going to continue playing ns1 because it has a couple more servers and players than ns2.
Helpful? Yes No Funny
( 2,929.7 hrs on record )
Posted: April 24
I play NS2 only on public servers, competitive game experiance might be different.

-Uniqe Hybrid FPS RTS game. You can command or play on the field.
-Aliens and marines are so different yet balanced.
-Exciting combat, adrenaline rush while playing.
-Very active developers, regular free updates, new maps, bugfix.

-Need an expensive computer (2000 dollar) to play well. (Intel CPU and NVidia high end GPU. SSD harddrive. 64 bit OS)
-Expensive internet connection, no other family member allowed to use the internet while playing ns2.
-High lerning curve, you have to spend 50-100 hours to learn the basics of the game.
-You have to tolerate losing all the time while learning the game.
-Small player base. Empty or full servers. High ping if the server is far from you.
-Bad balance system. Boring/annoying 2-10 min games most of the time
-NS2 community: Noobs, stackers, teamswitchers, hackers, trolls, public stomper pro players, smurf accounts.
-Players become angry quite often and become hostile to other players because can't handle losing.

Please hide hivestat from players. Let open high pop public servers where player can play for fun.
Helpful? Yes No Funny
( 44.6 hrs on record )
Posted: April 23
should have a matchmaking system
Helpful? Yes No Funny
Die Alien Scum
( 375.3 hrs on record )
Posted: April 20
This was a fun game until the devs changed their in-game browser specifically to steer players away from a player-owned and run server that was more popular then theirs. Absolutely rediculous.
Helpful? Yes No Funny
( 4.5 hrs on record )
Posted: April 19
Do you recommend this game?
Helpful? Yes No Funny
( 1,797.5 hrs on record )
Posted: April 18
This is my favorite game of all time. The game is awesome.
But why the bad review? Because of the devs!
They decide to hide large servers. There is a hidden option that you can enable to see them, but if you restart the game it resets and you have to enable it again. This is a big deal because I've spent 99% of my time on large servers with 24+ players and you can't find them in the serverbrowser anymore. It took me several days before I were able to find my way back.

Devs stated that they made this change because "the game isn't meant to be played that way"

25% of the entire Natural Selection 2 community disagrees, but I guess we don't matter to the devs....

Please don't support this kind of dev behavior. DON'T BUY THIS GAME!
Helpful? Yes No Funny
( 330.7 hrs on record )
Posted: April 18
One of the best multipalyer game of all time, tactical and skill based at the same time. From the first opus back in CS days, I can't tell how much fun I had playing it.
Helpful? Yes No Funny
( 231.4 hrs on record )
Posted: April 18
ive played 70 something games of this. and i have only ever seen marine's win game's i dont know what it is. bad team's or lack of communication or what. ive asked around and most of the commuinity says thay are balanced but i just dont know i cant seem to find a game where aliens win wether im playing as marine or alien. marines have always won every game ive played idk how but thay have i guess i could just chalk it up as bad luck but after 70+ games and NOT A SINGLE ALIEN WIN. i think im done...
Helpful? Yes No Funny
( 66.3 hrs on record )
Posted: April 17
This game is awesome there is simply no other to put it. it combines the elements of first person shoters such as call of duty and turns it into an rts game where destroying the others base is key like that of dota or starcraft. ITs very interesting to see the diffrent types of stratergy in the game where yo are sneaing behind alien lines as marines and then the commande places a portal and you get the win. It is ultra satifying.

The games concept is simple enough, aliens vs marines but takes soo much time to master. Even i am still considered a "rookie" as the game puts it een though i have played over 60 hours. If you dont have alot of time on your hands then i would not recomend this game. You choose your team at the beggining of the match in whats now as the "ready room". These are little areas where there are usually 2 doors and you go through the one with the team you wish to play. the ready rooms vary from map to map and i really liked the party room secret on what i think is the summit map. (Yes there are multiple maps each neeeding diffrent stratergies and layouts).

The diffrent teams have both their advantages and disadvantages and is balaned unless you get that one guy who has 5000 hours on the other team. Each team must choose a commander at the beggining of the game and he controls the team. He can place structures and control his units who are real people in first person. Obviously you dont hace to obey the commander but it is wise to if you want to win. All marine structures must be built by the in game first person units. These units also have access to a bunch of weapons including shotguns grenade launchers and equipment such as jetpacks and the unbelievebly awesome exosuit mechs. The aliens can get upgrades for their aliens and structures must be grown. There is also a variety of aliens on the alien team such as the gorge. This acts as a support placing his own special structures such as hydras which are basically turrets that you can put on any surface. All aliens start as skulks which honestly remind me of the xeomorphs from alien. these can cling to walls and bite the marines to death.

