From the creators of Puzzle Quest, play the new Puzzle/RPG/Strategy mash-up, GEMS OF WAR! Match gems to power your spells, and match skulls to smite your enemies! It’s easy to learn yet has tons of depth.
User reviews:
Very Positive (59 reviews) - 83% of the 59 user reviews in the last 30 days are positive.
Mostly Positive (1,930 reviews) - 72% of the 1,930 user reviews for this game are positive.
Release Date: Nov 20, 2014

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Recent updates View all (26)

October 26

Update 2.1.5 - The Avatar Update

Welcome to Update 2.1.5!

This update includes a major rework to the Avatar system (including new artwork and races), a new Legendary Tasks system for guilds that complete all 72 base tasks in a week, and many quality of life improvements (including a Mass Disenchant button and improvements to Necromancy and Souls gains). Below is a complete list.

All new Avatars
Avatar artwork has had a visual upgrade. Players are now able to customize their hero further than before with:
* New Hair styles
* Ability to change Hair Color (ever wanted blue hair, now you can)
* Facial Features (like tattoos, piercings, scars etc.)
* Ability to change Feature colors
* Human Avatars are now available in a darker skin tone
* Players are able to wear one set of Armor while getting a bonus from another set
* Your armor bonus can be chosen in the Hero Menu on the Armor Bonus tab.
* Your visible armor can be chosen in the Hero Menu on the Appearance tab.
* Armor hats and helms are now separated from armors (so if you wanted to wear that awesome Vampire Hat while wearing Viking Armor you can)

Legendary Guild Tasks
When a guild completes all 72 tasks (there are about 20 of you right now - more than we expected!), they now unlock Legendary Tasks. Each Legendary task costs 1,000,000 Gold in contributions, and will give 3 random rewards chosen from the following list:
* 25-60 Gems
* 100-500 Glory
* 10-25 Glory Keys
* 2-6 Gem Keys
* 2-4 Event Keys
* 100-140 Guild Seals
* 20-30 Minor Traitstones
* 2-6 Arcane Traitstones
* A Legendary or Mythic Troop

A guild can complete as many Legendary Tasks as they like within a week. At the beginning of the following week (Monday 7am GMT), everything resets and they must complete all 72 minor tasks to unlock Legendary Tasks again.
(And yes, Guild Seals obtained this way will raise your weekly cap, so they don't count against the 1500 you can earn normally.) For the record, the total value of items in a Legendary task can vary, but on average, their value is about 150 Gems.

General Changes
* Resource counters have been added to the battle game, so you can keep track of how close you are to resource caps.
* A new Soundtrack has been added to the game, 40 minutes of original music composed for Gems of War by Aaron C Edwards.
* Mass Disenchant has returned to the game, disenchanting all your Mythic troops down to 4 copies. You can find it on the left hand side of Disenchant Tab in the Crafting Menu.

Balance Changes
Trait: Necromancy
* Changed from 50% bonus Souls from battle to 25% (now that we're allowing Necromancy to raise the Soul Cap in battle, we had to reduce the effect)

With the much-requested raising of soul cap via Necromancy, we've had to remove Necromancy from Valkyrie. Already one of the most versatile soul-generators in the game, having the ability to also raise the Soul Cap just made her WAY too powerful. We've shared Necromancy around with some extra troops however, and we're excited to see what soul-farming teams everyone can come up with.
* Changed Necromancy trait to Mana Shield

* Changed Jinx trait to Necromancy

* Soul gain now scales off Magic
* Base Soul amount increased from 1 to 4

* Spell now gives Souls, scaled off Magic

Dragon Soul
* Souls given has increased from 10 to 15

* Spell has had a minor rework. Spell still deal damage, but now always causes random status effect (instead of the conditional effect which wasn’t working correctly). Spell also now has 20% chance of a Treasure Map (like his half-sister, Tyri)

Nobend Brothers
* Spell has had a minor rework; all 3 affects will give an extra turn. Also all 3 affects now scale off Magic.
* Mana Cost increased from 12 to 13

Queen Ysabelle
* Fixed the issue on her 3rd Trait which caused it to trigger at the Start of both players' turns.

Sacrificial Priest
* Changed Inscribed trait to Necromancy

* Changed Life Drain trait to Necromancy
* Fixed text in translations which said he killed a random ally instead of last ally

* Changed Daemon Bond trait to Necromancy

* Spell now gives Souls, which scale off Magic

* Spell changed to summon a random daemon, to match the spell text properly.
* Mana cost increased from 14 to 16

* Spell now gives Souls, which scale off Magic

Soul Blade
* Soul gain increased from 1 to 10

Troop Refunds
The following troops will be available for refund for the next week:
* Acolyte
* Marid
* Queen Ysabelle
* Sacrificial Priest
* Sacrifice
* Valkyrie
* Warlock

Bug Fixes
* Fixed display issue for Guild Statue bonus timer
* Fixed issue where players needed to earn 61 Moves in Treasure Hunts to get Seals instead of 60
* Fixed issue that was causing Heroes to get more skill points from bonuses than they should (we will be revisiting Heros in a future update)
* Fixed an issue where the Chat Button would appear twice when looking at another player's team then backing out of the battle

Known Issues
* Infernal King's 3rd Trait is triggering even though he is stunned on Death
* Can start a new battle while in the middle of a battle through chat, causing the game to crash
* Guild Statues have a display issue, which means they aren't showing their correct levels over level 100
* Ghost Orbweaver Hero triggered when it summons a Giant Spider on damage that caused death
* Summoned Troops' traits are not triggering correctly
* AI summoned troops summoned with incorrect buffs (particularly on Warlord difficulties)
* Transformed enemy's traits still triggering after being transformed
* Guild Reward mail saying that player collected rewards from another guild, when they hadn't (We will be trying to get a fix out to the servers ASAP)

As always, we encourage you to visit the forums at

Happy matching!

-Gems of War Team

2 comments Read more

September 12

Update 2.1 - The Guilds Update - Arrives!

Greetings Matchers,

This update brings massive enhancements to Guilds to make them more cooperative than ever! See below for a full list of changes.

* The cost for creating a new guild has been increased to 25,000 gold from 1,000.

Guild Overview Tab
* All your guild stats are arranged along the top
* There are 6 Guild Statues with levels, one for each Gem Mastery
* Each Guild Statue gives a series of bonuses based on its level. You can view these bonuses by tapping on the “?” button under each statue.
* Statues gain XP/Levels as people donate to the respective colored tasks
* Guild Management button has been moved to the Top Left corner

Guild Task Tab
* 6 Tasks, one for each statue, each one increasing in cost & reward during the week. Each one with different rewards.
* Contribution popup now has the option to “complete” a task immediately
* Completed tasks now mail out rewards to ALL guild members (including the player completing it)
* Complete ALL tasks for a color in a week to gain a 7-day skill bonus unique to that color. E.g., RED = +3 Attack for all troops for 7 days. The durations stack.

Guild Seals Tab
* Here you can see any Guild Seals you’ve earned. Tasks that generate Guild Seals are all listed, along with their value.
* Click CLAIM ALL to get all your earned seals
* Individual Seal contributions are capped at 1500 per week, though the cap is raised if you purchase guild seals from the shop.
* On the right you see how your Guild Chest upgrades as the Guild Members earn seals

Guild Shop Tab
* You can purchase 3 items… each one gives you extra SEALS, and also gives Guild Keys to all guild members (including yourself)

Guild Roster Tab
* Our new roster shows everything without tabs, and also lets you sort the guild on a number of things
* Tapping the “menu” button on a guild member, opens a small popup menu that lets you perform actions on them

Guild League Tab
* Functions exactly like the old one except that there are a bunch of new Leagues to progress through, all with bigger gold bonuses.

Guild Chests
* Guild Chests are accessible from the Chest Menu. (They live between Event and VIP chests.)
* Openable with Guild Seals (or Keys obtained from guildmates making guild purchases)
* Only place to unlock Guild Guardians, which drop from 50% of all Guild Keys you use.

Guild Guardians
* Guild Guardians start off as Common Troops
* Guardians possess strong support spells
* Require EXTRA Traitstones to upgrade
* Scale REALLY hard in levels 16-20 to the equivalent of a mythic in stats
* As they are special troops, they have a unique 3rd trait similar to Legendary cards

Player Level Cap
* Player level cap has been raised from 1,000 to 10,000.
* Players will gain one more Skill point every 100 levels up to 2,000.
* Players receive an event key in the mail for each level they get over 1,000.

Kingdom Power Stars
* With more troops being added to kingdoms, we’ve increased the number of Stars you can earn.
* Currently kingdoms can reach 7 Stars (if they have enough troops).
* We will unlock more Stars in the future as the number of troops in each kingdom increases.

New Kingdom Coming Soon: Dragon’s Claw
* While it is yet to be available, keep an eye out for the next kingdom - Dragon’s Claw.
* Dragon’s Claw should be released some time later this week.

* VIP levels now go to level 15. As before, each level gives new benefits.
* Players can now access the Chat overlay from any screen, including in the middle of a battle.

Major Bug Fixes
* Fixed it so players with the same name can now join the same guild.

New Known Issues
* The image for the Souls bonus in the purple Guild Statue is incorrect (shows XP star instead of Souls icon).
* If you purchase from the guild shop, your maximum Seal cap for the week increases, but that increase takes a short time to show in the Guild Menu (you often have to leave the menu and re-enter it)

If you have any issues or feedback, we encourage you to visit us on the forums at:

As always, thanks for your continued support of Gems of War!

