You've never played a comic book like this! Control a team of heroes battling evil villains across dynamic environments. Play out epic comic book battles come to life in this exciting adaptation of the hit card game.
User reviews:
Very Positive (11 reviews) - 81% of the 11 user reviews in the last 30 days are positive.
Very Positive (321 reviews) - 94% of the 321 user reviews for this game are positive.
Release Date: Dec 22, 2014

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Buy Sentinels of the Multiverse

Buy Sentinels of the Multiverse - 5 Pack

Downloadable Content For This Game

Buy Sentinels of the Multiverse - Season Pass 2

Includes 3 items: Sentinels of the Multiverse - Mini-Pack 4, Sentinels of the Multiverse - Vengeance, Sentinels of the Multiverse - Villains of the Multiverse

Buy Sentinels of the Multiverse - Season Pass 1

Includes 7 items: Sentinels of the Multiverse - Infernal Relics, Sentinels of the Multiverse - Mini-Pack 1, Sentinels of the Multiverse - Mini-Pack 2, Sentinels of the Multiverse - Mini-Pack 3, Sentinels of the Multiverse - Rook City, Sentinels of the Multiverse - Shattered Timelines, Sentinels of the Multiverse - Wrath of the Cosmos


Recent updates View all (56)

October 19

What's New in Version 2.2 - Digital Foil Hero Collector's Pack!

During the Season 2 Kickstarter campaign we announced that some special add-ons would be coming to the Sentinels video game: Digital Foil Collector’s Packs. We’re happy to announce that the hero pack is available now with the version 2.2 update to Sentinels!

When it’s all said and done, there will be more than 100 Heroes and Hero Variants in Sentinels of the Multiverse. Greater Than Games has created alternate versions of all of them with brand new shiny foil artwork!

This collector’s pack will allow you to use the new artwork with animated foil visual effects in your games. In multiplayer, everyone will get to see which card you chose to play with, even if they don’t own the collector’s pack.

As we add new content to the game, the pack will get the new cards added to it for no additional charge.

You can purchase the Collector’s Pack for $4.99 USD (local prices may vary). If you added a Steam key for the Digital Foil Hero Collector’s Pack to your pledge during the Season 2 campaign, read on!

Version 2.2 also includes several small bug fixes and improvements.

Backer Redemption Instructions

Head over to your BackerKit page to find it (under Digital Downloads) and redeem it for use in-game. The redemption instructions are the same as for Season Pass 2.

In Steam, click the Games menu and then click Activate a Product on Steam.

Enter the Steam key (product code) you received from BackerKit.

When you launch Sentinels you should have the new foil cards available to use. If you don’t see the new content, try quitting and restarting the game and Steam, or try logging out and back into Steam.

When new content is added in the future, Steam will automatically update the game for you.

2.2.1 Hotfix Note
Fixed a problem where partial incorrect information was displayed in the Multiverse section.

2 comments Read more

September 16

What's New in Version 2.1 - Season Pass 2

The Multiverse continues to expand with the launch of the Season 2 Preview! Purchase Season Pass 2 to save money and get access to 3 mega-expansions and 2 mini-packs as they become available. You will immediately get access to Setback (from Vengeance), Chokepoint (from Mini-Pack 4), and the Temple of Zhu Long (from Villains of the Multiverse).

Thanks to our campaign backers, Season 2 is becoming a reality. For backers, please visit this update for instructions on how to redeem your rewards.

A purchase of Season Pass 2 will get you all remaining official content for Sentinels of the Multiverse, as it becomes available. This will include:

  • Vengeance - Baron Blade is building a team of his own, hoping that strength in numbers could be what he needs to emerge victorious against the ever-growing collection of heroes.
  • Villains of the Multiverse - Following Baron Blade’s example, even more villains have put aside their petty differences to join forces against our heroes!
  • Mini-Pack 4 - 2 Heroes join the fight, another Villain emerges, and our heroes are put on trial!
  • Void Guard (Mini-Pack 5) - The team previously known as “The Southwest Sentinels” have harnessed the power of OblivAeon shards and become the Void Guard!
  • OblivAeon - This is it. The end of the Multiverse. Can the Sentinels of the Multiverse stop the entity that seeks to destroy all that we work to protect?

Vengeance is now in heavy development and is expected to launch later this year. But thanks to the more than 3000 backers who over-funded the Season 2 Kickstarter back in May, you don’t have to wait for Vengeance to start playing. A purchase of Season 2 right now gets you the Season 2 Preview Pack, a 3-deck Mini-Pack including:
  • Setback, the unluckiest hero who brings “a change from better to worse” from Vengeance
  • Chokepoint, the ferro-kineticist villain from Mini-Pack 4
  • The Temple of Zhu Long, a dark and mysterious environment from Villains of the Multiverse

And coming soon, we will have a new Variant to discover. Joining Expatriette, Mister Fixer, and NightMist on the Dark Watch team, meet Dark Watch Setback! As always with a new Variant, the first person to prove they’ve unlocked him will earn eternal glory in the Hall of Fame. To claim the prize, you must capture a screenshot of the moment you unlock the Variant and be the first to share it to us either via Twitter, or on our Facebook page. The Variant hunt will begin once Season Pass 2 is released for iOS.

Other Improvements in Version 2.1
  • Easily invite friends to your multiplayer games by using the new Invite button to send them a link. They can tap the link to launch Sentinels and join your game.
  • Two new options are available in the Display tab to simplify the in-game graphics and improve performance on older devices.
  • Fixed some issues relating to multiplayer connectivity and rejoining games.
  • Minor text fixes.

5 comments Read more


“This is a must have addition to your digital board game collection.”

“The quality of the app is phenomenal, the production is beautiful, it’s just a lot of fun!”
Dukes of Dice

“Whether you’re a fan of tabletop gaming or not, this game has a lot to offer.”

About This Game

Calling all Sentinels! Do you have what it takes to defend the Multiverse? Compose a team of comic book heroes, each with their own playstyles, backstories, and grudges. Pit them against a variety of maniacal and formidable villains. Defeat your enemies and save the Multiverse!

Sentinels of the Multiverse is the award-winning game in which players join forces as heroes to combat a dastardly villain in a dynamic environment.

The digital version of Sentinels of the Multiverse plays like a comic book come to life! Control an entire team of heroes in single player, or head online and join heroes from around the globe in multiplayer. This is cooperative card-battle like you’ve never played before!

The rules of the game are deceptively simple: Play a Card, Use a Power, and Draw a Card. What makes Sentinels of the Multiverse unique is that each card has special abilities that can create powerful combos or even change the rules of the game!

This digital version includes all content from the Sentinels of the Multiverse core game:
  • 10 Heroes: Absolute Zero, Bunker, Fanatic, Haka, Legacy, Ra, Tachyon, Tempest, The Visionary, & The Wraith
  • 4 Villains: Baron Blade, Citizen Dawn, Grand Warlord Voss, & Omnitron
  • 4 Environments: Insula Primalis, Megalopolis, Ruins of Atlantis, & Wagner Mars Base

It also includes several unlockable variant cards:
  • Variant heroes with alternate powers and backstory
  • Variant villains bring an all new twist on the battle
  • All are unlockable via secret Sentinels storyline-based challenges!

