Muito tempo após a passagem da Segunda Sombra, quando dragões dominavam o céu do crepúsculo e as estrelas eram brilhantes e numerosas, veio a Era das Grandes Guildas. Ferreiros. Pastores. Clérigos. Cada um dedicado ao controle absoluto de um conhecimento secreto. Uma dessas Guildas era a dos Tecelões.
Análises de usuários:
Todas:
Muito positivas (208 análises) - 91% das 208 análises de usuários deste jogo são positivas.
Data de lançamento: 1/jan/1990

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Comprar LOOM™

Pacotes que incluem este jogo

Comprar LucasArts Adventure Pack

Inclui 4 itens: Indiana Jones® and the Fate of Atlantis™, Indiana Jones® and the Last Crusade™, LOOM™, The Dig®

 

Sobre este jogo

Muito tempo após a passagem da Segunda Sombra, quando dragões dominavam o céu do crepúsculo e as estrelas eram brilhantes e numerosas, veio a Era das Grandes Guildas.
Ferreiros. Pastores. Clérigos. Cada um dedicado ao controle absoluto de um conhecimento secreto.
Uma dessas Guildas era a dos Tecelões. Ao passar dos séculos, seu artesanato transcendeu os limites dos tecidos físicos, até eles tecerem o tecido da realidade em si. Agora, um estranho poder colocou os Tecelões no esquecimento, deixando para trás um garoto Tecelão para solucionar o mistério. Ajude o jovem Bobbin a salvar sua Guilda...e você pode acabar salvando o universo de uma catástrofe indescritível.
Uma aventura Extraordinária com uma relação de magia...
  • Paisagens 3D de alta resolução impressionantes.
  • Partitura e efeitos musicais sofisticados.
  • Animação e efeitos especiais detalhados.
  • Controle elegante de apontar e clicar dos personagens, objetos e magias.
  • Escrita, mapeamento e gerenciamento de inventário livres de incômodo.
  • Um jogo fácil e engajante para iniciantes e veteranos.

Requisitos de sistema

Windows
Mac OS X
    • OS: Windows XP or Vista
    • Processor: Any 2002 era PC or better
    • Memory: 32 MB RAM
    • Graphics: 2 MB - PCI Graphics Card
    • DirectX®: Required for sound
    • Hard Drive: 290 MB
    • Sound: 16-bit sound card
    Minimum:
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Processor
    • CPU Speed: 1.8 GHz
    • Memory: 128 MB RAM
    • Hard Disk Space: 2 GB free disk space
    Recommended:
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Dual Core Processor
    • CPU Speed: 2 GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: 2 GB free disk space
Análises de usuários
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Todas:
Muito positivas (208 análises)
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cr
( 3.0 horas registradas )
Publicada: 25 de maio
Nice old school adventure. Very short (4h gameplay in my case).
melonbeton
( 0.2 horas registradas )
Publicada: 1 de maio
Remember that I wanted this on my Amiga 500 but couldn´t afford it. Voice acting and graphics are astonishing. Story is exorbitant. Definitely a MUST PLAY title for every serious gamer.



For the sequel, if you need it: http://forgegame.com/
Flotsam
( 3.3 horas registradas )
Publicada: 3 de abril
I can't believe I missed out on this game: incredible music, great visuals, top notch voice acting; well worth playing
The Slasher McGurk
( 3.9 horas registradas )
Publicada: 3 de abril
From the LucasArts revivaled genre of 'point & click' adventure games comes 'LOOM' the story of Bobbin-Threadbear a young weaver. Follow his story as he unravals the story of his origins and travels to strange lands in search to fight off Evil.
Dr.Robb1
( 4.1 horas registradas )
Publicada: 28 de março
An old game from the 1990;s however this was one of the games along side the legendary "The Secret of Monkey Island" series that made adveture games what they are now. You need to re-visit these games to see the true form of adventure games. With LOOM you need to have a pencil ready to write down musical notes. If you have a ear for musical notes then this should not be a problem. LOOM has a great story line (which I won't spoil here), but you need to see it to experience it. The ending was not what I thought...

