Long after the passing of the Second Shadow, when dragons ruled the twilight sky and the stars were bright and numerous, came the Age of the Great Guilds. Blacksmiths. Shepherds. Clerics. Each dedicated to the absolute control of secret knowledge. Another such Guild was the Weavers.
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Udgivelsesdato: 1. jan 1990

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Køb LOOM™

Pakker, der indeholder dette spil

Køb LucasArts Adventure Pack

Indeholder 4 emner: Indiana Jones® and the Fate of Atlantis™, Indiana Jones® and the Last Crusade™, LOOM™, The Dig®

 

Om dette spil

Long after the passing of the Second Shadow, when dragons ruled the twilight sky and the stars were bright and numerous, came the Age of the Great Guilds.
Blacksmiths. Shepherds. Clerics. Each dedicated to the absolute control of secret knowledge.
Another such Guild was the Weavers. Over the centuries, their craft transcended the limits of physical cloth, until they wove the very fabric of reality itself. Now, a strange power has swept the Weavers into oblivion, leaving behind one Weaver boy to unravel the mystery. Help young Bobbin rescue his Guild...and you just might save the universe from an unspeakable catastrophe.
An Extraordinary adventure with an interface of magic…
  • Stunning, high-resolution, 3D landscapes.
  • Sophisticated score and musical effects.
  • Detailed animation and special effects.
  • Elegant point 'n' click control of characters, objects and magic spells.
  • No burdensome typing, mapping, or inventory management.
  • An easy and engaging game for beginners and veterans alike.

Systemkrav

Windows
Mac OS X
    • OS: Windows XP or Vista
    • Processor: Any 2002 era PC or better
    • Memory: 32 MB RAM
    • Graphics: 2 MB - PCI Graphics Card
    • DirectX®: Required for sound
    • Hard Drive: 290 MB
    • Sound: 16-bit sound card
    Minimum:
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Processor
    • CPU Speed: 1.8 GHz
    • Memory: 128 MB RAM
    • Hard Disk Space: 2 GB free disk space
    Recommended:
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Dual Core Processor
    • CPU Speed: 2 GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: 2 GB free disk space
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Indsendt: 23. februar
Loom * 6/10

As part of a Lucasarts bundle I had this adventure for a long time. When I was a child I read in those paper things called videogames magazines about many graphic adventures nd one of those was Loom. In these days I had a chance to play something so I decided to start Loom... And Finish it. The playtime over there is correct. But let's talk about it later...
Loom is a graphic adventure directed by Brian Moriarty that sees You as Bobbin, a recluse and almost despised wizard apprentice. Bobbin is summoned by the elders of the village and for some odd reason they're all transformed into swans along with all the villagers, then they fly away. Now bobbin is the last of his village and can pick up his staff to go and search all the lost swans. VERY abridged version.
The very innovative interface of the game requires the use of the aforementioned "distaff" which can play all seven notes ( you start with three, and unlock one by one the other ones as you proceed with the game). You can combine the notes into quartets to perform determined actions... Or better, spells (you're a wizard apprentice after all). How do you know the combinations? Along the game you'll see things happen which will emit notes. Simply repeat those notes to perform that action. Very creative indeed.
Unfortunately the game is very short, even though the story was so promising, and some puzzles were quite interesting. And the worst thing is that the ending is kind of cut, or suspended. The story never really reach a conclusion, and if it does it's a really dark one (no spoilers, please).
There are dialogues, but they're just a little more of the essential. Still I really appreciated the voice acting of the characters.

+++PROs+++
  • INTERFACE. This note interface was a very innovative system, it was a different and creative way to move into this adventure, it fitted perfectly in the game's story and setting and seems odd to me that no more games of the same kind were made.
  • STORY. I have to say that considering the lenght of the game there's a nice and interesting story behind all the game, And with a nice revelation at the end...
---CONs---
  • STORY. ...Too bad that the story is abruptly interrupted at the end. Without spoilers, The end is a complete suspension of the story, obviously leaving every situation as it is. There were plans for sequels which never saw light, there were fan sequels project which never saw light except for Forge, with one chapter out already, but I have no idead about the project actual situation.
  • DURATION. And this is the other bad side of the game. It took me 98 minutes to complete the game... Speechless... O.o
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What a strange little game. Of all the point-and-click adventure games I've endeavoured, this one is by far the shortest. Although a bit convoluted at times, the plot is an interesting little adventure with seemingly huge obstacles that can be bypassed with a unique game mechanic: a musical stick. The graphics and environments are lovely, and very importantly, the voice acting is fitting. I also finally feel like I'm on the inside of the LucasArts secret club. Finally, all those obscure Monkey Island references to this game make sense!

