NecroVisioN: Lost Company is the prequel to original horror FPS shooter, taking place before the NecroVisioN story begins. It contains a bunch of unique levels, characters, weapons and gameplay elements as well as new main hero that presents the original game story from opposite perspective.
Análises de usuários: Ligeiramente positivas (87 análises)
Data de lançamento: 19/fev/2010
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Inclui 2 itens: NecroVision, NecroVisioN: Lost Company

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"More Necrovision, but a whole lot better. You're a soldier in the first world war smashing crazy things that aren't German. Also you're driving TANKS."

Atualizações recentes Ver todos (1)

13 de abril

Russian translation added for NecroVisioN: Lost Company

The game can be now played in Russian as well, complete with voiceovers.

It will be added to all subscriptions that contain the game soon (we can't edit all of them so had to ask Valve to do this).

Добавлен русский язык, и текст, и озвучка. Опция выбора языка вскоре должна появится у всех владельцев игры (мы можем редактировать не все подписки, поэтому у всех появится, когда это сделает Valve).

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Sobre este jogo

NecroVisioN: Lost Company é o predecessor do FPS original de terror, acontecendo antes do começo da história de NecroVisioN. Ele contém um punhado de fases, personagens, armas e elementos de jogabilidade únicos, assim como um novo herói principal que apresenta a história do jogo original a partir de uma perspectiva oposta. O jogador agora é um dos soldados alemães da Primeira Guerra Mundial que descobre as forças do mal desencadeadas pela guerra, começa a lutar contra eles e lidera os soldados de todas as nações reunidos na linha de frente através de grandes batalhas contra Zumbis e Demônios, finalmente se transformando em um Necromante primário que lutará contra Simon Bukner em NecroVisioN.
  • 10 novas fases na campanha de um jogador
  • 15 novos personagens
  • 6 novas armas
  • Variedade de melhorias especiais para as armas
  • Novos veículos dirigíveis para usar na guerra - Tanque FT17 e o avião Halberstadt CL.II
  • Diversas técnicas adicionais de combate corpo a corpo, feitiços e fatalities no modo de um jogador
  • Novo modo multijogador único: Gas Attack
  • 3 novos mapas e diversas roupas para o modo multijogador
  • Novos efeitos visuais como campo de visão melhorado, sombras suaves e shaders com um renderizador e um sistema de carregamento de dados otimizados.

Requisitos de sistema

    Minimum:
    • OS: Microsoft® Windows® XP Service Pack 2, Vista (Operating System must be up to date with the latest patches)
    • Processor: Intel Pentium 4 2.4GHz or AMD Athlon 64 +2800
    • Memory: 1 GB RAM (Microsoft® Windows® XP) / 1.5GB (Microsoft® Windows® Vista)
    • Graphics: 256 MB Video RAM or greater with DirectX9 Pixel Shader 3.0 support (NVIDIA GeForce 6600 or ATI Radeon X1600 or better)
    • DirectX®: DirectX 9.0c
    • Hard Drive: 8.0 GB available hard drive space
    • Sound: DirectX 9.0c compliant soundcard
    • Other requirements: 56kbps internet connection or faster for Internet play
    Recommended:
    • Processor: Intel Core 2 Duo 1.80 GHz or AMD X2 5000+ or better
    • Memory: 2 GB RAM or more
    • Graphics: NVIDIA GeForce 8800 series or ATI Radeon HD 38xx series or better
Análises úteis de usuários
4 de 5 pessoas (80%) acharam esta análise útil
1 pessoa achou esta análise engraçada
3.4 hrs registradas
Publicada: 19 de janeiro
Necrovision: Lost Company isn't a well-crafted game. It's flawed, riddled with annoying bugs and weirdly implemented gameplay systems and yet I enjoyed its 6 hour long campaign (Steam didn't keep track of my whole playtime). It feels like a B-movie and has its own charme.

