This massive online sandbox RPG features elements of magic, spellcasting, building, exploring and crafting. As a newly minted apprentice of the magic arts, you will set off to the dangerous world of Ignus. Tame mighty beasts, forge alliances, explore uncharted territories or fight for dominance!
Recent Reviews:
Mixed (52) - 44% of the 52 user reviews in the last 30 days are positive.
All Reviews:
Mixed (2,803) - 64% of the 2,803 user reviews for this game are positive.
Release Date:
Jul 26, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Have you ever dreamed of wielding untold magical powers? Have you caught yourself fantasizing about battling legendary monsters and plundering mysterious, treasure-filled caves? Does the idea of taming dragons and using them to rain fiery death upon your enemies, human or otherwise, make you giggle with delight? For us, all of the above is true – this is why we set upon creating Citadel!

Our primary goal with Citadel is to craft a massive, ambitious fantasy sandbox game in partnership with you, the community. Having a clear line of communication with our players is a top priority, and we plan to use Early Access as an opportunity to build and maintain a relationship of transparency and collaboration. Your feedback will be used to influence the implementation of everything from new gameplay features and content to refining and re-balancing existing mechanics.”

Approximately how long will this game be in Early Access?

“We anticipate the Early Access process lasting between 8 -12 months, with a full launch planned for early 2018.”

How is the full version planned to differ from the Early Access version?

“We’ll be using the Early Access period to rapidly update the game with new content, bug fixes and stability improvements so that we are fully prepared for our full launch in the future. We already have a laundry list of planned content, but our number one source of new ideas will be the community. Simply put, we want to make the game you want us to make.

New content you can look forward to includes:

  • A unique in-game feedback system to allow faster implementation of community requested features
  • Many more staves, wands, gauntlets and melee weapons to equip and fight with
  • Tons of new creatures like living-tree Forest Guardians, deadly Cultists and many more
  • More spells including summoning creatures and companion possession
  • More potions and trinkets with a variety of new bonuses for you to loot and craft
  • Increased selection of clothing and armor to provide more character customization
  • Expanded building options including new material types and magical structures
  • A more dynamic world with additions of large world events and dynamic weather
  • Greater expansion of the House system to further incentivize group play and encourage House vs House warfare
  • Modding support will be added in the future

What is the current state of the Early Access version?

“The Early Access version represents Citadel’s foundation, and includes a strong offering of features and content right out the gate. Some features will need to be fleshed out and polished over time, but we made a conscious decision to not pursue Early Access until we decided everything was in a playable and enjoyable state. We want to work with you guys to build up from this point, using your input to guide the direction of the game’s development.

Content available in our Early Access launch includes:

  • 36 square kilometers of land with caves, dungeons and enemy camps to explore and loot
  • A large variety of skills and crafting recipes to be earned and unlocked across 60 player levels
  • A selection of spells with a variety of functions including combat, beast taming, telekinesis and resource harvesting
  • A robust and flexible structure building system with hundreds of structural pieces and magic enhancements
  • A wide swath of enemy creatures to fight, tame and mount
  • Ability to freely fly by means of broomsticks, potions and beast taming
  • A dynamic loot system providing near infinite variety among item drops
  • A House system allowing for player alliances and large-scale team play

Will the game be priced differently during and after Early Access?

“While the price for the final, feature complete version of Citadel is still being determined, we are offering a discounted price for those gamers buying during its in-developer Early Access phase.”

How are you planning on involving the Community in your development process?

“We’ve made it a priority to embed our philosophy of community collaboration right into the game. Shortly following the launch of Early Access, we will be introducing a system whereby players can vote within the game on features they’d most like to see added to Citadel. This will allow us to consistently address player wants and help have the game’s development be driven by the community in a significant way.

