Dub Dash is a fast-paced rhythm based action game including music from Bossfight and the DJs of Geometry Dash. Spin your crazy wheel in harmony with the song and keep dodging left and right avoiding obstacles at high speed. Do you rock the funky roads of Dub Dash?
User reviews:
Recent:
Very Positive (15 reviews) - 80% of the 15 user reviews in the last 30 days are positive.
Overall:
Very Positive (131 reviews) - 80% of the 131 user reviews for this game are positive.
Release Date: Feb 16, 2016

Sign in to add this item to your wishlist, follow it, or mark it as not interested

 

About This Game

ARE YOU READY FOR THE ULTIMATE CHALLENGE?

UNIQUE SYMBIOSIS OF MUSIC AND GRAPHICS
Dub Dash is a fast-paced rhythm based action game. The tracks are decomposed into diverging game mode segments. The obstacles, tracks and visual effects are all adjusted to the music and in perfect harmony with each song. Dub Dash has a great soundtrack including music from Bossfight and the DJs of Geometry Dash – to enjoy the full experience the use of headphones is highly recommended.

UP TO FOUR PLAYER SPLIT-SCREEN MODE
Challenge your friends to the ultimate race in this breathtaking split-screen competitive mode for up to four players simultaneously. Who will beat most of the level? Jump in and find out!

SEVEN ULTRA CHALLENGING GAMEPLAY MECHANICS
Spin your crazy wheel in harmony with the song and keep dodging left and right avoiding obstacles at high speed. Fly like a bird, make hard 90° turns and feel the rhythm of the zig-zag trajectory. The objective for each track is clear: Do you rock the funky road of Dub Dash?

GRAPHICAL FIREWORKS
Dub Dash offers impressive colorful graphics and effects with a steady and smooth high framerate. Immerse yourself in a hypnotizing psychedelic experience.

SKILL COMES WITH PRACTICE
The gameplay of each segment is simple but it´s tough to master the levels. Actually it´s extremely hard, almost impossible – but fortunately there´s the practice mode which gives you a save point after each passage so you won´t need to finish the whole level in one try. Memorize each segment of the level and maybe (only maybe) you will be able to master even the hardest levels someday.

FEATURES
  • Driving electronic soundtrack
  • Psychedelic graphical fireworks
  • “Easy to learn, hard to master” gameplay
  • All levels split in multiple gameplay sections
  • Gameplay technically synched to the music in the minutest detail
  • Use of all input devices (keyboard, gamepads, mouse – even racing wheels!)
  • Great soundtrack including tracks from Bossfight and DJs from Geometry Dash
  • Challenge mode featuring randomly generated levels to earn extra lives
  • Multiplayer mode for up to four players on split-screen
  • Practice mode for every level
  • Steam Controller support
  • Steam Achievements

PHOTOSENSITIVE SEIZURE WARNING
A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these "photosensitive epileptic seizures" while watching video games.

These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.

Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms - children and teenagers are more likely than adults to experience these seizures.

The risk of photosensitive epileptic seizures may be reduced by taking the following precautions:
• Play in a well-lit room
• Do not play when you are drowsy or fatigued
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Processor: 1.5+ GHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1 support
    • Storage: 100 MB available space
    Minimum:
    • OS: Mac OS X 10.8
    • Processor: 1.5+ GHz
    • Graphics: OpenGL 2.1 support
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (15 reviews)
Overall:
Very Positive (131 reviews)
Recently Posted
VahidSlayerOfAll
( 0.1 hrs on record )
Posted: July 25
graphics are nice, that's about it
Helpful? Yes No Funny
Smify777
( 3.4 hrs on record )
Posted: July 9
Super fun, challenging game. I love the music and different gamemodes. I highly recommend this game ;3;
Helpful? Yes No Funny
UCANTCEEMEgamer
( 2.4 hrs on record )
Posted: July 9
SUPER FUN!!! You'll love this if you love timing based games and DOPE MUSIC, and Raging!!! The music is SUPER DOPENESS!!! You will love this game and RAGE like crazy trying to complete the levels! I had a Blast!

CHECK OUT MY GAMEPLAY REVIEW VIDEO:
https://www.youtube.com/watch?v=xheIU8azA7o&index=62&list=UUxjgXmU3z_4gYORnpjFmi2w
Helpful? Yes No Funny
BugZy
( 4.0 hrs on record )
Posted: July 9
Product received for free
BugZy's Review: Dub Dash

Headup Games, the publisher of Dub Dash, has kindly given me a key for their game for promotional purposes. Any and all of the following opinions and experiences are mine, yours may differ.

Rhythm-based games are my jam. Pun intended. I love games where you play to the beat (like Audiosurf and Guitar Hero) and Dub Dash is a great example of them, with its fast-paced levels and the ability to make you feel terrible for failing but constantly wanting to try “just one more time.”

Your ultimate goal in the game is to beat each level, and in each level is to not crash. You are presented with a bunch of tracks containing obstacles that you must avoid to the beat of the music playing by using the left and right arrows which bounce your wheel-like character to the corresponding side, then occasionally using those same keys to bounce up when the level changes to a Flappy Bird-like mode and a few others. This is challenging but very rewarding when you manage to finish the level successfully.

There is currently no way to create your own levels or play your own music which is an opportunity missed out on as lots of games available do have those options. There is a “Challenge Mode” that randomly generates levels for you to earn more lives though, and a practice mode to hone your skills while you get your body ready to play the actual level.

There are definitely some negatives, such as having to press the left or right key slightly earlier than normal because the game beat is ever so slightly out of sync for some of the levels. There is also mostly no beat-like element when the game switches to the flying mode, just trying not to crash into anything.

The game features bright and colourful visuals which resemble something like a 3D Geometry Dash and an awesome soundtrack with music from the great Bossfight and DJs from Geometry Dash (the main element it needs, after all it is a music-based game.)

Overall the game is a great play and I believe it is worth the money paid for it. It is genuinely a very fun experience and I enjoyed almost every moment of it. I recommend it to anyone who enjoys rhythm-based games.

I rate Dub Dash 7.5/10 Aussie DJs.
Helpful? Yes No Funny
PsychoGugus
( 6.1 hrs on record )
Posted: July 7
10/10, best Seizure i had,

Epilepsy Simulator 2016.
Helpful? Yes No Funny
Feared aLIEn Voodoo
( 0.2 hrs on record )
Posted: July 7
In a world
of massive dance failure
where everyone is a slave to the rhythm
One hero
will roll above it all
to beat the beat up.

Keeping it real:
Crashed twice in first 10 minutes
but there is a fix in disscussion section.
Helpful? Yes No Funny
Gragon73
( 0.9 hrs on record )
Posted: July 4
There are lots of great parts about this game. The graphics are entrancing and look great, and there are a heck of a lot of gamemodes.

However, I still can't like this game. Some of the notes are placed so they're seemingly impossible to get (or at least ridiculously hard) in a couple of the early levels. In addition, a lot of the levels have irritating or boring gameplay, notably Sound Ward, where there are a couple segments which are the same thing for a really long time. I stopped at Milky Ways; the gameplay mode introduced there is really irritating: you often die before you actually touch the walls.

Additionally, there aren't ANY customization features AT ALL. No level editor, no changing the player or whatever you want to call it, no nothing. It's just the nine levels that are currently in the game, and nothing more.

I bought this for half price in the summer sale and it wasn't even worth that.