Expansion packs that add new heroes, villains, and environments are available as downloadable content via Steam.
  • Season Pass 1 includes the first 4 expansions and 3 mini-packs. Save money and get all the content!
  • Mini-Pack 1 includes Unity, Ambuscade, and Silver Gulch, 1883.
  • Rook City includes Expatriette, Mr. Fixer, The Chairman, The Matriarch, Plague Rat, Spite, Pike Industrial Complex, and Rook City.
  • Infernal Relics includes The Argent Adept, NightMist, Akash'Bhuta, Apostate, The Ennead, GloomWeaver, Realm of Discord, and Tomb of Anubis.
  • Mini-Pack 2 includes The Scholar, Miss Information, and The Final Wasteland.
  • Shattered Timelines includes Chrono-Ranger, Omnitron-X, La Capitan, The Dreamer, Kismet, Iron Legacy, The Block, and Time Cataclysm.
  • Wrath of the Cosmos includes Captain Cosmic, Sky-Scraper, Deadline, Infinitor, Kaargra Warfang, Progeny, Dok’Thorath Capital, and The Enclave of the Endlings.
  • Mini-Pack 3 includes Guise, Wager Master, and Omnitron-IV.
  • Season Pass 2 includes the final 3 mega-expansions and 2 mini-packs as they become available.

Every rule & interaction in the game has been carefully adapted and thoroughly tested by expert Sentinels players, as well as the designer himself. If you’re wondering how a certain situation works in SotM, this game is the ultimate rules lawyer!


  • Original music brings the Multiverse to life like you’ve never heard before. Rock out to the official Sentinels Theme Song, ambient tracks for each environment, and ending themes for each villain.
  • Beautifully rendered environment backdrops put you right in the action.
  • Brand new artwork for every Hero and Villain in the game, created by Sentinels of the Multiverse artist Adam Rebottaro himself.
  • Over 9,000 different potential battles to choose from by combining the 10 Heroes, 4 Villains, and 4 Environments.
  • Play a solo game with three to five heroes, or pass & play with your friends.
  • Cross-platform online multiplayer with friends and others from around the world.

Sentinels of The Multiverse: The Video Game is an officially licensed product of “Sentinels of the Multiverse®” from Greater Than Games LLC.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP2+
    • Processor: SSE2 instruction set support
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities, 1024x768 resolution
    • DirectX: Version 9.0
    • Storage: 600 MB available space
    • OS: Mac OS X 10.8
    • Processor: SSE2 instruction set support
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities, 1024x768 resolution
    • Storage: 600 MB available space
    • OS: Ubuntu 12.04+, SteamOS+
    • Processor: SSE2 instruction set support
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities, 1024x768 resolution
    • Storage: 600 MB available space
Customer reviews
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Very Positive (11 reviews)
Very Positive (321 reviews)
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302 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
12.1 hrs on record
Posted: October 16
Very fun tactical card-game combat! No matter what powers or heroes I bring to bear, I never feel like I'm crushing the competition or completely out of the running - it's always down to the wire.
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1 of 1 people (100%) found this review helpful
10.3 hrs on record
Posted: October 16
If you like MTG and Western Superhero Comic. You will like this too. Great adaptation from boardgames.
No need buy DLC
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1 of 4 people (25%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: September 25
Unfortunately this cool looking game is not so cool to play on 1280x720 resolution when card font readability is almost zero..
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Most Helpful Reviews  Overall
113 of 143 people (79%) found this review helpful
4 people found this review funny
30.2 hrs on record
Posted: February 15, 2015
Needs multiplayer now. Otherwise that 5-pack option is a rude trap.
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40 of 48 people (83%) found this review helpful
1 person found this review funny
16.2 hrs on record
Posted: December 22, 2014
Digital version of an incredibly addicting tabletop game with tons of replay value. The UI is smooth and easy to use, and all the cards are very readable at different resolutions. The ability to active/use cards without having to double-click each one is very handy once you get used to the game and learn the cards by heart - which will happen if you use a hero long enough. The music is great as well, which was a pleasant surprise, and fits the superhero theme wonderfully. The inclusion of unlockable variant promo cards is a great addition, because each varant changes up the base power of the hero, or in the villain's case can really change the way the villain plays. This adds even more variety and combinations to a game already full of hundreds of hero/villain/environment combinations. And with the expansions inevitably on their way, there'll be even more. The tutorial is also really well done so you don't have to worry about being familiar with the tabletop rules before hand. It really walked through everything you could possibly need to know about how the game works, which is nice for those who've never played before.