You are playing as Jonas Zimmermann, a German scientist who is apparently really old (as NPC often mock him because of his age), trying to get to Fort Stern to find a cure for the undead who are roaming through the battlefields of WW1. Oh and vampires or something... the story has no depth at all and that's not what I expected of Lost Company to begin with. You can find letters of fallen soldiers along the way. For some reason, the narrations of these letters will continue to play even after putting them away, which is quite annoying. The voice acting is terrible but fits the game perfectly, I adore the silly battlecrys of the undead and NPCs in particular.

Necrovision: Lost Company is running on the Pain Engine and it shows. The game runs fine but the graphics are quite ugly. The original Painkiller from 2004 manages to look considerably better than this game. Body models look blocky and lifeless, texture quality ranges from barely acceptable to crap and animations look really unnatural, which on the other hand benefits the enemies. I really like their designs, especially those barb-wired zombies running on stumps, creepy ♥♥♥♥♥♥♥s. Sound design is decent at best. You can understand what everyone is saying and the weapons sound powerful. The soundtrack is very well composed and some tracks stuck with me for a while.

The game features elements from modern shooters (such as regenerating health) but plays more like Serious Sam or Painkiller, albeit with a slower pace than those. Gunplay feels satisfying for the most part but the way weapons are handled in this game is mind boggling. You see, Zimmermann acquires an absurdely large arsenal of firearms on his way to Fort Stern and some of these are simply not needed. Why am I carrying a BAR when I already have a MP that is just as useful? Why do I need to carry 3-4 Gewehr 98 rifles (standard, grenade launcher, scope, bayonet) when I could simply have one with all these attachments? Why have a normal MG and the same one with a flamethrower? It makes switching weapons really cumbersome. Same with melee weapons. I maybe used 2 or 3 grenades during my playthrough because switching to them is unintuitive. Necrovision: Lost Company is a fairly easy game on normal difficulty since your character tanks through damage like a champ. It isn't necessarily a bad thing since you're not forced to take cover, thus keeping the pace up. You can also level up your "Fury" level, either by finding secret vampire artifcats or performing combos on enemies. I only found it useful when using the MP, since headshots would make me perform reloads much quicker and it would also stun enemies nearby.

Despite all the issues I had with the game, it was worth the purchase. I suggest picking Necrovision: Lost Company up when it goes on sale.

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Necrovision: Lost Company ist kein Meisterwerk. Während meines Playthroughs bin ich auf zahlreiche Bugs gestossen und musste mich mit einigen fragwürdingen Gameplayelementen rumschlagen und dennoch habe ich die 6-stündige Kampagne genossen (Meine Spielzeit laut Steam stimmt nicht). Es fühlt sich wie ein B-Movie an und versprüht seinen ganz eigenen Charme.

Man schlüpft in die Rolle von Jonas Zimmermann, einem deutschen Wissenschaftler der schon einige Jahre auf dem Buckel hat (wodurch er öfters von NPCs auf die Schippe genommen wird) und sich zum Fort Stern aufmacht um ein Heilmittel für die Untoten zu finden, die die Schlachtfelder des 1. Weltkrieges unsicher machen. Oh, und noch etwas mit Vampiren oder so... die Geschichte besitzt keinerlei Tiefgang, habe dies aber von Lost Company nicht erwartet. In den Levels ist es möglich, Briefe von gefallenen Soldaten zu lesen. Allerdings hört die Vertonung dieser nicht auf, sobald man die Briefe weglegt, was zeimlich nervig ist. Das Voiceacting ist eine Katastrophe aber passt zum Spiel. Besonders gut gefallen mir die unsinnigen Kampfrufe der Untoten und NPCs.

Necrovision: Lost Company läuft auf der Pain Engine und das zeigt sich bemerkbar. Das Spiel läuft zwar flüssig, sieht aber sogar im Vergleich mit Painkiller aus dem Jahre 2004 schlechter aus. Körpermodellen sehen blockig und leblos aus, Texturqualität pendelt zwischen gerade noch akzeptabel bishin zu Augenkrebs und Animationen sehen sehr unnaturell aus, was aber den gegnern zu Gute kommt. Ich mag deren Designs, mein Favorit ist der von Stacheldraht umwobene Zombie, welcher einem auf blutigen Stummeln zurennt. Gruselig, der ♥♥♥♥♥♥♥.
Sounddesign geht in Ordnung, Gespräche sind gut hörbar und die Waffen klingen gewaltig. Der Soundtrack gefällt mir sehr gut und einige der Titel blieben mir noch lange nach Beenden des Spieles im Gedächtnis.

Auch wenn das Spiel sich im ersten Blick eher auf die Spielprinzipien von modernen FPS aufbaut (z.B. Healthregeneration) spielt es sich eher wie ein langsameres Serious Sam oder Painkiller. Das Gunplay fühlt sich meistens sehr gut an, jedoch kann ich nicht nachvollziehen, warum das Waffensystem in diesem Spiel so schlecht ist. Während seines Trips nach For Stern eignet sich Zimmermann ein absurd riesiges Arsenal an Feuerwaffen an und einige dieser Feuerwaffen werden nicht gebraucht. Warum trage ich eine BAR mit mir rum, wenn ich schon eine MP habe, die genauso gut ist? Warum besitze ich 3 bis 4 unterschiedliche Gewehr 98 (ohne Ausatz, Granatenwerfer, Zielfernrohr, Bajonett) wenn eines mit allen Aufsätzen ausreichen würde? Warum ein normales MG mitschleppen, wenn sich dasselbe mit einem Flammenwerferaufsatz in meinem Waffeninventar wiederfindet? Das Auswählen der für die Situation erforderlichen Waffe verkommt zu einem Geduldsspiel. Dasselbe Problem findet man bei den Nahkampfwaffen. Ich habe während meines Playthroughs höchstens 2 bis 3 Granaten benutzt, weil das Wechseln zu diesen nicht intuitiv ist. Necrovision: Lost Company ist ein relativ leichtes Spiel auf normaler Schwierigkeitsstufe, da der Hauptcharakter einiges an Schaden wegstecken kann. Dies ist nicht unbedingt was Schlechtes, da man dadurch nicht gezwungen wird, hinter Schutzwallen zu verharren, was dem Spielfluss zu Gute kommt. Letzendlich kann man auch seinen "Wut"-Level erhöhen, in dem man Vampirartifakte findet oder Combos an Gegnern ausführt. Genützt hat es mir nur im Zusammenspiel mit der MP, da Kopfschüsse mich mit einem schnelleren Magazinwechseln belohnt haben und nahestehende Gegner betäubt wurden.

Trotz den Problemen, die ich mit dem Spiel hatte, hat sich der Kauf gelohnt. Ich empfehle euch, das Spiel bei einem Sale zu holen.
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11 de 13 pessoas (85%) acharam esta análise útil
7.4 hrs registradas
Publicada: 22 de setembro de 2014
Lost Company vem como uma expansão ''Stand Alone'' (ou seja, não precisa do jogo original para ser jogado), o jogo não tem nenhum propósito a mais a não ser estender a vida útil da franquia e mostra ''o outro lado'' da história, porém a história é bem ''clichê'' (o cientista que deve levar uma amostra para outro cientista que prometeu acabar com a infestação mas uma reviravolta entre os dois acontece, oh!) e o final é bem coisa de filme da sessão da tarde, o foco do jogo é a violência e mutilação mesmo, a história se passa antes do primeiro NecroVision, sendo assim eu aconselho a começar por esse se você quer conhecer melhor o universo do jogo, ou experimentar pra ver se gosta do estilo, já que o Necrovision 1 é bem mais extenso.


- O game traz a mesma engine, o combate corporal é ótimo, se você tiver agilidade e um pouco de entusiasmo dá pra se divertir bastante chutando os inimigos pra longe e esfaqueando geral com a sua baioneta.
- Os cenários apesar de pequenos são bacanas, com algumas construções de época, ferrovias, alguns campos.
- Você pode conduzir um tanque de guerra da época, e um avião enquanto luta contra dragões e outras criaturas.
- Existem mais de 15 inimigos diferentes pra se combater, desde zumbis, lobisomens, soldados, até mini-chefes
- O jogo é curto, pode ser zerado em 6 horas, algumas fases duram meia hora, outras duram 10 minutos.
- É difícil de morrer (jogando nos cenários comuns), na dificuldade média se você não tiver acostumado a jogos de tiro será fácil avançar no game
- Você pode dar ''combos'' em seus inimigos, por exemplo, chegar correndo e empurra-los ao chão, em seguida finalizando com algum tiro ou com sua baioneta, assim como em Necrovision 1, você também tem liberdade pra pular e chutar ao mesmo tempo, ou combinar pontapés e coronhadas.

O que não aprovei:

- O jogo não traz absolutamente nada de novo, tirando o tanque de guerra controlável
- Os gráficos são bem ruins, é um jogo de 2010, e ainda vem depois do Necrovision 1, mas não teve nenhuma melhoria
- O jogo é ''bugado'', ou seja, as chances de você ter problemas existem, eu tive um problema com o gráfico quando o personagem era atingido, a tela embaçava e nao voltava e travava se desse loading, tive que entrar na pasta ''Bin'', procurar o arquivo ''config'' e na linha ''renderquality 0'' mudar para ''renderquality 2'' e nao pude mais mudar nada dos gráficos senão o jogo travava de novo.
- Algumas fases são reaproveitadas de Necrovision 1, enquanto outras são apertadíssimas, a ponto de te jogar num corredor com um sub-chefe na sua frente.
- O jogo tenta ser Doom, Wolfenstein e Painkiller ao mesmo tempo, e acaba ficando bizonho ver esses 3 jogos alternando, ao mesmo tempo que você enfrenta uma wave de inimigos, você encontra aliados e avança pelo mapa e também ao mesmo tempo passa por laboratórios para encontrar itens e chaves para destrancar portas, isso acaba te deixando perdido no jogo
(''o que devo fazer? explodir essa porta, meter o chute ou achar uma chave?'').
- Os extras do jogo são bem ruins, consistem em fases que você bate desafios para destravar armas durante a campanha, o problema é que esses desafios são ridículos, atirar em inimigos no ar, proteger bots, ou ficar atirando em corpos que são arremessados no ar.
- A quantidade de armas é satisfatória, porém as armas ''especiais'' (vampíricas) só podem ser desbloqueadas quando você faz os desafios do jogo (que são bem mal elaborados), o problema é que você pode desbloquear essas mesmas armas com cheats, ou seja, não faz o mínimo sentido completar os desafios frustrantes do jogo. (aperte ' no teclado e digite -nvnweapons).
- O jogo não tem nada de horror, sustos ou coisa parecida, é apenas violento.


Lost Company é mais um jogo pra quem realmente gostou de NecroVision 1 e quer jogar um pouco mais sem ter que recomeçar o game do zero, porém não espere muita coisa além de algumas horas de tiroteio e mutilações, recomendo para os fãs de painkiller e de wolfenstein. Se você gosta de Lost Company, então é certeza que vai gostar do primeiro.
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0 de 6 pessoas (0%) acharam esta análise útil
0.7 hrs registradas
Publicada: 1 de maio de 2014
Não recomendo pelos mesmos motivos que não recomendo o jogo anterior.
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48 de 59 pessoas (81%) acharam esta análise útil
1 pessoa achou esta análise engraçada
18.6 hrs registradas
Publicada: 17 de julho de 2014
It included that one part of the Battle of Verdun, where the German army fought off a dragon

10/10 for historical accuracy
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29 de 32 pessoas (91%) acharam esta análise útil
1 pessoa achou esta análise engraçada
6.8 hrs registradas
Publicada: 15 de dezembro de 2013
Holy ♥♥♥♥ I didnt expect this game to be this fun.

