NecroVisioN: Lost Company is the prequel to original horror FPS shooter, taking place before the NecroVisioN story begins. It contains a bunch of unique levels, characters, weapons and gameplay elements as well as new main hero that presents the original game story from opposite perspective.
Análises de usuários:
Todas:
Ligeiramente positivas (128 análises) - 71% das 128 análises de usuários deste jogo são positivas.
Data de lançamento: 19/fev/2010

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Inclui 2 itens: NecroVision, NecroVisioN: Lost Company

 

Sobre este jogo

NecroVisioN: Lost Company é o predecessor do FPS original de terror, acontecendo antes do começo da história de NecroVisioN. Ele contém um punhado de fases, personagens, armas e elementos de jogabilidade únicos, assim como um novo herói principal que apresenta a história do jogo original a partir de uma perspectiva oposta. O jogador agora é um dos soldados alemães da Primeira Guerra Mundial que descobre as forças do mal desencadeadas pela guerra, começa a lutar contra eles e lidera os soldados de todas as nações reunidos na linha de frente através de grandes batalhas contra Zumbis e Demônios, finalmente se transformando em um Necromante primário que lutará contra Simon Bukner em NecroVisioN.
  • 10 novas fases na campanha de um jogador
  • 15 novos personagens
  • 6 novas armas
  • Variedade de melhorias especiais para as armas
  • Novos veículos dirigíveis para usar na guerra - Tanque FT17 e o avião Halberstadt CL.II
  • Diversas técnicas adicionais de combate corpo a corpo, feitiços e fatalities no modo de um jogador
  • Novo modo multijogador único: Gas Attack
  • 3 novos mapas e diversas roupas para o modo multijogador
  • Novos efeitos visuais como campo de visão melhorado, sombras suaves e shaders com um renderizador e um sistema de carregamento de dados otimizados.

Requisitos de sistema

    Minimum:
    • OS: Microsoft® Windows® XP Service Pack 2, Vista (Operating System must be up to date with the latest patches)
    • Processor: Intel Pentium 4 2.4GHz or AMD Athlon 64 +2800
    • Memory: 1 GB RAM (Microsoft® Windows® XP) / 1.5GB (Microsoft® Windows® Vista)
    • Graphics: 256 MB Video RAM or greater with DirectX9 Pixel Shader 3.0 support (NVIDIA GeForce 6600 or ATI Radeon X1600 or better)
    • DirectX®: DirectX 9.0c
    • Hard Drive: 8.0 GB available hard drive space
    • Sound: DirectX 9.0c compliant soundcard
    • Other requirements: 56kbps internet connection or faster for Internet play
    Recommended:
    • Processor: Intel Core 2 Duo 1.80 GHz or AMD X2 5000+ or better
    • Memory: 2 GB RAM or more
    • Graphics: NVIDIA GeForce 8800 series or ATI Radeon HD 38xx series or better
Análises de usuários
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Ligeiramente positivas (128 análises)
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Gorgutz 'eadhunta
( 4.3 horas registradas )
Publicada: 22 de julho
Similar to the first NecronVision but with more stuff to play with. The WWI backdrop is a great setting for the dark nature of zombies and vampires.
Nirk the Man-Thing Stab-Cutter
( 9.0 horas registradas )
Publicada: 20 de julho
In what other game to you team up with Hitler and Patton to kill hordes of the undead, werewolfs and vampires? No other game? Well I rest my case, buy this game you fool!
Shadow Ops
( 4.3 horas registradas )
Publicada: 22 de junho
NecroVisioN: Lost Company
fast game with modern day graphics with easy controls that moves from location A to B to C and so on,
good amount of action and special effects

good game.
The HyEnA
( 11.9 horas registradas )
Publicada: 5 de junho
It is great just as first game.

NecrovisioN: Lost Company is a prequel to the story of the first game. It features Jonas Zimmerman as the protagonist, and shows him fighting against demonic invaders during the war, slowly discovering the vampire tech. He eventually fights against a powerful golem, who guarded the Shadow Hand, but is corrupted by the demonic powers.
Polifimia
( 6.2 horas registradas )
Publicada: 8 de maio
A prequel presenting the story from the Jans, the German veteran soldier who is the archnemesis for the first part of Necromancer. More or less same graphics, same setting, same gameplay.
However, I found this prequel more entertaining than the original one: fewer bugs, better performance, interesting level design and more variety.

Pros:
1) WWI setting with fantasy/horror twist
2) interesting level design, variety in enemies
3) multiple weapons + shadowhand + control of tank / biplane
4) better atmosphere than the first one
5) less bugs better performance (at least for me) than the original
6) historical accuracy in weapons etc as of WWI
7) more emphasis in WWI setting than the vampire/demon place
8) interesting idea to revisit known places from another perspective in the last three chapters

Cons:
1) short duration, about 40-50% less than the original one
2) game has aged and it clearly shows
3) bugs still exist
4) if you did not like at all the first one, this will not change your opinion

I did not reccomend the original Necromancer, but I think the prequel is an improvenment. Buy when at discount.
beeone
( 1.0 horas registradas )
Publicada: 26 de abril
Cannot play it under Windows 7 64/NVIDIA 364.72. The game crashes all the time.
kireta
( 5.6 horas registradas )
Publicada: 27 de fevereiro
Browning Automatic Rfile is pretty much only good thing about this prequel.
It has more gameplay variety that original Necrovision, but game relies too much on constantly respawning enemies. Also you only get Shadowhand at almost very end of game. I guess you could play NG+, but unlike original game, I'm not itching to replay Lost Company.
samuelbakos1234
( 7.5 horas registradas )
Publicada: 22 de janeiro
Short 8 hour experience,consisting of an old school like FPS gameplay.
Pros:
-lots of interesting weapons
-fun gameplay
-old style fps
-secrets
-its hard
-good variety of levels

Cons:
-glitchy
-short

Verdict: 8/10 Fun,Hard but short and glitchy.
Sgt. Pain
( 0.2 horas registradas )
Publicada: 26 de dezembro de 2015
This game doesn't work for most users. The tech problems are extravagant and innumerable. Very poor coding.
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12 de 14 pessoas (86%) acharam esta análise útil
Recomendado
7.4 horas registradas
Publicada: 22 de setembro de 2014
Lost Company vem como uma expansão ''Stand Alone'' (ou seja, não precisa do jogo original para ser jogado), o jogo não tem nenhum propósito a mais a não ser estender a vida útil da franquia e mostra ''o outro lado'' da história, porém a história é bem ''clichê'' (o cientista que deve levar uma amostra para outro cientista que prometeu acabar com a infestação mas uma reviravolta entre os dois acontece, oh!) e o final é bem coisa de filme da sessão da tarde, o foco do jogo é a violência e mutilação mesmo, a história se passa antes do primeiro NecroVision, sendo assim eu aconselho a começar por esse se você quer conhecer melhor o universo do jogo, ou experimentar pra ver se gosta do estilo, já que o Necrovision 1 é bem mais extenso.


- O game traz a mesma engine, o combate corporal é ótimo, se você tiver agilidade e um pouco de entusiasmo dá pra se divertir bastante chutando os inimigos pra longe e esfaqueando geral com a sua baioneta.
- Os cenários apesar de pequenos são bacanas, com algumas construções de época, ferrovias, alguns campos.
- Você pode conduzir um tanque de guerra da época, e um avião enquanto luta contra dragões e outras criaturas.
- Existem mais de 15 inimigos diferentes pra se combater, desde zumbis, lobisomens, soldados, até mini-chefes
- O jogo é curto, pode ser zerado em 6 horas, algumas fases duram meia hora, outras duram 10 minutos.
- É difícil de morrer (jogando nos cenários comuns), na dificuldade média se você não tiver acostumado a jogos de tiro será fácil avançar no game
- Você pode dar ''combos'' em seus inimigos, por exemplo, chegar correndo e empurra-los ao chão, em seguida finalizando com algum tiro ou com sua baioneta, assim como em Necrovision 1, você também tem liberdade pra pular e chutar ao mesmo tempo, ou combinar pontapés e coronhadas.

O que não aprovei:

