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¿Quién necesita una historia? ¿Quién necesita recolectar recursos? La diplomacia está tan pasada de moda... Gratuitous Space Battles te lleva al meollo de los juegos de estrategia de ciencia ficción, y se dedica a las batallas espaciales masivas y completamente injustificadas entre enormes flotas enemigas.
Fecha de lanzamiento: 16 Nov 2009
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Comprar Gratuitous Space Battles

Paquetes que incluyen este juego

Comprar Gratuitous Space Battles - Complete Pack

Incluye 6 artículos: Gratuitous Space Battles, Gratuitous Space Battles: The Tribe, Gratuitous Space Battles: The Order, Gratuitous Space Battles: The Swarm, Gratuitous Space Battles: The Nomads, Gratuitous Space Battles: Galactic Conquest

Comprar Gratuitous Battle Pack

Incluye 2 artículos: Gratuitous Space Battles, Gratuitous Tank Battles

Acerca del juego

¿Quién necesita una historia? ¿Quién necesita recolectar recursos? La diplomacia está tan pasada de moda... Gratuitous Space Battles te lleva al meollo de los juegos de estrategia de ciencia ficción, y se dedica a las batallas espaciales masivas y completamente injustificadas entre enormes flotas enemigas.
Gratuitous Space Battles combina el atractivo visual de un RTS con la adictiva colocación de unidades y la organización de los juegos de defensa de torres. En GSB, el jugador no controlará en absoluto las naves individualmente durante la batalla. Las naves luchan siguiendo un conjunto predeterminado de órdenes y formaciones que les habrás asignado antes del comienzo de la batalla.
En GSB eres el almirante espacial supremo, y tu labor es diseñar naves espaciales individuales y organizar tu flota, además de dar las órdenes generales para la contienda. Este no es un arcade rápido en tiempo real como otros muchos RTS, sino un juego en el que hay pensar cuidadosamente, planificar y visualizar la estrategia a gran escala. Estas enormes batallas espaciales se pueden ganar o perder dependiendo de tu habilidad para equilibrar los recursos asignados tanto a los escudos defensivos y armadura como a los caros disparos de los cañones láser y los torpedos de plasma.
GSB también dispone de un innovador sistema de desafíos multijugador. Puedes subir tu flota definitiva para ser el enemigo de otros jugadores, y mantener un histórico de tus victorias y derrotas con otros jugadores que se hayan enfrentado a tu desafío. ¡De esta forma, nunca te faltarán enemigos ingeniosamente diseñados contra los que luchar!
  • 4 razas de jugador distintas desbloqueables
  • Más de 40 cascos de naves
  • Más de 120 módulos de naves
  • Elige entre escaramuza contra la IA, modo supervivencia infinito o jugar contra la flota de otros jugadores con el sistema de desafíos online
  • Juega con reglas diferentes puesto que cada batalla tendrá diferentes anomalías espaciales a las que te deberás enfrentar.

Requisitos del sistema (PC)

    • SO: Windows XP / Vista
    • Procesador: 1.5 GHz
    • Memoria: 1 GB
    • Gráficos: Tarjeta 3D con 128 MB de VRAM
    • DirectX®: 9.0c
    • Disco Duro: 300 MB
    • Sonido: Cualquiera

Requisitos del sistema (MAC)

    • SO: OS X versión Leopard 10.5.8, Snow Leopard 10.6.3 o posterior.
    • Procesador: Intel a 1 GHz
    • Memoria: 512 MB de RAM
    • Gráficos: Tarjeta con 32 MB
    • Disco Duro: 75 MB de espacio libre
Análisis útiles de usuarios
A 18 de 22 personas (82%) les ha sido útil este análisis
150 productos en la cuenta
8 análisis
2.2 h registradas
It's hard. If there's one undeniable thing about this game, is that it's hard. Luckily, it's not "have an actual degree in rocket science" hard, so you'll manage. Especially since it's so beautiful (2D is really the best choice here and I love the style), you'll try and try again. The combat effects are probably the prettiest I've seen and attack ships on the shoulder of Orion didn't look as good when they were on fire.

Although I wish it had some plot. Maybe one day.
Publicado: 30 marzo 2014
¿Te ha sido útil este análisis? No
A 6 de 8 personas (75%) les ha sido útil este análisis
404 productos en la cuenta
12 análisis
10.4 h registradas
This is not really a game in the classic sense. The player is given a scenario, then chooses ships they want in the scenario, and then watches as the ships fight it out. The player still can adjust quite a few things outside of the battle, such as modules to use, etc. GSB does what it sets out to very well, its a "game" for people who enjoy setting up a battle and then watching it play out, noticing what does/doesn't work, and then trying the battle again with different ship set ups. I recommend downloading the demo first. I certainly wouldn't pay $15 for it, but it isn't really my kind of game either.
Publicado: 14 abril 2014
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
76 productos en la cuenta
2 análisis
93.6 h registradas
By far the worst thing about this game is the way the developer tried to nickel-and-dime (or five-dollar-bill) us to death with minor, overpriced expansion packs that you pretty much needed to get if you wanted to keep participating in all the community had to offer. Now you can get the "Complete Pack" which is not a bad deal for newcomers but you don't want THIS one, which is the basic game.

