This massive online sandbox RPG features elements of magic, spellcasting, building, exploring and crafting. As a newly minted apprentice of the magic arts, you will set off to the dangerous world of Ignus. Tame mighty beasts, forge alliances, explore uncharted territories or fight for dominance!
Recent Reviews:
Mixed (96) - 53% of the 96 user reviews in the last 30 days are positive.
All Reviews:
Mixed (2,368) - 65% of the 2,368 user reviews for this game are positive.
Release Date:
Jul 26, 2017
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Have you ever dreamed of wielding untold magical powers? Have you caught yourself fantasizing about battling legendary monsters and plundering mysterious, treasure-filled caves? Does the idea of taming dragons and using them to rain fiery death upon your enemies, human or otherwise, make you giggle with delight? For us, all of the above is true – this is why we set upon creating Citadel!

Our primary goal with Citadel is to craft a massive, ambitious fantasy sandbox game in partnership with you, the community. Having a clear line of communication with our players is a top priority, and we plan to use Early Access as an opportunity to build and maintain a relationship of transparency and collaboration. Your feedback will be used to influence the implementation of everything from new gameplay features and content to refining and re-balancing existing mechanics.”

Approximately how long will this game be in Early Access?

“We anticipate the Early Access process lasting between 8 -12 months, with a full launch planned for early 2018.”

How is the full version planned to differ from the Early Access version?

“We’ll be using the Early Access period to rapidly update the game with new content, bug fixes and stability improvements so that we are fully prepared for our full launch in the future. We already have a laundry list of planned content, but our number one source of new ideas will be the community. Simply put, we want to make the game you want us to make.

New content you can look forward to includes:

  • A unique in-game feedback system to allow faster implementation of community requested features
  • Many more staves, wands, gauntlets and melee weapons to equip and fight with
  • Tons of new creatures like living-tree Forest Guardians, deadly Cultists and many more
  • More spells including summoning creatures and companion possession
  • More potions and trinkets with a variety of new bonuses for you to loot and craft
  • Increased selection of clothing and armor to provide more character customization
  • Expanded building options including new material types and magical structures
  • A more dynamic world with additions of large world events and dynamic weather
  • Greater expansion of the House system to further incentivize group play and encourage House vs House warfare
  • Modding support will be added in the future

What is the current state of the Early Access version?

“The Early Access version represents Citadel’s foundation, and includes a strong offering of features and content right out the gate. Some features will need to be fleshed out and polished over time, but we made a conscious decision to not pursue Early Access until we decided everything was in a playable and enjoyable state. We want to work with you guys to build up from this point, using your input to guide the direction of the game’s development.

Content available in our Early Access launch includes:

  • 36 square kilometers of land with caves, dungeons and enemy camps to explore and loot
  • A large variety of skills and crafting recipes to be earned and unlocked across 60 player levels
  • A selection of spells with a variety of functions including combat, beast taming, telekinesis and resource harvesting
  • A robust and flexible structure building system with hundreds of structural pieces and magic enhancements
  • A wide swath of enemy creatures to fight, tame and mount
  • Ability to freely fly by means of broomsticks, potions and beast taming
  • A dynamic loot system providing near infinite variety among item drops
  • A House system allowing for player alliances and large-scale team play

Will the game be priced differently during and after Early Access?

“While the price for the final, feature complete version of Citadel is still being determined, we are offering a discounted price for those gamers buying during its in-developer Early Access phase.”

How are you planning on involving the Community in your development process?

“We’ve made it a priority to embed our philosophy of community collaboration right into the game. Shortly following the launch of Early Access, we will be introducing a system whereby players can vote within the game on features they’d most like to see added to Citadel. This will allow us to consistently address player wants and help have the game’s development be driven by the community in a significant way.

We are also committed to actively participating in the community on a variety of forum and social media platforms, gauging player reactions to new content and listening closely to what our fans want to see from us in future updates. Community feedback will be a huge part in guiding the future of Citadel, and we want to ensure that we are always delivering the experience you want.”
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Recent updates View all (61)

October 18

Patch Notes - 10/18/2017 - Halloween Begins!