- O jogo não traz absolutamente nada de novo, tirando o tanque de guerra controlável
- Os gráficos são bem ruins, é um jogo de 2010, e ainda vem depois do Necrovision 1, mas não teve nenhuma melhoria
- O jogo é ''bugado'', ou seja, as chances de você ter problemas existem, eu tive um problema com o gráfico quando o personagem era atingido, a tela embaçava e nao voltava e travava se desse loading, tive que entrar na pasta ''Bin'', procurar o arquivo ''config'' e na linha ''renderquality 0'' mudar para ''renderquality 2'' e nao pude mais mudar nada dos gráficos senão o jogo travava de novo.
- Algumas fases são reaproveitadas de Necrovision 1, enquanto outras são apertadíssimas, a ponto de te jogar num corredor com um sub-chefe na sua frente.
- O jogo tenta ser Doom, Wolfenstein e Painkiller ao mesmo tempo, e acaba ficando bizonho ver esses 3 jogos alternando, ao mesmo tempo que você enfrenta uma wave de inimigos, você encontra aliados e avança pelo mapa e também ao mesmo tempo passa por laboratórios para encontrar itens e chaves para destrancar portas, isso acaba te deixando perdido no jogo
(''o que devo fazer? explodir essa porta, meter o chute ou achar uma chave?'').
- Os extras do jogo são bem ruins, consistem em fases que você bate desafios para destravar armas durante a campanha, o problema é que esses desafios são ridículos, atirar em inimigos no ar, proteger bots, ou ficar atirando em corpos que são arremessados no ar.
- A quantidade de armas é satisfatória, porém as armas ''especiais'' (vampíricas) só podem ser desbloqueadas quando você faz os desafios do jogo (que são bem mal elaborados), o problema é que você pode desbloquear essas mesmas armas com cheats, ou seja, não faz o mínimo sentido completar os desafios frustrantes do jogo. (aperte ' no teclado e digite -nvnweapons).
- O jogo não tem nada de horror, sustos ou coisa parecida, é apenas violento.


Lost Company é mais um jogo pra quem realmente gostou de NecroVision 1 e quer jogar um pouco mais sem ter que recomeçar o game do zero, porém não espere muita coisa além de algumas horas de tiroteio e mutilações, recomendo para os fãs de painkiller e de wolfenstein. Se você gosta de Lost Company, então é certeza que vai gostar do primeiro.
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134 de 151 pessoas (89%) acharam esta análise útil
106 pessoas acharam esta análise engraçada
Recomendado
19.0 horas registradas
Publicada: 17 de julho de 2014
It included that one part of the Battle of Verdun, where the German army fought off a dragon

10/10 for historical accuracy
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46 de 50 pessoas (92%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
Recomendado
6.8 horas registradas
Publicada: 15 de dezembro de 2013
Holy ♥♥♥♥ I didnt expect this game to be this fun.

If you like serious sam, painkiller, doom1/2 you'll probably like this game too! The thing is, it's quite bugged and if you dont tweak the graphic settings you'll get a blurred image..

Also, change the damn FOV, and remove things like motion blur! and ignore the ironsights! For most of the weapon is useless. This way you'll have a lot of fun :-)

tl;dr
PRO
-secrets
-old style fps
-tons of guns

CONS
-glitchy
-"strange"-"blurred" graphics
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74 de 97 pessoas (76%) acharam esta análise útil
42 pessoas acharam esta análise engraçada
Recomendado
5.2 horas registradas
Publicada: 31 de outubro de 2014
this game taught me that in ww1 the germans didnt get rekt by the allies they were just busy battling dragons, demons and zombies

11/10
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12 de 14 pessoas (86%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
8.0 horas registradas
Publicada: 25 de maio de 2014
Basically an expansion set disguised a sequal. This game offers 10 more levels, some new weapons, and some vehicle sections where you get to use a tank and a plane. But that's it. Other then that it's just the same as the first game, with an even weaker story and much less interesting main character.

Thankfully the first game was so good that a copy of it with the above mentioned features is still worthwhile, but dont' expect this game to be any more then what it is: A small extention of the previous one.
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9 de 10 pessoas (90%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
3.4 horas registradas
Publicada: 19 de janeiro de 2015
Necrovision: Lost Company isn't a well-crafted game. It's flawed, riddled with annoying bugs and weirdly implemented gameplay systems and yet I enjoyed its 6 hour long campaign (Steam didn't keep track of my whole playtime). It feels like a B-movie and has its own charme.

You are playing as Jonas Zimmermann, a German scientist who is apparently really old (as NPC often mock him because of his age), trying to get to Fort Stern to find a cure for the undead who are roaming through the battlefields of WW1. Oh and vampires or something... the story has no depth at all and that's not what I expected of Lost Company to begin with. You can find letters of fallen soldiers along the way. For some reason, the narrations of these letters will continue to play even after putting them away, which is quite annoying. The voice acting is terrible but fits the game perfectly, I adore the silly battlecrys of the undead and NPCs in particular.

Necrovision: Lost Company is running on the Pain Engine and it shows. The game runs fine but the graphics are quite ugly. The original Painkiller from 2004 manages to look considerably better than this game. Body models look blocky and lifeless, texture quality ranges from barely acceptable to crap and animations look really unnatural, which on the other hand benefits the enemies. I really like their designs, especially those barb-wired zombies running on stumps, creepy ♥♥♥♥♥♥♥s. Sound design is decent at best. You can understand what everyone is saying and the weapons sound powerful. The soundtrack is very well composed and some tracks stuck with me for a while.