Definitely give it a play. It's a quick little adventure with a famous classical piece as the backdrop. You really can't go wrong, and you'll be singing Swan Lake tunes for the rest of the day.
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Indsendt: 29. december 2015
Far different from the typical "combine every item in your inventory with every other item in your inventory" LucasArts games, this focuses more on music to create spells. Like other LucasArts games of the era, be sure to save often with lots of separate save files, because there are chances for you to be unable to continue the game if you forgot to write down a spell somewhere.

This is not the original game version, which had no voice acting and low-quality synthesized music. It has voice acting (decent) and higher quality music, but as with the original game, there's not a constant flow of music, so there's a lot of dead space. What music there is, however, is beautiful Swan Lake. This version also has some cuts from the original, a few bits of dialogue here and there, and lots of closeups. Apparently there was also some censoring so there's no evidence of blood or death anywhere, so that's a little disappointing.

Overall, if you like classic adventure games, you should ABSOLUTELY play this one. There's nothing like it.
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Indsendt: 16. januar
It is difficult for me to criticize this game. I love Loom and consider it is one of the best point and click games i ever had played. Unfortunately, this game has one but very important flaw.

So, what is good in Loom? First of all, it is a beautiful game with charming backgrounds. The most important part of game - the story - is excellent. This is the story about young magician, who suddenly found himself in center of dramatic events, and story is very well designed. Main character is charismatic and i feel sympathy for him. When the chaos is right there and even the wisest can not find anything better than escape, even then someone just need to stand and fight while he can.

I really liked the fact that in Loom player do not need to collect a bunch of strange stuff and use it in weird illogical combinations, as we usually do in hundreds of "another generic quests". In Loom we play as a magician who interacts with surrounding world by using his magic. To cast a spell, player must play a short melody, using a few notes in right order. With time, our mage will study new notes and new melodies, that allows him to make new wonders. I really enjoyed using this musical magic, it was interesting and exciting for me. I must notice that it is impossible (at least it was for me) to memorize all spells, so i recommend to prepare a pen and paper before launching the game.

Of course, i should mention background music, soundtrack in Loom are compositions of the famous russian compositor Tchaikovsky.

Going back to the story... well, it is good - really touching and beautiful story - but it is too short and not finished. You can finish Loom in two or three hours and it ends at the most interesting place. So dramatically unfinished! It was a big disappointment for me, i liked the world of Loom, i would like to learn more about its history, i would like to see a sequel so much! In Loom ending is... it is not the ending, it looks like it is only the beginning of story. But, unfortunately... that was all.

Loom is something like an interesting book, in which half of the pages, including the last chapter, was lost and never found. So much unrealized potential... i am sad about this.

Well, anyway. Can i recommend Loom? Of course! Even more, i humbly believe that, if you love point and click genre, then you definitely need to try this game. I mean - despite incompleteness it is still one of the best games, precious artifact of the Golden Age, so why not?
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Indsendt: 13. december 2015
Still a classic. Even more fun watching my 6 year old play.
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5 af 8 brugere (63%) fandt denne anmeldelse brugbar
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Indsendt: 3. januar
10/10 easily best GOTY 1990
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Indsendt: 23. februar
Enjoyed reliving my childhood with this game... its pretty short - 2 - 3 hours roughly... but very enjoyable if you like old school adventure games - Nice touch adding Full voice over. In the end, its an 80's / 90's game for retro goodness..
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292 af 298 brugere (98%) fandt denne anmeldelse brugbar
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Indsendt: 21. december 2013
Loom is a great game. Unfortunately just not this version.

