Mucho tiempo después del paso de la Segunda Sombra, cuando los dragones gobernaban el ocaso y las estrellas eran brillantes y numerosas, llegó la Era de los Grandes Gremios. Herreros. Pastores. Clérigos. Cada uno dedicado al control absoluto del conocimiento secreto. Otro Gremio eran los Tejedores.
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Global:
Muy positivos (207 análisis) - El 91% de los 207 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 1 ene. 1990

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Comprar LOOM™

Packs que incluyen este juego

Comprar LucasArts Adventure Pack

Incluye 4 artículos: Indiana Jones® and the Fate of Atlantis™, Indiana Jones® and the Last Crusade™, LOOM™, The Dig®

 

Acerca de este juego

Mucho tiempo después del paso de la Segunda Sombra, cuando los dragones gobernaban el ocaso y las estrellas eran brillantes y numerosas, llegó la Era de los Grandes Gremios.

Herreros. Pastores. Clérigos. Cada uno dedicado al control absoluto del conocimiento secreto.

Otro Gremio eran los Tejedores. Durante siglos, su arte ha trascendido los límites de la tela física, hasta que llegaron a hilar el mismo tejido de la realidad. Ahora, un extraño poder ha arrastrado a los tejedores al olvido, dejando a un único chico Tejedor para desenredar el misterio. Ayuda al joven Bobbin a rescatar a su Gremio... y tal vez puedas salvar al universo de una catástrofe indescriptible.

Una Extraordinaria aventura con una interfaz mágica…

  • Increíbles paisajes en 3D y alta resolución.

  • Sofisticada banda sonora y efectos musicales.

  • Animación detallada y efectos especiales.

  • Elegante sistema de control de personajes, objetos y hechizos mágicos de apuntar y pulsar.

  • No es necesario escribir, utilizar mapas o el engorro de manejar el inventario.

  • Un juego fácil y agradable tanto para principiantes como para veteranos.

Requisitos del sistema

Windows
Mac OS X
    • SO: Windows XP o Vista

    • Procesador: Cualquier PC del 2002 o posterior

    • Memoria: 32 MB RAM

    • Gráficos: Tarjeta PCI con 2 MB

    • DirectX®: Necesario para el sonido

    • Disco Duro: 290 MB

    • Sonido: Compatible con 16-bit

    Minimum:
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Processor
    • CPU Speed: 1.8 GHz
    • Memory: 128 MB RAM
    • Hard Disk Space: 2 GB free disk space
    Recommended:
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Dual Core Processor
    • CPU Speed: 2 GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: 2 GB free disk space
Análisis de usuarios
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Global:
Muy positivos (207 análisis)
Publicados recientemente
melonbeton
( 0.2 h registradas )
Publicado el 1 de mayo
Remember that I wanted this on my Amiga 500 but couldn´t afford it. Voice acting and graphics are astonishing. Story is exorbitant. Definitely a MUST PLAY title for every serious gamer.



For the sequel, if you need it: http://forgegame.com/
Flotsam
( 3.3 h registradas )
Publicado el 3 de abril
I can't believe I missed out on this game: incredible music, great visuals, top notch voice acting; well worth playing
The Slasher McGurk
( 3.9 h registradas )
Publicado el 3 de abril
From the LucasArts revivaled genre of 'point & click' adventure games comes 'LOOM' the story of Bobbin-Threadbear a young weaver. Follow his story as he unravals the story of his origins and travels to strange lands in search to fight off Evil.
Dr.Robb1
( 4.1 h registradas )
Publicado el 28 de marzo
An old game from the 1990;s however this was one of the games along side the legendary "The Secret of Monkey Island" series that made adveture games what they are now. You need to re-visit these games to see the true form of adventure games. With LOOM you need to have a pencil ready to write down musical notes. If you have a ear for musical notes then this should not be a problem. LOOM has a great story line (which I won't spoil here), but you need to see it to experience it. The ending was not what I thought...

Cheers to the Monkey Island Series however. .... Damn great adventure game franchise....
mnemonicon
( 2.6 h registradas )
Publicado el 25 de marzo
Music, story, gorgeous art- this game has it all, and so will you if you download it. worth every penny. they just dont make games like these anymore :/
Nall
( 3.2 h registradas )
Publicado el 23 de febrero
Enjoyed reliving my childhood with this game... its pretty short - 2 - 3 hours roughly... but very enjoyable if you like old school adventure games - Nice touch adding Full voice over. In the end, its an 80's / 90's game for retro goodness..
JD Herrera
( 1.6 h registradas )
Publicado el 23 de febrero
Loom * 6/10

As part of a Lucasarts bundle I had this adventure for a long time. When I was a child I read in those paper things called videogames magazines about many graphic adventures nd one of those was Loom. In these days I had a chance to play something so I decided to start Loom... And Finish it. The playtime over there is correct. But let's talk about it later...
Loom is a graphic adventure directed by Brian Moriarty that sees You as Bobbin, a recluse and almost despised wizard apprentice. Bobbin is summoned by the elders of the village and for some odd reason they're all transformed into swans along with all the villagers, then they fly away. Now bobbin is the last of his village and can pick up his staff to go and search all the lost swans. VERY abridged version.
The very innovative interface of the game requires the use of the aforementioned "distaff" which can play all seven notes ( you start with three, and unlock one by one the other ones as you proceed with the game). You can combine the notes into quartets to perform determined actions... Or better, spells (you're a wizard apprentice after all). How do you know the combinations? Along the game you'll see things happen which will emit notes. Simply repeat those notes to perform that action. Very creative indeed.
Unfortunately the game is very short, even though the story was so promising, and some puzzles were quite interesting. And the worst thing is that the ending is kind of cut, or suspended. The story never really reach a conclusion, and if it does it's a really dark one (no spoilers, please).
There are dialogues, but they're just a little more of the essential. Still I really appreciated the voice acting of the characters.

+++PROs+++
  • INTERFACE. This note interface was a very innovative system, it was a different and creative way to move into this adventure, it fitted perfectly in the game's story and setting and seems odd to me that no more games of the same kind were made.
  • STORY. I have to say that considering the lenght of the game there's a nice and interesting story behind all the game, And with a nice revelation at the end...
---CONs---
  • STORY. ...Too bad that the story is abruptly interrupted at the end. Without spoilers, The end is a complete suspension of the story, obviously leaving every situation as it is. There were plans for sequels which never saw light, there were fan sequels project which never saw light except for Forge, with one chapter out already, but I have no idead about the project actual situation.
  • DURATION. And this is the other bad side of the game. It took me 98 minutes to complete the game... Speechless... O.o
-=LCS=- Arab_Guy
( 4.3 h registradas )
Análisis de preestreno
Publicado el 22 de febrero
When they gonna release an updated version??? Still great tho. HARD! Keep a lot of save games.
rubysparrow
( 3.5 h registradas )
Publicado el 11 de febrero
Really fun little puzzle game! Great way to spend a few hours.
ShadowstarKanada
( 0.3 h registradas )
Publicado el 7 de febrero
Right, so... the voices are absolutely terrible, and this isn't the game that I remember. It also seems like some of the music was gone? Can't quite tell, especially since I'm not going to continue playing it like this, but I don't remember it being so silent. There are no options to turn off the annoying voices, either. Not even worth a buck fifty if you can't get options to turn those off. I wish it was the original version. I guess it's probably not worth returning either, but don't buy it if you have fond memories of the original.
cynic5581
( 0.1 h registradas )
Publicado el 22 de enero
Played for 30 minutes. Sound isnt sync'd. Wouldnt recommend unless its included in a bundle.
CyrodiilicHerbalist
( 2.0 h registradas )
Publicado el 16 de enero
It is difficult for me to criticize this game. I love Loom and consider it is one of the best point and click games i ever had played. Unfortunately, this game has one but very important flaw.

So, what is good in Loom? First of all, it is a beautiful game with charming backgrounds. The most important part of game - the story - is excellent. This is the story about young magician, who suddenly found himself in center of dramatic events, and story is very well designed. Main character is charismatic and i feel sympathy for him. When the chaos is right there and even the wisest can not find anything better than escape, even then someone just need to stand and fight while he can.

I really liked the fact that in Loom player do not need to collect a bunch of strange stuff and use it in weird illogical combinations, as we usually do in hundreds of "another generic quests". In Loom we play as a magician who interacts with surrounding world by using his magic. To cast a spell, player must play a short melody, using a few notes in right order. With time, our mage will study new notes and new melodies, that allows him to make new wonders. I really enjoyed using this musical magic, it was interesting and exciting for me. I must notice that it is impossible (at least it was for me) to memorize all spells, so i recommend to prepare a pen and paper before launching the game.

Of course, i should mention background music, soundtrack in Loom are compositions of the famous russian compositor Tchaikovsky.

Going back to the story... well, it is good - really touching and beautiful story - but it is too short and not finished. You can finish Loom in two or three hours and it ends at the most interesting place. So dramatically unfinished! It was a big disappointment for me, i liked the world of Loom, i would like to learn more about its history, i would like to see a sequel so much! In Loom ending is... it is not the ending, it looks like it is only the beginning of story. But, unfortunately... that was all.

Loom is something like an interesting book, in which half of the pages, including the last chapter, was lost and never found. So much unrealized potential... i am sad about this.

Well, anyway. Can i recommend Loom? Of course! Even more, i humbly believe that, if you love point and click genre, then you definitely need to try this game. I mean - despite incompleteness it is still one of the best games, precious artifact of the Golden Age, so why not?
Mortisox
( 3.6 h registradas )
Publicado el 13 de enero
Juego bonito y corto, muy corto, pero que te hace comerte la cabeza un poco : 3
questionable.moose
( 2.1 h registradas )
Publicado el 10 de enero
It's Loom, but it's the later release with voice acting. I'm pretty sure the music is touched up as well. This is not the release I played as a kid, and I think the voice acting actually detracts from the experience.
loom
( 0.2 h registradas )
Publicado el 3 de enero
10/10 easily best GOTY 1990
Omylaura
( 3.2 h registradas )
Publicado el 1 de enero
What a strange little game. Of all the point-and-click adventure games I've endeavoured, this one is by far the shortest. Although a bit convoluted at times, the plot is an interesting little adventure with seemingly huge obstacles that can be bypassed with a unique game mechanic: a musical stick. The graphics and environments are lovely, and very importantly, the voice acting is fitting. I also finally feel like I'm on the inside of the LucasArts secret club. Finally, all those obscure Monkey Island references to this game make sense!

Definitely give it a play. It's a quick little adventure with a famous classical piece as the backdrop. You really can't go wrong, and you'll be singing Swan Lake tunes for the rest of the day.
Rawbeard
( 3.5 h registradas )
Análisis de preestreno
Publicado el 31 de diciembre de 2015
Oldskool FPSs had Doom, oldskool Point & Click Adventures had Loom.
TheDContinuum
( 1.8 h registradas )
Publicado el 29 de diciembre de 2015
Far different from the typical "combine every item in your inventory with every other item in your inventory" LucasArts games, this focuses more on music to create spells. Like other LucasArts games of the era, be sure to save often with lots of separate save files, because there are chances for you to be unable to continue the game if you forgot to write down a spell somewhere.

This is not the original game version, which had no voice acting and low-quality synthesized music. It has voice acting (decent) and higher quality music, but as with the original game, there's not a constant flow of music, so there's a lot of dead space. What music there is, however, is beautiful Swan Lake. This version also has some cuts from the original, a few bits of dialogue here and there, and lots of closeups. Apparently there was also some censoring so there's no evidence of blood or death anywhere, so that's a little disappointing.

Overall, if you like classic adventure games, you should ABSOLUTELY play this one. There's nothing like it.
Klovervibe
( 9.7 h registradas )
Publicado el 29 de diciembre de 2015
This is one of my favorite games. It's a simple, light-hearted adventure game where you have one mode of interacting with the world: your distaff. Weave musical spells to bend the world to your whim. It's a very simple way of interacting with the world without being brainless, or demanding weird leaps of logic, like so many of its peers did. Loom also has one of my favorite examples of a "Bittersweet Ending". It's a perfect family game. A whimsical, interesting story; fun puzzles; gorgeous pixel art; and a Tchaikovsky (Swan Lake) soundtrack. I believe everybody should play this game.
Madmartigan
( 0.2 h registradas )
Publicado el 28 de diciembre de 2015
<ADVERTISEMENT>

'Its and extraordinary adventure with an interface of magic, stunning high-resolution 3D landscapes, sophisticated score and musical effects. Not to mention detailed animation and special effects, elegant point 'n' click control of characters, objects, and magic spells. Beat the rush! Go out and buy LOOM(TM) today!' - Cobb the Pirate
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A 2 de 3 personas (67%) les ha sido útil este análisis
Recomendado
3.2 h registradas
Publicado el 23 de febrero
Enjoyed reliving my childhood with this game... its pretty short - 2 - 3 hours roughly... but very enjoyable if you like old school adventure games - Nice touch adding Full voice over. In the end, its an 80's / 90's game for retro goodness..
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A 10 de 10 personas (100%) les ha sido útil este análisis
Recomendado
1.6 h registradas
Publicado el 23 de febrero
Loom * 6/10

As part of a Lucasarts bundle I had this adventure for a long time. When I was a child I read in those paper things called videogames magazines about many graphic adventures nd one of those was Loom. In these days I had a chance to play something so I decided to start Loom... And Finish it. The playtime over there is correct. But let's talk about it later...
Loom is a graphic adventure directed by Brian Moriarty that sees You as Bobbin, a recluse and almost despised wizard apprentice. Bobbin is summoned by the elders of the village and for some odd reason they're all transformed into swans along with all the villagers, then they fly away. Now bobbin is the last of his village and can pick up his staff to go and search all the lost swans. VERY abridged version.
The very innovative interface of the game requires the use of the aforementioned "distaff" which can play all seven notes ( you start with three, and unlock one by one the other ones as you proceed with the game). You can combine the notes into quartets to perform determined actions... Or better, spells (you're a wizard apprentice after all). How do you know the combinations? Along the game you'll see things happen which will emit notes. Simply repeat those notes to perform that action. Very creative indeed.
Unfortunately the game is very short, even though the story was so promising, and some puzzles were quite interesting. And the worst thing is that the ending is kind of cut, or suspended. The story never really reach a conclusion, and if it does it's a really dark one (no spoilers, please).
There are dialogues, but they're just a little more of the essential. Still I really appreciated the voice acting of the characters.

+++PROs+++
  • INTERFACE. This note interface was a very innovative system, it was a different and creative way to move into this adventure, it fitted perfectly in the game's story and setting and seems odd to me that no more games of the same kind were made.
  • STORY. I have to say that considering the lenght of the game there's a nice and interesting story behind all the game, And with a nice revelation at the end...
---CONs---
  • STORY. ...Too bad that the story is abruptly interrupted at the end. Without spoilers, The end is a complete suspension of the story, obviously leaving every situation as it is. There were plans for sequels which never saw light, there were fan sequels project which never saw light except for Forge, with one chapter out already, but I have no idead about the project actual situation.
  • DURATION. And this is the other bad side of the game. It took me 98 minutes to complete the game... Speechless... O.o
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A 10 de 11 personas (91%) les ha sido útil este análisis
Recomendado
3.2 h registradas
Publicado el 1 de enero
What a strange little game. Of all the point-and-click adventure games I've endeavoured, this one is by far the shortest. Although a bit convoluted at times, the plot is an interesting little adventure with seemingly huge obstacles that can be bypassed with a unique game mechanic: a musical stick. The graphics and environments are lovely, and very importantly, the voice acting is fitting. I also finally feel like I'm on the inside of the LucasArts secret club. Finally, all those obscure Monkey Island references to this game make sense!

Definitely give it a play. It's a quick little adventure with a famous classical piece as the backdrop. You really can't go wrong, and you'll be singing Swan Lake tunes for the rest of the day.
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A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
1.8 h registradas
Publicado el 29 de diciembre de 2015
Far different from the typical "combine every item in your inventory with every other item in your inventory" LucasArts games, this focuses more on music to create spells. Like other LucasArts games of the era, be sure to save often with lots of separate save files, because there are chances for you to be unable to continue the game if you forgot to write down a spell somewhere.

This is not the original game version, which had no voice acting and low-quality synthesized music. It has voice acting (decent) and higher quality music, but as with the original game, there's not a constant flow of music, so there's a lot of dead space. What music there is, however, is beautiful Swan Lake. This version also has some cuts from the original, a few bits of dialogue here and there, and lots of closeups. Apparently there was also some censoring so there's no evidence of blood or death anywhere, so that's a little disappointing.

Overall, if you like classic adventure games, you should ABSOLUTELY play this one. There's nothing like it.
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A 4 de 5 personas (80%) les ha sido útil este análisis
Recomendado
2.0 h registradas
Publicado el 16 de enero
It is difficult for me to criticize this game. I love Loom and consider it is one of the best point and click games i ever had played. Unfortunately, this game has one but very important flaw.

So, what is good in Loom? First of all, it is a beautiful game with charming backgrounds. The most important part of game - the story - is excellent. This is the story about young magician, who suddenly found himself in center of dramatic events, and story is very well designed. Main character is charismatic and i feel sympathy for him. When the chaos is right there and even the wisest can not find anything better than escape, even then someone just need to stand and fight while he can.

I really liked the fact that in Loom player do not need to collect a bunch of strange stuff and use it in weird illogical combinations, as we usually do in hundreds of "another generic quests". In Loom we play as a magician who interacts with surrounding world by using his magic. To cast a spell, player must play a short melody, using a few notes in right order. With time, our mage will study new notes and new melodies, that allows him to make new wonders. I really enjoyed using this musical magic, it was interesting and exciting for me. I must notice that it is impossible (at least it was for me) to memorize all spells, so i recommend to prepare a pen and paper before launching the game.

Of course, i should mention background music, soundtrack in Loom are compositions of the famous russian compositor Tchaikovsky.

Going back to the story... well, it is good - really touching and beautiful story - but it is too short and not finished. You can finish Loom in two or three hours and it ends at the most interesting place. So dramatically unfinished! It was a big disappointment for me, i liked the world of Loom, i would like to learn more about its history, i would like to see a sequel so much! In Loom ending is... it is not the ending, it looks like it is only the beginning of story. But, unfortunately... that was all.

Loom is something like an interesting book, in which half of the pages, including the last chapter, was lost and never found. So much unrealized potential... i am sad about this.

Well, anyway. Can i recommend Loom? Of course! Even more, i humbly believe that, if you love point and click genre, then you definitely need to try this game. I mean - despite incompleteness it is still one of the best games, precious artifact of the Golden Age, so why not?
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A 4 de 6 personas (67%) les ha sido útil este análisis
Recomendado
14.2 h registradas
Publicado el 13 de diciembre de 2015
Still a classic. Even more fun watching my 6 year old play.
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A 5 de 8 personas (63%) les ha sido útil este análisis
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Recomendado
0.2 h registradas
Publicado el 3 de enero
10/10 easily best GOTY 1990
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No recomendado
0.2 h registradas
Publicado el 25 de febrero de 2015
Aunque Loom es un juego estupendo la versión que hay en Steam se corresponde a la PC CD-ROM, ¿cual es el problema? que se cargaron un montón de cosas para que cupiese en un solo CD.
Esta versión de Loom tiene los diálogos reescritos para ser más cortos; la banda sonora no suena en los diálogos y en otros momentos clave, se censuran las escenas violentas, se pierden los primeros planos al hablar con los personajes...

En conclusión, lo mejor que podéis hacer para disfrutar de Loom es bajaros la versión de FM Towns -fácilmente emulable con ScummVM- e ignorar esta versión.
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A 12 de 12 personas (100%) les ha sido útil este análisis
Recomendado
3.8 h registradas
Publicado el 4 de abril de 2014
Una magnífica aventura gráfica, gran obra de LucasArts. Cuenta con un argumento bastante original, mucho más serio que lo acostumbrado por el estudio (pero sin dejar de lado algún toque de humor característico) y bastante envolvente una vez lo comienzas a jugar. Contra lo que pueda parecer antes de probarlo [yo era bastante escéptico en este punto], todo un acierto sustituir el sistema de point & click clásico seleccionando acciones por el musical propio de este juego.

P.D.: Para jugarlo con subtítulos en español, descargar el archivo DISK01.LEC de http://academia.clandlan.net/index.php?page=download&file=AS/LOOM_Traduccion.zip y sustituirlo en la carpeta del juego.
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A 292 de 298 personas (98%) les ha sido útil este análisis
No recomendado
2.1 h registradas
Publicado el 21 de diciembre de 2013
Loom is a great game. Unfortunately just not this version.

The version that Steam uses is a direct Windows port of the "talkie" CD released in 1992, which adds voice acting and VGA graphics, but at a cost. They removed a significant portion of the dialogue to fit the (uncompressed) voice acting on the disc, reducing the story and detail. Furthermore they censored many, many scenes. http://www.movie-censorship.com/report.php?ID=802320 has a pretty thorough list of censored and missing content. There isn't even almost any background music due to the dialogue taking all the space. As a result of all these, many scenes become rushed and lack the pacing or emotion they're supposed to have.

The voice acting isn't very good either, it's average at best in my opinion. The technical implementation is also somewhat bad due to being one of the first voice-acted games ever, as many lines are cut off abruptly at the end.

If you want to experience Loom, I recommend you to find the original EGA version or the FM-Towns version, neither of which are for sale sadly. The FM-Towns version has VGA graphics if you can't stand EGA, but the original looks really good in my opinion and has the best EGA graphics that I've ever seen. The best sound option in the EGA version is AdLib/SoundBlaster by default, but there is a patch available that adds a MT-32 option (note however that you either need a real MT-32 or know how to emulate one).
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A 61 de 69 personas (88%) les ha sido útil este análisis
No recomendado
0.5 h registradas
Publicado el 23 de diciembre de 2013
There must be something wrong with this adaptation. The dialogues are off, and it horribly feels like something is missing from the gameplay itself. There's no indication of the notes on the distaff, and the drafts are almost impossible to play. I had to give up after a while, and this is seriously aggravating because I remember this game very fondly.
I advise not to buy this version. It is horribly adapted.
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A 26 de 27 personas (96%) les ha sido útil este análisis
Recomendado
8.9 h registradas
Publicado el 26 de julio de 2014
Loom is unique. There is no game quite like it in the history of video games. As a professional singer and music teacher of many instruments, I still love the challenge of musical pattern recognition and recall of this wonderfully interesting game. I just saw the manual too and gosh, what a lovely throwback to the past when games really were works of art one could keep in the packaging and manuals that came with it. The music geek in me loves how one is supposed to use pencil to dictate the melodies one encounters in the game. It may be slow going for many of us (myself included) who are now so used to faster paced narratives in video games and other media; however, there is such a charm to it as well as some rather fiendish puzzles that had me cheating via online hint guides which incidentally one would have to pay and arm and a leg for with Lucas Arts hintlines, or so I hear. I give Loom 5 stars out of 5 for absolutely everything though I wish I could make bloody Bobbin Threadbare move far quicker- He is a tad snail like in his gait. Regardless, do play this gem while you have to chance. It is one of the best in the genre of adventure games and one of LucasArts finest offerings in this Musician's humble opinion :) Enjoy, Loom everyone. I am on my 4th playthrough and here's to many more :)
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A 29 de 34 personas (85%) les ha sido útil este análisis
No recomendado
0.5 h registradas
Publicado el 18 de abril de 2014
I really hate to say I don't reccomend this game, but as some other people have said, it's unfortunately the inferior version. I have played the EGA version all the way through and I think it's a pretty good game. I wouldn't rank it high among the LucasArts classics, but definitely something worth checking out. It's got a good plot and has an interesting take on the point and click genre; the only item here is a staff that can play music to perform a draft. You learn more and more of them as you play through the game, and use each draft to help get you through a puzzle. It's a fairly short game, but a good one.

Unfortunately, LucasArts decided to include the CD version of this game instead of the EGA or FM-Towns version. While it has updated 256-color VGA graphics and voice acting, all of the dialogue and music had to be stored as CD audio. The voice acting is sloppily done at times and the music doesn't play very often, killing a lot of immersion. They also cut down the dialogue considerably, leading to some rather confusing moments in the plot. It's really a shame; I'd love to reccomend this game, but I just can't. There is a site that offers the FM-Towns version though, if you have bought this version. Since that's generally considered the best version (it has all the positives of both PC editions and none of the negatives of either), I'd say go on ahead and buy it and follow their method to obtain it.
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A 19 de 19 personas (100%) les ha sido útil este análisis
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Recomendado
1.3 h registradas
Publicado el 13 de agosto de 2015
This game brings back childhood memories because of its memorable music, gameplay and puzzles. The game progression is very linear, so chance is that you will play it only once, but it is definitely worth it.
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A 14 de 15 personas (93%) les ha sido útil este análisis
Recomendado
3.0 h registradas
Publicado el 6 de agosto de 2014
Pick this one up, turn it on and ignore it while you emulate the proper EGA version.