Cheers to the Monkey Island Series however. .... Damn great adventure game franchise....
mnemonicon
( 2.6 horas registradas )
Publicada: 25 de março
Music, story, gorgeous art- this game has it all, and so will you if you download it. worth every penny. they just dont make games like these anymore :/
Nall
( 3.2 horas registradas )
Publicada: 23 de fevereiro
Enjoyed reliving my childhood with this game... its pretty short - 2 - 3 hours roughly... but very enjoyable if you like old school adventure games - Nice touch adding Full voice over. In the end, its an 80's / 90's game for retro goodness..
JD Herrera
( 1.6 horas registradas )
Publicada: 23 de fevereiro
Loom * 6/10

As part of a Lucasarts bundle I had this adventure for a long time. When I was a child I read in those paper things called videogames magazines about many graphic adventures nd one of those was Loom. In these days I had a chance to play something so I decided to start Loom... And Finish it. The playtime over there is correct. But let's talk about it later...
Loom is a graphic adventure directed by Brian Moriarty that sees You as Bobbin, a recluse and almost despised wizard apprentice. Bobbin is summoned by the elders of the village and for some odd reason they're all transformed into swans along with all the villagers, then they fly away. Now bobbin is the last of his village and can pick up his staff to go and search all the lost swans. VERY abridged version.
The very innovative interface of the game requires the use of the aforementioned "distaff" which can play all seven notes ( you start with three, and unlock one by one the other ones as you proceed with the game). You can combine the notes into quartets to perform determined actions... Or better, spells (you're a wizard apprentice after all). How do you know the combinations? Along the game you'll see things happen which will emit notes. Simply repeat those notes to perform that action. Very creative indeed.
Unfortunately the game is very short, even though the story was so promising, and some puzzles were quite interesting. And the worst thing is that the ending is kind of cut, or suspended. The story never really reach a conclusion, and if it does it's a really dark one (no spoilers, please).
There are dialogues, but they're just a little more of the essential. Still I really appreciated the voice acting of the characters.

+++PROs+++
  • INTERFACE. This note interface was a very innovative system, it was a different and creative way to move into this adventure, it fitted perfectly in the game's story and setting and seems odd to me that no more games of the same kind were made.
  • STORY. I have to say that considering the lenght of the game there's a nice and interesting story behind all the game, And with a nice revelation at the end...
---CONs---
  • STORY. ...Too bad that the story is abruptly interrupted at the end. Without spoilers, The end is a complete suspension of the story, obviously leaving every situation as it is. There were plans for sequels which never saw light, there were fan sequels project which never saw light except for Forge, with one chapter out already, but I have no idead about the project actual situation.
  • DURATION. And this is the other bad side of the game. It took me 98 minutes to complete the game... Speechless... O.o
-=LCS=- Arab_Guy
( 4.3 horas registradas )
Análise de pré-lançamento
Publicada: 22 de fevereiro
When they gonna release an updated version??? Still great tho. HARD! Keep a lot of save games.
rubysparrow
( 3.5 horas registradas )
Publicada: 11 de fevereiro
Really fun little puzzle game! Great way to spend a few hours.
ShadowstarKanada
( 0.3 horas registradas )
Publicada: 7 de fevereiro
Right, so... the voices are absolutely terrible, and this isn't the game that I remember. It also seems like some of the music was gone? Can't quite tell, especially since I'm not going to continue playing it like this, but I don't remember it being so silent. There are no options to turn off the annoying voices, either. Not even worth a buck fifty if you can't get options to turn those off. I wish it was the original version. I guess it's probably not worth returning either, but don't buy it if you have fond memories of the original.
cynic5581
( 0.1 horas registradas )
Publicada: 22 de janeiro
Played for 30 minutes. Sound isnt sync'd. Wouldnt recommend unless its included in a bundle.
HarvestDude
( 6.2 horas registradas )
Publicada: 18 de janeiro
Loom™ é mais um dos jogos da era de ouro dos adventures. Utiliza-se da famosa engine Scumm™, presente nos adventures point-and-click de maior sucesso da LucasArts, como Maniac Mansion, Sam&Max e Day of the Tentacle.

Loom™ é um jogo muito bonito e com uma narrativa diferente dos jogos da LucasArts. Você começa o jogo no papel de Bobbin Threadbare, um mago participante do grupo de Feiticeiros Tecelões (Weavers), que usam mágica por notas musicais que tecem as linhas da existência. Os Weavers protegem o Tear mágico (Loom, de onde vem o nome do jogo) que mantém ligado o tecido da existência e separa o mundo humano do mundo espiritual.

O jogo se passa em um futuro distante onde o mundo voltou a ser em estilo medieval e com mágica, onde grupos de humanos com especialidades distintas se criaram, chamadas de Guilds. Entre elas, está a de Bobbin - os Weavers - assim como os Forgers (que fazem armas) e os Shepherds (pastores de ovelhas). Na versão original deste jogo, em disquetes, vinha um livro com as magias e uma fita com uma audionovela explicando e narrando os acontecimentos que precedem a história de Loom™ (bons tempos em que os jogos da LucasArts vinham com esses extras bacanas...).

Logo no início, uma grande revelação é feita a Bobbin (que não vou contar para não estragar a surpresa) e isso muda completamente a sua vida, fazendo com que seja obrigado a sair pelo mundo para salvar seus colegas e também a própria existência do mundo.