If you like serious sam, painkiller, doom1/2 you'll probably like this game too! The thing is, it's quite bugged and if you dont tweak the graphic settings you'll get a blurred image..

Also, change the damn FOV, and remove things like motion blur! and ignore the ironsights! For most of the weapon is useless. This way you'll have a lot of fun :-)

tl;dr
PRO
-secrets
-old style fps
-tons of guns

CONS
-glitchy
-"strange"-"blurred" graphics
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46 de 63 pessoas (73%) acharam esta análise útil
1 pessoa achou esta análise engraçada
5.2 hrs registradas
Publicada: 31 de outubro de 2014
this game taught me that in ww1 the germans didnt get rekt by the allies they were just busy battling dragons, demons and zombies

11/10
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16 de 23 pessoas (70%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
1.5 hrs registradas
Publicada: 22 de novembro de 2014
(Note: I put closer to seven hours into the game, most of it was offline and was not recorded.)

Necrovision is so bad it's good. Necrovision: Lost Company is the same thing, except it's late to the party and the joke hangs in the air like a wet fart in a sauna.

It's buggy- really buggy. Animations, sounds, the fact that your American escort will spontaneously start shouting in German as soon as he starts shooting at things, it's all there.
New from the original, you spend probably 80% of the game running around with at least one invulnerable mook to watch your back; good or bad, the interpretation is up to you.
Y'get a flare gun and a flamethrower machine gun as your new weapons- the former is useless, the latter can mop up everything with just a tuft of liquid conflagration.
There's a tank level and an airplane level. Considering the previous one had a mother-loving dragon level, I'm not particularly impressed.

To put it simply- if you played Necrovision, don't play Lost Company unless you really enjoy the flaws of the series and you're willing to put another eight hours of your life through them. All the ham, grit, hilarity, and horror of the first are replaced with recycled or vacant memories of either, and there's only enough exposition to barely fill the gaps in the previous one without enhancing it at all.

Now, if you'll excuse me, I'm going to go hate myself a little bit for ragequitting the final boss on the highest difficulty. I like a challenge almost to the point of masochism, but I'd have more fun drinking my own tears than gargling that can of nails.
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8 de 10 pessoas (80%) acharam esta análise útil
8.0 hrs registradas
Publicada: 25 de maio de 2014
Basically an expansion set disguised a sequal. This game offers 10 more levels, some new weapons, and some vehicle sections where you get to use a tank and a plane. But that's it. Other then that it's just the same as the first game, with an even weaker story and much less interesting main character.

Thankfully the first game was so good that a copy of it with the above mentioned features is still worthwhile, but dont' expect this game to be any more then what it is: A small extention of the previous one.
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9 de 13 pessoas (69%) acharam esta análise útil
Publicada: 21 de novembro de 2013
Better than the first game, even though it's shorter. New guns are awesome, AI mates and new vehicles are included. Storyline could have been better though, at least the ending.
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5 de 7 pessoas (71%) acharam esta análise útil
4.2 hrs registradas
Publicada: 6 de maio de 2014
There are definitely way too few games taking place in a WW1-setting. This game does everything right. Definitely one of the better FPS which aren't that well-known. Highly recommended if you're into zombie shooters.
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5 de 7 pessoas (71%) acharam esta análise útil
4.4 hrs registradas
Publicada: 26 de maio de 2014
If you played the first NecrovisioN and thought it was lacking, the prequel sequel fills in all those gaps. This is an amazing game and very fast paced with a load of weapons to enjoy. There is tons to explore and the scenery is quite amazing. I give an 8.5/10.
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6 de 9 pessoas (67%) acharam esta análise útil
1.2 hrs registradas
Publicada: 31 de outubro de 2014
Not even finished with the first level, but I recommend this game to anyone who enjoys trying to break a game throught glitches. Something I figured out in the first thirty minues was that the character bounces off of boxes and other stuff in-game. This can be easily manipulated with running and jumping to send the character flying. Its really fun to do in open areas and get outside the level. I spent an hour trying to jump over things and get places I shouldn't be. The gameplay is decent and the graphics are nice, but I recommend to mess with the physics if you are patient enough.
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6 de 9 pessoas (67%) acharam esta análise útil
5.9 hrs registradas
Publicada: 24 de julho de 2014
Not a very long game, just 6 hours. But it's a very good story, and it gets really dificult at times. I can't count how many times I cussed and screamed at this game, but it was really really fun.
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2 de 2 pessoas (100%) acharam esta análise útil
5.6 hrs registradas
Publicada: 29 de novembro de 2010
Análise de pré-lançamento
agreat follow up to Farm 51's Great original IP. If you enjoy killing hordes of German zombies with exciting new weapons this will not disapoint.