Slightly better graphics and a poor voice-over track does not make up for the sheer amount of content that has been censored or cut from the original EGA version of this game.

That said, I'm so very glad that I finally played this. It was complete delight to get from beginning to end and I am absolutely floored that nothing else became of this game. It is a true LucasArts gem.
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A 20 de 27 personas (74%) les ha sido útil este análisis
Recomendado
1.7 h registradas
Publicado el 13 de junio de 2014
This game is 1 of the best games I have played. it contains puzzles, jokes, epicpixel graphics xD if u are looking something good to play with less violence and with epic story. U just found it! try out other lucas arts games too
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A 10 de 10 personas (100%) les ha sido útil este análisis
Recomendado
4.6 h registradas
Publicado el 11 de octubre de 2014
While not perfect this game surely represent one of the many steps the great LucasFilm (then LucasArts) took in its way to glory.

The game per se is a short, straightforward and thus much enjoayble, point and click adventure with one of the most efficient and minimalistic User Interface. Your Distaff (a musical stick) and a square for closeups of interactive items.

By any modern standard is a little thing, there are better indie products for (probably) less cash, but for one thing.

This game has a soul that begs to be found.
It asks to be played, remembered and passed on the next generation.

Maybe it's a combination of music, colours, and the memories of when I played it at the sweet age of eight.
If you decide to play it- take your time with it: get a pen and a paper, a hot beverage and just glide through it- much like a swan would do on the surface of a crystal-like calm lake.

It's all it asks. And it doesn't take up that much time. It may really leave you something unexpected.
:)
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A 9 de 10 personas (90%) les ha sido útil este análisis
Recomendado
11.7 h registradas
Publicado el 9 de febrero de 2015
AUDIO: Peaceful                                                 AESTHETIC: Beautiful
MEMORABILITY: Nostalgic                                 WORTH: Full PRice

PROS: Mysterious and alluring world that is rich with lore. Interesting musical system, no hand-holding. Nice voice-acting.

CONS: First game of a planned trilogy that never came to fruition. Starting the first game to a project that's been unfinished for around 25 years now may sound completely absurd to people who have never played Loom. Understandably so. Many different versions of Loom were released, and I'm disappointed to see that this was not a version cobbled together for the most content available.

OVERALL: A piece of point and click history.

                                                    
SCORE: 10/10
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A 8 de 9 personas (89%) les ha sido útil este análisis
Recomendado
2.9 h registradas
Publicado el 7 de julio de 2015
Classic DOS game!

In the 25 years since its release, LOOM still finds a way to enchant all those who come across it.

An interesting and creative take on Tchaikovsky's ballet, Swan Lake, you play as the young Bobbin Threadbare of the Weavers who upon his birthday discovers that an evil is fastly approaching and intends to consume the world. When the Weavers depart from their world, Bobbin must venture from his village to reunite with his people and unwittingly uncovers a plot to seize control of all humanity.

Personally, I rate LOOM with a moderate difficulty. Those who are not familiar with the DOS action-adventure games of old may find the controls a bit tricky, especially in regards to Bobbin's Distaff, an instrument with which he can cast spells called Drafts that take the form of small pieces of music.

The key to this game is exploration, investigation, and patience. Interact with everything and everyone you come across and attempt spells on them to unlock bits of dialogue and helpful clues as to how to move forward throughout the game. Some puzzles are easy and quite straightforward while others.... not so much. The story, however, is worth all the trouble.

Classical music aficionados will also recognize samplings from the ballet within the game's score.

Length: 2-3 hours, if explored properly.
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A 9 de 11 personas (82%) les ha sido útil este análisis
Recomendado
2.9 h registradas
Análisis de preestreno
Publicado el 26 de diciembre de 2014
Loom is a LucasArts game that started it all. It's a point and click adventure game of old that instead of utilizing inventory as puzzles it uses musical spells. Help Bobbin, your character, save the universe. Old school graphics with great wonderful sound and a story that is very fun to follow. This is a short and enjoyable old-school game.
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