On the flipside, the only thing I don't really like about this digital version is the lack of online multiplayer, although it is coming in a future update. The game does, however, lend itself really well to playing multiplayer locally by simply sharing the computer. And of course being able to play the game solo when you're craving a Sentinels fix is really where this game shines. Controller support would also be nice for playing on a TV, but that is also coming down the pipe eventually. Handleabra games is really doing a nice job of making the transition from physical boardgame to digital version.

As for the gameplay itself, it plays exactly like the tabletop version. Each player takes control of a superhero and teams up to take down a villain. Each hero has it's own unique deck of cards with wildly varying playstyles between each hero. Legacy, for example, is the paragon of justice who uses his cards and abilities to buff and defend his team of heroes, while someone like Tachyon uses her super-speed to burn through her deck drawing and discarding cards, many of which do more damage based on how many specific cards are in her discard pile. Each hero's deck of cards fits the hero's theme and superpower wonderfully, making for a different experience and strategy with each hero.

However, the villains also have a deck of cards full of minions and nasty super-powered attacks to take down the heroes. At some point during the game the villain's card will trigger an effect that causes it to flip over, which changes up the mechanics of how the villain plays - and sometimes changes the max HP the villain has. Plus each villain has a nemesis (or multiple ones) attached to it, which means the villain does extra damage to his nemesis, and vice-versa. And you can't forget about the environment you're playing on. After the villain has had his turn and all the heroes have gone, the environment itself gets a turn and draws a card from it's deck. Sometimes the environment deck helps the heroes out in someway, most of the time it does horrible, horrible things to the players like having pterodactyls steal all of your equipment. Each enviroment has it's own gimmicks to it's deck. Megalopolis has lots of city hazards like a speeding train that can damage both heroes and villains, or cops that show up to aid the heroes. Meanwhile something like Wagner Mars Base has a self-destruct timer, which if it reaches the end kills both the heroes and the villain and everyone on the Mars base ending in a draw.

The game has hundreds of combinations, as each time you play you pick a villain, and environment, and anywhere between 3-5 heroes. Everytime you play even just changing one of those from the previous game can really affect the outcome of the game and change the strategy you'll be using. The game has so much variety, and the rules are so simple to pick it up, that it makes itself very addicting. You can play dozens of times and still be surprised when something crazy happens that flips the current game on it's head. I really can't recommend this enough.
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67 of 93 people (72%) found this review helpful
6 people found this review funny
5.2 hrs on record
Posted: November 8, 2015
Key supplied by developer for review.
Sentinels of the Multiverse
(Read on for the full review!)

Don't let the fun and colorful graphics fool you, this comicbook-esque card game has a lot of depth and challenge to offer. It is well designed and fun to play, and also sports some great developers.(Note that there is no actual story or campaign mode. You set up a battle and get to the action.)


+ Graphics: Colorful comicbook style!
+ UI: Immersive and in-line with the comic-book theme. Looks really cool. Some things could be bigger or smaller, I feel.
+ Sound: Good music, satisfying sound when cards are moved.
+ Variety: Heroes and villains all have a unique style and playstyle.
+ Simple: To play, hard to master. There is a lot of depth to hero and card interaction.
+ Convenient: Put away your rulebooks and damage counters!
+ Pre-built: No deckbuilding meta stress. Pick up and play. Also, this is probably a big factor in how balanced this game is.
+ Faithful: More video game adaptions should be this smooth.
+ Developers: Communicative, engages with community regularly.
+ Multiplayer: The developers promised it. The developers delivered. No matter what the game, the ability to play with friends is always a plus!
+ Price Point(DLC): You can pickup the season pass and (in the future) the second season pass for tons of DLC/content, however...

