In HERO DEFENSE, you must defeat Count Necrosis, the world’s most powerful vampire. A team of slayers must impale, slash, tear and burn through legions of undead hell-bent on world domination.
User reviews:
Mostly Positive (268 reviews) - 74% of the 268 user reviews for this game are positive.
Release Date: May 31, 2016

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Recent updates View all (55)

September 13

Update 1.3.1 - Balancing Overhaul

With Patch 1.3.1 balancing has been overhauled for most hard and insane maps.

  • Insane is now a much greater challenge and is more fun to play.
  • Hard is now more tactical and ‘stands out’ from medium and insane.

We are looking forward to what you think about these changes - let us know!

3 comments Read more

August 30

Update: Lava Falls

Nestled in the Haunted Island’s steep mountain range, lurk the fabled Lava Falls. Cascading rivers of magma swiftly descend at extremely high altitude.

Do you have the guts and stamina to withstand the heat, and beat the creeps?

Happy Tuesday showcased Lava Falls to an enthusiastic crowd at the gamescom. Now it’s time to bring the lava home and melt some corpses, together.

Unlike other maps, Lava Falls is asymmetrical, forcing you and your friends to experiment with a variety of gameplay styles. More challenging than previous experiences, it features a warm blend of summer colors and is our toughest Co-op map yet.

Enjoy playing Lava Falls and the array of improvements coming your way, today. Playing with the Steam Controller is easier and more fun, and you can now cycle through your Heroes with Tab or Caps Lock.

Wishing you all a scorching end to the summer!
/Happy Tuesday

P.S. As always, you can find the Patch Notes in the usual place.

3 comments Read more


“HERO DEFENSE is a very refreshing entry into the “Defense” genre, and one that I truly enjoyed.”
4.5/5 – Angry Centaur Gaming

“HERO DEFENSE это самый динамичный и нелинейный Tower Defense из числа тех, что я имел возможность попробовать.”
90% – Blast Games

“Für Fans des Gernes, aber auch für Neueinsteiger ist der Titel zu empfehlen”
80/100 – Game Contrast

About This Game

HERO DEFENSE challenges fans from MOBAs, RPGs and Tower Defense games to strategically manoeuvre their upgradeable heroes to destroy hordes of sinister creeps.

Take charge of five unique heroes that battle their way through various arenas to defeat Count Necrosis.

In order to destroy the world’s most powerful vampire, your team of slayers must impale, slash, tear and burn through legions of undead hell-bent on world domination.
Customize your heroes through a deep RPG layer featuring upgradeable weapons and rich character skill trees.

A long lasting multiplayer experience gives enthusiasts the possibility to dominate the worldwide ladder for loot and precious runes.

  • Liberate your island, assemble your team and enjoy hours of a narrated story
  • Replay procedurally generated enemies and endless mode challenges
  • Succeed over bosses that possess special abilities

  • Kill creeps fast to punish the enemy in an innovative mix of MOBA and Tower Defense
  • Battle other players in ranked or unranked matches
  • Defeat opponents with strategies or brute force to earn unique runes

  • Gather Achievements to show your friends your gaming prowess!
  • Save to the Cloud. Never lose your savegames and play on all your devices!
  • Trading Cards – Gather the set for HERO DEFENSE

  • Modify weapons by collecting and socketing powerful runes
  • Customize rune builds for devastating combos and skill-synergies
  • Build hero shrines to empower your characters during battle

  • Gain XP to access and level up each hero’s individual skill tree
  • Gather loot and equip spells that freeze, burn and poison the undead
  • Rebuild your town and unlock new buildings

System Requirements

    • OS: Windows Vista
    • Processor: Dual Core 1.8GHZ or Single Core 3.0GHZ
    • Memory: 2 GB RAM
    • Graphics: 512 MB
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • OS: Windows Vista and better
    • Processor: Dual Core 2.66GHZ
    • Memory: 2 GB RAM
    • Graphics: 1 GB
    • DirectX: Version 11
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (268 reviews)
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129 reviews match the filters above ( Mixed)
Recently Posted
22.4 hrs
Posted: September 23
It took me a bit of time to get into the game, partly because the rules weren't that well explained.

Once I figured it out the game was a lot of fun. Not your standard tower defense game. Everything is well done although the controls seem to be a bit unresponsive. When using the keyboard to select the different heroes sometimes a keypress didn't seem to respond. Or maybe it was just me, like any TD game when things get busy it is pretty hectic.
Helpful? Yes No Funny
0.6 hrs
Posted: September 15
Esc brings up a menu, but the menu doesn't work, had to alt f4 out of the game.

