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Παιχνίδια
ΛΟΓΙΣΜΙΚΟ Demo ΠΡΟΤΕΙΝΟΜΕΝΑ ΝΕΑ
Battle it out on the proving grounds and get ready for Future Wars. Similar to classic titles such as Advance Wars and Battle Isle, the game takes strategy gaming away from the micro-management overkill that it has become and using simple, proven rock-paper-scissors principles, reopens the genre to everyone.
Ημερομηνία κυκλοφορίας: 7 Απρ 2010
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Αγορά Future Wars

ΠΡΟΣΦΟΡΑ ΕΒΔΟΜΑΔΑΣ! Η προσφορά λήγει στις 28 Ιουλίου

Σχετικά με το παιχνίδι

Battle it out on the proving grounds and get ready for Future Wars.

Similar to classic titles such as Advance Wars and Battle Isle, the game takes strategy gaming away from the micro-management overkill that it has become and using simple, proven rock-paper-scissors principles, reopens the genre to everyone.

With a modern 3D engine providing the graphics, a proven, easy to learn, but difficult to master set of rules surrounded by an engaging plot and challenging gameplay, the game will appeal to newcomers and hard-core gamers alike.

Also available is unlimited access and infinite possibilities to mod the game through open data structure, open scripts and an easy-to-use editor.


Features

  • Modern 3D graphics & proven gameplay embedded in an engaging and sometimes, humorous plot
  • Infinite modding possibilities through open data structure, open scripts and editor
  • Novel and unique game modes such as AI vs. AI or play-by-email
  • Rock-paper-scissors principle makes Future Wars easy to learn but difficult to master
  • In-game achievements allows for hours of replay to acquire top honors

Απαιτήσεις συστήματος

    Minimum:

    • OS: Windows® XP / Vista™ / Windows® 7
    • Processor: Pentium D 3.0 GHZ or capable processors
    • Memory: 1GB (2GB for multiplayer)
    • Graphics: ATI Radeon X1600XT or capable graphics adapter supporting PixelShader 2.0 or nVidia Geforce 8800GTS or better
    • DirectX®: DirectX 9.0c
    • Hard Drive: 500MB space free
    • Sound: DirectSound® compatible

    Recommended:

    • OS: Windows® XP / Vista™ / Windows® 7
    • Processor: Intel Core2Duo 2.13GHZ or better
    • Memory: 1GB (2GB for multiplayer)
    • Graphics: ATI Radeon X1600XT or capable graphics adapter supporting PixelShader 2.0 or nVidia Geforce 8800GTS or better
    • DirectX®: DirectX 9.0c
    • Hard Drive: 500MB space free
    • Sound: DirectSound® compatible
Χρήσιμες κριτικές χρηστών
40 από 42 άτομα (95%) βρήκαν αυτή την κριτική χρήσιμη
379 προϊόντα στο λογαριασμό
2 κριτικές
0.9 ώρες στο μητρώο
If you are REALY want something that is exactly like like Advance Wars you may not be fully disappointed, because this game is exactly like that only (slightly) worse in every respect. The AI is ♥♥♥♥, the story and drawings smell of cheap, the tutorial is misleading, the unit design makes no sense, the UI is ugly and unresponsive with occasional glitches, ♥♥♥♥ty options menu, there are no fight or capture animations, no unit merging, I could go on and on. I myself only bought this because I got a 75% coupon and I still kind of regret the 1,25 EUR I spent on it. It has hotseat mode which is really the only positive thing I can say about it.