I'm not going to recommend this unless Incodra fixes the problems with it and adds a lot more interest.
Helpful? Yes No Funny
CrezzaCresswell
( 5.9 hrs on record )
Posted: June 12
Basically a pretty good 3D Geometry Dash concept + Flashy lights. I'm sold.
Helpful? Yes No Funny
Petey LaChance
( 0.3 hrs on record )
Posted: June 7
Maybe once they add a level editor. :)
Helpful? Yes No Funny
Gadnuk, Breaker of Worlds
( 2.2 hrs on record )
Posted: June 1
its a fun game for a very short little while.
-have to beat songs to unlock other songs (not inherently bad but for this game, its pretty ♥♥♥♥♥♥♥t)
-Multiplayer sucks ♥♥♥. I tried it with a cousin who used an Xbox controller. whoever screws up has to wait for the other to screw up just so they can keep playing
-have to beat the \"Challenge\" mode for more lives. You basically play the same songs but with different obstacles. Basically relearning that ♥♥♥♥ing song you just learned to do.
-NO WORKSHOP TOOLS (♥♥♥♥ing really?)

They start you off with some Lives incase you screw up and since each time you screw up just once it costs you a life and you get to start almost from where you died, unless you have no lives then you just restart from the beginning.
So as i was learning the timing of the first song i used up all my Lives, and this is where the game stopped being fun.

I finished that first song and eventually beat the second. With no Lives at all, just constant restarting and hearing the same loops over and ♥♥♥♥ing over.
Then i got to the 3rd song and its fun and all but super frustrating and once you\'ve made your 100th attempt, you kinda just stop caring.

I put off from doing this review because i normally don\'t review games but this game made me salty as ♥♥♥♥.

If you have money and don\'t rage then maybe this game will be fun for you but damnit this game just needs a few small tweaks to be fun.

Implement:
-WORKSHOP TOOLS
-Don\'t force people to unlock songs when the ♥♥♥♥ing songs themselves are ♥♥♥♥♥♥♥t. I wanna ♥♥♥♥ing play what i paid for, not be locked out

if one of those is implemented i will change my Review to a positive but only then.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 7 people (71%) found this review helpful
Recommended
4.0 hrs on record
Posted: July 9
Product received for free
BugZy's Review: Dub Dash

Headup Games, the publisher of Dub Dash, has kindly given me a key for their game for promotional purposes. Any and all of the following opinions and experiences are mine, yours may differ.

Rhythm-based games are my jam. Pun intended. I love games where you play to the beat (like Audiosurf and Guitar Hero) and Dub Dash is a great example of them, with its fast-paced levels and the ability to make you feel terrible for failing but constantly wanting to try “just one more time.”

Your ultimate goal in the game is to beat each level, and in each level is to not crash. You are presented with a bunch of tracks containing obstacles that you must avoid to the beat of the music playing by using the left and right arrows which bounce your wheel-like character to the corresponding side, then occasionally using those same keys to bounce up when the level changes to a Flappy Bird-like mode and a few others. This is challenging but very rewarding when you manage to finish the level successfully.

There is currently no way to create your own levels or play your own music which is an opportunity missed out on as lots of games available do have those options. There is a “Challenge Mode” that randomly generates levels for you to earn more lives though, and a practice mode to hone your skills while you get your body ready to play the actual level.

There are definitely some negatives, such as having to press the left or right key slightly earlier than normal because the game beat is ever so slightly out of sync for some of the levels. There is also mostly no beat-like element when the game switches to the flying mode, just trying not to crash into anything.

The game features bright and colourful visuals which resemble something like a 3D Geometry Dash and an awesome soundtrack with music from the great Bossfight and DJs from Geometry Dash (the main element it needs, after all it is a music-based game.)

Overall the game is a great play and I believe it is worth the money paid for it. It is genuinely a very fun experience and I enjoyed almost every moment of it. I recommend it to anyone who enjoys rhythm-based games.

I rate Dub Dash 7.5/10 Aussie DJs.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
2 people found this review funny
Recommended
3.4 hrs on record
Posted: July 9
Super fun, challenging game. I love the music and different gamemodes. I highly recommend this game ;3;
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
1 person found this review funny
Not Recommended
0.9 hrs on record
Posted: July 4
There are lots of great parts about this game. The graphics are entrancing and look great, and there are a heck of a lot of gamemodes.

However, I still can't like this game. Some of the notes are placed so they're seemingly impossible to get (or at least ridiculously hard) in a couple of the early levels. In addition, a lot of the levels have irritating or boring gameplay, notably Sound Ward, where there are a couple segments which are the same thing for a really long time. I stopped at Milky Ways; the gameplay mode introduced there is really irritating: you often die before you actually touch the walls.

Additionally, there aren't ANY customization features AT ALL. No level editor, no changing the player or whatever you want to call it, no nothing. It's just the nine levels that are currently in the game, and nothing more.

I bought this for half price in the summer sale and it wasn't even worth that.

I'm not going to recommend this unless Incodra fixes the problems with it and adds a lot more interest.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Not Recommended
0.1 hrs on record
Posted: July 25
graphics are nice, that's about it
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
0.2 hrs on record
Posted: July 7
In a world
of massive dance failure
where everyone is a slave to the rhythm
One hero
will roll above it all
to beat the beat up.

Keeping it real:
Crashed twice in first 10 minutes
but there is a fix in disscussion section.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
30 of 39 people (77%) found this review helpful
3 people found this review funny
Recommended
1.4 hrs on record
Posted: February 16
Dub Dash is a beautiful looking music rhythm game.
https://www.youtube.com/watch?v=RUvpbd6Y80A
The game plays quite similarly to The Impossible Game.
Your wheel/character rolls in the middle lane until you press left or right. The wheel will then jump momentarily to another lane, and return back to the middle. If you hold the left or right button, then the wheel will keep bouncing from middle to the side, as opposed to just staying on the side lane. This makes for some pretty cool looking and satisfying rhythm based movement.

The visuals in this game are incredibly bright and colourful. It's like you're at an alien disco. The effects never get in the way, and are there to just immerse you in the cool looking world.

Levels keep the game fresh with new visuals and music, but the coolest part is they add a new mechanic into the game. At certain checkpoints, the gameplay for example might change into a side-scrolling flying game. Where holding a directional button will lift your plane upwards, while letting go floats down. It's a good change in pace to keep it interesting and go with the music.

Everytime you die in a level, you have to restart right from the beginning. It isn't too frustrating because the levels aren't incredibly long, and the music is quite good. You can however, similarly to the impossible game, turn on a practice mode that changes the music to a slightly more relaxed one, and respawns you at the last checkpoint as opposed to the beginning, which allows you to learn the layout of the level and master it in the normal mode. You can only unlock the next level if you beat the previous one in normal mode.

If you want to make the game a bit easier, there is a challenge mode that allows you to complete a random track for 5 extra lives. These lives basically bring practice mode into normal mode. So you can still unlock the next level, but have atleast 5 checkpoint retries within the level.

There's a multiplayer mode that allows you to play with up to 4 players on the same track. You each have your own lanes, and gain points as you are alive. If you die, you have to wait until the other players reach a checkpoint for your respawn. However in that time, they were gaining points, and might have even gotten some bonus dangerous collectibles to boost their score.

I would love if the devs added a way to import your own music into the game, because the gameplay is fun, and the visuals are great, but eventually you'll run out of songs to play, as there aren't that many. It's a decent replay value for the price, but it could be even better if you could import your own stuff. Great game overall though!
Was this review helpful? Yes No Funny
12 of 18 people (67%) found this review helpful
Not Recommended
2.9 hrs on record
Posted: April 9
EDIT: I've gotten through just about everything now and have eventually decided to stop playing altogether. I have nothing more positive to say about the game and my opinions remain unchanged.

Let me say first off, the music is awesome, the graphics are great, this game clearly has a lot of time put into it to make it look good. From what they were trying to execute I can understand what they're doing. But that is immediately where the praise stops because this game is a non-enjoyable amount of infuriating.