11 comments Read more

About This Game

Welcome to Gems of Wars, the newest Puzzle-RPG hybrid from the creators of Puzzle Quest, the original Match 3 RPG!

  • COLLECT and STRATEGIZE – Equip your hero with weapons and armor and lead a team of fantastical monsters into battle. Think strategically, upgrading your units and utilizing their unique abilities to defeat powerful bosses.
  • TEAM UP – Join a guild, chat with friends, and work together to unlock powerful buffs.
  • COMPETE – Participate in weekly events and PvP tournaments to win exclusive prizes.
  • JOURNEY – Fight your way through a vast array of quests, each with a distinctive story and game-changing rewards.
  • PLAY ANYWHERE – Link your account and play across devices and platforms.

  • “This game is Awesome! Challenging and entertaining. Not just some gem or gummy game. Terrific find!”
  • “I think this is the best "match 3" game out there. It's got a ton of RPG elements to it that makes it very deep. It reminds me a lot of Hearthstone.”
  • “Got to love a good mix of bejeweled and magic the gathering in an app. Love it!”
  • “Basically this game takes my favorite elements of Ascension and Hearthstone and gives them a different, and I think improved, foundation.”
  • “My wife teases me that Gems of War is Candy Crush for boys. It's an intriguing combination of a gem game and a collectable card game. I like the campaign and the guild play.”
  • “This is like the version of Puzzle Quest I never knew I wanted. Oodles of quests, challenges, guild activities, cool monsters, arena fights, ranked fights, and man I could just play that treasure mini game all day.”

System Requirements

    • OS: XP SP2, Vista SP2, Windows 7 or higher
    • Processor: 2.33 GHz or faster x86 CPU, or Intel Atom 1.6Hz or faster CPU
    • Memory: 1 GB RAM
    • Graphics: Radeon X700 series or better, GeForce 6 series or better (Pixel Shader 2 support required)
    • Network: Broadband Internet connection
    • Storage: 700 MB available space
    • Sound Card: Required
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (59 reviews)
Mostly Positive (1,930 reviews)
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946 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
7 of 11 people (64%) found this review helpful
Not Recommended
26.9 hrs on record
Posted: October 8
Kinda hooked for the first few days... But there's no real 'multiplayer' to this game, you are constantly fighting AI which you learn after a while move in a certain way and it starts to get predictably boring quite quickly.
Whilst it has an item mall, you can earn most things playing.
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2 of 2 people (100%) found this review helpful
23.7 hrs on record
Posted: October 25
This RPG/puzzle cross game is done in all the right ways. Think Magic the gathering and Bejwelled had a kid. The puzzle aspect of the game is the matching 3 mana(s) together to collect mana for your team. Matching specific mana and how many matched up gives bonuses and awards. Use the mana collected in this way to attack with your team with direct attacks or special abilities. Abilities can be attack or healing or changing mana on the board. Kill the enemy team by defeating them all ! Sometimes you get keys for new chests for loot and sometimes even gold to upgrade your kingdoms. Kingdom? yup. Starting on the world map, you are at the city Broken Spire. Do the quests, challanges and upgrade it to get more loot. Then expand to other cities and take them all over with your awesome 3 match prowess. Each city has a theme. Steampunk, Dark elves, its all there. And each city has creatures and spells specific to them and banners to make the team unique. Also you have quests, missions, explore or mini games per city. Capturing and completing these cities is pretty much the goal and how to get the most epic team. Now your team is made of all sorts of creatures, mythology and what not referred to as ''troops''. They come in the form of cards witch can be leveld up, accended, given traits.. LOTS of stuff to upgrade and get a crazy strong team together. Gain more troop cards and trait stones from chests or during quests/challanges at each city. Its all about expanding into other cities and pretty much 'absorbing' what they have to offer to get better. Lots of RPG-ness to it huh? Also each city has a class to learn witch gives you special abilities and traits. Broken spire( the first city ) is the warlord. Gain a bonus for more attack, red mana gives more when matched and so on. You can change classes when earned from other cities. Lots of epic loot and upgrades, the RPG aspect of the game keeps you going. Also the city quest lines can be entertaining and fun. The pictures on the cards are great and well done. Always adding more cards/troops the game is deffinantly going to expand and get bigger. YAY!
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2 of 2 people (100%) found this review helpful
2.1 hrs on record
Posted: October 26
Gems of War is a fun and addicting puzzle/RPG game. The card unlocks are awesome and the hero and monster portraits are well done. The music soundtrack is also excellent especially after the last game patch.
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6 of 10 people (60%) found this review helpful
Not Recommended
279.3 hrs on record
Posted: October 9
This game has phenomenal gameplay, combining the addictive match-3 that any candy crush player can tell you can eat your entire day if you let it, with strategic team-building involving multiple stats, spells, and AI manipulation, with RPG elements for both your PC and your ever-growing team of mooks. It's addictive in a good way, for quite some time.

The problem comes in the form of free-to-play mechanics in and of themselves. The neccesity of devs to make money on their creation means that, while everything is obtainable for free, real money expedites this process exponentially. I have no qualm with this, as long as there is some end game or top cap on PvP pay to win, or some form of creative expression to provide endless meaning to what is honestly just a time-killer. This game has neither. I can't recommend this game because as great as the gameplay is, it suffers from its own enticing free to play model. Quests are designed to be tackled by high level players, but high level players plow through quests as fast as RNG will let them. PvP is dominated by those who opt to put forth the money to aquire rare, powerful troops, and those lucky enough to get them for free are drowned out due to the endless nature of troop advancement, meaning paying always gives you the edge, and no amount of skill or even luck changes that.

If you like the ideas in this game, or have played it and enjoyed it, I highly recommend the Puzzle Quest games, made by the same developers. They aren't free, but they have much more fleshed out stories, fair (though not as competitive) multiplayer, and are long enough to be worth your money.
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1 of 1 people (100%) found this review helpful
11.8 hrs on record
Posted: October 24
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1 of 1 people (100%) found this review helpful
24.0 hrs on record
Posted: October 21
I looked for a good match 3 game for a long time, and here it is!
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5 of 9 people (56%) found this review helpful
16.2 hrs on record
Posted: October 2
Honestly this is one of the better free to play games I have ever played. Its quick to pick up and play but its not mindless.

The game is esentally a competitive match 3 puzzle game. There are 6 colors of gems and skulls on the board. Both players take turns making matches to attack the opponent by matching skulls or matching gems that match your teams color to build theyre mana for potent skills. matching 4 or more will give you a extra turn. It seems like a mindless match 3 game on the surface but its actually fairly tactical and mentally engaging. Making matches willy nilly will get you in trouble because a move you make can set up a huge chain of moves for your opponent to take advantage of. Its a game of prioritizing your moves, making efficent matches and not letting your opponent get an upper hand on you.

There are tons of units to make your team with and each have theyre own skills and traits. You can also add your character to the team and make them stronger by giving them classes you unlock as you play.

There is a lot of content here and its great. Tons of story quests, challanges, asyncronus PVP. Theres also the Arena mode that challanges you to make a team from random units and see how many battles you can win. You can also get maps to play the Treasure Hunt game which is fun in its own right and nets you great rewards.

Unlike other F2P games I feel everything in Gems of War is...obtainable. Like I dont need to spend a dime to enjoy the entire game. Guilds are a thing and a great way play with friends and get tons of rewards all at the same time. Joining one can get you nice stacks of premium currency to buy things.

Gems of War is a really well put together game and I feel like its buisness model is fantastic. It tries to be a fun game first instead of trying to get you to pay up. Also its on mobile, you can link your PC account to your phone and play GoW on the go! It will sync up with your PC account and everything.
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5 of 9 people (56%) found this review helpful
157.0 hrs on record
Posted: October 20
I played this game when it came out almost two years ago, quitted after two months, decided to come back like a month ago and what a nice surprise. The evolution of this game, just in the right path. If u like 3 match games, give it a try.
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5 of 10 people (50%) found this review helpful
Not Recommended
38.0 hrs on record
Posted: October 21
F2P Bait with misleading concept. the gem puzzle against AI is faked. there is no rng involved. players must beat a programm that controls the way the gem will drop AND how they are used against him. this is to make sure you can only win with REAL MONEY at certain points. this is very sad, because the interface and the amount of enemys is great. see, there are better ways to make a f2p game that pays off, instead of fool the users. maybe dev´s check out how business competition gets rich and a big fanbase.
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7 of 15 people (47%) found this review helpful
Not Recommended
337.7 hrs on record
Posted: October 12
Rly anoying and not fun match 3 gem game, all pay to win game with update who make the game even more pay to win all day. Nothing fun to do, even caimpain suck rly bad, you dont even want to finish it. Useless combo of monster cause all the top tier card are 20X stronguer than all the other even at max level even if you can upgrade them to legendary or more. Wrost with all update. You better play any other match 3 game ever. Better waste our money somewhere else for sure. There is 1 unit who can beat 4 all alone and easy, no balancing, 100% crap game. I wish for you than you never start this game.
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Recently Posted
232.0 hrs
Posted: October 27
Helpful? Yes No Funny
5.1 hrs
Posted: October 21
(This will contain no information and purely a negative or positive recommendation)
Helpful? Yes No Funny
55.4 hrs
Posted: October 20
Truly very good and very clever game. My minimum is 9/10.
Helpful? Yes No Funny
263.5 hrs
Posted: October 16
Simple and fun, has great devs while being true f2p - need I say more?
Helpful? Yes No Funny