Bien longtemps après le passage de l'ombre les dragons dominaient encore les cieux puis, vint l'âge des guildes. Forgerons, bergers... Chaque corporation protégeant jalousement ses connaissances secrètes. Les tisserands faisaient également partie de ces guildes.
Évaluations des utilisateurs :
Globales :
très positives (206 évaluation(s)) - 91% des 206 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 1 jan 1990

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Acheter LOOM™

Packages qui comprennent ce jeu

Acheter LucasArts Adventure Pack

Inclut les 4 articles suivants : Indiana Jones® and the Fate of Atlantis™, Indiana Jones® and the Last Crusade™, LOOM™, The Dig®


À propos de ce jeu

Bien longtemps après le passage de l'ombre les dragons dominaient encore les cieux puis, vint l'âge des guildes.
Forgerons, bergers... Chaque corporation protégeant jalousement ses connaissances secrètes.
Les tisserands faisaient également partie de ces guildes. A travers les siècles leur art fut maîtrisé à un tel point qu'ils parvinrent à tisser la réalité elle-même. Un étrange pouvoir les a soudainement fait disparaitre ne laissant qu'un seul membre de cette guilde : un jeune garçon, seul dépositaire du secret. Aidez Bobbin à secourir sa guilde et vous parviendrez peut-être à sauver l'univers.
Aventure extraordinaire avec une interface magique
  • Décors haute résolution 3D.
  • Effets musicaux.
  • Animation détaillée et effets spéciaux.
  • Contrôle des personnages au pointez/cliquez ainsi que les objets et les sorts.
  • Pas de contrôles trop compliqués.
  • Facile d'accès pour les débutant qui conviendra également aux vétérans.

Configuration requise

Mac OS X
    • Interface : Windows XP ou Vista
    • Processeur : PC datant de 2002 ou plus récent
    • Mémoire : 32 Mo RAM
    • Graphismes : 2 Mo - carte PCI
    • DirectX®: Requis pour les sons
    • Disque dur : 290 Mo
    • Son : carte son 16-bit
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Processor
    • CPU Speed: 1.8 GHz
    • Memory: 128 MB RAM
    • Hard Disk Space: 2 GB free disk space
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Dual Core Processor
    • CPU Speed: 2 GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: 2 GB free disk space
Évaluations intéressantes des utilisateurs
10 personne(s) sur 10 (100%) ont trouvé cette évaluation utile
1.6 heures en tout
Posté le : 23 février
Loom * 6/10

As part of a Lucasarts bundle I had this adventure for a long time. When I was a child I read in those paper things called videogames magazines about many graphic adventures nd one of those was Loom. In these days I had a chance to play something so I decided to start Loom... And Finish it. The playtime over there is correct. But let's talk about it later...
Loom is a graphic adventure directed by Brian Moriarty that sees You as Bobbin, a recluse and almost despised wizard apprentice. Bobbin is summoned by the elders of the village and for some odd reason they're all transformed into swans along with all the villagers, then they fly away. Now bobbin is the last of his village and can pick up his staff to go and search all the lost swans. VERY abridged version.
The very innovative interface of the game requires the use of the aforementioned "distaff" which can play all seven notes ( you start with three, and unlock one by one the other ones as you proceed with the game). You can combine the notes into quartets to perform determined actions... Or better, spells (you're a wizard apprentice after all). How do you know the combinations? Along the game you'll see things happen which will emit notes. Simply repeat those notes to perform that action. Very creative indeed.
Unfortunately the game is very short, even though the story was so promising, and some puzzles were quite interesting. And the worst thing is that the ending is kind of cut, or suspended. The story never really reach a conclusion, and if it does it's a really dark one (no spoilers, please).
There are dialogues, but they're just a little more of the essential. Still I really appreciated the voice acting of the characters.

