This is an intense strategy board game in a steampunk world of corrupt capitalist gremlins who compete for money, political power and prestige. Save and invest, steal and extort, arrest and get arrested – in single-player and multiplayer modes, with ranks and ladders. Unleash your inner gremlin!
User reviews:
Very Positive (41 reviews) - 80% of the 41 user reviews in the last 30 days are positive.
Very Positive (902 reviews) - 85% of the 902 user reviews for this game are positive.
Release Date: Mar 10, 2016

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Recent updates View all (176)

October 18

Dev News 05

In this edition of Dev News: Autumn Season explained!

  • Halloween music!
  • Halloween background!
  • Crafting and blueprints!
  • 2 new cards (Toxic Waste, Evil Statue)
  • Balancing changes in 6 other cards
  • Rebalancing of character abilities for 3 characters
  • Change of character initiative (which type starts first in a round)
  • 10 new items that will be arriving via regular chests (including lobby items and such emoticons as "Slow clap", "Enjoying the show", etc.)
  • 10 special seasonal items that you can only pick up during the Autumn Season (including a new global effect and a new delivery system for Misfortune!)
  • The very first "Illegal" item and the first "Contraband" items!
  • 4 new achievements
  • Changes in UI of team sessions
  • Changes in the rules of teleportation
  • Finally, we mention – but do not explain – the new game feature that we decided to add, at the very last moment, which pushed the kick-off of the Autumn Season one week forward.
Thanks for watching, and enjoy the ride!

Product updates:

Studio news:

Behind the scenes at Charlie Oscar:

2 comments Read more

October 18

Toxic Waste

The second new card that we discussed in this Dev News video is called "Toxic Waste" (the first one is "Evil Statue").


This card is criminal.
It is played in the Junkyard.
When used for movement, the card offers 1 move point.

When played for action:

Get $250, 1. Get an extra turn.

Move rules:

Skip your next turn if you use this card to move.

Both cards are arriving to the game with the Autumn Season update, currently scheduled for the second half of the next week.

14 comments Read more


“A smart, well implemented digital boardgame about making money and screwing people over in a steampunk Gremlin dystopia.”
TotalBiscuit, The Cynical Brit

“Cheat, steal, and bribe your way to victory while destroying your friendships in this digital board game.”

“If Monopoly and Mario Party had a Steampunk Baby.”

The DLC trilogy is now available!

These DLCs bring new character portraits, new music tracks, new emoticons, new messages and global effects, new themes for player profiles, new lobby icons – and new menu backgrounds. Uninvited Guests | Automated Competitors | Astral Gamblers.

Original Soundtrack & Digital Artbook

Original Soundtrack. Total playtime: 45:15. MP3 320, FLAC.
Digital Artbook. 120 pages. High-resolution PDF (12 languages).

The Governor Edition


About This Game

This is an intense strategy board game in a steampunk world of corrupt capitalist gremlins who compete for money, political power and prestige. Save and invest, steal and extort, arrest and get arrested – in single-player and multiplayer modes, with ranks and ladders. Unleash your inner gremlin!


Gremlins, Inc. is designed for 2 to 6 players, in multiplayer or in single-player mode (with AI bots). Each player has 6 cards on their hand (replenished from the same deck), and uses them to move around the playing field and to perform a number of different game actions. There is a lot of interaction with other players, and duels are significantly different from 3-player or 4-player games. You play for score limit, or rounds, or for time limit in custom or ranked sessions (with matchmaking by rating). Password-protected private sessions are also available.


The game offers different session settings to make them fit your available time, and single-player mode offers automatic Save/Load function at every turn so that you can take a break whenever you want (multiplayer mode offers re-connect functionality as long as the session is still in progress). A quick duel for 20 score points with a fast timer can finish in under 20 minutes, while a 4-player session for 60 rounds can last for 2 hours or more.


There are different types of cards in the game (permanent, regular, secret and criminal) and as each card can be used either to move or for action, you will develop both short-term and long-term strategies for making the most out of where you are, and what you have in your hand. Normally you spend half of your game time accumulating things, and another half controlling other players (stealing, arresting, making them pay a fine, initiating player conflicts, and so on). The more you play, the more new strategies you will discover, especially when combining the effects of several cards played in a row.