Porém, diferentemente dos outros jogos famosos da LucasArts que usam comandos separados em botões na parte de baixo da tela, Loom™ se utiliza de uma interface intuitiva, baseada em comandos mágicos realizados por notas musicais. Inicialmente só se tem acesso a 3 notas, mas ao decorrer do jogo mais notas se aprendem, ampliando as capacidades de Bobbin e agregando novos comandos que irão permitir avançar no jogo. Cada mágica é simples e é composta de apenas 4 notas.

Embora pareça complicado ou maçante, o que acontece é justamente o contrário. Loom é extremamente divertido e a graça do jogo está em aprender os comandos mágicos pelas notas e experimentá-los em tudo, até você conseguir achar o ponto correto onde cada mágica deve ser usada. Na versão original vinha um livro com algumas mágicas registradas e um local para escrever as que você aprendia durante a aventura. Mas, como estamos jogando a versão da Steam, é essencial anotar em um papel à parte ou em um editor de texto do seu sistema operacional, pois como esse é um jogo das antigas, nada fica automático e nem guardado: a cada vez que se vai usar as mágicas, você tem que saber como cada uma é executada. Por isso é preciso anotar. Mas isso só adiciona diversão à experiência do jogo.

Os gráficos de Loom são bem coloridos e elaborados para a sua época. Para hoje, o jogo parece bem antigo com gráficos pixelizados e de baixa resolução. Mas as animações são bem agradáveis e todos os cenários são muito bem feitos, considerando que esse era um jogo que rodava em monitores CGA (aqueles de fósforo verde, antigões!).

O ritmo do jogo é um pouco lento, já que Bobbin se movimenta um pouco devagar, mas é necessário paciência como em todo point-and-click. A trilha sonora orquestrada é muito bonita e é parcialmente adaptada do "Lago dos Cisnes" de Tchaikovsky. As músicas e efeitos são claras e agradáveis. As vozes também foram muito bem dubladas, com sotaques e entonações bem características de um jogo mágico-medieval.

Mesmo não sendo muito longo, Loom™ foi a tentativa de fazer um adventure com interface diferente e com um resultado muito satisfatório. Joguei até o final e foi a primeira vez que tive a chance de jogar este game, nunca o tinha jogado antes, mesmo tendo anos de experiência com outros adventures. Loom™ é bonito, divertido e intuitivo, embora um pouco curto e sem muita dificuldade. Os puzzles não são muito complicados e as mágicas e itens que você encontra pelo caminho fazem bastante sentido com o que você precisa fazer para progredir. Se você explorar bem o jogo, não terá muitas dificuldades. Mesmo assim, é um excelente jogo, com uma ambientação muito calma e suave, o que o torna extremamente prazeroso de jogar. Recomendo altamente a experiência.
CyrodiilicHerbalist
( 2.0 horas registradas )
Publicada: 16 de janeiro
It is difficult for me to criticize this game. I love Loom and consider it is one of the best point and click games i ever had played. Unfortunately, this game has one but very important flaw.

So, what is good in Loom? First of all, it is a beautiful game with charming backgrounds. The most important part of game - the story - is excellent. This is the story about young magician, who suddenly found himself in center of dramatic events, and story is very well designed. Main character is charismatic and i feel sympathy for him. When the chaos is right there and even the wisest can not find anything better than escape, even then someone just need to stand and fight while he can.

I really liked the fact that in Loom player do not need to collect a bunch of strange stuff and use it in weird illogical combinations, as we usually do in hundreds of "another generic quests". In Loom we play as a magician who interacts with surrounding world by using his magic. To cast a spell, player must play a short melody, using a few notes in right order. With time, our mage will study new notes and new melodies, that allows him to make new wonders. I really enjoyed using this musical magic, it was interesting and exciting for me. I must notice that it is impossible (at least it was for me) to memorize all spells, so i recommend to prepare a pen and paper before launching the game.

Of course, i should mention background music, soundtrack in Loom are compositions of the famous russian compositor Tchaikovsky.

Going back to the story... well, it is good - really touching and beautiful story - but it is too short and not finished. You can finish Loom in two or three hours and it ends at the most interesting place. So dramatically unfinished! It was a big disappointment for me, i liked the world of Loom, i would like to learn more about its history, i would like to see a sequel so much! In Loom ending is... it is not the ending, it looks like it is only the beginning of story. But, unfortunately... that was all.

Loom is something like an interesting book, in which half of the pages, including the last chapter, was lost and never found. So much unrealized potential... i am sad about this.