I would honestly reccomend picking up this game if you have the time its exteremly fun and i cant stop playing it. It honestly is one of my favourite games
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
35 of 54 people (65%) found this review helpful
Not Recommended
2,921.3 hrs on record
Posted: April 13
Find the sum up way below!

The game itself is great but it got boring over time UNTIL i found one of the rare ns2 large servers WHICH ARE MOST OF THE TIME FULLY POPULATED! Now im very disappointed because the developers of the game brought out an update to hide those servers by default...
I as a veteran didnt know how to find the server because of the layout in the server browser which is so unremarkable and bad designed... i wasnt the only one friends told me the same and OBVIOUSLY anyone new to the game will not care to look for modded servers

i cant recommend this game until the developers stop acting against its LITTLE community!!!

As a matter of fact the largest and most populated server wasnt very populated at times where it should be!

By the way i found the server by joining a friend via steam... otherwise i wouldnt have known how to join since the thought about clicking an unremarkble little button called "All" didnt come up

Now i know about it... but rookies/new players werent to be found as before and as some point not at all unlike before the update...

I feel like i cant stop typing more but im very disappointed after spending so much time (almost 3000hrs) i didnt find ns2 got any boring on the large server

For anyone new they might love the game like i did for a while until they get bored somehow AND MIGHT get curious after several hundreds of hours to find a different kind of server with a different dynamic and strategies which arent very common on small servers...

But until then the large server will suffer on lower player counts since the standart gamer filters empty servers!

To sum up
-developers updating an unseemingly little change
-the change has a major negative impact for the most popular large servers
-developers show obvious intention of getting rid of the large servers to fill their beloved vanilla small count servers instead of supporting the community that has supported the developers for a f***ing long time!!!
-im part of the community and ive gifted ns2 to someone else and atleast persuaded 4 to buy it which i wont do anymore until they change it as it was for the past years!!!
Was this review helpful? Yes No Funny
20 of 27 people (74%) found this review helpful
Not Recommended
4,012.3 hrs on record
Posted: April 14
I have to explain why i dont recommend this game even when this is my favourite game ever. And this is because a important part of the community including the developers and the creators of the game. They are acting against the large servers where im playing with my friends. They recommend to play in small servers but me and many people on this game like playing on big servers with more people, more action and more fun, at least for us. Our community is growing slowly but constantly and the question is this is not happening in small servers, wich are getting less people everyday. So their solution is trying to hide these large servers where i play so new people wont find them like the others small servers and we wont have new players to keep the servers alive... Instead of giving support to us they are trying to make us disappear because they think the small servers will get more people... I dont think it will work and i will explain why.
I started playing with 4 friends and after one month only me was still playing it... At the beginning we started playing on rokie servers but after sometime when we changed to the normal servers my friends got bored and frustrated playing the game. They couldnt do anything because they got killed everytime when tried something. We saw many times how one good marine with a shotgun could kill 4 or 5 players of our team with only one charger... On this game the skill is very important and you need to practise a lot and to spend a lot of time to get better so finally they were leaving it... I have to say, this game was my first shooter game and i tried to learn and get more skill playing the combat mod but even after spending long time playing it, i got frustrated many times playing in normal servers... But everything changed when i found a 42 players server!! I was so excited because i love the game and i didnt want to stop playing it. On this server the ability is not so important, and i said "not so important" because it is, as in any shooter game, but playing here the tactis, the commander´s ability to coordinate the people and the team work is even more important than that. That is amazing!!! Because you dont need to have the better players (with the best aim) on your team to win a game, or at least to have the chance to win.
That is my experience with the game and i think that is the reason because people dont keep playing this game even when they think this is a awesome game.
In my opinion they are doing wrong only trying to fill small servers because people dont have so much time to practise and get better skill, they just want to play the time that they can and have fun while they are playing, not frustration... If the developers and creators werent so stubborn with this idea and they tried to help big servers too, they will be able to get more players for the game but i dont think that will happen. Sadly they are killing the game. So i cant recommend it :(
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24 of 35 people (69%) found this review helpful
4 people found this review funny
Not Recommended
579.4 hrs on record
Posted: April 13
I finally found an awesome game and awesome community where I felt like home. Now game devs decided players doesnt matter and my home should be taken down rather than letting people enjoy their games. Give me back my home.
Was this review helpful? Yes No Funny
21 of 30 people (70%) found this review helpful
1 person found this review funny
Not Recommended
1,008.3 hrs on record
Posted: April 13
I like the game a lot, but it seems like game developers dont like big servers Woozas, which is the servers I currently enjoy the most to play on. They have made the servers harder to find which makes it impossible for new players to find it, and there for no new players to Woozas.
Was this review helpful? Yes No Funny
17 of 23 people (74%) found this review helpful
1 person found this review funny
Not Recommended
302.0 hrs on record
Posted: April 13
Latest changes to how server list handles bigger servers make no sense. Server list by default filters out servers with bigger player slot amounts and that makes these servers lose their players for no real reason.
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20 of 29 people (69%) found this review helpful
Not Recommended
512.4 hrs on record
Posted: April 13
On 12/04/2016 UWE decided to kill off a good chunk of it's ns2 community by hiding away ns2large servers, these servers were home to a lot of players, and they constituted for a large chunk of their userbase. Servers like wooza's who are ranked number 1 on gametracker have now closed their doors because these servers are now hidden away from the public.

UWE says this is because they do not want rookies to be playing on these servers so they wouldn't get a warped image of what the game should be. I however read that as them trying to take away the right for people to decide where to play.

NS2large servers are some of the friendliest communities i've seen in this game when it comes towards new players, people are always willing to explain base mechanics and help eachother out.

Thank you UWE, for catering towards a small minority of vocal people that have issues with large servers being part of this game (for whatever reason).

Unless this is reverted back, ns2 will lose a big chunk of it's players, and with a average playercount of about 400, losing several ns2large servers that were constantly capped at 46/46 and 36/36 all day round that to me sounds like a lot of players they'll be losing.
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17 of 26 people (65%) found this review helpful
Not Recommended
2,055.6 hrs on record
Posted: April 13
Game devs does not like large servers, no matter how many regulars it has. They abondoned the game, then decided to let "fans" patch the game. Then they started to "dev" the game again, hope arised that they actually finish the DX11 mode or ancient bugs like "Black Screen"....
nope, but hey we have CS:GO cancer now in NS2, thx!
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18 of 28 people (64%) found this review helpful
1 person found this review funny
Not Recommended
3,941.6 hrs on record
Posted: April 12
Game dev shut down the largest, sprawling community out of jealousy. That was where I enjoyed playing.
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13 of 19 people (68%) found this review helpful
Not Recommended
4,214.3 hrs on record
Posted: April 13
I've played this game probably for more than 5 thousand hours on several accounts mainly on a server (wooza).
without wooza I probably stopped long ago.
NS2 is fun but on smaller server there is always balancing issues. A very skilled player can tilt the gameplay eventhough there is a balancing system, very skilled players can just join anytime and stomping the whole other team.

The good thing about wooza, games are rarely unbalanced. Those who thinks that the server is more unbalanced than others didnt play more than 1000 hours on the server. This server cares more on teamwork than individual skills.

However, althought maybe unintended, I feel that the developers is trying to kill woozas community. And now wooza is offline, i will play other games instead.
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15 of 24 people (63%) found this review helpful
Not Recommended
2,048.0 hrs on record
Posted: April 14
UWE does everything possible to ♥♥♥♥ the community off. They have for years ♥♥♥♥ed with Wooza's server because they hate high pop servers, which in my opinion is some of the best fun.

UWE also has ♥♥♥♥ed with siege a lot becuase they didn't like that mod...it was the best thing NS2 had uncle Kyle the dev for siege went full derp so siege is now trash but that is a side issue.

UWE breaks every single mod on every single update because they can't code worth ♥♥♥♥.

UWE released a new patch that nerfed meds so they are now total trash...they weren't even that good to begin with.

UWE never actually fixes any glitches. Wooza and ATF and reported several serious stability issues with the game but they never fix them.

UWE releases these stupid ♥♥♥ item crap and now i get these endless notification of these stupid iteam i don't want and its annoying.

The community over sucks but there are a few decent people in the game. Trolls and ego maniacs are rampant and admin abuse is ridiculous.

UWE also ruined combat mod....♥♥♥♥ers

UWE......you get the point. Don't waste your time on a dying game unless Zycar brings siege back or UWE stops ♥♥♥♥♥♥♥ on the game.
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8 of 12 people (67%) found this review helpful
1 person found this review funny
Not Recommended
1,797.5 hrs on record
Posted: April 18
This is my favorite game of all time. The game is awesome.
But why the bad review? Because of the devs!
They decide to hide large servers. There is a hidden option that you can enable to see them, but if you restart the game it resets and you have to enable it again. This is a big deal because I've spent 99% of my time on large servers with 24+ players and you can't find them in the serverbrowser anymore. It took me several days before I were able to find my way back.

Devs stated that they made this change because "the game isn't meant to be played that way"

25% of the entire Natural Selection 2 community disagrees, but I guess we don't matter to the devs....