  • This is an intense strategy game: make decisions at every round! Plan your moves, then adjust to the actions of the other players and new cards drawn.
  • The design of the playing field and the layers of optional features allow for a variety of strategies. The more you play, the more roads to victory you discover, using a combination of features based on the particular setup of the session.
  • The game offers a resource system that allows for many comebacks even after you're robbed or arrested (or both). With score, money, votes, malice, income and bribes, the tension remains until the very last round.
  • In this game, you have to be mean to win: not letting the others to score is as important as scoring yourself. The only true moment of unity in a multiplayer session is when everybody's united against the player who's about to win the game. Earn and steal resources, set traps, arrest, initiate Player Conflicts, bluff and climb up the political ladder to become the Governor.
  • The multilayer mode of the game features a system of ratings, ladders and ranked sessions: compete in a specific league, and take part in the regularly organised tournaments (normally, over 1,000 players participate). A system of anonymous masks allows everyone to compete on equal terms in a ranked session, so that you can't really disregard someone as a newbie player, or target a veteran as your prime suspect in a political race.
  • In addition to the multilayer mode, the game offers 9 single-player challenges plus the option to create custom single-player sessions with different AI bots (with each major update, we keep adding new challenges).


  • The game currently features 169 cards in the main deck: permanent, regular, secret and criminal, each with a hand-drawn steampunk illustration (with each major update, we keep adding 1-2 new cards to the core deck).
  • The game also features 34 telegrams of Misfortune in the Misfortune deck: send and receive events that may disrupt another player's plans, or significantly improve your own standing (with each major update, we keep adding 1-2 new cards to the Misfortune deck).
  • Chaos Cards: an optional set of 6 cards available to every player in the game, that changes the dynamics of the session.
  • Special Character Abilities: an optional feature that enables 12 sets of abilities unique to each character type, which then defines the core strategy of every player.
  • There are 11 locations – the Office, the Plant, the Dump, the Marketplace, the Inferno, the Jail, the Casino, the Court, the Treasure, the Bank and the Astral Plane – and 7 spot types – Danger, Gamble, Police, Income, Bribe, Misfortune and Tribune.
  • The game took us three years to develop from concept to Early Access and to full release, and we're committed to the continued support of the community and development of new features and new content. It is the brainchild of Alexey Bokulev, the acclaimed creator of Eador.Genesis. There are currently over 50,000 players of Gremlins, Inc. on Steam from all over the world, including USA, Russia, China, Japan, UK and France. Collectively, players launched over 1,000,000 single-player and multiplayer sessions since the game's full release in March 2016.


You think that’s just a pocket watch in your hand, a watch that’s a bit late because you keep forgetting to wind it up? No, no and no – you couldn’t be further from the truth! What you carry around is a whole gremlin town packed into this tiny mechanism: a town with its own bank, its own casino… and even its own jail! Gremlins are the microscopic creatures that inhabit any mechanism that they can possibly infiltrate. If a watch or a telescope malfunctions, then it’s probably due to gremlins who took up a residence there.

More than anything in life, gremlins value money, political power and prestige: prestige that one can claim after completing some sort of a grandiose engineering project. Aside from working on their own projects, gremlins mostly spend their time preventing other gremlins from building something even more grandiose. This they achieve through bribing officials and lying to the electorate, as well through stealing from their competitors - and outright arresting them.


We felt it important to note that Gremlins, Inc. is not a free-to-play game. Also, this is not a CCG or TCG: you do not need to buy boosters or packs, in every session the game offers the same deck to every player, and everyone's chances are equal.


We remain committed to the principle of continuously updating the game with new features (e.g. special character abilities) and new content (e.g. new cards, new Misfortunes) that come in the form of regular updates that are FREE for every owner of the product. At the same time, from time to time we create and release fun stuff (animations, character portraits, alternative music themes) that is not related to the game mechanics, as paid DLCs. If you like it, you can support our efforts by your purchase. However, there is absolutely no pressure to own any of the DLCs in order to play the game or compete in the tournaments.