- Longevity: Base game content is sprase without the DLC, although keep in mind it's not about the amount of vilains, but the way the fights go down, that add to the longevity.
- Campaign: If you are the type who likes to unravel story, conquer enemies and levels, upgrading and powering up and unlocking achievements and abilities and cosmetics along the way...this won't be for you.
- UI: Interaction at times can be stiff or finnicky.
- Story: Would be nice if the starting dialogue was tailored based on villain, heroes present, and environment. For example, maybe rivals skip the small talk and just diss each other.
- Confirmation: For example, with multiple card discards, it seems odd to go one at a time with confirmation, instead of batch selecting with a highlight and then confirming.

+/- You will probably have to do a little research to learn to play well early on. Stick to low difficulty stuff until you learn your interactions.


Sentinels of the Multiverse is an adaption of a physical board/card game. It offers an accessible, challenging, and varied experience to anyone willing to put in a little time to learn the intricacies. It is a faithful reproduction, balanced, satisfying, and the developers seem solid with a lot of community interaction and involvement. The comic styled theme is deftly executed, which adds a lot to the experience and charm of this title.

Your gameplay will consist mostly of strategizing: you pick what heroes to use, villain to face, and environment to do so in; by carefully choosing what cards to play, what cards to use, and the order certain events happen in, you can have a large degree of impact on how well or poorly you perform in your fights against evil. The tutorial covers the basics and is comprehensive, but can leave you lost as to how you are supposed to properly utilize heroes, or what heroes may be good for specific tasks. My advice in this regard is that no matter how you approach this game, if you are new to it, stick with the same heroes and an easy villian initially, and you'll learn soon enough.

The expansions massively increase the size of the roster, but even with the base game, there is a large variety of options for villains and heroes of which all feel unique; offering you the ability to adapt or to play the way you want with a large degree of freedom. While certain heroes are definitely more suited to certain villains, you don't ultimately have to use them to be successful.

In Sentinals of the Multiverse, you put a card into play at the start of your turn; this card may be a one off, a piece of equipment that stays on the field, or an on-going effect/power that can be utilized every turn. After you play a card, you can use one of many powers, of which each hero has a unique variety, as well as their own inbuilt power. Normally, you can use one power per turn; these powers can be anything from drawing one or two cards, healing your team, damaging the enemy or yourself, dealing low damage to many (or all) targets, or buffing your fellow teammates. Equipment and powers tend to fuel your cards--in turn fueling your hero--and be where most heroes derive the bulk of their strength or utility. After you have run out of powers you can use, you will draw a card, and then your turn will end. Pretty simple, right? It's really the interactions that make up the intracacy of this game, which is beautiful, because the actual act of playing is simple and easy, but the ability to do so well is entirely about your knowledge and cunning. This makes for satisfying defeats and triumphs.

The art could certainly be better in some respects, but the style is consistent and very well executed. There could stand to be more animations and effects. The comic style lends itself to nice and quick transitions and creative menu graphics. Everything is bright, colorful, and vivid, so you really get that saturday morning hero vibe at all times.

Well, being that this isn't exactly a AAA 3D game, I can't comment on lighting, shaders, the quality of the models and animations, etc. so that's about all you'd want to keep in mind.

The music in SotM is very pleasing. I almost don't want to start games because I really like the main menu track especially. The sounds utilized for the various damage type are actually quite fitting and have their own charm. I really like the sound of the cards. Sound seems underutilized in SotM, and I feel like it could desperately use some subtle sounds when highlighting menu options and especially when clicking them. Well, the good news is, you don't really need much sound in a title like this, so it doesn't have as much impact as it would in a 3D adventure FPS.

Sentinels of the Multiverse is a great card game for those familiar or unfamiliar with the physical game. It offers a lot of pros, with almost no significant cons. It's easy to pick up, but it might take you a bit to learn how to utilize heroes to their fullest. The graphics and music will keep you pleased while you are sitting there trying to think your way through anything, or waiting on a friend in the newly implemented multiplayer.