The version that Steam uses is a direct Windows port of the "talkie" CD released in 1992, which adds voice acting and VGA graphics, but at a cost. They removed a significant portion of the dialogue to fit the (uncompressed) voice acting on the disc, reducing the story and detail. Furthermore they censored many, many scenes. http://www.movie-censorship.com/report.php?ID=802320 has a pretty thorough list of censored and missing content. There isn't even almost any background music due to the dialogue taking all the space. As a result of all these, many scenes become rushed and lack the pacing or emotion they're supposed to have.

The voice acting isn't very good either, it's average at best in my opinion. The technical implementation is also somewhat bad due to being one of the first voice-acted games ever, as many lines are cut off abruptly at the end.

If you want to experience Loom, I recommend you to find the original EGA version or the FM-Towns version, neither of which are for sale sadly. The FM-Towns version has VGA graphics if you can't stand EGA, but the original looks really good in my opinion and has the best EGA graphics that I've ever seen. The best sound option in the EGA version is AdLib/SoundBlaster by default, but there is a patch available that adds a MT-32 option (note however that you either need a real MT-32 or know how to emulate one).
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Indsendt: 23. december 2013
There must be something wrong with this adaptation. The dialogues are off, and it horribly feels like something is missing from the gameplay itself. There's no indication of the notes on the distaff, and the drafts are almost impossible to play. I had to give up after a while, and this is seriously aggravating because I remember this game very fondly.
I advise not to buy this version. It is horribly adapted.
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Indsendt: 26. juli 2014
Loom is unique. There is no game quite like it in the history of video games. As a professional singer and music teacher of many instruments, I still love the challenge of musical pattern recognition and recall of this wonderfully interesting game. I just saw the manual too and gosh, what a lovely throwback to the past when games really were works of art one could keep in the packaging and manuals that came with it. The music geek in me loves how one is supposed to use pencil to dictate the melodies one encounters in the game. It may be slow going for many of us (myself included) who are now so used to faster paced narratives in video games and other media; however, there is such a charm to it as well as some rather fiendish puzzles that had me cheating via online hint guides which incidentally one would have to pay and arm and a leg for with Lucas Arts hintlines, or so I hear. I give Loom 5 stars out of 5 for absolutely everything though I wish I could make bloody Bobbin Threadbare move far quicker- He is a tad snail like in his gait. Regardless, do play this gem while you have to chance. It is one of the best in the genre of adventure games and one of LucasArts finest offerings in this Musician's humble opinion :) Enjoy, Loom everyone. I am on my 4th playthrough and here's to many more :)
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Indsendt: 18. april 2014
I really hate to say I don't reccomend this game, but as some other people have said, it's unfortunately the inferior version. I have played the EGA version all the way through and I think it's a pretty good game. I wouldn't rank it high among the LucasArts classics, but definitely something worth checking out. It's got a good plot and has an interesting take on the point and click genre; the only item here is a staff that can play music to perform a draft. You learn more and more of them as you play through the game, and use each draft to help get you through a puzzle. It's a fairly short game, but a good one.

Unfortunately, LucasArts decided to include the CD version of this game instead of the EGA or FM-Towns version. While it has updated 256-color VGA graphics and voice acting, all of the dialogue and music had to be stored as CD audio. The voice acting is sloppily done at times and the music doesn't play very often, killing a lot of immersion. They also cut down the dialogue considerably, leading to some rather confusing moments in the plot. It's really a shame; I'd love to reccomend this game, but I just can't. There is a site that offers the FM-Towns version though, if you have bought this version. Since that's generally considered the best version (it has all the positives of both PC editions and none of the negatives of either), I'd say go on ahead and buy it and follow their method to obtain it.
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Indsendt: 13. august 2015
This game brings back childhood memories because of its memorable music, gameplay and puzzles. The game progression is very linear, so chance is that you will play it only once, but it is definitely worth it.
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Indsendt: 6. august 2014
Pick this one up, turn it on and ignore it while you emulate the proper EGA version.

Slightly better graphics and a poor voice-over track does not make up for the sheer amount of content that has been censored or cut from the original EGA version of this game.