Bottom line:
Avoid it. Even if you are desperate for some AW-style hotseat combat don't pay more then 1.5 bucks...
Αναρτήθηκε: 1 Φεβρουαρίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
30 από 38 άτομα (79%) βρήκαν αυτή την κριτική χρήσιμη
40 προϊόντα στο λογαριασμό
1 κριτική
0.4 ώρες στο μητρώο
Don't be fooled by the pictures. This game takes on a whole new meaning of abomination. I rather play any of those simulation games than play this piece of garbage. If anything they need to remove this game from steam.
Αναρτήθηκε: 26 Ιανουαρίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
34 από 45 άτομα (76%) βρήκαν αυτή την κριτική χρήσιμη
401 προϊόντα στο λογαριασμό
3 κριτικές
0.1 ώρες στο μητρώο
In the Future there is a War where robots knock out all the lights, leaving only lame electronic music to guide the way.

An interesting concept where the player must hold Alt and press Tab as he frantically tries to escape the blinding robots of the future, but there is no escape!
I was quickly confronted with the boss robot who had me holding down my power button in order to escape him.

A fascinating game that shows off a unique control scheme.

Rating: < 0
Αναρτήθηκε: 5 Φεβρουαρίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
34 από 46 άτομα (74%) βρήκαν αυτή την κριτική χρήσιμη
352 προϊόντα στο λογαριασμό
3 κριτικές
0.4 ώρες στο μητρώο
kill me
Αναρτήθηκε: 22 Φεβρουαρίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
19 από 20 άτομα (95%) βρήκαν αυτή την κριτική χρήσιμη
245 προϊόντα στο λογαριασμό
21 κριτικές
9.9 ώρες στο μητρώο
Future Wars < Advance Wars

(seriously, the rest of this is just going to explain that point)

I enjoy the genre that this game is. I mean... is trying to be. The problem is, this game has nothing original in it. Its a copy paste of Advance Wars for the Gameboy Advance... except even more dull. Now before you get harsh on me, I actually ...kinda... like this game. Ive played it, I have tried to enjoy it. I have had people comment on why I enjoy self torture for playing it. So, I have given it a chance.

Problem 1: This game is a multiplayer turn based strategy where the single player slowly teaches you in 16 missions how to play multiplayer. ...There is no real multiplayer to play.. Also, I could probably teach you how to play in like 4 missions.. maybe if I am going slow. For those of us who have the game and have played the genre, we knew by mission 4 or whatever how to use indirect units.. we knew they couldn't move and attack the same turn, we didnt need 2 missions for the different ranges of indirect units.

Problem 2: THIS GAME IS BORING AND SLOW. I have spent hours, playing 1 single mission because the AI refuses to die even when I have 30 tanks and it has maybe 2. Everything has a damage cap of like 35% damage. I could drop a nuke (not actually in this game, but if it was it would suck) and it would do ..meh, on a good day, 50% damage. So if both sides have plenty of units (which all need selected, moved, and attacked with every single turn) it takes.. forever. I turned off the enemy turn animations and the game still takes hours. Its insane.

Problem 3: There is nothing in this game. Imagine a chess game with only pawns. Oh, you can get big pawns and cool looking pawns, but there are no queens or bishops. Wouldn't that be a boring game of chess that you'd be like "man, lets go play a real chess match" ..long story short and to cut the metaphor.. thats this game.

TL:DR - don't bother, this game sucks. ..and its sad too, because I would love to see this type of game done well.
Αναρτήθηκε: 14 Απριλίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
160 από 192 άτομα (83%) βρήκαν αυτή την κριτική χρήσιμη
97 προϊόντα στο λογαριασμό
1 κριτική
0.6 ώρες στο μητρώο
You decided out of good reasons not to have a one-session online multiplayer mode. As in more complex maps, turns can take up to an hour, it just does not make sense to us. a Dev said,

This is one of the dumbest things I've ever seen. If we want to spend a couple hours in a game why not let us. I know it may not be for everyone but the option should still be there. Especially since the game claims to have online multiplayer. This is borderline false advertising. As even if you are passing your save back and forth you are still only playing single player. No real time play or competitiveness. And you have to use outside software. This ruins the game. The ignorance of the developers to assume this would be enough is just that, ignorant.
Αναρτήθηκε: 26 Νοεμβρίου 2013
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι