Behind a veil of secrecy the evil Empire is creating a doomsday army - one that, if finished, will become the final cog in the Empire's arsenal of terror and domination. Your Mission? Join the Rebel Alliance's covert operations division, infiltrate the Empire.
User reviews:
Very Positive (1,075 reviews) - 91% of the 1,075 user reviews for this game are positive.
Release Date: Feb 15, 1995

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Packages that include this game

Buy Lucasarts Jedi Knight Bundle

Includes 5 items: STAR WARS™ - Dark Forces, STAR WARS™ Jedi Knight - Jedi Academy™, STAR WARS™ Jedi Knight - Mysteries of the Sith™, STAR WARS™ Jedi Knight II - Jedi Outcast™, STAR WARS™ Jedi Knight: Dark Forces II

Buy Star Wars Collection

Includes 14 items: STAR WARS™ - Dark Forces, STAR WARS™ - Knights of the Old Republic™, STAR WARS™ - The Force Unleashed™ Ultimate Sith Edition, STAR WARS™ Battlefront™ II, STAR WARS™ Empire at War - Gold Pack, STAR WARS™ Jedi Knight - Jedi Academy™, STAR WARS™ Jedi Knight - Mysteries of the Sith™, STAR WARS™ Jedi Knight II - Jedi Outcast™, STAR WARS™ Jedi Knight: Dark Forces II, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™, STAR WARS™ Republic Commando™, STAR WARS™ Starfighter™, STAR WARS™ The Clone Wars™ - Republic Heroes™, STAR WARS™: The Force Unleashed™ II


About This Game

Behind a veil of secrecy the evil Empire is creating a doomsday army - one that, if finished, will become the final cog in the Empire's arsenal of terror and domination.
Your Mission? Join the Rebel Alliance's covert operations division, infiltrate the Empire, then battle every man and machine the Imperial Forces can muster. Search a vast galaxy for clues, attack enemy bases-all in a desperate attempt to stop the activation of this fearsome new weapon.
  • Fully interactive environments - morphing walls and floors, moving platforms, and conveyors, realistic lighting and atmospheric effects.
  • First-person ground combat. Call on 10 weapons to fight twenty types of enemies.
  • Explore the virtual Star Wars universe up close and personal.
  • Climb catwalks, look and shoot up and down, jump off ledges, wade through garbage.

System Requirements

    • OS: Windows 2000, XP or Vista
    • Processor: 486 or higher
    • Memory: 16 MB
    • Graphics: DirectX
    • DirectX®: DirectX 5.2
    • Hard Drive: 80 MB
    • Sound: 16-bit sound card

    • Note: Due to the age of the title, users may run into a few compatibility issues from use of current hardware. Please see the forums for more information.
Customer reviews
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Very Positive (1,075 reviews)
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805 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
7.6 hrs on record
Posted: September 5
Basically it's Doom in a Star Wars setting. While it still playable & has some great level designs the inability to look up & down without using keys & the pixalated sprites might make a playthrough a bit rougher than the nostalgic memories.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
17.0 hrs on record
Posted: September 6
Star Wars: Dark Forces is perhaps the most faithful adaptation of a property from one medium to another that I've ever seen. For lack of a better term, it feels almost exactly like Star Wars, from the style of the environments to the witty banter between characters to the sound effects to the kid-friendly violence. The stormtroopers, in particular, are pitch-perfect, yelling "Hey! Stop!" and the like at you before getting shot and melodramatically falling over. It perfectly captures the original films' sense of breezy, fun adventure that gets tense at times, but appropriately so, and never enough to kill the fast pace and pure enjoyment.

Aping the style of the original Star Wars films is all well and good, but Dark Forces manages to be a solid game as well. Old-School FPS is a great genre, as wel as perfect for capturing the tone discussed above, and Dark Forces pulls it off particularly well. The gameplay is smooth and enjoyable, the weapon variety is excellent, the difficulty scales well, the enemies are diverse and most fill their niches admirably, and the levels are generally easy to understand and navigate, although occasionally they slip into maziness. There are also puzzles that actually require some thought, but at the same time are intuitive to solve (think of Half-Life's Blast Pit). The story also deserves mention, as it's good by current game standards and fantastic by 90s game ones. Before each mission, you're treated to a briefing that tells you what you're doing and why you're doing it, as well as how it connects to the overarching story, which is always good. In addition, there are some barely-animated but well-acted cutscenes that further the plot. It's an enticing package.

Dark Forces also has some never-before-seen (at the time) technical features that were important to the evolution of FPS as we know them today, including a jump button, a crouch feature, fall damage (for better or for worse), and multiple layers in one level— not the way Marathon has, but instead simply starting a new map whenever the player reaches a certain point, such as the top of an elevator. This simple solution would be the workaround of choice for 2.5D games for years.