The game features elements from modern shooters (such as regenerating health) but plays more like Serious Sam or Painkiller, albeit with a slower pace than those. Gunplay feels satisfying for the most part but the way weapons are handled in this game is mind boggling. You see, Zimmermann acquires an absurdely large arsenal of firearms on his way to Fort Stern and some of these are simply not needed. Why am I carrying a BAR when I already have a MP that is just as useful? Why do I need to carry 3-4 Gewehr 98 rifles (standard, grenade launcher, scope, bayonet) when I could simply have one with all these attachments? Why have a normal MG and the same one with a flamethrower? It makes switching weapons really cumbersome. Same with melee weapons. I maybe used 2 or 3 grenades during my playthrough because switching to them is unintuitive. Necrovision: Lost Company is a fairly easy game on normal difficulty since your character tanks through damage like a champ. It isn't necessarily a bad thing since you're not forced to take cover, thus keeping the pace up. You can also level up your "Fury" level, either by finding secret vampire artifcats or performing combos on enemies. I only found it useful when using the MP, since headshots would make me perform reloads much quicker and it would also stun enemies nearby.

Despite all the issues I had with the game, it was worth the purchase. I suggest picking Necrovision: Lost Company up when it goes on sale.

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Necrovision: Lost Company ist kein Meisterwerk. Während meines Playthroughs bin ich auf zahlreiche Bugs gestossen und musste mich mit einigen fragwürdingen Gameplayelementen rumschlagen und dennoch habe ich die 6-stündige Kampagne genossen (Meine Spielzeit laut Steam stimmt nicht). Es fühlt sich wie ein B-Movie an und versprüht seinen ganz eigenen Charme.

Man schlüpft in die Rolle von Jonas Zimmermann, einem deutschen Wissenschaftler der schon einige Jahre auf dem Buckel hat (wodurch er öfters von NPCs auf die Schippe genommen wird) und sich zum Fort Stern aufmacht um ein Heilmittel für die Untoten zu finden, die die Schlachtfelder des 1. Weltkrieges unsicher machen. Oh, und noch etwas mit Vampiren oder so... die Geschichte besitzt keinerlei Tiefgang, habe dies aber von Lost Company nicht erwartet. In den Levels ist es möglich, Briefe von gefallenen Soldaten zu lesen. Allerdings hört die Vertonung dieser nicht auf, sobald man die Briefe weglegt, was zeimlich nervig ist. Das Voiceacting ist eine Katastrophe aber passt zum Spiel. Besonders gut gefallen mir die unsinnigen Kampfrufe der Untoten und NPCs.

Necrovision: Lost Company läuft auf der Pain Engine und das zeigt sich bemerkbar. Das Spiel läuft zwar flüssig, sieht aber sogar im Vergleich mit Painkiller aus dem Jahre 2004 schlechter aus. Körpermodellen sehen blockig und leblos aus, Texturqualität pendelt zwischen gerade noch akzeptabel bishin zu Augenkrebs und Animationen sehen sehr unnaturell aus, was aber den gegnern zu Gute kommt. Ich mag deren Designs, mein Favorit ist der von Stacheldraht umwobene Zombie, welcher einem auf blutigen Stummeln zurennt. Gruselig, der ♥♥♥♥♥♥♥.
Sounddesign geht in Ordnung, Gespräche sind gut hörbar und die Waffen klingen gewaltig. Der Soundtrack gefällt mir sehr gut und einige der Titel blieben mir noch lange nach Beenden des Spieles im Gedächtnis.