Spooky Afternoon, Spooksters of Ignus! We’re finally ready to unleash the horrors of Halloween into the world with our very special Halloween Event! Starting right now and ending November 1st, you can enjoy the joy of trick-or-treating here in Citadel!

How To Trick-or-Treat
Step One: Find a World Chest
Every good trick-or-treater has a plan of attack! Know your destinations; Halloween treats can be found in any of the treasure chests that populate the enemy camps, caves and other various noteworthy locales in Ignus.

Step Two: Clear The Enemies
Show the chest’s guardians the true meaning of Halloween fear! Clear out the camp or cave and the treasure will be yours to plunder. Be sure to come prepared for a fight. The higher tier the chest, the stronger the enemies that surround it will be.

Step Three: Loot Your Treats!
It’s treat time! Cross your fingers and crack open the chest! Each type of reward comes in multiple varieties with differing drop rates. Keep trick or treating to collect them all before the event ends!



If you’d like to learn more about the types of new content you can get through Trick or Treating, check out our preview post from earlier!

Crafting Persists on Server Restart
Your prayers have been answered! Now you can safely load up your various crafting structures with resources and not have to worry about losing your resources if the server happens to go down when you are away. Want to build an enormous Marble structure? Load your Forges up with Stone, go to sleep, and safely return the next day to a beautiful stack of Slabs, ready for you to start creating your masterpiece!

Third Person Improvements
We’ve made major improvements to the experience of playing the game in third person! We’ve added a slew of new, much more natural animations to make your character look less awkward. Gone are the days of stiff running!



Additionally, the camera has been greatly improved in third person. Your character will now face toward the reticule, opting to strafe or back pedal rather than always running in the direction you push. Even better, when your character is standing still, you are now able to freely rotate the camera! This will make taking glamour shots of your mage so much easier!

Much More!
Check out the patch notes below for the full details of what’s new with today’s update! We’re delighted to share the new update with you, and can’t wait to hear how you’re enjoying the new content. As always, we’ll be listening for your feedback, so please feel free to share on the forums. Make sure you give the servers a moment to come back up with the newest version of the game, and we hope to see you in the new SPOOOOOOKY Ignus!

Time-Limited Content
  • New Content: Three Spooky Ghost costume variants available in chests
  • New Content: Two spooky Pumpkin head costume variants available in chests
  • New Content: Two Monster Mask costume variants available in chests
  • New Content: Four Halloween candies and chocolates available in chests
  • Ignus has been made spOoOoOkier (red moon, spooky props, scary town names)

Structures
  • New Content: Trapdoor structure piece
  • New Content: Two types of Spike Traps structure pieces
  • New Content: Acid Pool structure piece
  • New Content: Three Tombstone building props
  • Crafting benches now properly save materials and continue working after server restarts
  • Graphical improvements to structure piece preview

Other
  • Significant improvements to third person animation and camera behaviour
  • New tutorial stone UI pop ups
  • Fixed map screen related crashes
  • Respawn button now available in pause menu

7 comments Read more

October 13

Halloween Horror Is Coming...



Brace yourselves, Mages: Halloween horror will soon be descending upon the realm of Ignus! Come this Wednesday, October 18th we’ll be adding a host of spoOoOoOoOoOoOoky new content to Citadel in celebration of everyone’s favorite freaky festivity.

Spookified World!
To really embrace the mood of the holiday we’ve cranked Ignus’ general freakiness up to 11. The nights are freakier, foggier and more terrifying than ever. Rumor has it that on some rare nights the moon shines blood red! Keep your wits about you, lest an Abomination tear you to shreds!





Time-Limited Treats!
After next Wednesday’s update it’s time to go trick-or-treating! Every camp and cave treasure chest in the world will have a chance to drop some terrifying time-limited goodies. Some will be common, some will be less so, and some will be downright rare! The event ends November 1st, so make sure you grab the goodies before the chance has truly ghosted!



The most common of these temporary delights is a selection of delicious candies! Chow down on a variety of cloying sweet delights including Chocolate Kaltibur Crisps, Sweet Crowberry Gum, Chocolate Buffalo Duds and Sugar Sprite Sticks and enjoy a variety of Health Regen, Mana Regen and Movement Speed buffs!