- The gameplay: Dub Dash is an edgy and trippy rhythm game where you avoid obstacles to the beat of the music, or so it seems. The first thing you will notice is that the controls get very strict, especially in more dense sections of levels, because if you slip up once and start going off beat then there's absolutely no way to recover until the obstacles slow down. Additionally, as someone who has played a multitude of rhythm games, Dub Dash has fairly mediocre syncing to the beat of the music they use. In almost every single level I've played I've had to hit my buttons ever so slightly earlier than oncoming measures in order for my racer to remain on beat. I'm also really not cool with how some of the sections play out. There's a flying section that I feel is completely absent of any rhythm mechanics and turns into a mediocre space flyer game with very slippery controls. There's also the maze segment, which is a lot less enjoyable than it appears to be because instead of using the directional keys to move in that direction you're just limited to the left and right controls (like all of the other segments), which makes things really awkward when you're going in the opposite direction, and of course I shouldn't even have to go into detail on what might as well be called the "Flappy Bird" segment, which features gameplay I can only describe as "exquisite." If this is supposed to be marketed as a rhythm game then all of the non-rhythm segments (the flying and flappy bird segments, for example) need to be scrapped from here permanently. There are so many different play styles here it all just feels exceptionally inconsistent and choppy. If you're going to make a rhythm game you need to keep it a rhythm game. Of course you can mix things up as long as it retains a consistent theme all throughout, but this is not the way to do it. The way I see it this is just a poor combination of different ideas that didn't have a leg to stand on on their own, and it shows extremely well in the presentation.

- Practice Mode: If you're having trouble beating a certain level then you can enable practice mode, where you can crash as many times as you want and still restart from the last checkpoint. That sounds really helpful, right? Unfortunately there's one huge problem with it. The actual game music doesn't play when you practice. So if, for example, you wanted to practice the song Milky Ways then it's not going to play that song and instead play the generic menu music throughout the level, and because the songs have differing BPM values that throws the entire level off sync. For a game that's all about rhythm and staying on beat this is 100% counter-intuitive and often makes the practice mode harder than the actual level.

- The life system: If you crash you can resume right at the last checkpoint you reached, which again sounds really helpful doesn't it? Unfortunately there's a limited amount of times you can do this, as denoted by the amounts of hearts you have. What happens if you run out of hearts? You have to start all the way from the beginning of the song, sort of like running out of lives in Super Mario and having to start from the beginning, which doesn't sound so bad until you realize your hearts don't refill if you run out and have to start over, and if you're playing a level for the first time without any prior knowledge of what the rest of the map looks like then you'll be expending these hearts exceptionally fast. The only way to refill your hearts is to complete monotonous challenges outside of the main game mode. These "challenges" involve completing a repetitive map that is just as long as the normal levels, and you have to beat these challenges without crashing once, which proves to be just one big chore when it comes to doing something as simple as getting extra lives. You may also notice that as you unlock more main levels the challenge stages get more needlessly difficult, adding more tedium to, once again, something as simple as getting more lives. I should also mention that the life limit caps at 15, thus preventing you from farming up to a much more acceptable amount. In all honesty I think the game as a whole would be so much better if the whole lives concept was scrapped altogether and just allowed you to always respawn at the last checkpoint. Repetition does NOT count towards challenging gameplay. It would be a lot more fun if it worked more like Rhythm Heaven, where you can make as many mistakes as you want and play all the way up to the end of the song, and then you get a rating based on how well you performed.

Overall from what I've played Dub Dash has proven to be very disappointing to me, which I in turn also find to be disappointing because the game has so much going for it. Unfortunately the way it controls and plays has left me quite bitter. It is not a good game, it's all flashy with nothing of substance to show, and it has utterly failed as a rhythm game.
Was this review helpful? Yes No Funny
13 of 20 people (65%) found this review helpful
11 people found this review funny
Recommended
3.3 hrs on record
Posted: February 16
i was going to say something,
but I can't explain a wheel surviving through dance

this is a nice game though
Was this review helpful? Yes No Funny
9 of 14 people (64%) found this review helpful
Recommended
6.4 hrs on record
Pre-Release Review
Posted: February 17
Short Version

Dub Dash is a rhythm-based game that translates the "wobbly" beats of dubstep music into a giant, revolving disco ball and has the player dodging and weaving around obstacles by tapping left or right to "jump" or holding the key down to "bounce". Levels range from simple-but-tricky to complex, mind-bending challenges.

The level comes to life as you time your keystrokes successfully, with equalizer-like structures popping up around you and rather euphoric-looking smiley faces silently cheering you on, all of which are changing color like a chameleon suffering with multiple personality disorder.

As you progress, the game likes to throw you curve balls mid-song. Level make-up will transition from revolving globe to side-scrolling and top-down modes, each requiring a new type of finesse to beat. I found the side-scrolling sections very tricky to master and it's worth noting that they are not based on rhythm.

One mistake and you're back to the start of that track, unless you beat a randomized level in Challenge Mode, which will net you 5 lives that allow you to restart from checkpoints upon failure. These random interpretations of the songs also add some replay value to the game, which is most welcome because there is no option to import your own music library or create your own levels. You could also try Practice Mode, which enables checkpoints so you can more effectively train yourself to beat the segment you're stuck on.

Unlike other games in the genre, there are no bonus points awarded for perfect timing, the only goal is to survive until the music stops. Also omitted are any sort of obtrusive noises or chimes for successfully interpreting the musical cues.

Up to 3 other players can tag along for some competetive split-screen fun that's sure to go down well among like-minded friends up for a challenge.

So here's the wub:

Dub Dash is an addictive rhythm action game with refreshing mechanics and pretty visuals. The controls are simple but timing is crucial and the challenge is high. Skill with music/rhythm games and fine motor control is required to beat most levels, so unless you have supreme mastery over both, Dub Dash is going to provide you with many hours of entertainment. I believe the developers are also planning to add more songs, so keep an ear out for those too.



Longer Review

If you're interested in reading an extended review with screenshots, gameplay footage and a giveaway (ends March 4th 2016), click here


This game was provided to me for review purposes. The opinions expressed above were not influenced by this.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
1 person found this review funny
Not Recommended
2.2 hrs on record
Posted: June 1
its a fun game for a very short little while.
-have to beat songs to unlock other songs (not inherently bad but for this game, its pretty ♥♥♥♥♥♥♥t)
-Multiplayer sucks ♥♥♥. I tried it with a cousin who used an Xbox controller. whoever screws up has to wait for the other to screw up just so they can keep playing
-have to beat the \"Challenge\" mode for more lives. You basically play the same songs but with different obstacles. Basically relearning that ♥♥♥♥ing song you just learned to do.
-NO WORKSHOP TOOLS (♥♥♥♥ing really?)

They start you off with some Lives incase you screw up and since each time you screw up just once it costs you a life and you get to start almost from where you died, unless you have no lives then you just restart from the beginning.
So as i was learning the timing of the first song i used up all my Lives, and this is where the game stopped being fun.

I finished that first song and eventually beat the second. With no Lives at all, just constant restarting and hearing the same loops over and ♥♥♥♥ing over.
Then i got to the 3rd song and its fun and all but super frustrating and once you\'ve made your 100th attempt, you kinda just stop caring.

I put off from doing this review because i normally don\'t review games but this game made me salty as ♥♥♥♥.

If you have money and don\'t rage then maybe this game will be fun for you but damnit this game just needs a few small tweaks to be fun.

Implement:
-WORKSHOP TOOLS
-Don\'t force people to unlock songs when the ♥♥♥♥ing songs themselves are ♥♥♥♥♥♥♥t. I wanna ♥♥♥♥ing play what i paid for, not be locked out

if one of those is implemented i will change my Review to a positive but only then.
Was this review helpful? Yes No Funny