Please don't support this kind of dev behavior. DON'T BUY THIS GAME!
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3 of 3 people (100%) found this review helpful
138.8 hrs on record
Posted: April 15
One of My Favorite Games to Play. Its Rough starting out and learning the game, But once you get your grip you will fall in love with it. The community is small but tight, alot of regular players.
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3 of 3 people (100%) found this review helpful
330.7 hrs on record
Posted: April 18
One of the best multipalyer game of all time, tactical and skill based at the same time. From the first opus back in CS days, I can't tell how much fun I had playing it.
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3 of 3 people (100%) found this review helpful
4 of 5 people (80%) found this review helpful
Not Recommended
16.8 hrs on record
Posted: April 8
I haven't played this for quite some time (A few years maybe?), there have been a number of updates I've not seen. So instead, I'll point to the overall mechanics of the game.

Assymetrical gameplay is a very brave thing to attempt in a game, even some games that attempted it (e.g Planetside) later flattened the playing field substantially. Playing as an alien in NS2 is fun, traversing vent systems, clinging to ceilings and pouncing on marines is pretty immersive. It's quite interesting to see gameplay from the perspective of 'the alien menace,' when so many other games are about marines etc. hunting down aliens.

Marines... I didn't enjoy them so much for personal reasons. If you wandered too far from your teammates you could be cut down very quickly by an even vaguely coordinated pack of skulks. Also quite immersive in that regard. This isn't really a balance issue, it's more about the ability to cooperate.

Some of the issues I've read about in other reviews, such as uncooperative teammates, is unfortunately a common gripe with multiplayer. Unless you play together with a group of friends and use TS, someone is always going to ignore the commander and do what they like.

When I played at the time the 'Rookie System' didn't seem to do very much. You could join a server that was 'rookie friendly' and still find players much more experienced than you playing there. At the same time, no one wanted the responsibility of commanding, but were very good at back-seat commanding if you made a mistake.

At the time, there was no tutorial. I imagine that's changed, or at least I would hope. There was a 'tutorial' where you could run around a map and had little hud markers explaining what cysts were, power cells and other upgrade structures, but it didn't really explain HOW to play the game. As a result, I feel a lot of people probably didn't pick up competency very quickly and became disenchanted with it.

Lastly, there are a number of negative reviews which mention a toxic community. I haven't really had much experience of this myself, but this is going back years now. You should definitely heed those warnings, they seem fairly consistent. Many also reiterate that the game is dead.

To summarise; the gameplay is enjoyable, immersive and an interesting step in game design that hopefully will be used as a reference for how to create assymetrical gameplay enjoyable, in the future. However, the community is apparently a small group full of toxicity, so put on your thick skin.

I can only recommend this game to people who could convince maybe 20 people to play it with them occasionally. Otherwise, you will probably be disappointed.
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2 of 2 people (100%) found this review helpful
20.2 hrs on record
Posted: April 15
This game shows that people can work together in a game, instead of saying things like f***. It's still hilarious when people rage.
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2 of 2 people (100%) found this review helpful
33.3 hrs on record
Posted: April 16
Fast-paced, competitive, unique gameplay and style, and a great game for team-based players. Playerbase is not too big, but big enough to easily get into a game
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2 of 2 people (100%) found this review helpful
20.0 hrs on record
Posted: April 16
Aliens vs. Marines competetive game. big * for the idea. If you have a good commander the game will be fun, but if you get a tard your team won't be regular and can't even claim a tactical point.
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2 of 2 people (100%) found this review helpful
73.4 hrs on record
Posted: April 17
Amazing fast paced FPS game, Amazing community, And overall they all taking serious in a ranked match and also it has a ranked system. they maded rookie servers for people who are new in the game. If you searching a good game with RTS and FPS remixed together this might be for you, Cause it has No Micro. (♥♥♥♥ing i hate microtransactions) So that means your lucky! you can use your mic to plan a attack any many more trust me im a League of Legends gamer and i played NS2 more than that, the overall experiance of the game is amazing i mean it has a good graphics for it, you can also buy some skins in Market for you Marine or Alien and it has a nice price point for everybody, i mean decent price point for skins and game itshelf, So as i said Fast Paced, FPS & RTS remixed together, And also it has a great community to help you out. what could you ask more? go get the game you gonna love it.


It has also its negative sides..

-There are more Rookie servers than Normal Ranked servers so sometimes its hard to find a empty place for yourshelf.
-Somtimes if you play a ranked match and if your in a good team the other side (Alien Side) some players will leave cause of a bad commander (CC) and there will be bots in the place of a Player and they will hit you really really good i mean the bots are a bit OP..
-The servers has sometimes a overload (Highly Ping) so it lags like hell and its nearly IMP to play your match..

But overall i recommend to everybody, I mean give it a try its worth it.
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2 of 2 people (100%) found this review helpful