Well, anyway. Can i recommend Loom? Of course! Even more, i humbly believe that, if you love point and click genre, then you definitely need to try this game. I mean - despite incompleteness it is still one of the best games, precious artifact of the Golden Age, so why not?
questionable.moose
( 2.1 horas registradas )
Publicada: 10 de janeiro
It's Loom, but it's the later release with voice acting. I'm pretty sure the music is touched up as well. This is not the release I played as a kid, and I think the voice acting actually detracts from the experience.
loom
( 0.2 horas registradas )
Publicada: 3 de janeiro
10/10 easily best GOTY 1990
Omylaura
( 3.2 horas registradas )
Publicada: 1 de janeiro
What a strange little game. Of all the point-and-click adventure games I've endeavoured, this one is by far the shortest. Although a bit convoluted at times, the plot is an interesting little adventure with seemingly huge obstacles that can be bypassed with a unique game mechanic: a musical stick. The graphics and environments are lovely, and very importantly, the voice acting is fitting. I also finally feel like I'm on the inside of the LucasArts secret club. Finally, all those obscure Monkey Island references to this game make sense!

Definitely give it a play. It's a quick little adventure with a famous classical piece as the backdrop. You really can't go wrong, and you'll be singing Swan Lake tunes for the rest of the day.
Rawbeard
( 3.5 horas registradas )
Análise de pré-lançamento
Publicada: 31 de dezembro de 2015
Oldskool FPSs had Doom, oldskool Point & Click Adventures had Loom.
TheDContinuum
( 1.8 horas registradas )
Publicada: 29 de dezembro de 2015
Far different from the typical "combine every item in your inventory with every other item in your inventory" LucasArts games, this focuses more on music to create spells. Like other LucasArts games of the era, be sure to save often with lots of separate save files, because there are chances for you to be unable to continue the game if you forgot to write down a spell somewhere.

This is not the original game version, which had no voice acting and low-quality synthesized music. It has voice acting (decent) and higher quality music, but as with the original game, there's not a constant flow of music, so there's a lot of dead space. What music there is, however, is beautiful Swan Lake. This version also has some cuts from the original, a few bits of dialogue here and there, and lots of closeups. Apparently there was also some censoring so there's no evidence of blood or death anywhere, so that's a little disappointing.

Overall, if you like classic adventure games, you should ABSOLUTELY play this one. There's nothing like it.
Klovervibe
( 9.7 horas registradas )
Publicada: 29 de dezembro de 2015
This is one of my favorite games. It's a simple, light-hearted adventure game where you have one mode of interacting with the world: your distaff. Weave musical spells to bend the world to your whim. It's a very simple way of interacting with the world without being brainless, or demanding weird leaps of logic, like so many of its peers did. Loom also has one of my favorite examples of a "Bittersweet Ending". It's a perfect family game. A whimsical, interesting story; fun puzzles; gorgeous pixel art; and a Tchaikovsky (Swan Lake) soundtrack. I believe everybody should play this game.
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2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
6.2 horas registradas
Publicada: 18 de janeiro
Loom™ é mais um dos jogos da era de ouro dos adventures. Utiliza-se da famosa engine Scumm™, presente nos adventures point-and-click de maior sucesso da LucasArts, como Maniac Mansion, Sam&Max e Day of the Tentacle.

Loom™ é um jogo muito bonito e com uma narrativa diferente dos jogos da LucasArts. Você começa o jogo no papel de Bobbin Threadbare, um mago participante do grupo de Feiticeiros Tecelões (Weavers), que usam mágica por notas musicais que tecem as linhas da existência. Os Weavers protegem o Tear mágico (Loom, de onde vem o nome do jogo) que mantém ligado o tecido da existência e separa o mundo humano do mundo espiritual.

O jogo se passa em um futuro distante onde o mundo voltou a ser em estilo medieval e com mágica, onde grupos de humanos com especialidades distintas se criaram, chamadas de Guilds. Entre elas, está a de Bobbin - os Weavers - assim como os Forgers (que fazem armas) e os Shepherds (pastores de ovelhas). Na versão original deste jogo, em disquetes, vinha um livro com as magias e uma fita com uma audionovela explicando e narrando os acontecimentos que precedem a história de Loom™ (bons tempos em que os jogos da LucasArts vinham com esses extras bacanas...).

Logo no início, uma grande revelação é feita a Bobbin (que não vou contar para não estragar a surpresa) e isso muda completamente a sua vida, fazendo com que seja obrigado a sair pelo mundo para salvar seus colegas e também a própria existência do mundo.

Porém, diferentemente dos outros jogos famosos da LucasArts que usam comandos separados em botões na parte de baixo da tela, Loom™ se utiliza de uma interface intuitiva, baseada em comandos mágicos realizados por notas musicais. Inicialmente só se tem acesso a 3 notas, mas ao decorrer do jogo mais notas se aprendem, ampliando as capacidades de Bobbin e agregando novos comandos que irão permitir avançar no jogo. Cada mágica é simples e é composta de apenas 4 notas.

Embora pareça complicado ou maçante, o que acontece é justamente o contrário. Loom é extremamente divertido e a graça do jogo está em aprender os comandos mágicos pelas notas e experimentá-los em tudo, até você conseguir achar o ponto correto onde cada mágica deve ser usada. Na versão original vinha um livro com algumas mágicas registradas e um local para escrever as que você aprendia durante a aventura. Mas, como estamos jogando a versão da Steam, é essencial anotar em um papel à parte ou em um editor de texto do seu sistema operacional, pois como esse é um jogo das antigas, nada fica automático e nem guardado: a cada vez que se vai usar as mágicas, você tem que saber como cada uma é executada. Por isso é preciso anotar. Mas isso só adiciona diversão à experiência do jogo.

Os gráficos de Loom são bem coloridos e elaborados para a sua época. Para hoje, o jogo parece bem antigo com gráficos pixelizados e de baixa resolução. Mas as animações são bem agradáveis e todos os cenários são muito bem feitos, considerando que esse era um jogo que rodava em monitores CGA (aqueles de fósforo verde, antigões!).

O ritmo do jogo é um pouco lento, já que Bobbin se movimenta um pouco devagar, mas é necessário paciência como em todo point-and-click. A trilha sonora orquestrada é muito bonita e é parcialmente adaptada do "Lago dos Cisnes" de Tchaikovsky. As músicas e efeitos são claras e agradáveis. As vozes também foram muito bem dubladas, com sotaques e entonações bem características de um jogo mágico-medieval.

Mesmo não sendo muito longo, Loom™ foi a tentativa de fazer um adventure com interface diferente e com um resultado muito satisfatório. Joguei até o final e foi a primeira vez que tive a chance de jogar este game, nunca o tinha jogado antes, mesmo tendo anos de experiência com outros adventures. Loom™ é bonito, divertido e intuitivo, embora um pouco curto e sem muita dificuldade. Os puzzles não são muito complicados e as mágicas e itens que você encontra pelo caminho fazem bastante sentido com o que você precisa fazer para progredir. Se você explorar bem o jogo, não terá muitas dificuldades. Mesmo assim, é um excelente jogo, com uma ambientação muito calma e suave, o que o torna extremamente prazeroso de jogar. Recomendo altamente a experiência.
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10 de 10 pessoas (100%) acharam esta análise útil
Recomendado
1.6 horas registradas
Publicada: 23 de fevereiro
Loom * 6/10

As part of a Lucasarts bundle I had this adventure for a long time. When I was a child I read in those paper things called videogames magazines about many graphic adventures nd one of those was Loom. In these days I had a chance to play something so I decided to start Loom... And Finish it. The playtime over there is correct. But let's talk about it later...
Loom is a graphic adventure directed by Brian Moriarty that sees You as Bobbin, a recluse and almost despised wizard apprentice. Bobbin is summoned by the elders of the village and for some odd reason they're all transformed into swans along with all the villagers, then they fly away. Now bobbin is the last of his village and can pick up his staff to go and search all the lost swans. VERY abridged version.
The very innovative interface of the game requires the use of the aforementioned "distaff" which can play all seven notes ( you start with three, and unlock one by one the other ones as you proceed with the game). You can combine the notes into quartets to perform determined actions... Or better, spells (you're a wizard apprentice after all). How do you know the combinations? Along the game you'll see things happen which will emit notes. Simply repeat those notes to perform that action. Very creative indeed.
Unfortunately the game is very short, even though the story was so promising, and some puzzles were quite interesting. And the worst thing is that the ending is kind of cut, or suspended. The story never really reach a conclusion, and if it does it's a really dark one (no spoilers, please).
There are dialogues, but they're just a little more of the essential. Still I really appreciated the voice acting of the characters.

+++PROs+++
  • INTERFACE. This note interface was a very innovative system, it was a different and creative way to move into this adventure, it fitted perfectly in the game's story and setting and seems odd to me that no more games of the same kind were made.
  • STORY. I have to say that considering the lenght of the game there's a nice and interesting story behind all the game, And with a nice revelation at the end...
---CONs---
  • STORY. ...Too bad that the story is abruptly interrupted at the end. Without spoilers, The end is a complete suspension of the story, obviously leaving every situation as it is. There were plans for sequels which never saw light, there were fan sequels project which never saw light except for Forge, with one chapter out already, but I have no idead about the project actual situation.
  • DURATION. And this is the other bad side of the game. It took me 98 minutes to complete the game... Speechless... O.o
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10 de 11 pessoas (91%) acharam esta análise útil
Recomendado
3.2 horas registradas
Publicada: 1 de janeiro
What a strange little game. Of all the point-and-click adventure games I've endeavoured, this one is by far the shortest. Although a bit convoluted at times, the plot is an interesting little adventure with seemingly huge obstacles that can be bypassed with a unique game mechanic: a musical stick. The graphics and environments are lovely, and very importantly, the voice acting is fitting. I also finally feel like I'm on the inside of the LucasArts secret club. Finally, all those obscure Monkey Island references to this game make sense!

Definitely give it a play. It's a quick little adventure with a famous classical piece as the backdrop. You really can't go wrong, and you'll be singing Swan Lake tunes for the rest of the day.
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3 de 3 pessoas (100%) acharam esta análise útil
Recomendado
1.8 horas registradas
Publicada: 29 de dezembro de 2015
Far different from the typical "combine every item in your inventory with every other item in your inventory" LucasArts games, this focuses more on music to create spells. Like other LucasArts games of the era, be sure to save often with lots of separate save files, because there are chances for you to be unable to continue the game if you forgot to write down a spell somewhere.

This is not the original game version, which had no voice acting and low-quality synthesized music. It has voice acting (decent) and higher quality music, but as with the original game, there's not a constant flow of music, so there's a lot of dead space. What music there is, however, is beautiful Swan Lake. This version also has some cuts from the original, a few bits of dialogue here and there, and lots of closeups. Apparently there was also some censoring so there's no evidence of blood or death anywhere, so that's a little disappointing.

Overall, if you like classic adventure games, you should ABSOLUTELY play this one. There's nothing like it.
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4 de 5 pessoas (80%) acharam esta análise útil
Recomendado
2.0 horas registradas
Publicada: 16 de janeiro
It is difficult for me to criticize this game. I love Loom and consider it is one of the best point and click games i ever had played. Unfortunately, this game has one but very important flaw.

So, what is good in Loom? First of all, it is a beautiful game with charming backgrounds. The most important part of game - the story - is excellent. This is the story about young magician, who suddenly found himself in center of dramatic events, and story is very well designed. Main character is charismatic and i feel sympathy for him. When the chaos is right there and even the wisest can not find anything better than escape, even then someone just need to stand and fight while he can.

I really liked the fact that in Loom player do not need to collect a bunch of strange stuff and use it in weird illogical combinations, as we usually do in hundreds of "another generic quests". In Loom we play as a magician who interacts with surrounding world by using his magic. To cast a spell, player must play a short melody, using a few notes in right order. With time, our mage will study new notes and new melodies, that allows him to make new wonders. I really enjoyed using this musical magic, it was interesting and exciting for me. I must notice that it is impossible (at least it was for me) to memorize all spells, so i recommend to prepare a pen and paper before launching the game.

Of course, i should mention background music, soundtrack in Loom are compositions of the famous russian compositor Tchaikovsky.

Going back to the story... well, it is good - really touching and beautiful story - but it is too short and not finished. You can finish Loom in two or three hours and it ends at the most interesting place. So dramatically unfinished! It was a big disappointment for me, i liked the world of Loom, i would like to learn more about its history, i would like to see a sequel so much! In Loom ending is... it is not the ending, it looks like it is only the beginning of story. But, unfortunately... that was all.

Loom is something like an interesting book, in which half of the pages, including the last chapter, was lost and never found. So much unrealized potential... i am sad about this.

Well, anyway. Can i recommend Loom? Of course! Even more, i humbly believe that, if you love point and click genre, then you definitely need to try this game. I mean - despite incompleteness it is still one of the best games, precious artifact of the Golden Age, so why not?
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4 de 6 pessoas (67%) acharam esta análise útil
Recomendado
14.2 horas registradas
Publicada: 13 de dezembro de 2015
Still a classic. Even more fun watching my 6 year old play.
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5 de 8 pessoas (63%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
0.2 horas registradas
Publicada: 3 de janeiro
10/10 easily best GOTY 1990
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2 de 3 pessoas (67%) acharam esta análise útil
Recomendado
3.2 horas registradas
Publicada: 23 de fevereiro
Enjoyed reliving my childhood with this game... its pretty short - 2 - 3 hours roughly... but very enjoyable if you like old school adventure games - Nice touch adding Full voice over. In the end, its an 80's / 90's game for retro goodness..
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292 de 298 pessoas (98%) acharam esta análise útil
Não recomendado
2.1 horas registradas
Publicada: 21 de dezembro de 2013
Loom is a great game. Unfortunately just not this version.

The version that Steam uses is a direct Windows port of the "talkie" CD released in 1992, which adds voice acting and VGA graphics, but at a cost. They removed a significant portion of the dialogue to fit the (uncompressed) voice acting on the disc, reducing the story and detail. Furthermore they censored many, many scenes. http://www.movie-censorship.com/report.php?ID=802320 has a pretty thorough list of censored and missing content. There isn't even almost any background music due to the dialogue taking all the space. As a result of all these, many scenes become rushed and lack the pacing or emotion they're supposed to have.

The voice acting isn't very good either, it's average at best in my opinion. The technical implementation is also somewhat bad due to being one of the first voice-acted games ever, as many lines are cut off abruptly at the end.

If you want to experience Loom, I recommend you to find the original EGA version or the FM-Towns version, neither of which are for sale sadly. The FM-Towns version has VGA graphics if you can't stand EGA, but the original looks really good in my opinion and has the best EGA graphics that I've ever seen. The best sound option in the EGA version is AdLib/SoundBlaster by default, but there is a patch available that adds a MT-32 option (note however that you either need a real MT-32 or know how to emulate one).
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61 de 69 pessoas (88%) acharam esta análise útil
Não recomendado
0.5 horas registradas
Publicada: 23 de dezembro de 2013
There must be something wrong with this adaptation. The dialogues are off, and it horribly feels like something is missing from the gameplay itself. There's no indication of the notes on the distaff, and the drafts are almost impossible to play. I had to give up after a while, and this is seriously aggravating because I remember this game very fondly.
I advise not to buy this version. It is horribly adapted.
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26 de 27 pessoas (96%) acharam esta análise útil
Recomendado
8.9 horas registradas
Publicada: 26 de julho de 2014
Loom is unique. There is no game quite like it in the history of video games. As a professional singer and music teacher of many instruments, I still love the challenge of musical pattern recognition and recall of this wonderfully interesting game. I just saw the manual too and gosh, what a lovely throwback to the past when games really were works of art one could keep in the packaging and manuals that came with it. The music geek in me loves how one is supposed to use pencil to dictate the melodies one encounters in the game. It may be slow going for many of us (myself included) who are now so used to faster paced narratives in video games and other media; however, there is such a charm to it as well as some rather fiendish puzzles that had me cheating via online hint guides which incidentally one would have to pay and arm and a leg for with Lucas Arts hintlines, or so I hear. I give Loom 5 stars out of 5 for absolutely everything though I wish I could make bloody Bobbin Threadbare move far quicker- He is a tad snail like in his gait. Regardless, do play this gem while you have to chance. It is one of the best in the genre of adventure games and one of LucasArts finest offerings in this Musician's humble opinion :) Enjoy, Loom everyone. I am on my 4th playthrough and here's to many more :)
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29 de 34 pessoas (85%) acharam esta análise útil
Não recomendado
0.5 horas registradas
Publicada: 18 de abril de 2014
I really hate to say I don't reccomend this game, but as some other people have said, it's unfortunately the inferior version. I have played the EGA version all the way through and I think it's a pretty good game. I wouldn't rank it high among the LucasArts classics, but definitely something worth checking out. It's got a good plot and has an interesting take on the point and click genre; the only item here is a staff that can play music to perform a draft. You learn more and more of them as you play through the game, and use each draft to help get you through a puzzle. It's a fairly short game, but a good one.

Unfortunately, LucasArts decided to include the CD version of this game instead of the EGA or FM-Towns version. While it has updated 256-color VGA graphics and voice acting, all of the dialogue and music had to be stored as CD audio. The voice acting is sloppily done at times and the music doesn't play very often, killing a lot of immersion. They also cut down the dialogue considerably, leading to some rather confusing moments in the plot. It's really a shame; I'd love to reccomend this game, but I just can't. There is a site that offers the FM-Towns version though, if you have bought this version. Since that's generally considered the best version (it has all the positives of both PC editions and none of the negatives of either), I'd say go on ahead and buy it and follow their method to obtain it.
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19 de 19 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
1.3 horas registradas
Publicada: 13 de agosto de 2015
This game brings back childhood memories because of its memorable music, gameplay and puzzles. The game progression is very linear, so chance is that you will play it only once, but it is definitely worth it.
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14 de 15 pessoas (93%) acharam esta análise útil
Recomendado
3.0 horas registradas
Publicada: 6 de agosto de 2014
Pick this one up, turn it on and ignore it while you emulate the proper EGA version.

Slightly better graphics and a poor voice-over track does not make up for the sheer amount of content that has been censored or cut from the original EGA version of this game.