However, Star Wars: Dark Forces has a few detrimental design decisions which relegate it from 'all-time classic' to 'flawed masterpiece'. Some of its weapons and enemies are superfluous (Why are there two different rapid-fire weapons that seem to do the exact same damage and fire at the exact same rate, especially if one is more accurate? Why does that more accurate weapon share an ammo pool with a weapon that also seems to do the same damage, but fires far more slowly? Also, I can understand that there might be two basic-level enemies that only practically differ in firing rate and amount of health, but why three?), and the two bosses seem to die far too easily. There're also what appear to be infinitely respawning enemies at some points, and though it's not excessive enough to be a major issue, it's a fundamentally bad decision in a game with finite resources. The levels, as mentioned above, sometimes get a bit too mazelike, and occasionally there's some really unintuitive ♥♥♥♥ going on regarding where to go and which buttons to press that requires help from a walkthrough.

However, the greatest problem that Dark Forces has, the one that almost kills the entire game at times, is regarding saves. There aren't any. Instead, each level you are allotted three respawns (plus an bonus one or two each level if you can find them). Once you die, you are sent back to the last invisible checkpoint with one less respawn and 100% health and shields. However, all enemies that you killed and objectives that you completed remain dead/completed. When you run out of respawns, you have to start the level over. Some may not have a problem with this system, but I felt almost dirty using it, mostly because I couldn't come up with a viable explanation for how this was occurring within the context of the game. I actually refrained from respawning at all during the first few levels, opting to redo the entire level instead. I gave this up after it became too much of a chore during the sixth level, but the uneasiness remained. I may just be weird for disliking the system (although I do believe that quicksaves are objectively better), but I dislike it nonetheless.

Even with its serious problems, though, Star Wars: Dark Forces is an excellent adaptation, a good game, and a veritable barrel of fun. I recommend it highly.
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1 of 1 people (100%) found this review helpful
12.3 hrs on record
Posted: September 25
It's a relaxing game to play, especially if you're returning to play it after 10+ years for a nostalgic trip. Even though this is considered non-canon now, Kyle Katarn's journey begins in this game.
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Most Helpful Reviews  Overall
215 of 226 people (95%) found this review helpful
16 people found this review funny
3.1 hrs on record
Posted: December 13, 2014
DISCLAMER: At the time of writing this review, I have 2 hours on the game. In reality I have much more, but I played it in offline mode because of traveling.

At first, I was gonna make this a stupid "Hurrr durrr this Star Wars and Doom 420/69" type of review. However, I really do believe a great game like this deserves an actual Pro/Con review. That being said, be prepared for lots of Pros.

+ The environments of this game are some of the best I've ever seen in an FPS. They are all unique and encourage exploration, which makes every level memorable.
+ Lots of different enemies, all faithful to the Star Wars lore. You've got your Stormtroopers, Commanders, Probe Droids, Dark Troopers and many more.
+ Lots of memorable characters from the Star Wars universe. Mon Mothma, Boba Fett, and even Jabba the Hutt are all there.
+ The guns are also all faithful to the Star Wars lore (You might even find a few in other SW games), and are really fun to use as well. Thermal Detonators, Repeaters, Fusion Cutters, and even the Imperial blaster rifle are all super cool and fun.
+ Puzzles are thought out well, and are at that just right difficulty that you wont find too hard or easy.
+ Every mission has its own briefing, which tells you exactly what you need to know, no bullcrap.
+ Story takes place just before and after the Episode IV, so a big plus for me and many others. And its also super cool because YOU ARE THE ONE WHO GETS THE DEATH STAR PLANS.
+ This is an FPS done well. Its so fun to blast the hell out of everyone. The gunplay is VERY fun.
+ Creative obstacles. No, really. There was one room that was pitch black, with 4 Stormtroopers. The only thing that created light were all the lasers flying around, sorta like flying flashlights.
+ You can use you fists to kill everyone. HOW BADASS IS THAT?

- The story. I mean there has to be a story, right? Except it feels so rushed and there's no point to it, because you only objective (except the level with the death star plans) is to stop the creation of Dark Troopers. Boring.
- The game is super short with less than a dozen missions, and lack of replayability makes it all the shorter.
- The ground feels like its ice, you keep slipping and sliding everywhere which makes it kinda hard to focus on a shot and do a bit of platforming.
- Lack of a manual. Thank Lord Vader for Steam guides, because it doesn't, ever, tell you the controls in the game.
- Obviously, everyone's con, the graphics. The game came out in 1995, and it has not aged well at all. If a younger gamer, or really any graphics fan picked this up, they might get turned off by the graphics. BUT THATS WHY I SAVED THE BEST FOR LAST. There is a mod for this game called DarkXL. It introduces lots of things like 1920x1080 resolution, rebindable controls, more options, being able to look up and down, a reticle, and it makes the game look fantastic.
If you're picking this game up, download this mod, its worth it.

This game gets a 9/10. If it had just been a bit longer, and if the story had been A BIT better, this would've been a solid 10/10.
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353 of 405 people (87%) found this review helpful
327 people found this review funny
1.0 hrs on record
Posted: February 12, 2015
Runs like an absolute dog.
Can't look up and down.
Barely any options.
Resolution so low it's hard to tell what's what.