  • INTERFACE. This note interface was a very innovative system, it was a different and creative way to move into this adventure, it fitted perfectly in the game's story and setting and seems odd to me that no more games of the same kind were made.
  • STORY. I have to say that considering the lenght of the game there's a nice and interesting story behind all the game, And with a nice revelation at the end...
  • STORY. ...Too bad that the story is abruptly interrupted at the end. Without spoilers, The end is a complete suspension of the story, obviously leaving every situation as it is. There were plans for sequels which never saw light, there were fan sequels project which never saw light except for Forge, with one chapter out already, but I have no idead about the project actual situation.
  • DURATION. And this is the other bad side of the game. It took me 98 minutes to complete the game... Speechless... O.o
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
10 personne(s) sur 11 (91%) ont trouvé cette évaluation utile
3.2 heures en tout
Posté le : 1 janvier
What a strange little game. Of all the point-and-click adventure games I've endeavoured, this one is by far the shortest. Although a bit convoluted at times, the plot is an interesting little adventure with seemingly huge obstacles that can be bypassed with a unique game mechanic: a musical stick. The graphics and environments are lovely, and very importantly, the voice acting is fitting. I also finally feel like I'm on the inside of the LucasArts secret club. Finally, all those obscure Monkey Island references to this game make sense!

Definitely give it a play. It's a quick little adventure with a famous classical piece as the backdrop. You really can't go wrong, and you'll be singing Swan Lake tunes for the rest of the day.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
1.8 heures en tout
Posté le : 29 décembre 2015
Far different from the typical "combine every item in your inventory with every other item in your inventory" LucasArts games, this focuses more on music to create spells. Like other LucasArts games of the era, be sure to save often with lots of separate save files, because there are chances for you to be unable to continue the game if you forgot to write down a spell somewhere.

This is not the original game version, which had no voice acting and low-quality synthesized music. It has voice acting (decent) and higher quality music, but as with the original game, there's not a constant flow of music, so there's a lot of dead space. What music there is, however, is beautiful Swan Lake. This version also has some cuts from the original, a few bits of dialogue here and there, and lots of closeups. Apparently there was also some censoring so there's no evidence of blood or death anywhere, so that's a little disappointing.

Overall, if you like classic adventure games, you should ABSOLUTELY play this one. There's nothing like it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
2.0 heures en tout
Posté le : 16 janvier
It is difficult for me to criticize this game. I love Loom and consider it is one of the best point and click games i ever had played. Unfortunately, this game has one but very important flaw.

So, what is good in Loom? First of all, it is a beautiful game with charming backgrounds. The most important part of game - the story - is excellent. This is the story about young magician, who suddenly found himself in center of dramatic events, and story is very well designed. Main character is charismatic and i feel sympathy for him. When the chaos is right there and even the wisest can not find anything better than escape, even then someone just need to stand and fight while he can.

I really liked the fact that in Loom player do not need to collect a bunch of strange stuff and use it in weird illogical combinations, as we usually do in hundreds of "another generic quests". In Loom we play as a magician who interacts with surrounding world by using his magic. To cast a spell, player must play a short melody, using a few notes in right order. With time, our mage will study new notes and new melodies, that allows him to make new wonders. I really enjoyed using this musical magic, it was interesting and exciting for me. I must notice that it is impossible (at least it was for me) to memorize all spells, so i recommend to prepare a pen and paper before launching the game.

Of course, i should mention background music, soundtrack in Loom are compositions of the famous russian compositor Tchaikovsky.

Going back to the story... well, it is good - really touching and beautiful story - but it is too short and not finished. You can finish Loom in two or three hours and it ends at the most interesting place. So dramatically unfinished! It was a big disappointment for me, i liked the world of Loom, i would like to learn more about its history, i would like to see a sequel so much! In Loom ending is... it is not the ending, it looks like it is only the beginning of story. But, unfortunately... that was all.

Loom is something like an interesting book, in which half of the pages, including the last chapter, was lost and never found. So much unrealized potential... i am sad about this.

Well, anyway. Can i recommend Loom? Of course! Even more, i humbly believe that, if you love point and click genre, then you definitely need to try this game. I mean - despite incompleteness it is still one of the best games, precious artifact of the Golden Age, so why not?
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
0.3 heures en tout
Posté le : 7 février
Right, so... the voices are absolutely terrible, and this isn't the game that I remember. It also seems like some of the music was gone? Can't quite tell, especially since I'm not going to continue playing it like this, but I don't remember it being so silent. There are no options to turn off the annoying voices, either. Not even worth a buck fifty if you can't get options to turn those off. I wish it was the original version. I guess it's probably not worth returning either, but don't buy it if you have fond memories of the original.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante