Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play. Scavenge. Discover. Survive.
User reviews:
Recent:
Mixed (304 reviews) - 63% of the 304 user reviews in the last 30 days are positive.
Overall:
Very Positive (15,587 reviews) - 81% of the 15,587 user reviews for this game are positive.
Release Date: 23 Jan, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have a great game and you have great ideas - Early access is a platform that allows us to put those things together so you can help Stranded Deep grow to it's full potential.


...As those ideas come together and evolve, there may be some hiccups, but we'll always be doing our best to make sure that Stranded Deep is a playable, enjoyable game. Early Access is getting a bad reputation lately and we'd like to help turn that around. This is a game made by gamers - Beam Team - not a faceless corporation. We care about the game and the people who play it.

See our roadmap below for more details on the great things to come!”

Approximately how long will this game be in Early Access?

“We don't want to work on Stranded Deep forever. If all goes well, we're hoping to have it completed by the end of 2015.”

How is the full version planned to differ from the Early Access version?

“We're using Early Access to add more content and balance game mechanics through community input. We would like to think of the full release as the conclusion to this process.”

What is the current state of the Early Access version?

“This is Early Access and this is an early build.

All core mechanics for crafting, building and interacting are in place and functional. Players will be able to manage their character's vital system and accumulate resources. Every current object and item in the game has a purpose and functionality that we will no doubt have to balance as development continues.

The world is infinitely procedurally-generated and full of different biomes. Areas will not be incomplete or locked off; Instead, the biomes and world generation will evolve as development progresses.

There is no "end-game" yet, so players will not be able to "beat" the game or be rescued.

Optimization is an ongoing process. We've made many optimizations along the way and have incorporated comprehensive graphics options, but there's always more to do. We are confident in a stable performant build but this is never a guarantee.

We are very passionate developers and have put our heart and soul into Stranded Deep. We prefer not to give estimates of percentages or timelines for our development but we can be confident in saying that we're not releasing bug-ridden shovel-ware.”

Will the game be priced differently during and after Early Access?

“The price will remain the same during Early Access. After Early Access has finished, the final price will reflect the additional content added during development - but it won't be a big change.”

How are you planning on involving the Community in your development process?

“We will be releasing a public board that lists our progress, concepts and issues so players can see what's being addressed at the time and also that their feedback is being received and used positively.

We always read our feedback and take everyone's opinion seriously. Receiving player feedback is important so we can use it to improve and evolve. We will see it.”
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Buy Stranded Deep

14,99€
 

Recent updates View all (55)

17 August

0.15.H1 HOTFIX

Hi everyone,

A hotfix for version 0.15 (0.15.H1) is now live with a few fixes for the latest build.

Stay Alive!
:: Beam Team
--

BUG FIXES
- Fixed loot duplication regression.
- Fixed smoked meat material glitches from Unity 5.4 upgrade.
- Fixed Container Doors and panels throwing an error when selecting.

CHANGES
- Removed deprecated Torch key-binding from input menu.

52 comments Read more

14 August

UPDATE 0.15! NEW TOOLS INC. SPEARGUN!



Hey everyone,

The latest stable build 0.15 has just been released!

Hi everyone,

This update focuses on a section of our roadmap to reclassify tools into two new categories, Crude and Refined. Eventually this will change the focus from finding the good tools, to allowing you to craft them. A refined version of a tool is created by upgrading the existing Crude version. The combo’s to upgrade to refined tools will likely be adjusted when we introduce smaller sundry items like leather and leaves in the future.

We’ve also been hard at work on improving loading times between islands and generating better billboard representations of the islands you’ve discovered. These developments aren’t ready for this release but we’re seeing very promising improvements. The progressive loading and dynamic billboard generation should hopefully be ready for the next update. There’s also some exciting developments with our concepts for the new main menu design, which won’t only improve the aesthetics but will also affect how you enter the game in a cool new way.

Have fun! :)

Stay Alive!
Beam Team
--

BUG FIXES
- Fixed being able to switch items with hotkeys while operating a vehicle.
- Fixed bird landing spots causing a hiccup when loading between zones.
- Fixed projectiles stuck in mid-air when crafted.

CHANGES
- Significantly reduced the performance overhead when creating new items at runtime.
- Categorized new and existing crafting items into Crude and Refined.

NEW CONTENT
- Added new Speargun item!
- Added new Speargun Arrow item!
- Added new Airtank model.
- Added new Stone Tool model.
- Added new Refined Knife model.
- Added new Crude Axe model.
- Added new Refined Axe model.
- Added new Crude Spear model.
- Added new Refined Spear item!
- Added new Fishing Spear item!

DEV NOTES
- Upgraded to Unity 5.4.

170 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Experience terrifying encounters both above and below an endless environment. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play.

Scavenge. Discover. Survive.
---

  • Generate an Infinite Number of Procedural Worlds - Explore Pacific islands, reefs, and bottomless ocean trenches filled with detailed biomes!

