A fast paced multiplayer shooter that pits aliens against humans in a strategic and action-packed struggle for survival!
User reviews: Very Positive (6,387 reviews)
Release Date: Oct 30, 2012

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Natural Selection 2

Buy Natural Selection 2 - Deluxe Edition

Buy Natural Selection 2 - 4-pack

Includes four copies of Natural Selection 2 - a copy for yourself and three copies to send to your friends!

Packages that include this game

Buy Natural Selection 2 - Mega Pack

Includes 6 items: Natural Selection 2, Natural Selection 2 - Deluxe Edition Upgrade, Natural Selection 2 - Kodiak Pack, Natural Selection 2 - Reaper Pack, Natural Selection 2 - Reinforcement Pack, NS2: Combat

Buy Natural Selection 2 Deluxe Edition Upgrade

Upgrade your Standard Edition to the Deluxe Edition!

 

Recommended By Curators

"A team based FPS with some strategy elements. A lot of fun that relies on teamwork whether your the Marines or the Aliens."

Recent updates View all (112)

January 31

Update 274 Released



It's common knowledge that Natural Selection 2 has no bugs, issues, or problems.* It has never had any bugs. Ever. Fact. Full stop. Ok, maybe a few... And maybe Update 273 had a few too many. Some say that Onoses (Onii? Onosii?) were very upset by seriousr problems with their damage type.

Never fear though, Update 274 has arrived quickly from the Community Development Team, and it addresses some major issues that crept into the game in 273! Enjoy!

*This statement may not be entirely accurate.

Changelog

Remove erroneous file exists check in particle handling (fixes Shotgun & other bad hitching)
Ensure servers actually try to update all mods on changemap
Remove curl progress reporting spamming server consoles
Fixed damage types; Onos, bile bomb, Flamethrower, axe & Welder. (Onos were upset. Not good.)
Fixed lua error on linux for users with certain locale settings

13 comments Read more

January 22

Update 273 Live!



Natural Selection 2 has just received its first update for 2015, courtesy of the Community Development Team. Read all the details in their release blog post!

Changelog

Improvement
Added ability to click on a player’s row in the scoreboard to check their Steam/Hive profiles
Added option to mute Text chat
Added icon to the scoreboard indicating if someone is your friend on Steam
Made it so the scoreboard shortens the player name if it overlaps
Muting a player’s voice/text chat will last 6 hours so it’s persistent across map changes
Rookies will always show the “(rookie)” tag in chat even if they’re not in your own team
Spectators are now sorted above ReadyRoom players
Dropping structures as a Marine Commander will display the location name and status of the Power Node for the structure
Missing files will now show up in the log instead of being silently ignored
Added a new variant of Alien Vision based on Huzes’ AV – Thanks Huze!
Added no_ip material which disallows placement of Infantry Portals on this surface
Added a separate bind for movement override for commander
Added consistency checking for hmp files

Fixes
Stop sounds from playing on destroyed entities
Stop Insert from running destructors on uninitialized memory
Linux should now support non-ascii
Fixed being able to tell who’s the enemy Commander by their chat color
Fixed that commanders bots did not work or got kicked by the AFK kick
Fixed that the Alien Buy-Menu messed up with some translations (e.g. Russian)
Fixed embryos not having a taunt in the ready room
Fixed Babblers being invisible when cloaked by a shade
Fixed menu being unresponsive if mousing over webview while a window was loading
Fixed sending blank chat messages causing messages to overlap
Fixed being able to place an IP in eclipse where you shouldn’t be able to

Steam
Prototype – Added Utils\WorkshopBackup, a simple server to allow servers ops to add backup download for mods. See ns2\utils\workshopbackup\readme.txt for details.
Added support for servers to point clients to a list of backup servers and clients to download from backup instead of Steam
Backup servers also solves the problem of the server running an old version of a mod
Fixed bug that required all http request to finish inside 15 seconds
Made clients more stubborn when it comes to requesting downloading mods (10 retries)
Improved progress reporting

Performance
Relevance calculation offloaded from main server thread, freeing up about 5-15% main thread CPU. It is now recommended to run the server on at least 2 cores.
Servers running close to the edge will now show up as Loaded in the performance browser

Known Issue
The progress indication on mod download is broken – it stays zero until download complete. Late build blocker forced a revert, should be fixed in 274

Maps
Removed holiday themed ready rooms

Kodiak
Fixed stuck spot in hangar bay vent for fades

Eclipse
Fixed FPS problem in access alpha

Docking
Removed random pipe prop in locker room

16 comments Read more

Reviews

"NS2 is a genius mash of Counter Strike and Starcraft"
Kotaku
"This is getting close to my idea of the ultimate game"
Machinima

Strategy Meets Shooter



Natural Selection 2 is a First Person Shooter and Real Time Stategy game rolled into one! Each team, alien and human, has a Commander. The Commander looks down on the battlefield and issues orders, places structures, collects resources, researches technology, and deploys abilities.



Here's some gameplay examples: A human Commander could drop health packs and ammunition to a trapped marine squad, and deploy sentry guns to help them defend their position. Or an alien Commander could grow a new Hive to spread infestation throughout newly captured territory, allowing more alien eggs to spawn...

Two Unique Sides



Aliens players choose to evolve into one of five lifeforms: The fast, fearsome Skulk can run on walls and deliver massive damage with is jaws. Lerks fly and deploy gasses to support their teammates in battle. Gorges heal other lifeforms and build tunnels, hydra turrets, walls, and other tactical structures. Fades blink in and out of battle, picking off marines with giant scythes. Finally, the giant Onos is so massive and so tough, that even entire marine squads can't take it down.



Marines wield rifles, shotguns, grenade launchers, pistols, and other weapons. Cluster grenades can clear ventilation shafts of sneaky Skulks, flamethrowers make short work of alien structures and infestation, and boosts dropped by the commander Commander like nano-shields and catalyst packs increase combat effectiveness.

When attacking on foot doesn't cut it, marines can construct hulking Exosuits wielding miniguns and railguns, and equip jetpacks for high speed assaults on alien Hives.

Long Term Development



Natural Selection 2 receives constant updates. This year (2014), it has received a major update, on average, once per month! These updates are created by the Community Development Team, supported by Unknown Worlds.

Mod Tools Come Standard



Natural Selection 2 comes with all the tools we used to make the game. All game code is open source. That means you can create, and play, an endless variety of mods. Publish, share, and download mods from the Steam Workshop, and automatically download mods when you join modded games.

Digital Deluxe Edition



Digital Deluxe Edition includes:

Official Soundtrack - 1 hour of tribal, industrial music composed by David John and Simon Chylinski
Digital Art Book - 40+ pages of art by Cory Strader, including environments, creatures, weapons and more
Exclusive Wallpapers and Avatars - Unique views of the NS2 universe by artist Rantology
Exclusive in-game marine model - A new marine model with custom visor and armor plating

About This Game



Natural Selection 2 pits alien against human in an action-packed struggle for survival. Wield devastating weaponry as a Frontiesman marine, or become the xenomorph as a deadly. Kharaa life-form. While both teams fight each other in first person, two commanders look down on the battlefield in a top-down Real Time Strategy view. These Commanders can issue orders, build structures, collect resources, research technology, and deploy abilities to help their team overcome the enemy.

System Requirements

    Minimum:
    • OS:Windows 7 32/64-bit / Vista 32/64 / XP
    • Processor:Core 2 Duo 2.6 ghz
    • Memory:2 GB RAM
    • Graphics:DirectX 9 compatible video card with 1GB VRAM and support for Shader Model 3 (e.g. ATI X800, NVidia 8600 or better)
    • DirectX®:9.0
    • Hard Drive:5 GB HD space
    Recommended:
    • OS:Windows 7 32/64-bit / Vista 32/64 / XP
    • Processor:Core 2 Duo 3.0 ghz
    • Memory:4 GB RAM
    • Graphics:DirectX 9 compatible video card with 1GB, AMD 5770, NVidia GTX 450 or better
    • DirectX®:9.0
    • Hard Drive:5 GB HD space
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
299 of 350 people (85%) found this review helpful
292.1 hrs on record
Posted: January 26
A missed opportunity. That's all I can call it.

NS2 isn't a bad game. In fact, despite not personally recommending it, I still think it is a good game. The problem is that it isn't a game I can recommend to others. If you look at my hours I'm not someone who hasn't given the game a chance. In fact, I beta tested the original NS1 mod. When NS2 was announced and they asked for help to fund it, I purchased a few copies of Zen of Sudoku (another game they produced). Then, when they were near finished NS2, I pre-purchased the game, sight unseen, long before release.

So I do support the game and the makers. I just can't recommend it anymore. Why? Well the answer can be found in the game's development.

The big failure of the game is exactly what happened with NS1. Basically the developers allowed a small--but vocal and intolerant--minority of players dictate the direction of gameplay development. These 'pros', are basically the people and clanners who play games competitively and/or in tournaments. Now I can see wanting to appeal to the 'pro' gamers as a means to generate interest, but there needs to be a balance between competitive and casual play. Sadly, there never was.

In the end, the difficulty and learning curve puts this game well out of reach of all but the veterans. New players are quickly steamrolled and wonder how the heck it happened. What's worse is that they released the game without a trainer or tutorial mode. While there is a basic 'sandbox' mode that helps to get a player acclimated to the game before they play, it's too little too late.

I saw this all happen in NS1, and it saddened me when it happened here. The competitive gamers basically co-opt the game, and casual players are forced to play at that high level or they don't play at all. In my opinion, the logical way to develop the game would have been to introduce a 'tournament mode', with increased difficulty, for those dedicated players. It could have been finely tuned to appeal directly to their form of play, while still leaving the game with a 'casual' player base that could actually play the game. Unfortunately, the developers objected to this concept suggesting they didn't want there to be 'two games'. But the reality is that difficulty levels are part of gaming. That doesn't make it "two games", it makes it one game with two difficulty levels.

With the development team basically abandoning casual players, this basically meant that no matter how many sales they made, the new players never stuck around. If you look at the history of the game, you will see that from the release in late October 2012 until the end of 2012, there was a large player base that bought the game and was playing. Since everyone was still learning, it meant there was the potential for developers to cater to that casual player base and build their numbers further. Instead, they went the other way, abandoning the casual player base in favor of the competitive and tournament players.

Over on Steamcharts you can see just how the game started strong and then flamed out in a spectacular fashion. ( steamcharts.com/app/4920 ) The all-time peak number of players online was just a bit shy of 10K. At time of writing there were ~200 playing. It's sad, it really is, since this could have been a much better overall game.

The nail in the coffin for this game was when development for 'game balance' was put in the hands of volunteers. Since the game is easy to modify (in the LUA scripts), balance changes didn't have to be hard coded into the game. As such, a bunch of people who felt they 'knew better' how the game should be developed were able to markedly influence balance changes by verbally bullying anyone who disagreed with them. Anyone who dared question those who wanted to make the game harder were verbally ridiculed and harassed. The game forums became toxic as a result, and casual players began their exodus.

Well, those competitive players got what they wanted. The game is exactly how they said it should be balanced. Too bad there is hardly anyone left playing now.

What's worse is that the more appealing elements of the game--the highest level 'upgrades'--only show up when the outcome of the game is predetermined. (which happens within the first few minutes) Users who look and see the marine 'mech' robots and the 'rhino-size' alien don't realize that they will likely rarely if ever get to play them.

This game is a good example of what *not* to do when developing a game. While I can see the appeal of competitive gaming to a game like this, it can't be at the expense of casual gamers. Otherwise you kill the potential for the game to grow. Look at TF2. A game that is 'easy', but that can be hard based on the skill of the players. That could have been how NS2 ended up. Instead, the game is harder than ever. What's worse is that they added a ranking system to which isolates players based on skill. New players will find game choices limited as a result.

Simple example of a poor balance choice? In TF2, if you need to get health, you can pick up health kits (on the field or in spawn) and also be healed by the doctor. In NS2 it used to be you could go to 'spawn' and heal up fully (health and armor) at the armory--like a med cabinet in TF2 spawn--and you could get health-only medkit drops in the field. If one was away from spawn, armor could only be repaired with a welder. (like a medigun, except anyone could carry one if they bought it.) However, the competitive complainers cabal (I love alliteration) pressured the person doing balance work to make it so the armory would no longer heal players. In other words, once you lost armor you needed to be welded, and you can't weld yourself--other players have to do it. The outcome of this change was that it made it that much harder for players to stay alive unless they are highly skilled.

In the end, I still play NS2, and I would recommend it to anyone who I felt had the skill to survive. However, there aren't very many people who fit that description.

Unless you are someone who considers themselves an exceptionally good FPS player, I would advise you give the game a pass unless it is deeply discounted and you're willing to take the chance the game may not be fun for you.

While NS2 is--on the surface--a good game, it missed its chance to be a great one.
Was this review helpful? Yes No Funny
19 of 24 people (79%) found this review helpful
352.8 hrs on record
Posted: December 7, 2014
Natural Selection 2: My Addiction, My Appreciation

I've obsessively been playing Natural Selection 2 for the past couple of months now. After previously writing about not liking the online part of MMO's I've decided to write about one where it's essential and largely why I'm hooked. So what is NS2?

Natural Selection 2 is a first person shooter (FPS) with real time strategy (RTS) elements. There are two teams, marines and aliens and the goal is to eliminate the enemies base (or bases). In each map you begin with a standard base and someone on each team elects to be a "commander". This commander plays the role of the RTS player and everyone else are the units who fight. Each map there are resource points you need to capture and gain more map control.

Team work in this game is key, without it you lose. It's a simple rule.You have work as a whole team and as individual groups. Covering each other, helping build buildings and protecting them, listening to commands and constantly moving forward trying to secure more ground. If you venture out yourself you're most likely going to die unless you have superb aim, even then a well executed attack by a couple of enemies and even your aim won't save you. Because of this, a losing team could come back from the brink.

I've played games where the whole map is lost to us and we have only our little base to camp in and through some amazing team work, quick thinking and some luck have turned the tables completely and I've had the same happen to me while on the winning team. That thrill of coming back or the shock horror of all of a sudden be losing is exhilarating. A game is almost never set in stone makes you play smart, always be on your guard and expect anything. To me this is rare in most games. This game relies on a lot of components to gain a win (a good commander, good players, map control, constant awareness, resources, etc.) that it's hard to have the upper hand on all of those which means by the virtue of so many facets, that it's usually a more balanced competition. On the other hand, with so much to juggle it's easy to be overwhelmed.

This is the one thing I appreciate most of all from this game, the friendly community. It can take some time to understand how the game works and even longer to get good at it. I've seen many a player in a server with everything thinking "what the hell is that guy doing?" and for them to say "sorry guys, I'm new". In my experience in other games I've seen the person either be told off or ignored, in NS2 the majority of people have actually instead helped. They tell them what they're doing wrong, how to do it right and things to be aware of in between. This even happens with people new to commanding (with out a decent commander you are almost bound to lose) and people teaching them and being supportive throughout it all. It honestly makes me truly happy inside to see this considering where the community stands today.

The gaming community can be a horrendous pit filled with anger and childish behavior that seems to be endless. This is where most of me grew up, gaming is something I love and I know most in this community out there feel the same way and it hurts to see the vocal minority who have nothing but vitriol to spit being the larger voice to represent us all. There is some of this in NS2 but there is much more kindness to balance it out.

NS 2 is a small community compared to other games and maybe that's what guides it down a gentler path. There are not many of us so the more we push away the less of a chance the game we enjoy will stick around. So we try not be an ♥♥♥ and instead help to guide these and hopefully they'll do the same in time. That's something I can be proud to be part of.

With a high challenge, the to and fro of games and an awesome community filled with decent human beings I can't help but to constantly jump back in to a game when ever I have free time.
Was this review helpful? Yes No Funny
14 of 22 people (64%) found this review helpful
19.2 hrs on record
Posted: February 13
The twitchy gun play is off putting at first in NS2, but you soon get used to it. This game is very team based, and it's the best feeling when your team finally just clicks. Sadly though, a bad team can ruin the game play experience completely. One player is given the role as 'commander', this play will play the game in an RTS view, giving out orders, building structures etc, the rest of the team will play in FPS mode.

There is plenty of different weapons for the Marines, where as the Aliens transform into different creatures, ranging from a scuttling little dog like alien, to a giant rhino beast.

The levels are perfect arena, the lighting and ambient effects make it feel even more realistic. The top notch graphics and a really good engine, Spark.

Load times are absolutely terrible. Logging into a server took me five minutes each time. This is reported across the board. Apart from this, I had no technical problems. Zero lag in game, which is must given the twitchy gun-play mechanics.

I really enjoyed this game, but one that has to be played on mic and with a team of people you know.
Was this review helpful? Yes No Funny
9 of 13 people (69%) found this review helpful
9.3 hrs on record
Posted: November 30, 2014
People say that it can't be run by computers like mine. I thought the same. An i3 with duo 2.10ghz cores. Below minimum requirements. But I run it extremely smoothly on medium graphics settings. No leggings at all. So don't be put off by people saying it wont work. Try it.
Was this review helpful? Yes No Funny
9 of 13 people (69%) found this review helpful
1,223.5 hrs on record
Posted: March 27
This game is fast-paced, unique, challenging and incredibly rewarding, because even after hundreds of hours of playtime, you still make progress and learn new things. No two matches are alike, and - if you're willing to spend the initial time required to get familiar with the concept - you'll find yourself playing a game that's balanced, and where teamwork is the winning factor in your play.

If you're the person that likes games where strategy matters and teamplay & communication are more valuable than just individual skill, this is for you.

If you're the person that likes a mature community and player base (...we all know there are exceptions everywhere) where you actually talk to the opposing team after the match is over, complimenting them on their play and/or discussing the previous round, this is definitely for you.

However: If you're the solo-rambo kind of guy who likes to be on top of the score list and not be dependent on anything or anyone: Don't buy this. You will not like this.
Was this review helpful? Yes No Funny
10 of 15 people (67%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: March 31
Infinite load times and oh wait it never loads.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
107.1 hrs on record
Posted: May 12
Abandoned project, the game will forever be in the state it is, beware that there is no more than 600 peak players on at a time, and that number has been dwindling down from 5,000 since January. I am sorely disappointed as I am in love with NS2 and wish to see it have more content added by the original developers and not community produced paid DLCs,

I will not continue to support financially but I will still play and enjoy it from time to time and hope there are people still playing in a few months.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
672.6 hrs on record
Posted: April 19
I had NS2 since Beta

1.Bad Performance on minimum hardware

2.DLC Reinforcement Pack not complet with all shadow skins (gorge/lerk) and marine skins (i hope it will Updated with all skins and more expensiv)
Was this review helpful? Yes No Funny
8 of 12 people (67%) found this review helpful
1 person found this review funny
28.8 hrs on record
Posted: December 19, 2014
amazing gameplay, multiplayer is the best with all ur friends!
Was this review helpful? Yes No Funny
9 of 14 people (64%) found this review helpful
12.2 hrs on record
Posted: December 27, 2014
I really like this game, it requires teamwork and strategy and more people should buy it.
Was this review helpful? Yes No Funny
13 of 22 people (59%) found this review helpful
1.5 hrs on record
Posted: April 14
I think I got to this game too late. It probably was a good game at some point, but now... no. There were so few people playing I had trouble finding a server to join, and when I tried to join the loading screen was all I ended up getting. Apparently a patch for this game resulted in obscene load times and has not been fixed. Ultimately I Alt-F4'ed and uninstalled when my patience ran out.

Was this ever a good game? Maybe, but sadly I don't think I will ever know. :(
Was this review helpful? Yes No Funny
13 of 22 people (59%) found this review helpful
3.1 hrs on record
Posted: January 19
I recommend against the purchase of this game.
I admit, I haven't given this game too much of my time. And yet, I don't feel as though I am being unjust.

<Quick Overview>
pros:
fun
fast paced
team work based

cons:
Game is possibly abandoned (no regular updates)
extremely long load times
servers are empty (hardly anyone plays this game anymore)
non stop yelling
not beginner friendly
poor balancing (aliens are superior)

<Indepth Review>

In Natural Selection 2, you play on the side of the Marines or the aliens.
The two sides use a combination of RTs style structure building (the commander) and first person shooting (everyone else). The two sides have upgrades, structures, team work, and their brains to best the other side.

This game is fun, It'll kill sometime if you're bored. However, it gets old very fast for a large number of reason.
1) You can tell from the "Christmas splashpage" on the title screen, that this game does not recieve many updates. It is nearly February and we are still being shown Christmas images.

2) The game's connection and loading speeds are awful. In order to connect to the "tutorial", I was subject to an unbelievably long time period. I was able to boil some pasta and prepare myself a nice carbonara before it was done loading.

3) When connecting to the server list, one can see many servers. Unfortunately, there are only 10 or less servers that are actually being used. On average, the servers hold 10 people. This is a good indication that this game is dead and plaers have abandoned it for its many flaws.

4)Advanced players of this game have no room for beginners. They will scream and belittle anyone who doesn't understand the game mechanics immediately. The only reason they won't kick you, is because there is strength in numbers.

If you'd like a "get yelled at" simulation, then this game may be for you.

5) Aliens have an advantage in this game. The aliens are capable of very quick movements. WIth how shooting is implemented in this game, it is disasterous for the marines. Therefore, everoyne wants to play on the alien side and you are left with an unbalanced team.

<Conclusion>
It's a fun game, but save your money. The many flaws of this game has led it to lose its player base.
I'd consider it if it was on a great sale (75% off and up) and if I had many friends that were interested in playing.
Was this review helpful? Yes No Funny
32 of 59 people (54%) found this review helpful
4 people found this review funny
7.7 hrs on record
Posted: January 16
The game is set in the future and I have to give this game an A+ for being very realistic. There are no Black or Asian marines.

Natural selection ♥♥♥♥♥es.

#whitesupremacy
Was this review helpful? Yes No Funny
6 of 9 people (67%) found this review helpful
31.8 hrs on record
Posted: February 28
I am not going to write an incredibly detailed reason as to why I like this game, but I like it. Buy it, but please do look into the game before you buy it. It is clear to most of us that this game is not for everyone. If you think it is for you, Then you better grab your rifle and kill some evil aliens.
Was this review helpful? Yes No Funny
7 of 11 people (64%) found this review helpful
1 person found this review funny
24.8 hrs on record
Posted: January 18
The game is good but the loading screens kill the game...
The community is good
The gameplay is fun and rewarding
The game looks good
The loading screens take almost as long as a half life 3 sequal...
11/10
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
2 people found this review funny
1.4 hrs on record
Posted: February 16
Thank you Darwin for your theory. :D
Was this review helpful? Yes No Funny
6 of 10 people (60%) found this review helpful
1 person found this review funny
4.6 hrs on record
Posted: March 25
Am I the only one that gets ~20 minute loading screens? This game is fun and all but that's ridiculous. Not worth my time.
Was this review helpful? Yes No Funny
7 of 12 people (58%) found this review helpful
31.8 hrs on record
Posted: January 31
The graphics may not be the best!
The ping may not be the best!
Your skills at the beginning may not be the best!

WHY BUY IT THEN?

Because this game is breathtaking! The atmosphere, the teamwork!!!
I have no idea why there are just a handful people playing this game, it may be the price or idk.
Definitely buy this if you want the game experience, you have been looking for, since you first touched a computer!
And if you have already bought it and like it add me, because its more fun playing together while talking on Teamspeak or Skype!:)
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
0.9 hrs on record
Posted: May 5
Spent an hour in game. May not seem like much, but it was enough honestly. This game looks like it was really good, at one point in time after it was released, however, since then, I have no clue what happened. I tried my best. I played the tutorial, I played 2 separate multiplayer matches as both teams and multiple classes. I gave this game every chance I could as a beginner, but I'm sorry to say, I uninstalled it after an hour. This game is BRUTAL to any newcomers, with a steep learning curve and online players that seem to be training for MLG, and do not welcome newcomers, let alone give any help. The gameplay is alright, but left a bit unpolished. The graphics are very well done really, and the sound is alright, although the voice acting is horrendous.

I just cannot recommend this game in it's current state. Newcomers are essentially shunned, as are casual players or anyone looking for some simple multiplayer shooter fun. You'll be ousted and forgotten by the players, and the game mechanics themselves will show no quarter.

TL;DR: Game has passed it's hayday and caters only to the competetive veterans whilst discouraging newcomers.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
26.6 hrs on record
Posted: March 15
Go to rookie only lobby to learn the game...... Get yelled at for being a noob? no one is going to give new players a chance to be a comm. Fuxking crazy
Was this review helpful? Yes No Funny