Gremlins, Inc. was designed as a digital board game with the multiplayer mode at its heart. This is not to say that we don't like single-player – we do, and there's a separate section with the single-player challenges as well as the mode where you can create any custom single-player session that you like. However, the architecture of the game is built in a way that allows us to continually update the game mechanics and AI logic, which for this reason is processed entirely on the server side. Therefore whether you play Gremlins, Inc. in a single-player mode or in a multiplayer mode, your game client needs to be connected to Steam, and game's server, at all times. If you are looking specifically for a game that can be played offline, then Gremlins, Inc. in the current state is not the right product for you. An offline-only version of the game is currently in development for release later in 2016.


The game currently supports 2 separate servers: Amsterdam and Singapore. Players are able to check their ping value for each of these servers, and play on the server that is the most convenient. Each server has its own player ladder, statistics and player profiles. Most players choose Amsterdam, since ping to Amsterdam from anywhere in the world rarely exceeds 300. However, as we saw more and more players from the Asian region join the game, especially from China, we added the server in Singapore in order to be able to offer faster connection specifically to these players. We hope that this works well for every player, as good player experience is our top priority. We will continue to monitor the quality of our server/client connection in order to adapt the servers to the changing requirements and we thank you for your patience.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: XP
    • Processor: Intel Pentium
    • Memory: 1 GB RAM
    • Graphics: Intel Iris 4800
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: internal
    • Additional Notes: The game requires online connection for both single-player and multiplayer game modes.
    • OS: 7, 8, 10
    • Processor: Intel Pentium 3+ generation
    • Memory: 4 GB RAM
    • Graphics: GeForce 9XX or AMD
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: internal
    • Additional Notes: The game requires online connection for both single-player and multiplayer game modes.
    • OS: MacOS
    • Processor: Intel Pentium
    • Memory: 1 GB RAM
    • Graphics: internal
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: internal
    • Additional Notes: The game requires online connection for both single-player and multiplayer game modes.
    • OS: 10+
    • Processor: Intel Pentium 3+ generation
    • Memory: 4 GB RAM
    • Graphics: Geforce 9XX or AMD
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: internal
    • Additional Notes: The game requires online connection for both single-player and multiplayer game modes.
    • OS: Ubuntu 12.04
    • Processor: Intel Pentium
    • Memory: 1 GB RAM
    • Graphics: internal
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: internal
    • Additional Notes: The game requires online connection for both single-player and multiplayer game modes.
    • OS: Ubuntu 12.04+
    • Processor: Intel Pentium 3+ generation
    • Memory: 4 GB RAM
    • Graphics: Geforce 9XX or AMD
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: internal
    • Additional Notes: The game requires online connection for both single-player and multiplayer game modes.
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (41 reviews)
Very Positive (902 reviews)
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259 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
36.2 hrs on record
Posted: October 1
If you like turn based or board games, and enjoy stabbing your loved ones in the back in a friendly way you will love this!
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1 of 1 people (100%) found this review helpful
15.0 hrs on record
Posted: September 30
This game a great, well polished, original digital board game that I would highly recommend if you are okay with winning or losing based on the draw of the cards, or the roll of the dice.
There are strategic elements, decision making, and the ability to screw over other players, but ultimately, this game does come down to chance - draw good cards and roll good dice, and you will have a massive advantage.
The game is well presented and stylish, with good tutorials and game help, it's surprisingly easy to get the hang of. While it might be scary at first glance, the systems are all very logical and consistent.
It can be frustrating if you are playing against AI and get many bad rolls - you can lose to the AI through no fault of your own, simply because the AI got better luck than you. But multiplayer is where this game really shines, as you can laugh about being lucky or unlucky with your friends.
All in all, I've had a great time with Gremlins, Inc.
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2 of 6 people (33%) found this review helpful
Not Recommended
23.6 hrs on record
Posted: September 24
You can't play offline in single-player game. You can't save game, and if you leave it for couple of hours, it will crush due to server connection lost.
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Most Helpful Reviews  Overall
203 of 293 people (69%) found this review helpful
6 people found this review funny
Not Recommended
5.6 hrs on record
Posted: March 14
Good game lot of fun... but with a huge design flaw.