Auch wenn das Spiel sich im ersten Blick eher auf die Spielprinzipien von modernen FPS aufbaut (z.B. Healthregeneration) spielt es sich eher wie ein langsameres Serious Sam oder Painkiller. Das Gunplay fühlt sich meistens sehr gut an, jedoch kann ich nicht nachvollziehen, warum das Waffensystem in diesem Spiel so schlecht ist. Während seines Trips nach For Stern eignet sich Zimmermann ein absurd riesiges Arsenal an Feuerwaffen an und einige dieser Feuerwaffen werden nicht gebraucht. Warum trage ich eine BAR mit mir rum, wenn ich schon eine MP habe, die genauso gut ist? Warum besitze ich 3 bis 4 unterschiedliche Gewehr 98 (ohne Ausatz, Granatenwerfer, Zielfernrohr, Bajonett) wenn eines mit allen Aufsätzen ausreichen würde? Warum ein normales MG mitschleppen, wenn sich dasselbe mit einem Flammenwerferaufsatz in meinem Waffeninventar wiederfindet? Das Auswählen der für die Situation erforderlichen Waffe verkommt zu einem Geduldsspiel. Dasselbe Problem findet man bei den Nahkampfwaffen. Ich habe während meines Playthroughs höchstens 2 bis 3 Granaten benutzt, weil das Wechseln zu diesen nicht intuitiv ist. Necrovision: Lost Company ist ein relativ leichtes Spiel auf normaler Schwierigkeitsstufe, da der Hauptcharakter einiges an Schaden wegstecken kann. Dies ist nicht unbedingt was Schlechtes, da man dadurch nicht gezwungen wird, hinter Schutzwallen zu verharren, was dem Spielfluss zu Gute kommt. Letzendlich kann man auch seinen "Wut"-Level erhöhen, in dem man Vampirartifakte findet oder Combos an Gegnern ausführt. Genützt hat es mir nur im Zusammenspiel mit der MP, da Kopfschüsse mich mit einem schnelleren Magazinwechseln belohnt haben und nahestehende Gegner betäubt wurden.

Trotz den Problemen, die ich mit dem Spiel hatte, hat sich der Kauf gelohnt. Ich empfehle euch, das Spiel bei einem Sale zu holen.
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7 de 7 pessoas (100%) acharam esta análise útil
Recomendado
7.5 horas registradas
Publicada: 22 de janeiro
Short 8 hour experience,consisting of an old school like FPS gameplay.
Pros:
-lots of interesting weapons
-fun gameplay
-old style fps
-secrets
-its hard
-good variety of levels

Cons:
-glitchy
-short

Verdict: 8/10 Fun,Hard but short and glitchy.
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20 de 32 pessoas (63%) acharam esta análise útil
10 pessoas acharam esta análise engraçada
Não recomendado
1.5 horas registradas
Publicada: 22 de novembro de 2014
(Note: I put closer to seven hours into the game, most of it was offline and was not recorded.)

Necrovision is so bad it's good. Necrovision: Lost Company is the same thing, except it's late to the party and the joke hangs in the air like a wet fart in a sauna.

It's buggy- really buggy. Animations, sounds, the fact that your American escort will spontaneously start shouting in German as soon as he starts shooting at things, it's all there.
New from the original, you spend probably 80% of the game running around with at least one invulnerable mook to watch your back; good or bad, the interpretation is up to you.
Y'get a flare gun and a flamethrower machine gun as your new weapons- the former is useless, the latter can mop up everything with just a tuft of liquid conflagration.
There's a tank level and an airplane level. Considering the previous one had a mother-loving dragon level, I'm not particularly impressed.

To put it simply- if you played Necrovision, don't play Lost Company unless you really enjoy the flaws of the series and you're willing to put another eight hours of your life through them. All the ham, grit, hilarity, and horror of the first are replaced with recycled or vacant memories of either, and there's only enough exposition to barely fill the gaps in the previous one without enhancing it at all.

Now, if you'll excuse me, I'm going to go hate myself a little bit for ragequitting the final boss on the highest difficulty. I like a challenge almost to the point of masochism, but I'd have more fun drinking my own tears than gargling that can of nails.
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6 de 6 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
6.2 horas registradas
Publicada: 8 de maio
A prequel presenting the story from the Jans, the German veteran soldier who is the archnemesis for the first part of Necromancer. More or less same graphics, same setting, same gameplay.
However, I found this prequel more entertaining than the original one: fewer bugs, better performance, interesting level design and more variety.

Pros:
1) WWI setting with fantasy/horror twist
2) interesting level design, variety in enemies
3) multiple weapons + shadowhand + control of tank / biplane
4) better atmosphere than the first one
5) less bugs better performance (at least for me) than the original
6) historical accuracy in weapons etc as of WWI
7) more emphasis in WWI setting than the vampire/demon place
8) interesting idea to revisit known places from another perspective in the last three chapters

Cons:
1) short duration, about 40-50% less than the original one
2) game has aged and it clearly shows
3) bugs still exist
4) if you did not like at all the first one, this will not change your opinion

I did not reccomend the original Necromancer, but I think the prequel is an improvenment. Buy when at discount.
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8 de 11 pessoas (73%) acharam esta análise útil
Recomendado
5.9 horas registradas
Publicada: 24 de julho de 2014
Not a very long game, just 6 hours. But it's a very good story, and it gets really dificult at times. I can't count how many times I cussed and screamed at this game, but it was really really fun.
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