    No two worlds are the same - You can generate a completely new and randomized world at any time. You can also mix your own maps created with the map editor in with the procedurally created maps in the world for a more customized experience. If you feel like sharing, you can even share your world seed with other players.

    * Please note, currently the generated world size is limited to 6.25km2 but the final world size will be much larger.
  • Dynamic Weather and Day-Night Cycle - Struggle to navigate stormy seas or enjoy basking with a coconut on a sunny afternoon.
  • Unique Physically-based Crafting System - Harvest resources to create equipment by combining them together in the physical world - no crafting slots!
  • Unique Physically-based Building System - Settle on an island and construct a shelter or venture the seas with your own built raft.
  • Detailed Survival Aspects and Interaction - Manage your vitals of hunger, thirst, blood, and health against the harshness of mother nature.
  • Random Loot and Collectables - Search sunken shipwrecks and islands for interesting and rare equipment.
  • Hunting and fishing - Spear small animals in the shallows or risk the depths with a spear gun in search of larger meals. Starve an island of resources or maintain and manage its growth.

The things we want and things we know you want!

  • Dealing with bugs -A lot of effort has been put into making sure your Stranded Deep experience is as bug free as possible, however the game is in an Early Access stage of development, so there will be bugs. We will be doing our best to squish them.
  • Performance - Optimizing performance is an important ongoing process that will continue through the Early Access period.
  • Island and Terrain Variety - Creating more unique biomes and biome parameters for different procedural generations.
  • More Wildlife - Incorporating more fish and shark species and more interesting island wildlife like birds, snakes and lizards.
  • An End-game Scenario - Making it possible to complete a series of optional tasks and progress through the world in an attempt to be rescued.
  • Co-operative Gameplay - Where you can band together as a team of misfits and ration your supplies or eliminate each other one by one.
  • Improved User Interface - All of the in-game UI is temporary and will be replaced with a more fitting theme.
  • Occulus Rift Support
  • Controller Support
  • Much more! - See our website for more details, http://www.beamteamgames.com

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista or higher
    • Processor: 1.8GHz Intel dual-core and above
    • Memory: 2 GB RAM
    • Graphics: Intel HD5000 and later. Minimum 512MB VRAM. Pixel Shader 3.0 support. Deferred lighting support (most 2005 and later cards support deferred lighting)
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 7 or higher
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX600 or ATI HD7000 series with 2GB VRAM
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    Minimum:
    • OS: OSX 10.8 Mountain Lion
    • Processor: 1.8GHz Intel dual-core and above
    • Memory: 2 GB RAM
    • Graphics: Intel HD5000 and later. Minimum 512MB VRAM. Pixel Shader 3.0 support. Deferred lighting support (most 2005 and later cards support deferred lighting)
    • Storage: 2 GB available space
    Recommended:
    • OS: OSX 10.9 Mavericks
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX600 or ATI HD7000 series with 2GB VRAM
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (304 reviews)
Overall:
Very Positive (15,587 reviews)
Recently Posted
Knoar
52.8 hrs on record
Early Access Review
Posted: 20 August
Used to love this game. Don't understand how a company takes something great with amazing potential and actually makes it worse.

The game is crazy easy.
Updates are far and few between, and are usually aesthetics or something trivial.
Way too easy to build and control the sail boat. The speed and control feel more like a jet-ski. Don't even see the point for a motorboat. Can outrun sharks easily on some barrels, planks, and a tarp sail.

I used to compare this game to The Long Dark or other great SP survival games, but I don't even know what Stranded Deep is going for anymore. Sigh.
Helpful? Yes No Funny
zetsu
42.0 hrs on record
Early Access Review
Posted: 20 August
This game is amazing it would be perfect if they added multiplayer and fixed the crab and coconut issue but other than that its perfect
Helpful? Yes No Funny
NuclearProtato
5.2 hrs on record
Early Access Review
Posted: 20 August
I is funny but where is the multiplayer?
Helpful? Yes No Funny
Jakester_123
27.5 hrs on record
Early Access Review
Posted: 20 August
The game was better before all of the big updates. Last year the game was amazing after a while you did get bored with nothing to do but it was still good. Then they made big updates which changed everything. Right now you dont even start of with a lighter or a knife! So if you want a good game keep looking.
Helpful? Yes No Funny
Coco
11.6 hrs on record
Early Access Review
Posted: 20 August
very good game if only it had multiplayer.
Helpful? Yes No Funny
smurtest man in werld
1.4 hrs on record
Early Access Review
Posted: 20 August
an ok game but mostly very glitchy and boring
Helpful? Yes No Funny
[DS] FunkyMoney
13.5 hrs on record
Early Access Review
Posted: 20 August
Meh , I'd more like multiplayer. Still fun.
Helpful? Yes No Funny
komarovkz
24.4 hrs on record
Early Access Review
Posted: 20 August
its good,but can you find civilazation?
Helpful? Yes No Funny
lime
0.4 hrs on record
Early Access Review
Posted: 20 August
Its good but the game is buggy or laggy.bu
t its good and it was worth it
Helpful? Yes No Funny
Russian Drinker
12.7 hrs on record
Early Access Review
Posted: 19 August
“We don't want to work on Stranded Deep forever. If all goes well, we're hoping to have it completed by the end of 2015.”
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
183 of 213 people (86%) found this review helpful
6 people found this review funny
Not Recommended
26.5 hrs on record
Early Access Review
Posted: 26 July
I really really want to give this game a positive review....but I just can't. I bought this game last year in February so I witnessed the course of development it took the last months. I have waited since then to write a (positive) review because I think this game has a great potential and when I bought it last year it already had a solid and fun base for an EA game.