This game requires an always online even for a single player.
Yes folks you can actually get kicked out of your single player game if the developers servers blinked, it doesn't have to be your connection goes out.
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38 of 40 people (95%) found this review helpful
43 people found this review funny
15.2 hrs on record
Posted: May 2
Have you been getting along too well with your friends? Has there been too much harmony in your gaming group from all of that jolly cooperation? Well fear amicability no longer! Gremlins, Inc. is here to create to solve all that happiness and rainbows.


Develop crippling trust issues.
Improve upon that already deep sense of paranoia - as everyone really is out to get you.
No board to flip in a rage!
Get rid of all those pesky friends - finally live the dream of complete and total isolation!


Flipping your PC desk and then punching the monitor is a bit expensive.

Fantastic game. Really fun. Really customizable. Ruins friendships. 7.5/7.5
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41 of 45 people (91%) found this review helpful
1 person found this review funny
61.9 hrs on record
Posted: March 11
I was playing since early access release. The game was getting better and better with every update, so you understand that game is developed by team of professionals.

Visuals are great, sound effects and music are gorgeous! Gameplay is quite challenging and sometimes a bit unpredictable, but still very engaging. Also, game contains several single player challenges, so you can play them while you are waiting ranked match.

Highly recommend this game, you will definitely spend a lot of time in game!
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42 of 48 people (88%) found this review helpful
3 people found this review funny
3.2 hrs on record
Posted: March 14
This game isn't perfect, but no game really is. I find the gameplay a bit slow overall, but it's a complex game with a lot going on each time you play.

Right off the start this game grabbed me. The intro music is catchy. The sound design is great. The graphics are good, for what they are and what the game is, but I really like the artistic style even though the graphics aren't what most people would call spectacular. The gameplay can seem simple at first, but it's not. Not at all. It's got style. It's got good gameplay with well thought out mechanics. It's got Gremlins and Gadgets and Goodies and Gold. The alliteration - that's all mine. And so's the gold.

FYI folks - though it may seem like it, this is *NOT* a collectable card game, every player draws from the same deck. Everyone has the same options available to them, but it is a random draw. You *ALWAYS* have 6 cards, even after you just played a card to move - you instantly draw back to 6. Discard your whole hand? Sure - but draw back up to 6 right away. Does this affect your game? Yeah, you may have been on the way to a place where you can play one of your cards, but because of the draw you don't need to go there anymore. You may need to backtrack for several turns to get to another location where you can do something beneficial. You may need to go somewhere closer for an even better card than you originally had. You just don't know, but you always have options because you always have 6 cards.

The gameplay is rather deep and it takes a while to get used to it. I've played a couple games vs the A.I. and haven't won yet, but I'm getting the hang of it. It may take a couple more games before my plans actually start to pan out a bit better.

Yes, this is a board game and yes a 6 sided random number generator is used. Usually, when you play a board game you roll dice to determine a andom distance your token or player or piece moves - then you have to deal with the outcome or consequences of the space where you landed or stopped. Simple and straightforward. This is the method used by a lot of the classic board games and there is often little to no thought or decision making involved once you land on a space. Why did I just explain that? You already know that, right? Well, I explained it because Gremlins, Inc. is pretty much the opposite of that. And that's a very, very good thing.

In this game you CHOOSE how far you're moving based on the six cards in your hand. You can use any of them for movement, they all have a move value from 1 to 6, with 2-4 looking like they're the most common. Instead of your movement being random and the outcome of the space you land on being fixed, the movement is chosen by you but the outcome of the spots or places you land on is frequently random, but not always. And sometimes you can play a card or have a permanent effect that cancels or changes the outcome of the spaces where you land. The board also has several options for where you can go and how you can get there, plus some cards bypass normal movement rules completely. There's always choice involved in where you go and what you're trying to do instead of the game forcing you to go somewhere and often giving you no choice over what happens when you get there. Basically - Gremlins, Inc. is the opposite of what I don't like about many traditional board games. Sure, they can pass the time but are you really using your noggin to make decisions? In Gremlins, Inc. you are using your noggin - or you're losing. Big time.

There are a variety of ways to play. I thought I had a recent game in the bag. I had a huge income. I got a lot of money when I passed an income square, double if I landed on it and double if I went to the bank, which usually yields zero, I was the governor so didn't have to worry about bribes/police and had a few other things going for me. I had nearly enough of a score to win the game. I was, however, nearly broke. I should have had cash like crazy, but I had the least of all the players. Still, I was in good shape, right? I had some cards that were easy to play and would have given me the game. Did I win? Nope. Some sneaky Gremlin managed to score just enough points to win before I could. Did I pump my income just a bit too much when I should have been doing something else? Should I have passed up the win on that last election to get some more money or move to a different location on the map? Should I have stayed in jail instead of accepting amnesty a couple times to get out early? No idea... but I made those decisions myself. I didn't lose just because of a couple dice rolls. Sure I had a few rolls go the wrong way but I chose to to to those places and those dice rolls were something I chose to let happen. Basically I chose my fate, not the dice. I could have avoided those places or spots but I decided to risk it out.

I mentioned jail - you *CAN* go directly to jail in some cases, but you don't just sit there rolling dice or paying a fine to get out. Things happen while you're in there that can change the outcome of the game - and sometimes it's actually in the jailbird's favour!

If you haven't figured it out yet, I think everyone should check this one out. And by check it out I mean buy it and play it, or at the absolute least give it a very good look and read up on it, well beyond my review, because it's a pretty solid game and quite fun overall.

Although I found the gameplay a bit slow this game deserves at least a solid 8/10. . . so I'm giving it a 9. Why? Because I actually liked it from the first moment the game was fully loaded up. Usually I'm grumpy about something within seconds - whether it's poor music, a terrible tutorial or game manual, or just a craptastic user interface. This game did all of that, and more, very well. What do you do with people who do something well? You give them a good frigging review, that's what.

Edited - caveat emptor - the game needs access to the internet and is designed to be played online. Sorry for not adding that in earlier. Single player is possible with AI, but it's meant to be a multiplayer game. There are several "ladders" for players of various skill and rank.
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37 of 43 people (86%) found this review helpful
3 people found this review funny
55.6 hrs on record
Early Access Review
Posted: January 7
This is extremly good and polished game.
Must have if you like board games.
Even in early access it is 100% complete as far as I am concerned. Yea they have some items they want to finish before release, but this is mainly polishing and make sure that all screens are beautiful. What is important that game communicity is already enough to have constant gaming in EU and US timezones.

- Deep game mechanic, so there are space to get better and better in it
- Very polished and nice looking game already (early access)
- Big community in EU and US timezone - average wait time 5 min for ranked game, 15 min max. Lots of 3+ players games.
- Funny and not repeatable at all due to massive random - each game has it's own fun.

- Game can last for as long as 2 hours and you have limited amount of time on turn, so you need to be able not be fully comitted for this period.

P.s. This is small game studiom game is not AAA (will not have millions of sales) and they have done very good job, so they more than deserve the price they are asking for.
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33 of 37 people (89%) found this review helpful
3 people found this review funny
9.9 hrs on record
Early Access Review
Posted: February 16
(Serious review: forgive my lack of puns and general shenanigans)

I havent played multiplayer yet, but I am GREATLY enjoying the single player experience.
It's kind of hard to believe this is Early Access, as I've played games that claimed to be in full release that were far less polished than this!

Visually, this game is stunning. The style and attention to detail on the cards is incredible, and the game board is beautiful, with little things lighting up and moving in the background, making the board feel 'alive.' There is a prototype card game being produced in limited run, and I'm buying it for the artwork of the cards alone.

Gameplay wise, I feel like it accomplishes a good balance of strategy and luck... enough to keep you on your toes and guessing from beginning to end. There is a good variety of types of card with various effects, good and bad, that can be played against others or played against you. I really enjoyed the dual role of cards (you use them to move, plus you need to strategically plan out where you will land on the board in order to play other cards for points).

A single player game took me roughly an hour, and this was with me very casually reading every line of every card and getting up to make tea, etc... so really, you could probably move through a game in 30-45 minutes.

I highly recommend this game to board game lovers, steampunk enthusiasts, and strategy/card game fans.

I bought it for $9.99 in Early Access, and there is some discussion of raising the price by about 50% when it goes live... and I can tell you that this game is easily worth $14.99. So throw some money to an indie developer and pick this up.

You wont regret it!!
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35 of 41 people (85%) found this review helpful
51 people found this review funny
6.2 hrs on record
Posted: June 3
Gremlins, Inc Online anger mismanagement program.

1 Do people often comment on how passive and calm you are?
2 Do you sometimes wish you could lose control of your temper?
3 Would you like to become angry?
4 Have you ever wanted to lose control of your anger to the point where you become violent or abusive?

For $14.99 Gremlins, Inc. can bring out your inner gremlin and help you become that Angry, Violent and Abusive person you always wanted to be.
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Recently Posted
1.4 hrs
Posted: October 18
This game is a horrendous waste of time. The tips say things like "Plan 3 moves ahead". You can't. Literally, you can't even plan for your next turn. This game is nothing more than being slowly beaten to to death with the RNG. And that is ignoring all the tiles on the board with negative effects.

Think of it like monopoly, except every player can mug you out of nowhere and steal everything you own, and every other space is "Go to Jail". Even better, stuff happens so fast, there's no chance to figure out WHY you just got robbed and jailed. Icons fly around between the portraits with no indication of why.

I'm getting this mess refunded.
Helpful? Yes No Funny
20.9 hrs
Posted: October 16
I would like this game a lot more if, in single player mode, the computer players did not target the human player first. When targeting an opponent to steal victory points, it would make sense to target the player with the most points, but I've seen it target my player when solidly in third place. Additionally, if anyone goes to jail on the first turn, it's always the human player. However, aside from that, it's a fun game. I would recommend if you really like a challenge.
Helpful? Yes No Funny
21.7 hrs
Posted: October 14
First few games I played, I was kind of regretting it but then convinced a friend to play with me and after that been having a blast with it and the more I understand it just keeps on getting better and can't stop!
Helpful? Yes No Funny
9.9 hrs
Posted: October 13
Once you learn the basics, it is a fun game. It's fun to be bad.
Helpful? Yes No Funny
19.4 hrs
Posted: October 12
While I do enjoy this game when it works, it's very frustrating that one is unable to play offline. In a single-player game there are times when the game will freeze. It breaks the flow.

That said, I think if this flaw were addressed this would be a worthwhile, highly enjoyable and polished game. My recommendation would instantly go to a thumbs up.
Helpful? Yes No Funny
A developer has responded on Oct 12 @ 1:51pm
(view response)
1.3 hrs
Posted: October 10
It might be a fun computer game to many people out there, but to me, it's just a bad boardgame.

Too few choices to make, too many random swerves and sinks, and far too many negative choices. It feels like it should be a 25-30 minute lite game, but play seems to take a far bit longer with all the turns in jail, losing cards, paying negatives, etc

There's a good game in there, but it feels like an ameritrash boardgame designed in the 90's, not a modern boardgame of today.
Helpful? Yes No Funny
26.6 hrs
Posted: October 9
• You have to pay bribes every turn.
• You can get rid of your opponents by putting them behind the bars.
• You can arrest a governor through a dirty set-up.
• Elections results are known the day before.

14.6 putins/10
Would sabotage and bribe again.
Helpful? Yes No Funny
EloGod, Leoj
25.4 hrs
Posted: October 6
fun to play game wish the comunity would be bigger
Helpful? Yes No Funny
18.3 hrs
Posted: October 4
A Cross between Monoply and Magic The Gathering Card Game.

If you like board games or stragety games then I would reccommed it.

9 out of 10 Score from me :)

Helpful? Yes No Funny
13.4 hrs
Posted: October 3
Time sink. Gets a bit repetitive after a while. Still good though.
Helpful? Yes No Funny