The concept was actually fun and I got some good enjoyment out of it but unless I hear he's dropped his stupid revenue model, I don't plan to buy Gratuitous Space Battles 2. I got a bad enough taste in my mouth with how he handled the first one (if you bought every pack you'd end up paying like $15 for the base game + $42 for the DLC, so basically $57 for a game that is worth maybe $20 all total, relative to other Steam offerings. Those expansions do not contain $6 worth of new content.)
Publicado: 6 agosto 2014
¿Te ha sido útil este análisis? No
A 3 de 4 personas (75%) les ha sido útil este análisis
49 productos en la cuenta
19 análisis
64.4 h registradas
Played this one quite a bit. I really like the concept, but the execution is just slightly lacking. The ability to customize is fantastic, as is the ability to order around your fleets. The problems are:
  1. Differentiation between races and outfits is too slight. Huge swings in stats/price could lead to things getting unbalanced (and the one race that's the most different is unbalanced), but the gear on offer is just too similar to other entries in its category (of which there aren't that many). If you get a shield that's advertised as 'fast-recharge', but has a recharge rate just a tiny bit higher than the standard one, it's kind of disappointing. Likewise if you switch to a new faction to discover that aside from ship classes and small passive ability, their only advantage is a single racial outfit that's (again) almost identical to the standard one.
  2. A game that's essentially a management sim has to have decisions to make, tradeoffs between cost, power, weight, etc. This game has those in spades, except for the problem above. But, it also has to have careful balance, so no one linear strategy (always get the cheap/expensive stuff, just spam A, etc.) dominates. I would assert that the game fails this second test. Due to eccentricities in how damage is calculated, it's possible to build a 'tank' ship that's almost invulnerable to attack. Combine that with the prevalence of (arguably) the game's best weapon, a multi-warhead missile launcher with the best range and striking power available (and because of the multiple warheads, it handily defeats the point defense system options - and did I mention missiles have infinite ammo?), and you have a recipe for an intense stalemate. If you avoid such degenerate tactics, the game can be fun, but I would rather see exploitative things nerfed out of existence.
  3. Playing the campaign mode is the most enjoyable for me, once everything's unlocked. But the mac version is buggy, and I've been unable to get it to work properly. It'll play the standard campaign fine, but won't load up either of the other 2 maps. The whole point of any TBS style 4X game (which this expansion turns it into) is the variety in the randomized map and different factions, etc., but this game comes with exactly one galaxy map to try and conquer (later patched to 3, but that's still too few, and as noted, they don't work right). There is a user-created program that will make randomized maps, but only for the win version apparently.
  4. Oh, and lastly, combat is entirely non-interactive (you're basically watching a movie of how well your forces do), and it maxes out at 8x speed. Fine, except that your fleets start far enough apart and often move at such glacial speeds that it takes a minute or more of staring at wallpaper peeling until they make contact.
So, I wanted to like this more than I did. It's still good, but falls short of greatness.
Publicado: 7 julio 2014
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
551 productos en la cuenta
62 análisis
1.1 h registradas
I know there's a game in here to be played, but I don't even care, -I could spend hours watching the tutorial battles play themselves out with gleeful abandon just by itself. The fact that there's actual gameplay decisions allowing you to play virtual space admiral is just icing on the cake for me. My inner kid who was obsessed with Star Wars and the battle scenes from Star Trek 2 does little dances of joy every time I launch this game, honestly. And for those of you with high end sound systems attached to your computer? SWEET MOTHER OF MERCY, -the explosion sound quality is enough to shake your windows loose with the bass! The only thing that would make this game better is if the spaceships were rendered in 3D ala Homeworld, but the fact they're all 2D sprites does absolutely *nothing* to take away from the pure gratuitous delight.

Know what you're getting into when buying this and I promise you won't be disappointed. Highly entertaining!
Publicado: 28 marzo 2014
¿Te ha sido útil este análisis? No
A 0 de 8 personas (0%) les ha sido útil este análisis
296 productos en la cuenta
59 análisis
4.2 h registradas
és una porqueria, no sé com treuen jocs com akest
Publicado: 5 febrero 2014
¿Te ha sido útil este análisis? No