We are also committed to actively participating in the community on a variety of forum and social media platforms, gauging player reactions to new content and listening closely to what our fans want to see from us in future updates. Community feedback will be a huge part in guiding the future of Citadel, and we want to ensure that we are always delivering the experience you want.”
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Recent updates View all (97)

March 14

Patch Notes - 03/14/2018 - Server Optimization and Texture Streaming Improvements

Server/Performance Optimizations
We’ve made an important change in the backend of the game that should make pings and general performance on populated servers significantly better going forward. Previous to this patch, many players noted that overall server performance was on a continuous downward trend the longer a server was up and running. We discovered that one of the key reasons for this particular issue is a memory leak related to enemy AI behavior. We've used this patch to clean up this leak to prevent unnecessary stress on servers over long periods of operation. Optimization continues to be a top focus for our programming team, so we really appreciate the consistent supply of feedback provided by the community in this regard.

Texture Streaming Improvements
For the last few months, you may have noticed that high quality textures have taken a long time to load in. With this patch, you should find texture streaming to be significantly improved! Clear, high quality textures will now load in much, much faster, making for a much more attractive gameplay experience.

Much More
In addition to the visual improvements and performance optimizations, we’ve also cleaned up a number of pesky bugs that have been reported by the community. We’ve fixed the issue that caused Mana Generators and Acid Pools to display improperly after last week’s patch, continued the process of differentiating Parties from Houses, and have added a few refinements to the recently released Broomstick League game mode.

Check out the full list below, and continue to share your thoughts and feedback on Twitter, Facebook and in the discussion forums here on Steam.

Patch Notes
  • Performance improvements due to fixed NPC memory leak
  • Lighting improvements on some torch structures
  • Fixed an issue with Mana Generator UI not displaying properly
  • Fixed an issue with Acid Pool structures not displaying properly
  • Party members can no longer use your respawn stone – only house members can
  • Added control pop up at the start of a Broomstick League match
  • Broomstick League ball performance improvements

Broomstick League Build Contest!
Don’t forget the contest we recently started! We challenge you, the Citadel community, to get creative with the brand new Broomstick League Net and Ball Dispenser buildables. Think outside the box, create something amazing and you could walk away with one of three fabulous prizes!
  • First Prize – $100 Amazon Gift Card
  • Second Prize – $75 Amazon Gift Card
  • Third Prize – $25 Amazon Gift Card
Click here for full contest and entry details!
27 comments Read more

March 13

Broomstick League Building Contest!

The fast paced, high-flying action of Broomstick League has finally arrived in Citadel, and with it comes an all new set of unique building pieces!

To celebrate this major addition to the game’s build system we’ve decided to host a little contest. We challenge you, the Citadel community, to get creative with the brand new Broomstick League Net and Ball Dispenser buildables.

Think outside the box, create something amazing and you could walk away with one of three fabulous prizes!

We’re most interested in seeing structures that feature these new pieces prominently and in creative ways. Your entry could be anything from a beautifully constructed arena to something abstract like an 18 hole golf course or an elaborate marble maze.

To enter, submit your entries in the form of screenshots or video on Twitter, Facebook or in the new contest entry Steam sub-forum!

Contest period runs from Tuesday, March 13th at 3pm EST to Tuesday, March 27th at 3pm EST.

Three winners will be internally selected by popular vote among Blue Isle Studios employees and will be announced on Wednesday, March 28th at 4pm EST. Selected winners will receive one of the following fantastic prizes:
  • First Prize – $100 Amazon Gift Card
  • Second Prize – $75 Amazon Gift Card
  • Third Prize – $25 Amazon Gift Card

Good luck!
8 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

Broomstick League: Available Now

The roar of the crowd intensifies as you step through the gate and enter an arena surging with excitement and magic. Your pulse quickens as you take your position and stare down your opponents. This is the moment your House has been training for: Are you ready?

A new age of friendly competition has dawned on Ignus! Broomstick League, an ancient, high-flying aerial sport of fantastic proportions, is now available for Wizards of all disciplines and levels of experience. Demonstrate your gravity defying aerobatic skills as you whiz around a brand new stadium environment and score big points in a team of up to five players.


New shooting and passing mechanics make executing fast plays completely effortless. Use exclusive Broomstick League spells to smash the ball out of your opponent’s hands, zip across the field in one quick burst of speed, and deflect the ball’s trajectory away from your net. Shots made into the large vertical net score a single point, while skillshots dunked into the smaller horizontal net will reward two points!