"Multiplayer" is a strong work, has two map for coop and 2 maps for versus... But you can only play one map because regardless of your choice you end up on the same one. There's no scaling of sort, so if you play coop with a new game you can't even win the map.. and it calls it a victory.

Garbage game, I regret buying it :(
Helpful? Yes No Funny
2.3 hrs
Posted: August 31
This game favors grind and endless upgrading over any significant strategy. It has two currencies for no apparent reason. All the different upgrades you can do are somewhat interesting but ultimately it isn't as rewarding to me as most traditional TD games where your tools are set and crafting a winning strategy is the goal.
Helpful? Yes No Funny
15.8 hrs
Posted: August 27
Nice addition to the tower defense genre and graphically it's right up there however while i liked it i never loved it.
Pro's - Beutifully presented graphically and aurally
Not a mobile port
Nice upgrade system
Con's - The control system for the characters and the camera were a little clunky in my opinion.

Fun in small doses and worth picking up especially in a steam sale
Helpful? Yes No Funny
|UKMD| oldgreydude
48.0 hrs
Posted: August 25
A very fun Tower defense game with a twist
Has a nice little story to go with it
The skill trees & upgrade system are very good
If your into TD games do give this a try
Helpful? Yes No Funny
3.0 hrs
Posted: August 24
One of the few TD games on Steam that isn't a silly mobile port.

Graphics, gameplay, strategy, etc are all great.

The UI can be scaled which is always a plus for playing on the couch.

Sadly there is no controller support, and playing with a Steam Controller can be tedious on more difficult levels. It would be easier if the devs implemented a key to rotate between heroes instead of relying only on the numbers.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
15.3 hrs on record
Posted: August 30
I like TD genre. Orcs Must Die series are one of the best, Deathtrap is goot too in it's own elements.
I do not play mobile TD games.
But this game? Well, this game is something else than just tower defense, it has much more depth than just placing traps and watch the enemies die. I'm not much a writer, so i will do quick pros and cons.
*Will update when i have some more hours in, this is my first impression.

- Art style (gives me Torchlight 2 and Orcs Must Die vibe).
- Music and voice. Music os somewhat there, not something to remember BUT voice acting is really good. Has some funny dialogues and catch phrases
- Characters (Heroes). They are all very different (in backs story and in game play), well designed.
- Maps are somewhat small, but not too small. Some are well designed some not so much.
- enemies are, well, monster as monsters should be. Again, well designed (with backs story for each type)
- Overall game play. It's fast, it has multiple ways to play and most important, it's fun.
- Price. For this price, there is more content than you expect.

- No camera rotation on the map. It should be there.

Overall, i'm glad i found this game (by accident) and if you like TD genre, then, this game is MUST HAVE in your library.

Fun fact: I purchased this game on Tuesday, and i'm happy i did.
Special thanks to developers.
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2 of 2 people (100%) found this review helpful
5.3 hrs on record
Posted: August 28
Product received for free
Nice little game with a diferent concept when talking about tower defense games, definitely worth your time! Also the dev team in pretty active in it wich is preety good!
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2 of 2 people (100%) found this review helpful
4.7 hrs on record
Posted: September 4
Simple and fun game. If you like classic Tower Defense games, this is for you.
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1 of 1 people (100%) found this review helpful
26.7 hrs on record
Posted: September 10
A creative and addictive entry into the tower defense genre: mobile upgradeable towers! which also happen to be people! with campy voice acting! I don't think it will convert many new fans to the genre as the core mechanics are not too different from a more standard TD game, but if you've never played one Hero Defense is worth giving a shot. It's like Monkey King Saga done better.

The game does make you grind at certain points (like MKS) to gain enough levels or get enough money to upgrade and win certain stages, but it isn't horrible unless you are a completionist, in which case stay away if you are trying to get off the smack. I fully upgraded all my characters and all their weapons, beating all the stages on all difficulty levels and still only have 18 of 43 achievements as of writing this. There are too many multiplayer achievements that are not even worth bothering to try to get.

Speaking of which, I myself haven't bothered to try multiplayer vs. or co-op since I am a bit burnt out on the game after getting everything in single player - and I'm not sure I ever will - but the game definitely held my attention (as a TD fan) and I got through most of it in 3 - 4 days.