8/10
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1 de 1 pessoas (100%) acharam esta análise útil
9.8 hrs registradas
Publicada: 14 de março de 2012
a prequel to NecrovisioN that has new monsters and new weapons like the BAR even though it wasnt around in 1916 but whatever and now moveing now to the new monsters like theres Werewolfs and other new monsters and in this one your playing as zimmerman a solder for the German Empire in world war 1 and in this one you get NPCs to help you fight the evil and the NPCS are actually usefull and this one shows you what happend to cause the events of the first game and in this one you can drive planes and tanks and the devs fixed a few probs that were in the first game like the load times are a lot shorter and the frame rate dosent drop as much as it used to but there hasnt been much thats change in gameplay its pretty much the same and this one is shorter then the first game but if you enjoyed the first one then it shouldnt hurt geting this game but if you didnt like the first then there isnt much here for you
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1 de 1 pessoas (100%) acharam esta análise útil
7.4 hrs registradas
Publicada: 21 de março de 2014
As im on chapter 7 this game is still incomplete for me. However. Each chapeter is about an hour long on manof courage difficulty. I highly recomend this game for anyone who wants to play a ww1 game. I often felt I was fightingfor my life playing this. There are some noteable bugs and issues ive encountered but for 2.50 apiece in the steam deal for both necrovisions they are reather bypassable. The most common issue is you contantly under estimate you melee reach and will find yourself wishing you knew the range better. The bayonet on the rifles look bent,
*****SPOILER POSSIBLE SPOILER ALERT********



Your companions when not german will procede touse german diolouge in combat. The Traitours weapons often glitch so as to visuulay look like a rifle and mp18/1 bound together. Thats all i can really remmerb for now.
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6 de 11 pessoas (55%) acharam esta análise útil
9.4 hrs registradas
Publicada: 12 de setembro de 2013
More polished than the first NecroVision. It starts strong, but then drowns in a routine. Always too many allied AIs helping the player. But it was overall very enjoyabled, more of the same but since NecroVision was already good.... A few new enemies (Werewolves) and a few new weapons (Spiked club, Flamethrower).

My main grief is that when it starts to be good (finally the Vampire/Underground part), it's already the end!
So to sum up, it's not a must-have, just an extra adventure for those who enjoyed NecroVision and want a bit more. It's a shame it was not more ambitious.
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5 de 11 pessoas (45%) acharam esta análise útil
2.9 hrs registradas
Publicada: 15 de outubro de 2013
its same like the old necrovision just with a new character and campaign too bad you cant play online
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2 de 6 pessoas (33%) acharam esta análise útil
6.6 hrs registradas
Publicada: 16 de fevereiro de 2014
I don't even know how I aquired 6 hours of this classic but it must of been good.
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2 de 6 pessoas (33%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.6 hrs registradas
Publicada: 8 de novembro de 2014
I recommend this game to all historians and people willing to learn the truth about what happen during the battles in WW1. This game showed me the real experience of a ww1 soldier. 10/10 ♥♥♥♥ it 2000/10 GAME OF THE DECADE !
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