Challenge friends and strangers alike to a game of intense sport! Portals have emerged in the three starter towns which will transport you to the official Broomstick League Stadium. Simply hop in and let the game take care of the rest! A message will be broadcast to the server, participants will automatically be equipped with the necessary equipment, and a match will be created with a five minute timer.


Unlock structure recipes for the Broomstick League Ball Dispenser, Vertical Net and Horizontal Net. Let your imagination run wild and build absurd arenas, construct crazy contraptions and devise the ultimate setting for your own completely unique sports and games. Build a basketball court and practice your free-throws. Construct a golf course and invite your friends to beat your record. Fashion a make-shift, gigantic Pachinko board and place friendly bets. The tools are yours to explore and experiment with!


This massive update also includes a number of gameplay tweaks, bug fixes and visual improvements. Combined with the content we’ve released since launch – new structure pieces and functionality, tons of new creatures, weapons, armors and items, new spells , server optimizations and new gameplay systems – Citadel is now the best it’s ever been!

About This Game

Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land’s ruling Houses.

You have complete freedom to pursue your own destiny; hatch plots of trickery and deceit to ascend the ranks among allies and enemies, become an infamous hunter of other players, build massive and unique castles, tame mighty beasts to do your bidding, and visit uncharted territories to unravel their rich and intriguing history. The path to ultimate power and influence is yours to choose.

Welcome to the magical world of Ignus: a 36 square kilometer landmass of sweeping plains, dense forests, craggy mountains, festering swamps and frozen tundra. Leave no stone unturned as you explore dangerous caves and ancient ruins to recover powerful artifacts and uncover a rich history spanning thousands of years. Embark on a journey across the land to find the perfect place for you and your allies to call home.

Master a diverse range of powerful spells. Use the Extract spell to quickly harvest the world’s bountiful resources, bring meteors down from the heavens with Conflagration, or lift and throw an entire castle with Telekinesis. Discover your conduit of choice among a huge selection of mystic wands and staves, magically imbued axes, swords, maces and hammers, and enchanted gauntlets.

Align your efforts with fellow Warlocks to create a mighty House. Create an internal hierarchy of power, design and plant your own House flag, share your resources to build huge castles and team up to hunt legendary creatures. Wage war with opposing Houses or hatch plans of deceit and trickery to cause internal chaos and ascend the ranks within your own.

Use the Pacify spell to tame ferocious creatures and amass an army of minions. Tamed companions will gain experience and grow with you as you travel the world and triumph in battle. Siege an enemy fortress with a horde of savage Orcs, ride Horses and Direwolves to quickly traverse the vast landscape, or rain fiery death upon your enemies from the back of a Dragon!

Construct your Dream Castle using hundreds of structural pieces found within a flexible and easy-to-use building editor, or take advantage of the dynamic destruction engine and crush someone else’s. Enhance your fortress with magical structures like defensive shields, attack towers, mana pools and respawn stones. Unlock new fortification materials and building features as you level up: with so many materials and pieces to work with the only limit is your imagination.

Are you an old, bearded and wise Warlock or are you a young, ambitious and strong-willed Mage? Create your own style with a huge variety of clothing and weapon options. Discover a near limitless variety among these items’ stats with Citadel’s rich and deep loot generation system; every loot pull is different and ensures that fighting monsters and exploring dungeons is a constantly rewarding and memorable experience.

Why walk when you can fly? Use your Wizardly prowess to take to the skies. Enjoy the convenience of a custom-crafted broomstick, tame and mount airborne companions like dragons and giant eagles, or use alchemy to concoct potent elixirs allowing flight without the aid of beast or broom.

System Requirements

    • OS: Windows 7 or better
    • Processor: 2.0GHZ or better
    • Memory: 8 GB RAM
    • Graphics: GTX 950 equivalent or better
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • OS: Windows 7 or better
    • Processor: 3.0GHZ or better
    • Memory: 16 GB RAM
    • Graphics: GTX 970 or better
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 20 GB available space

What Curators Say

19 Curators have reviewed this product. Click here to see them.
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