If you are a fan: Pick it up.
If you are new: Consider picking it up. Definitely pick it up if there's a good sale.
If you are new but love the genre: Pick it up, you'll be pleased, but plan to get the DLC.
If you are new and willing to pay a bit for the DLC: DEFINITELY pick it up, the expansions massively increase the available content.


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Was this review helpful? Yes No Funny
30 of 39 people (77%) found this review helpful
2 people found this review funny
17.2 hrs on record
Posted: October 18, 2015
A streamlined version of a great board game. The original's major fault is the potential complexity when dealing with a dozen or more cards in a turn and the hit points for every hero, villain, minion and bystander in play. Naturally, the digital version handles all that number crunching, leaving you with the decisions that make the game fun and the superhero standoff theme that makes it unique.
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30 of 40 people (75%) found this review helpful
200.8 hrs on record
Posted: December 22, 2014
This is a great port from the board game to the PC. Even if you own the physical version you'll benefit from playing a few rounds to clear up any misconceptions you may have about the rules. Overall anyone that loves managing resources (in this case your hand), optimizing cost for effect, and figuring out challenges will LOVE this game.

To unlock the variants I think you need something like this:
Tachyon: 5+ burst effects played in one turn.
Legacy: Get KO'd on wagner mars base by Baron Von Blade.
Bunker: I think I got this one by activating all of his modes in one game.
Wraith: You need to use the infrared lens twice in one turn. (Use utility belt with 2 copies in play or have embolden from Fanatic on Wraith with 2 copies in play.)

Baron Von Blade: I think I got this one at megalopolis while fighting Citizen Dawn. I got it after killing Citizen Sweat, Blood, and Tear in the same round.

Omnitron: Again this one took place in megalopolis this time against Warlord Voss. I had Tachyon, Legacy, Haka, Absolute Zero, and Ra on the team. I got this after killing both of his ships with ONE CARD.

Hope this helps!

Also don't be surprised if you develop the urge to buy the physical version to play the other heroes and villains. That of course will feed into your desire for the developer to release the next digital expansions.
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17 of 21 people (81%) found this review helpful
246.7 hrs on record
Posted: January 9, 2015
This is the best card game I have ever played in my life. I normally don't like Trading Card Games, but this won over my heart. No need to make a deck, every hero, villein and even the environment you fight in have their own pre-built deck. It really helps the theme of the game stick out! Everything is nice, slick, responsive- you can't tell this is a mobile port! Even better, they are always fixing bugs as they come up and improving the game. The developers are some of the most polite, dedicated people I have seen on steam and it shows they truly love the card game this video game is based off of.

10/10, only game in memory that I am drooling for dlc for.
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17 of 22 people (77%) found this review helpful
10.5 hrs on record
Posted: April 12, 2015
This game is really a blast! If you like comic books and card games, I highly recommend you give this a try. It is not a collectable game, but there are expansions that give you more heroes, villains and environments to play with.

It is a surprisingly good game, with tons of strategy and tactics from the best card games in the business. The interface is very well though out and designed. It takes just a bit of getting used to, but there is a VERY good tutorial that explains everything about the game, and I mean everything. All tutorials should be so good. There is also an in-game reference manual that explains everything in detail.

There isn't much animation, it's more like you're playing a frame by frame comic book. This works very well for this type of game, and it is so much fun that you will never miss the lack of animated action.

They have already released one mini DLC, and the next big one is due next week, with a bunch more heroes, enemies and environments.

I say check it out. You just may fall in love with it like I have.
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Recently Posted
11.1 hrs
Posted: October 21
Day 1: This is well-done.
Day 2: Ok, murdered all the bad-guys. Let's try the advanced mode.
Day 3: Ok, I murdered all the bad-guys in advance mode. Now I'm bored.
Day 4: I wonder if anything else is on sale.

