Hunt and eat other fish - simply, grow into larger beasts!
Recent Reviews:
Mixed (90) - 58% of the 90 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (679) - 71% of the 679 user reviews for this game are positive.
Release Date:
Jan 8, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Feed and Grow has grown from prototype to beta version thanks to player's support. It is this beta version in Early Access where we want to test and polish new features, including the much-desired multiplayer version. In addition to that there are new playable fish, new abilities, passives, mods and scenarios with we need to test to make them more fun. For that, community feedback is the best.”

Approximately how long will this game be in Early Access?

“One year. During this time we want to test the specific new additions and focus on improving them.”

How is the full version planned to differ from the Early Access version?

  • Game content – at least 3 new scenarios / maps
  • Both single and multi player versions – new fish abilities and passives
  • New playable characters
  • Smooth multiplayer game experience – as many tech issues solved to ensure multiplayer availability for as
  • Smoother animations
  • Sounds and music
  • Features that will appear during the testing – player detection amongst other fish, preffered game mods and abilities and other improvements that the community wants the most.

What is the current state of the Early Access version?

  • Many different playable creatures, each with basic abilities.
  • Three different maps.
  • Deadmatch mode and Crab madness mode.

Will the game be priced differently during and after Early Access?

“During the whole Early Access the price of the game will remain the same and will be discounted.

At the release of the full version, the price will reflect all the features added. Purchasing the Early Access version will include the first full version too.”

How are you planning on involving the Community in your development process?

“Feedback is much appreciated. It's proved to us to be the best pinpointer on features and parts that need out attention the most. We're really happy to talk about the game with players.

We're looking forward to meeting players in game as well and you can find us on Facebook or YouTube, where we're happy to chat too.

In addition to that we will keep the community informed here with various news updates, behind-the-scenes stuff and upcoming features.”
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Recent updates View all (30)

September 14

Update 0.8.3 - Sea turtles & Ichthyosaurus

Survival mode / Great Map
UNLOCKED - Sea turtles


UNLOCKED - Ichthyosaurus


Other major changes
  • Removed Lv. 15 cap.
  • Increased overall fish amount in Great Map to 2.5x from 1.3x.
  • Added need to breathe oxygen for reptiles.
  • Added an ( "2 / 3" ) kind of indicator of adult level when playing as baby.
  • AI now eats free food even if not very hungry.
  • Hunger speed has been once again reduced to 50%.
  • Your babies now eat any kind of food you bite in front of them. This way you can force them to grow faster.
  • Added new predator - Cuttlefish - it hypnoses it's prey and releases ink when threatened.
  • We've pushed the W.I.P. walls a bit revealing new drown ruins area.



Optimizations
  • Optimized texture memory in Great Map 980MB allocation has been reduced to +- 350MB. This also reduced size on disc from 1.0GB to 868MB despite new content has been added.
  • Optimized CPU and GPU performance in Great Map by culling out / disabling very distant simulation. This should boost up your FPS by additional +30% up to 60%. You may notice stacks of fish in early game that haven't been simulated yet. We'll fix that later.

Bug fixes
  • Fixed crashing when hosting a server.


Thanks for your patience.
We're looking forward to do more updates!
142 comments Read more

August 19

Update 0.8.2 - Anglerfish & Mahi mahi

Patch notes
Gameplay
  • Two new species are now playable in survival mode, Anglerfish and Mahi mahi.
    Both have custom babies models, textures and animations.
    - Especially baby mahi looks like a Milhouse for some reason.
  • Sea turtles and their babies have been added into Great map, currently they spawn in water on the beach - this will be fixed soon.
  • Jellyfish now deal damage on touch to anything that is not armored.
    ( for example crabs, turtles or browurags won't get sting )
  • Added an indicator of how many babies you have left with new ability(Q) to tell your own babies "Stay here" or "Follow me".
  • Amount of max eggs now depends on fish base size - smaller species have more eggs than big ones. ( It's just a temporary solution for now )
  • Hunger has been slowed down, and for very large fish even more.
  • In Survival mode, AI adult fish have chance to spawn with level range of (1-15) instead of a constant (7).
  • Ichtyosaurus now prefers to hunt near water level.
  • Increased jellyfish amount.
  • Increased overall fish amount in great map to 130% from 100%.
  • Increased overall food amount in great map to 750x from 500x.
  • Adjusted appetite for small fish to eat more. Also a proffered food has been set: coral babies prefer plancton, anglerfish babies spores and Mahi mahi babies prefer meat.

Graphics & Optimization
  • Optimized and improved terrain rendering in both far and near distance.
  • Optimized grass and sea weed rendering.
  • Added new tiny shells as terrain details in Great map.
  • Adjusted bloom sampling distance so no flickering happens around Anglerfish bait.

Others
  • Fixed a bug that gave an ability to mate while already being pregnant.
  • Reduced amount of hearths that go off while mating.
  • (Hot-bugfix Aug 8, 2017) - fixed disabled growing in Deathmatch mode.

To do list:
  • Anglerfish should be able to see way better in depth and get overwhelmed by sun near water surface.
  • Ichtyosaurus, Sea turtles and Mosasaurus should be able to walk on land to lay eggs.
  • Mushrooms should light without using Global Illumination.
  • More diverse food chain in deeper waters.

Known bugs:
  • Anglerfish sometimes take on cannibalism when too hungry and devour their own kind, we might keep this if it won't be too much game breaking.
  • Small predators, like Bibos, that can't swallow jellyfish whole bite them and end up dying.
  • Weird bug - sometimes adult fish join you, like if they were your babies refusing to go on

Thank you for your patience.
Stay tuned.
148 comments Read more
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About This Game

Hunt and eat other fish - simply, grow into larger beasts!

Animal survival game based in the fish world! You start as Bibos the fish and straight away you are ready to dive in to the waters of the mesmerizing world of Feed and Grow.

Growing into more mods and content
With the first release we want to test the basics of multiplayer. Further development will include new fish abilities and passives, new fun content for both single and multiplayer with game mods.

Also, we want to focus on the technical stuff and add new animations, new features, make gameplay smoother and more fun.

Show your love and support in reviews!
We're grateful for all your feedback and tips, it helps us make the game more awesome.

System Requirements

    Minimum:
    • Memory: 4 GB RAM
    • Graphics: GTX 940
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • Memory: 8 GB RAM
    • Graphics: GTX 970 and better
    • DirectX: Version 11
    • Storage: 2 GB available space
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