If you like tower defense games, this game is a great buy. If you don't like TD games, why are you still reading this?
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Most Helpful Reviews  Overall
51 of 60 people (85%) found this review helpful
1 person found this review funny
9.4 hrs on record
Early Access Review
Posted: March 25
If you think I missed something in my review feel free to tell me

Hero Defense - Haunted Island

Hero Defense - Haunted Island is a well made tower defense strategy game that has features which make it a pleasure in the TD Genre. I will add a TL;DR at the end


Hero Defense is not an average tower defense game because instead of building towers in a set area for them to just stand and fire at approaching enemies you get 5 mobile towers/heroes to use. Each one of these heroes has a speciality, skill tree, and weapon rune slots to increase their power when defending. The fact you control where your heroes move and have to tactically place and manage them to successfully fend off wave after wave of enemies helps add to how much fun the game can be. Within maps you also have the option to use and build shrines which can boost specific stats, characters, or simply give you a nice boost.

The story is actually pretty stale, nothing new, nothing surprising. More like a large cliché but that isn’t really harmful to the game as a whole.


The graphics can be unappealing to some, but overall it’s a more dark 3D transilvania look which matches the game pretty nicely. The artwork and design of certain characters helps to match that theme and help add an appeal to the game.

The music is overall ok, but some of the character voices are simply horrible. The main character Jack along with some of the other heroes make me simply wish I could mute them specifically for the entire game.



+ Mobile towers/heroes
+ Variation between heroes with strength and weaknesses
+ Unlockable runes to boost heroes
+ Skill trees
+ Enjoyable levels and variation
+ Requires tactical placement and preparation beforehand on heroes to beat later levels (require you to use your head)


**Note since this is an Early Access title Cons and other parts of the review as well are viable to change as the game continues to develop**
- Stale story
- Grind to get runes and gold to be able to advance (this does not apply to everyone as I know some people like a good grind)
- Some of the character voices are horrid
- Graphics unappealing to some


Suggestions I feel would help the game

- More enemy variations
- Preset targeting for heroes (First, Last, Strongest, Weakest) because more than once my heroes ignored the guys at the front and ended up costing me the mission (and hard to remote target if it’s a giant horde and constantly click so they attack front)

Final Thoughts

A fun tower defense game for sure, love the micromanagement and the rune system. Skill trees are a nice touch along with reconstructing the town for different uses. I did not like the story, it was very predictable following cliché after cliché in its plot. As a tower defense game I love the system of having movable towers since it really is a pleasure to have to use an extra bit of thought to properly position your heroes. Even having to decide if you need to build a shrine or move a certain hero somewhere to be more effective and trying to match runes to help the character be better in different scenarios really made the game more enjoyable.


Hero Defense - Haunted Island is a game for its gameplay with different shrines, runes, skill trees, and 5 different heroes to manage and defend against the undead with. A pleasure to see within the TD genre for its type of structure and overall offering a good amount of playtime potential if you like the game and its style.

** Key was provided by developer for review purposes **

If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group
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28 of 34 people (82%) found this review helpful
5.5 hrs on record
Pre-Release Review
Posted: March 24
Hero Defense - Haunted Island is the tower defense game for gamers who aren't fans of tower defense games. I'm one such gamer, and that's precisely why my positive experience packs such a wicked punch.

Coming into the game, you're hit with striking characters and a fantastical world where supernatural creatures exist, and hunters are waiting in the wings to defeat them.

Using strictly mouse gameplay, you'll start off with Jack the ranger. Through gameplay progression, you quickly learn that by defeating a wave of creatures on a given map, you earn gold and skillpoints that can be used to upgrade Jake's weapon and upgrade or add skills to the character to make him a more deadly opponent. You can also rebuild the "town" by placing various building on the map that allow you to upgrade characters and weapons, and later to exchange gold coins for gems that are used for further upgrades.

During gameplay, defeated monsters drop gold and items, such as runes that are used to advance your character, and orbs that are used to "charge" your character, granting one of many short-term advantages or "buffs." You'll also find during the process of completing waves and upgrading Jake that other characters become unlocked and available for placement on the maps. Furthermore, you'll be able to build shrines on certain maps that grant buffs, and ven placement of one character next to another can provide an advantage.

All of the characters will advance in the same way as Jake, though they all have different skills. Barrows, the occultist, is stronger against certain opponents, and Sam Hain, the firebug, is stronger against others. The same can be said for the rest of the crew.

There's a great deal of replayability here, as each map can be repeated more than once at a higher difficulty level, and beyond that, extra challenges can be added to the maps that place your crew at a disadvantage of sorts and result in higher rewards for you. There's a lot of room for game customization here, too. No two games are likely to be the same when you factor in all the different characters, map placements, shrines, and rune combinations.

It's classified as Early Access, but I have to say that this game plays like a finished product. Graphics are exquisitely clear, and the soundtrack enhances this supernatural environment. I felt like I was playing in an interactive urban fantasy. The developers seem to be not only talented but active, so I'm looking forward to more content in the future.

This game is very well done, and it can be played both in long sessions or short intervals. The instant gratification factor is definitely present, as well. Frequent loot drops and upgrades make for a beautiful give and take experience. This is certainly not a "grinder." You'll also find trading cards and challenging achievements to keep you entertained.

I favor controller gameplay, and as I stated earlier, I'm not particularly a fan of tower defense games, so I would encourage any other gamers meeting those criteria to give this game a try. If you hop on board the Haunted Island tour during the Easter event, you'll find a lot more goodies waiting for you!
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24 of 28 people (86%) found this review helpful
1 person found this review funny
19.5 hrs on record
Early Access Review
Posted: January 29
Highly addictive and polished traditional TD with mobile heroes instead of static towers. Scratches my upgrading itch like mad with tons of RPG like stats mod, also scracthes my grinding itch to the bone with a particularly flavorful farming level.
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30 of 39 people (77%) found this review helpful
3.3 hrs on record
Posted: June 3
Product received for free
The graphics are truly amazing!
Hero defence was clearly designed by someone who knows their stuff! The choice of colour, and combination of fog with a cartoon environment simply looks awesome! But you can see that from the trailer!

The GUI is Beautiful!
It’s aesthetically pleasing, scales correctly, and just looks and feels great. It doesn’t need any explanation, you just know what everything does, the skill menu especially!

The sounds are immersive!
Every action has a different sound, and it’s very noticeable! No corners were cut with the sound design!

It offers a challenging experience!
Some games start slowly and build up the difficulty, but not in hero defence. Right away, you’re thrown in the deep end, with one moment of concentration loss losing you the game.

A unique concept, with plenty to do!
It’s very interesting to play a tower defence where you can move your units!

Simple and effective multiplayer!
The multiplayer definitely has potential. In short, it’s an extended singleplayer. Instead of playing by yourself, your friend’s singleplayer map is put next to yours so you can see how they’re doing. It has to be said though, there isn’t much time to watch them! It throws you into the end levels regardless of how far through the singleplayer you are.

You can skip the tutorial!
I definitely saw an option to skip it! It’s such a burden when games don’t offer this functionality!

It definitely gets repetitive.
You have to move your units back and forth a lot. Their range isn’t enough to kill everything from one spot, so you have to shift them along. Then, move them back to the spawn so there’s enough time to kill the next wave. Over and over again.

The controls seem unnatural.
To move a unit, you left click it, and then right click the location you want them to move to. It took me a while to get the hang of this. There are key binds, but no option to change mouse control, unfortunately!

You can’t select multiple units.
For the most part, you’ll want to move all your units together! But you can’t select multiple units, so you have to do it individually, which wastes a lot of precious time! Also, units push each other out the way to get past, but the unit that got pushed doesn’t move back after.

The “Main Menu” is confusing
Instead of an option list, you’re presented with a burning city. However it’s not obvious as to what each building does. You just have to click them all until you find some gameplay! Floating text would be really helpful!

The storyline felt forced.
This isn’t a game you play for the storyline, but even so. All the characters lack empathy or personality, and it all just feels slapped together. The protagonist told a guy who literally just lost his wife to a fire to “mourn her later”.

Minor issues.
Enemies don’t move smoothly around corners, they snap quickly, which is very noticeable. The rune inventory is set. It looks like a standard inventory slot system, except you can’t put stuff where you want, everything has a default place. The heroes crossbow arrows come from the hero rather than the bow. Just little details like this that need fixing!

One voice actor?
As awesome as some of the voices are, it honestly sounds like it was all recorded by one actor, using different inflections and pitch distortion software.

Collaboration multiplayer!
I really would love to experience some more engagement between you and the other player! Maybe a mode where both you and player 2 can move all the units together. Or to prevent exploitation from strangers, maybe you take control of 3 heroes, and they take the other 2.

More units!
The joy of tower defence is that you can build more and more units! But here you’ll always be stuck with the main characters. If you could rescue citizens for certain levels that you could also control, to help tackle each wave, that would definitely add some replayability!

Streamline the skill upgrades!
I enjoy doing things quickly. One major issue I had with the skill menu, is that you have to close each skill after upgrading it before selecting the next one. I’d love to be able to click the next skill immediately without needing to close the info!

Make the tutorial GUI clearer
The tutorial mainly consists of clicking on what the arrows tell you to click. However sometimes, it’s easy to miss where the arrows are on screen! Make the rest of the screen darker or something, just to highlight where I’m supposed to be looking!
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22 of 26 people (85%) found this review helpful
3 people found this review funny
7.4 hrs on record
Posted: June 9
Hero defense: Haunted island is a tower defense game where there are no towers. You might ask “how is that even a tower defense game?”, well what this game does is substitutes towers with heroes. This makes for a very interesting idea and much needed variety from the typical tower defense games. The story is Count Necrosis has betrayed his Vampire race by embracing the darkness they had been fighting all along. His son Jack has sworn to destroy his father and along the way he meets different heroes who join him on his quest.


The game looks very pretty with some nice effects. For a tower defense type game like this the blur and all the filters look pretty good and don’t interfere with your overall view. There’s V-sync option, resolution option, UI scale options which is nice in my opinion and more games should include this feature. The graphics quality presets ranges from low to ultra. I ran the game on ultra graphics with v-sync off and FPS was over 60 and never dipped below that.


The game features fully voice acted dialogs. Each hero has their own voice over dialogs. These voice acting acknowledgements of the user commands can be turned off from the options menu, so if you get tired of hearing the heroes say the same things, you can always turn this feature off.
The soundtracks of the game are in my opinion are very good, especially the theme music of the game is pretty awesome. It has that creepy Halloween feeling. The other soundtracks are also very atmospheric and make the game feel much more themed.


This is a hero defense game, meaning there are heroes you use instead of towers and you try to defeat waves and waves of enemies and bosses. The game features 5 heroes and all of them have their own unique abilities. Unlike tower defense games this is a much more interactive game, once the waves start you’ll have to keep repositioning your heroes for best efficiency against the enemies. The hero system is pretty neat as you require certain heroes for certain types of enemy waves. For example, the vampires can be best dealt with by Jack who is a crossbow attacking hero, the Igors can be best dealt with by Jane Doe who is a melee attacker.

There are 5 heroes in the game you can use. Plenty of enemies as well including Vampires, skeletons, Igors, wolves, zombies. Each hero has their own unique weapons. Jack who is the main character and trying to kill his father Count Necrosis, his main weapon is the bow and he is most effective against the Vampires. Burrows uses holy water to damage monsters. Burrows wants revenge from the skeletons for taking away his wife, naturally he’s most effective against skeletons. Sam Hain is an orphan girl whose parents were killed by zombies and he uses pumpkin bombs to deal with zombie hordes, she is most effective against the zombies. Jane Doe is a woman who was brought back to life by Dr. Amalgam who wanted her to be his bride, she has lost all her memories so she doesn’t even remember her name, hence, Jane Doe. She uses her club to melee attack enemies and she is most efficient against the Igors. Last but not the least is Wylde half-blood who is a human/werewolf hybrid. He does ranged attacks with his hatchets and can counter the wolves pretty well.

The heroes also have power-ups in-game, just like you can upgrade your towers, you can also upgrade (or ‘charge’ as the game calls it) heroes in the middle of the game. When the map starts you have 150 souls, you can purchase a hero with 100 souls. Once you start killing enemies in the first wave you’ll start earning more and more souls which you can use to purchase other heroes. Once you have all the heroes you can use these souls to upgrade the heroes. The upgrades for each hero are called runes. You can equip all sorts of runes in the order you want from the forge and in-game you can use the upgrade button and the runes will become available in the same pattern as you selected before. Each additional upgrade will cost 100 more souls then the last. E.g. first upgrade will be 100 souls, second will be 200, so on and so forth. The upgrade runes include things like certain percentage of more damage, certain percentage faster attack speed, earn more orbs/coins etc.

The map layouts are pretty basic. You get waves coming from one part of the map to another part of the map. Some maps have 2 different places where the waves go from. The waves of enemies are displayed at the top of the screen and underneath each type of enemy wave is a color, either yellow or green. These 2 colors let you know where the waves will be coming from and which route on the map they will take, so you can adjust your heroes accordingly.

You have to rebuild and upgrade your town as you progress through the game. Building and upgrading town places will give you upgrades for your heroes. There’s a forge which will let you upgrade each heroes’ weapons and attach runes to them. The academy lets you spend your skill points for each hero to improve their attacks. You must upgrade the academy to newer levels to be able to level up your characters to as well. E.g. you need level 3 academy to be able to purchase the level 3 upgrades for each hero. There’s also a bank which lets you exchange coins for gems. Gems can be used to purchase weapon upgrades from the forge. All the levels can be replayed over if you want to improve your gameplay. Furthermore, you can play with different difficulties as well and higher difficulty will earn you more stars. Stages in the later part of the game require you to have certain number of stars to be able to play them so you must grind your way back to the earlier levels in higher difficulties.


The camera can be a bit problematic in my opinion. You can’t rotate and change the angles at all. Due to this I had difficulty in keeping track of enemies on a couple of levels. On most maps it’s fine but can be a pain in a few maps.

Multiplayer also seems to be dead as I could not find anyone playing online, so you might want to keep that in mind if you are planning to play this game in multiplayer mode. Though co-op mode is coming (as the developers have stated), that should make up for the multiplayer part and you can play with your friends which is always fun.

A short gameplay video can be found below:

Graphics: 8/10
Sound: 9/10
Gameplay: 7/10
Overall: 8/10


The game is extremely fun and can be addicting. If you’re a tower defense genre fan, this game is a very good game in that genre. The story is also nice with all characters brining something different in the game. The game is surprisingly well polished and I did not notice any unusual behavior, glitches or problems. At $15, I think it’s very reasonable but if you think it’s steep I’d suggest you wait till the upcoming big sale and most likely the game will go on sale.

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26 of 34 people (76%) found this review helpful
5 people found this review funny
31.0 hrs on record
Early Access Review
Posted: May 17
Quite creative reinstallment on the Tower Defense games field. Hero Defense is performing just as you can expect from this type of gameplay... but the mechanics now is not about installing some "towers", but rather using some mighty Heroes, to stop waves of monsters from reaching the town's border. You can't really die in this struggle, as the monsters aren't attacking your heroes, it is one-way shooting. But the failure is quite possible, as the mobs are packing in hundreds and thousands, and your Heroes aren't really superpowered, so you need to think quite strategically to stand your ground and not let the Horde left you behind on their onslaught.
Simply put, it is one of those games, where you can catch the drift quite easily, but after some time you'll meet a real challenge, which will be forcing you to restarting over and over, checking, which tactic will benefit you better.

And while it is still in the early access, I have a really good aftertaste after I've finished the most part of it. Some other game would have stopped the development at this point, and already could have been called a complete project... But Hero Defense, while quite playable, with finished campaign mode, is still ungrading, and that's a big promise. For example, the multiplayer part with inverted gameplay is very intriguing, and promising... if you can find someone to play with - which is still a rare thing, sadly.
There are, of course, some downsides, which stopping me from overpraising the game. The gameplay is heavily based on grinding, and that error-and-trial path is certainly not the best thing, if we're talking about videogames in general. But, as a wised up tower defense game - Hero Defense is fine. I can only ask for more levels and challenges to play, the more adequate controlling at the afterbattle statistic screen, and more events, like that Easter thing. For example, for US Independence Day, there could be a little Aliens infestation of our beloved little town, or maybe evil Pokemons have some evil plans on this Summer (it's their 20th anniversary, btw). Well... to put it shortly, I've finished the singleplayer, beat almost all challenges (except for long-winded achievements like to finish 50K of undeads) - and I still want more!

Some people who don't like grinding and cartoon visual style, as well as the flow of challenges the tower defence games usually proposing... might look away. The multiplayer part is a bit slow now, as it was just started this week, but the gameplay there looks quite intriguing. I think I'll lay the game down for a while, and maybe after Summer Sale there be more people to play with... But, if you're looking for single-play original TD game, look no further! The game is fine already, and the price is quite adequate, generally.
My mark 7.2/10 now, but I'll revise it later, once I'll get enough of multiplayer battles...
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