I got Sentinels at a very generous 99 cents recently thanks to a Steam sale. For that price, Sentinels is a great deal. You get your dollar's worth of entertainment. No question.

However, asking $10 (the normal price) is highway robbery. Especially when you consider that it's the basic game and they want you to invest in a ♥♥♥♥-ton of DLC to stretch out its lifespan.

Maybe if you're naturally kind of stupid, this game would offer more of a challenge and have a higher replay value. So, if you're a ♥♥♥♥ing tard -- go for it!
Helpful? Yes No Funny
52.4 hrs
Posted: October 17
This game is so much fun especially with friends! Servers are pretty active. If you played the tabletop version this game is everything that you could wish for and more!! Would definetly recomend!
Helpful? Yes No Funny
Hamstring Hitman
1.9 hrs
Posted: October 17
Product received for free
Buggy as hell, mouse keeps getting stuck in the middle of the screen (about once or twice a round), sometimes alt+tab out and back will fix it, sometimes it won't and I have to kill the game. Very disapointed.

A friend sent me the game for free and I still can't recommend it.
Helpful? Yes No Funny
Chris Maxheart
10.9 hrs
Posted: October 16
Very good game!
It's fun when you play multiple heroes at the same time
Helpful? Yes No Funny
4.4 hrs
Posted: October 14
I played the card game with friends a few months ago and the game was quite confusing and keeping tracking off damage buffs and debuffs was annoying and we almost always missed something. This has a tutorial that simplifies everything. Now the game is so easy to play and it does all the math for you. I highly recommend if you enjoy card games at all!
Helpful? Yes No Funny
35.0 hrs
Posted: October 10
Automating all the calculations and interactions makes this so much more enjoyable for pick up and play than the actual card game, it's so much fun with a group of friends.
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The Real Qwade
2.9 hrs
Posted: September 29
A faithful adaptation of the board/card game by the same name. The Steam version makes life so much easier by keeping track of all the power interactions and fiddliness of the physical version.

If you love or even just somewhat like the physical version, this is a must buy. If you don't like the physical version, this probably won't change your mind.
Helpful? Yes No Funny
17.5 hrs
Posted: September 28
The game is great. It does have a learning curve at first, but after your second match, you will have it figured out. When everything first begins, you will be overwhelmed with everything on the screen. As soon as the tutorial loaded up I freaked out and thought I would hate the game because it looked so confusing. Trust me, just get through two matches and it will actually be really simple.

My one huge problem with the game is that the expansions are ridiculously priced. Way overpriced comparing to how much you pay for the initial game. $10 for base game. $50 for the rest of the game. 5x as much as the base game? I understand that there are a ton of cards added, but theres not a lot of people even playing online so $60 for the entire game is a bit much. If there was a sale to get all the dlc for about $20, I would definitely be on board.

So pros and cons

Pros -
-The gameplay mechanics are fantastic.
- The art is comic book style and even at the change of turns, its like the page flips to show more of the battle ensue.
- 16 hours of gameplay for $10 is top notch.
- There is a lot of strategy to the game.
- There is an option to change the fight to Advanced which makes the villains OP, but if you know what you are doing, you can still beat them. Figure out how they play, READ THE ADVANCED OPTIONS FOR EACH CARD!!, and attack their weaknesses and you will win every single game. -I'm still not sayings its anywhere close to easy. Plan to be oblitherated for at least the first match.

Cons -
- Although I really like the gameplay mechanics, they may scare off players if they can't get through at least 2 fights.
- $50 for the expansions. (Though this may increase gameplay hours to the hundreds)
- Wish there was a bit more variety of villains and environments in the base game.

This one will depend on the player-
- Most fights take around an hour to complete, win or lose.

If the developers could figure out a way to increase the online community for this game, it would make it a lot better for the expansions, but if you and your friends want a new card game to try, buy the base game and play online with each other.

If you like card games where you must strategize, it's definitely worth a look.
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