That said, I'm so very glad that I finally played this. It was complete delight to get from beginning to end and I am absolutely floored that nothing else became of this game. It is a true LucasArts gem.
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20 de 27 pessoas (74%) acharam esta análise útil
Recomendado
1.7 horas registradas
Publicada: 13 de junho de 2014
This game is 1 of the best games I have played. it contains puzzles, jokes, epicpixel graphics xD if u are looking something good to play with less violence and with epic story. U just found it! try out other lucas arts games too
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10 de 10 pessoas (100%) acharam esta análise útil
Recomendado
4.6 horas registradas
Publicada: 11 de outubro de 2014
While not perfect this game surely represent one of the many steps the great LucasFilm (then LucasArts) took in its way to glory.

The game per se is a short, straightforward and thus much enjoayble, point and click adventure with one of the most efficient and minimalistic User Interface. Your Distaff (a musical stick) and a square for closeups of interactive items.

By any modern standard is a little thing, there are better indie products for (probably) less cash, but for one thing.

This game has a soul that begs to be found.
It asks to be played, remembered and passed on the next generation.

Maybe it's a combination of music, colours, and the memories of when I played it at the sweet age of eight.
If you decide to play it- take your time with it: get a pen and a paper, a hot beverage and just glide through it- much like a swan would do on the surface of a crystal-like calm lake.

It's all it asks. And it doesn't take up that much time. It may really leave you something unexpected.
:)
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9 de 10 pessoas (90%) acharam esta análise útil
Recomendado
11.7 horas registradas
Publicada: 9 de fevereiro de 2015
AUDIO: Peaceful                                                 AESTHETIC: Beautiful
MEMORABILITY: Nostalgic                                 WORTH: Full PRice

PROS: Mysterious and alluring world that is rich with lore. Interesting musical system, no hand-holding. Nice voice-acting.

CONS: First game of a planned trilogy that never came to fruition. Starting the first game to a project that's been unfinished for around 25 years now may sound completely absurd to people who have never played Loom. Understandably so. Many different versions of Loom were released, and I'm disappointed to see that this was not a version cobbled together for the most content available.

OVERALL: A piece of point and click history.

                                                    
SCORE: 10/10
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8 de 9 pessoas (89%) acharam esta análise útil
Recomendado
2.9 horas registradas
Publicada: 7 de julho de 2015
Classic DOS game!

In the 25 years since its release, LOOM still finds a way to enchant all those who come across it.

An interesting and creative take on Tchaikovsky's ballet, Swan Lake, you play as the young Bobbin Threadbare of the Weavers who upon his birthday discovers that an evil is fastly approaching and intends to consume the world. When the Weavers depart from their world, Bobbin must venture from his village to reunite with his people and unwittingly uncovers a plot to seize control of all humanity.

Personally, I rate LOOM with a moderate difficulty. Those who are not familiar with the DOS action-adventure games of old may find the controls a bit tricky, especially in regards to Bobbin's Distaff, an instrument with which he can cast spells called Drafts that take the form of small pieces of music.

The key to this game is exploration, investigation, and patience. Interact with everything and everyone you come across and attempt spells on them to unlock bits of dialogue and helpful clues as to how to move forward throughout the game. Some puzzles are easy and quite straightforward while others.... not so much. The story, however, is worth all the trouble.

Classical music aficionados will also recognize samplings from the ballet within the game's score.

Length: 2-3 hours, if explored properly.
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9 de 11 pessoas (82%) acharam esta análise útil
Recomendado
2.9 horas registradas
Análise de pré-lançamento
Publicada: 26 de dezembro de 2014
Loom is a LucasArts game that started it all. It's a point and click adventure game of old that instead of utilizing inventory as puzzles it uses musical spells. Help Bobbin, your character, save the universe. Old school graphics with great wonderful sound and a story that is very fun to follow. This is a short and enjoyable old-school game.
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8 de 10 pessoas (80%) acharam esta análise útil
Recomendado
2.1 horas registradas
Publicada: 14 de agosto de 2013
One of the adventure-games of Lucasarts which took a different approach at adventure-gameplay.

In Loom you take over the control of Bobbin Threadbare, a member of the guild of weavers.
There is no inventory whatsoever, the only thing you're equipped with, is a magical staff.
With this staff you can cast tunes (or spells if you like; you just need to click on a certain part of the staff to play a note; four notes will make a tune).
As you progress, you learn more and more tunes which you can cast onto different items, persons or other objects.

I really like the mysterious and strange fantasy-world, though the game is not very long, nor is it very challenging but still, for me Loom is a rare pearl in adventure gaming.

Sadly, the plans to make it a trilogy were never fulfilled, so it feels a but unresolved at the end.
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