Genuinely still a better game than Call of Duty.
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92 of 104 people (88%) found this review helpful
5 people found this review funny
10.4 hrs on record
Posted: July 6, 2015
Timeless and nostalgic // Recommended for those who grew up in the nineties, who 'remember the days'

+ Auto-aim works consistently (though it has some issues with enemies at higher/lower elevations that must be compensated for)
+ Level design is mostly excellent; encourages exploration and isn't needlessly restrictive
+ Voiceovers are excellent for the year of release, particularly that of Darth Vader (I'm fairly certain it's the original voice actor from the films)
+ Story is nothing spectacular, but it works well as a Star Wars game and stays fiercely loyal to the spirit of the franchise
+ Great variety of weapons, some of them refreshingly original
+ Audio design (weapon & enemy, etc.) is taken directly from the films
+ In stark contrast to the expectedly lackluster detail in the walls and floor, the character and enemy sprites are as detailed as can be possible given the limitations of the day
+ Switch and level puzzles are a great throwback to simpler mechanics from a simpler age; they are (mostly) not particularly frustrating, and most levels flow competently as a result

- Uses DOS Box; cannot use Steam overlay, and minimization of the client tends to alter the Windows color scheme
- Controller support is virtually nonexistant
- The antagonist has no character depth or development
- Despite generally excellent level design, there are exceptions that stand out as being quite frustrating to navigate and proceed through (eg. Sewers)

If you enjoyed this review, please follow my curator page. Feel free to join my group, LockeProposal's Big Day Out for discussion and announcements, and I also have a budding YouTube Channel for those interested. Thanks for reading!
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83 of 94 people (88%) found this review helpful
131 people found this review funny
2.5 hrs on record
Posted: May 9, 2015
First historical record of stormtroppers actually hitting something.
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78 of 88 people (89%) found this review helpful
3.9 hrs on record
Posted: November 26, 2013
Exceptionally well made for its time. I'd take this game over DOOM any day. Obviously, though, its age makes it good for nostalgia and not much else.

The main premise is a bit off beat for Star Wars, but the universe is generally represented in a wonderfully dark, gritty and accurate perspective of a rebel-aligned bounty hunter.

As an extra note, I'd like to say there is nothing cheap or fake about this game, other than the limitations that were common for its time. From start to finish, each mission feels like a well-organized challenge situated in a real, factual location of the Star Wars universe - without feeling like a repeat of any of the three original movies.
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90 of 106 people (85%) found this review helpful
26 people found this review funny
2.2 hrs on record
Posted: December 9, 2014
Just think of it this way,

Doom + Star Wars = Dark Forces

Nuff said.
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67 of 74 people (91%) found this review helpful
4.7 hrs on record
Posted: July 23, 2013
The year is 1995. You're an eleven year old Star Wars nerd and your dad just bought a sweet new DOS' with, like, a whole MEGABYTE of RAM! What do you do? You get Dark Forces.

In retrospect, you may think its just a DOOM-clone. But it isn't. And when it was first released, the Jedi engine was hardly thought of as anything but a massive leap gaming. With Dark Forces, you can look up and down, crouch, and even swim! There's multiple floor levels - and many of those levels feature atmospheric effects and all of them have animated textures!

We're spoiled in this day and age. I recommend Dark Forces because not only is it actually fun to play, and the storyline is pretty engrossing, but its a blast from the past from when games were actually more than layers upon layers of quicktime events.
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Recently Posted
0.6 hrs
Posted: September 29
Didn't play it much when it came out but this version still holds up. Still a great game from a great time to be a nerd.
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0.8 hrs
Posted: September 28
This game is one of the best Star Wars games I have ever played. I remember playing the PlayStation version way back in the day, so when I saw it on Steam I immediately bought it because I have so many fond memories of this game. The Kyle Katarn story arc is my favorite of the entire Star Wars Expanded Universe thanks to this and the Jedi Knight games. Highly recommended to anyone looking for a quality throwback game or even just the casual Star Wars fan
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1.8 hrs
Posted: September 25
If you like easy game play and creepy desktop icons then you should play this game!
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1.6 hrs
Posted: September 15
Although this only shows like less than an hour, I've played this game so much back in the day, and it's amazing. Pretty much, what everyone else is saying about it being a "Doom/Star Wars" game is true. They do look very much similar. Although the story doesn't contain too much, the game is still good gameplay-wise. The nostalgia of the game alone sells it for me. The whole atmosphere of the game takes me back to the "good ol days." If you played this back then, definitely get it now. It's just as good as it was back then. For any new player, give this game a try. Despite the graphics not holding up too well today, it's still a relic when it comes to the FPS genre and all Star Wars games.

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8.9 hrs
Posted: September 10
It's Doom with star wars
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Salmonella Fitz Gerald
9.9 hrs
Posted: September 6
Steal the Death Star plans as Chuck Norris, and kill robot stormroppers. Great doom clone from the 90s. The graphics are really dated, and can be difficult to run on modern systems. Look for a guide to fix it somewhere on the steam forums.
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0.1 hrs
Posted: September 5
is that ♥♥♥♥ing dos?
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