That said, I'm so very glad that I finally played this. It was complete delight to get from beginning to end and I am absolutely floored that nothing else became of this game. It is a true LucasArts gem.
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Indsendt: 13. juni 2014
This game is 1 of the best games I have played. it contains puzzles, jokes, epicpixel graphics xD if u are looking something good to play with less violence and with epic story. U just found it! try out other lucas arts games too
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Indsendt: 11. oktober 2014
While not perfect this game surely represent one of the many steps the great LucasFilm (then LucasArts) took in its way to glory.

The game per se is a short, straightforward and thus much enjoayble, point and click adventure with one of the most efficient and minimalistic User Interface. Your Distaff (a musical stick) and a square for closeups of interactive items.

By any modern standard is a little thing, there are better indie products for (probably) less cash, but for one thing.

This game has a soul that begs to be found.
It asks to be played, remembered and passed on the next generation.

Maybe it's a combination of music, colours, and the memories of when I played it at the sweet age of eight.
If you decide to play it- take your time with it: get a pen and a paper, a hot beverage and just glide through it- much like a swan would do on the surface of a crystal-like calm lake.

It's all it asks. And it doesn't take up that much time. It may really leave you something unexpected.
:)
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AUDIO: Peaceful                                                 AESTHETIC: Beautiful
MEMORABILITY: Nostalgic                                 WORTH: Full PRice

PROS: Mysterious and alluring world that is rich with lore. Interesting musical system, no hand-holding. Nice voice-acting.

CONS: First game of a planned trilogy that never came to fruition. Starting the first game to a project that's been unfinished for around 25 years now may sound completely absurd to people who have never played Loom. Understandably so. Many different versions of Loom were released, and I'm disappointed to see that this was not a version cobbled together for the most content available.

OVERALL: A piece of point and click history.

                                                    
SCORE: 10/10
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8 af 9 brugere (89%) fandt denne anmeldelse brugbar
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Indsendt: 7. juli 2015
Classic DOS game!

In the 25 years since its release, LOOM still finds a way to enchant all those who come across it.

An interesting and creative take on Tchaikovsky's ballet, Swan Lake, you play as the young Bobbin Threadbare of the Weavers who upon his birthday discovers that an evil is fastly approaching and intends to consume the world. When the Weavers depart from their world, Bobbin must venture from his village to reunite with his people and unwittingly uncovers a plot to seize control of all humanity.

Personally, I rate LOOM with a moderate difficulty. Those who are not familiar with the DOS action-adventure games of old may find the controls a bit tricky, especially in regards to Bobbin's Distaff, an instrument with which he can cast spells called Drafts that take the form of small pieces of music.

The key to this game is exploration, investigation, and patience. Interact with everything and everyone you come across and attempt spells on them to unlock bits of dialogue and helpful clues as to how to move forward throughout the game. Some puzzles are easy and quite straightforward while others.... not so much. The story, however, is worth all the trouble.

Classical music aficionados will also recognize samplings from the ballet within the game's score.

Length: 2-3 hours, if explored properly.
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Indsendt: 26. december 2014
Loom is a LucasArts game that started it all. It's a point and click adventure game of old that instead of utilizing inventory as puzzles it uses musical spells. Help Bobbin, your character, save the universe. Old school graphics with great wonderful sound and a story that is very fun to follow. This is a short and enjoyable old-school game.
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Indsendt: 14. august 2013
One of the adventure-games of Lucasarts which took a different approach at adventure-gameplay.

In Loom you take over the control of Bobbin Threadbare, a member of the guild of weavers.
There is no inventory whatsoever, the only thing you're equipped with, is a magical staff.
With this staff you can cast tunes (or spells if you like; you just need to click on a certain part of the staff to play a note; four notes will make a tune).
As you progress, you learn more and more tunes which you can cast onto different items, persons or other objects.

I really like the mysterious and strange fantasy-world, though the game is not very long, nor is it very challenging but still, for me Loom is a rare pearl in adventure gaming.

Sadly, the plans to make it a trilogy were never fulfilled, so it feels a but unresolved at the end.
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Indsendt: 4. marts 2014
Best game from my childhood.
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