Hunt and eat other fish - simply, grow into larger beasts!
Gebruikersrecensies:
Recent:
Verdeeld (61 recensies) - 63% van de 61 gebruikersrecensies in de laatste 30 dagen zijn positief.
Totaal:
Grotendeels positief (591 recensies) - 73% van de 591 gebruikersrecensies voor deze game is positief.
Releasedatum: 8 jan 2016

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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Deze game in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om deze game in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“Feed and Grow has grown from prototype to beta version thanks to player's support. It is this beta version in Early Access where we want to test and polish new features, including the much-desired multiplayer version. In addition to that there are new playable fish, new abilities, passives, mods and scenarios with we need to test to make them more fun. For that, community feedback is the best.”

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

“One year. During this time we want to test the specific new additions and focus on improving them.”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

  • Game content – at least 3 new scenarios / maps
  • Both single and multi player versions – new fish abilities and passives
  • New playable characters
  • Smooth multiplayer game experience – as many tech issues solved to ensure multiplayer availability for as
  • Smoother animations
  • Sounds and music
  • Features that will appear during the testing – player detection amongst other fish, preffered game mods and abilities and other improvements that the community wants the most.

Wat is de huidige staat van de versie met vroegtijdige toegang?

  • Many different playable creatures, each with basic abilities.
  • Three different maps.
  • Deadmatch mode and Crab madness mode.

Zal de game anders geprijsd worden tijdens en na vroegtijdige toegang?

“During the whole Early Access the price of the game will remain the same and will be discounted.

At the release of the full version, the price will reflect all the features added. Purchasing the Early Access version will include the first full version too.”

Hoe zijn jullie van plan de community te betrekken in het ontwikkelproces?

“Feedback is much appreciated. It's proved to us to be the best pinpointer on features and parts that need out attention the most. We're really happy to talk about the game with players.

We're looking forward to meeting players in game as well and you can find us on Facebook or YouTube, where we're happy to chat too.

In addition to that we will keep the community informed here with various news updates, behind-the-scenes stuff and upcoming features.”
Meer informatie

Feed and Grow: Fish kopen

 

Recente updates Alles weergeven (29)

19 augustus

Update 0.8.2 - Anglerfish & Mahi mahi

Patch notes
Gameplay
  • Two new species are now playable in survival mode, Anglerfish and Mahi mahi.
    Both have custom babies models, textures and animations.
    - Especially baby mahi looks like a Milhouse for some reason.
  • Sea turtles and their babies have been added into Great map, currently they spawn in water on the beach - this will be fixed soon.
  • Jellyfish now deal damage on touch to anything that is not armored.
    ( for example crabs, turtles or browurags won't get sting )
  • Added an indicator of how many babies you have left with new ability(Q) to tell your own babies "Stay here" or "Follow me".
  • Amount of max eggs now depends on fish base size - smaller species have more eggs than big ones. ( It's just a temporary solution for now )
  • Hunger has been slowed down, and for very large fish even more.
  • In Survival mode, AI adult fish have chance to spawn with level range of (1-15) instead of a constant (7).
  • Ichtyosaurus now prefers to hunt near water level.
  • Increased jellyfish amount.
  • Increased overall fish amount in great map to 130% from 100%.
  • Increased overall food amount in great map to 750x from 500x.
  • Adjusted appetite for small fish to eat more. Also a proffered food has been set: coral babies prefer plancton, anglerfish babies spores and Mahi mahi babies prefer meat.

Graphics & Optimization
  • Optimized and improved terrain rendering in both far and near distance.
  • Optimized grass and sea weed rendering.
  • Added new tiny shells as terrain details in Great map.
  • Adjusted bloom sampling distance so no flickering happens around Anglerfish bait.

Others
  • Fixed a bug that gave an ability to mate while already being pregnant.
  • Reduced amount of hearths that go off while mating.
  • (Hot-bugfix Aug 8, 2017) - fixed disabled growing in Deathmatch mode.

To do list:
  • Anglerfish should be able to see way better in depth and get overwhelmed by sun near water surface.
  • Ichtyosaurus, Sea turtles and Mosasaurus should be able to walk on land to lay eggs.
  • Mushrooms should light without using Global Illumination.
  • More diverse food chain in deeper waters.

Known bugs:
  • Anglerfish sometimes take on cannibalism when too hungry and devour their own kind, we might keep this if it won't be too much game breaking.
  • Small predators, like Bibos, that can't swallow jellyfish whole bite them and end up dying.
  • Weird bug - sometimes adult fish join you, like if they were your babies refusing to go on

Thank you for your patience.
Stay tuned.
49 opmerkingen Meer informatie

1 augustus

Great Map | Survival mode

Ooh the update...
We've been trying so hard to fulfill the Feed & Grow: Fish potential so we have became obsessed with the non-perfection. That has grown into such a scale, when we just could not push out an update. Each in-development commit has became overplayed in between us over dozens of hours. We've seen errors and bugs everywhere, no matter what it was.
It seemed non-perfect...

Everything could be improved in so many ways... Yet in the meantime we've realized that the game is meant to be enjoyed by both players and developers. srsly sry...

Finally the Update
In survival mode you spawn as an egg, hatch, fight your hunger, escape predators, survive, grow up, reproduce, Then take care of your young. As we don't want to make reproduction among all creatures generic and repetitive. Yet we want your feedback during the whole development. We've decided to complete the survival mode update by update.

In this first update you can play as 3 small coral fish species which have (Non-Gender -> kek) reproduction completed, other bigger / more complicated species will be implemented with upcoming updates.

This mode uses different in-game point system that does not reset to 0 when you close the game. You gain points by reaching maturity (lvl3) and by growing your offspring into maturity without dying.
Note* The more expensive your species are, the more points you gain.

Hatch!


Feed and Grow!


Make love!


Lay eggs!


Have babies!!


In the end
As always we're looking forward.


- Click on it!
281 opmerkingen Meer informatie
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Over dit spel

Hunt and eat other fish - simply, grow into larger beasts!

Animal survival game based in the fish world! You start as Bibos the fish and straight away you are ready to dive in to the waters of the mesmerizing world of Feed and Grow.

Growing into more mods and content
With the first release we want to test the basics of multiplayer. Further development will include new fish abilities and passives, new fun content for both single and multiplayer with game mods.

Also, we want to focus on the technical stuff and add new animations, new features, make gameplay smoother and more fun.

Show your love and support in reviews!
We're grateful for all your feedback and tips, it helps us make the game more awesome.

Systeemeisen

    Minimum:
    • Geheugen: 4 GB RAM
    • Grafische kaart: GTX 940
    • DirectX: Versie 11
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Geheugen: 8 GB RAM
    • Grafische kaart: GTX 970 and better
    • DirectX: Versie 11
    • Opslagruimte: 2 GB beschikbare ruimte
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