Future Wars < Advance Wars
(seriously, the rest of this is just going to explain that point)
I enjoy the genre that this game is. I mean... is trying to be. The problem is, this game has nothing original in it. Its a copy paste of Advance Wars for the Gameboy Advance... except even more dull. Now before you get harsh on me, I actually ...kinda... like this game. Ive played it, I have tried to enjoy it. I have had people comment on why I enjoy self torture for playing it. So, I have given it a chance.
Problem 1: This game is a multiplayer turn based strategy where the single player slowly teaches you in 16 missions how to play multiplayer. ...There is no real multiplayer to play.. Also, I could probably teach you how to play in like 4 missions.. maybe if I am going slow. For those of us who have the game and have played the genre, we knew by mission 4 or whatever how to use indirect units.. we knew they couldn't move and attack the same turn, we didnt need 2 missions for the different ranges of indirect units.
Problem 2: THIS GAME IS BORING AND SLOW. I have spent hours, playing 1 single mission because the AI refuses to die even when I have 30 tanks and it has maybe 2. Everything has a damage cap of like 35% damage. I could drop a nuke (not actually in this game, but if it was it would suck) and it would do ..meh, on a good day, 50% damage. So if both sides have plenty of units (which all need selected, moved, and attacked with every single turn) it takes.. forever. I turned off the enemy turn animations and the game still takes hours. Its insane.
Problem 3: There is nothing in this game. Imagine a chess game with only pawns. Oh, you can get big pawns and cool looking pawns, but there are no queens or bishops. Wouldn't that be a boring game of chess that you'd be like "man, lets go play a real chess match" ..long story short and to cut the metaphor.. thats this game.
TL:DR - don't bother, this game sucks. ..and its sad too, because I would love to see this type of game done well.