We’re also preparing a huge selection of fun and ghoulish costumes, masks and helmets to really help you get in the spirit of the holiday! Some of these items, ridiculous though they may seem, are actually extremely viable high-end armor items – scoop them up while you can! More details on these costume items to follow in the coming week, so stay tuned!



Devilish Tricks!
Need something to stop bad little raiders dead in their tracks? Introducing Trap Doors, Spike Pits and Acid Pools! Starting next week, you’ll be able to keep unwanted intruders on their toes. Place Trap Doors anywhere in your castle, and have them drop down to either a jagged Spike Pit or a bubbling Acid Pool!



You can even get creative and use the Trap Doors as invisible, vertical entrance points for your castle! Want to hide the real entrance to your base with a secret floor piece that you have to swim underwater to reach? Now you can! We’ll share more visuals and details on these fantastic new construction pieces next week, so stay tuned for those details soon!



Trap Doors, Spike Pits and Acid Pools are not time-limited, and will permanently be part of Citadel

Much More!
We'll have event more to share outside of the Halloween content once this major update drops next week! Stay tuned for more details soon!
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About This Game


Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land’s ruling Houses.

You have complete freedom to pursue your own destiny; hatch plots of trickery and deceit to ascend the ranks among allies and enemies, become an infamous hunter of other players, build massive and unique castles, tame mighty beasts to do your bidding, and visit uncharted territories to unravel their rich and intriguing history. The path to ultimate power and influence is yours to choose.


Welcome to the magical world of Ignus: a 36 square kilometer landmass of sweeping plains, dense forests, craggy mountains, festering swamps and frozen tundra. Leave no stone unturned as you explore dangerous caves and ancient ruins to recover powerful artifacts and uncover a rich history spanning thousands of years. Embark on a journey across the land to find the perfect place for you and your allies to call home.


Master a diverse range of powerful spells. Use the Extract spell to quickly harvest the world’s bountiful resources, bring meteors down from the heavens with Conflagration, or lift and throw an entire castle with Telekinesis. Discover your conduit of choice among a huge selection of mystic wands and staves, magically imbued axes, swords, maces and hammers, and enchanted gauntlets.


Align your efforts with fellow Warlocks to create a mighty House. Create an internal hierarchy of power, design and plant your own House flag, share your resources to build huge castles and team up to hunt legendary creatures. Wage war with opposing Houses or hatch plans of deceit and trickery to cause internal chaos and ascend the ranks within your own.


Use the Pacify spell to tame ferocious creatures and amass an army of minions. Tamed companions will gain experience and grow with you as you travel the world and triumph in battle. Siege an enemy fortress with a horde of savage Orcs, ride Horses and Direwolves to quickly traverse the vast landscape, or rain fiery death upon your enemies from the back of a Dragon!


Construct your Dream Castle using hundreds of structural pieces found within a flexible and easy-to-use building editor, or take advantage of the dynamic destruction engine and crush someone else’s. Enhance your fortress with magical structures like defensive shields, attack towers, mana pools and respawn stones. Unlock new fortification materials and building features as you level up: with so many materials and pieces to work with the only limit is your imagination.


Are you an old, bearded and wise Warlock or are you a young, ambitious and strong-willed Mage? Create your own style with a huge variety of clothing and weapon options. Discover a near limitless variety among these items’ stats with Citadel’s rich and deep loot generation system; every loot pull is different and ensures that fighting monsters and exploring dungeons is a constantly rewarding and memorable experience.


Why walk when you can fly? Use your Wizardly prowess to take to the skies. Enjoy the convenience of a custom-crafted broomstick, tame and mount airborne companions like dragons and giant eagles, or use alchemy to concoct potent elixirs allowing flight without the aid of beast or broom.

System Requirements

    Minimum:
    • OS: Windows 7 or better
    • Processor: 2.0GHZ or better
    • Memory: 8 GB RAM
    • Graphics: GTX 950 equivalent or better
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    Recommended:
    • OS: Windows 7 or better
    • Processor: 3.0GHZ or better
    • Memory: 16 GB RAM
    • Graphics: GTX 970 or better
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
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