What it lacked back then was the longterm motivation. Once you had your basic food and water supplies there was no more need for exploration. All Island were basically the same, a shipwreck here and there but that was it. So I was very very escited for new content. Because the game is developed by only a small team (2 guys if I remember correctly?) updates take some time to be released. But this is where the downfall began...instead of introducing new content to make the game more of a challenge they implemented.....Seaforts! What? Yeah right, Seaforts. The things build by the British in WW2 in the North Sea (!). Other than being totally out of place they provide an additional loot spawn for things you can also find in ship wrecks. Since then (over a year ago now) there hasn't changed much about the amount of content that was released...

To be fair, the developers did a great job updating the engine (e.g. new crafting system - some like the old one better but it's okay) and improving the visuals. For an indie EA game Stranded Deep has stunning and very impressive graphics creating a fantastic atmosphere. Sitting at you campfire at night starring up in the night sky...thats just beautiful ..but that only maks the lack of content more frustrating because I really want to play this game.

So to sum it up: I think the developers are too focused on details instead of expanding the core of the game itself. Wildboars, snakes, tools etc. ... that is all nice to have but once you managed the start the game is basically over. Exploring the ocean and other island...pff, why take a risk when I can sit comfortably in my house once it is build?

This game needs to take a step forward on the macrolevel, not on the microlevel!

I will gladly change this review to a positive one once this happens, until then buy it at your own risk. You might be disappointed after a short time.
Was this review helpful? Yes No Funny
63 of 86 people (73%) found this review helpful
48 people found this review funny
Recommended
1.0 hrs on record
Early Access Review
Posted: 31 July
Stranded Deep: Start in a plane that soon crashes
The Forest: Start in a plane with your son that soon crashes

Stranded Deep: Have no clue what to do so you go around with your boat
The Forest: Have no clue what to do so you go around with your axe

Stranded Deep: Sharks that want to eat you
The Forest: Naked cannibal people that want to eat you

Stranded Deep: Large emphasis on collecting valuable items deep in the sea
The Forest: Large emphasis on collecting valuable items deep in the caves

Stranded Deep: 2015
The Forest: 2014

Stranded Deep: A buggy Early Access survival game
The Forest: A buggy Early Access survival game

Stranded Deep: Build a base/home to survive
The Forest: Build a base/home/treehouse

Pretty much expect the game to be similar to The Forest, which actually isnt a bad thing.
Was this review helpful? Yes No Funny
17 of 21 people (81%) found this review helpful
Recommended
15.6 hrs on record
Early Access Review
Posted: 11 August
If islands were massive or large game would be way more fun instead of hundreds of small islands.
Was this review helpful? Yes No Funny
12 of 14 people (86%) found this review helpful
3 people found this review funny
Recommended
69.1 hrs on record
Early Access Review
Posted: 4 August
I'm just ♥♥♥♥♥♥ off that since dead fish sink in this game and the great whites only swim in the most deep regions, I can't harvest the great white meat. The things take mad spears and arrows to kill and then just sink into infinity...

It would be interesting if we could build structures onto our boats.

There isn't much incentive to keep going after you figure out a decent system for food and water, but if you're like me, maybe you would just like to hoard shark steaks. I have sooo many shark steaks...

edit*
I forgot to add a few other points: marlins are currently immune to all projectiles. Arrows and spears simply pass through them and one must melee attack them from in the water to deal any type of damage.

Boars take an ungodly amount of damage for how skittish they are and the miniscule meat portions they deal. Multiple spears to kill a cocker spaniel sized pig. Meanwhile, A ~10 foot long tiger shark takes only 3..?

If something could be implemented to give structures some functionality, that would be great (illnesses from exposure?). I would also like to see more craftables like chairs or some type of furniture to put into my structures.

Great whites seem to be extremely passive. I mean passive to the point that I jumped into the water and swam with three of them for 4 or 5 minutes. After I melee attacked one with a spear they promptly destroyed me, but other than that they just seemed to want to hang out.

It felt like in previous versions tiger and great white sharks were much more eager to knock players off of rafts and in about 70 hours of gameplay, gameplay that is mostly focused on hunting sharks, I have been tossed from my raft once. This may have even been a result of a wave, as at this particular time that I was hunting, the weather left much to be desired.

If you approach a floating raft from underneath and collide with it while swimming, it is flung about 30 or so feet in whatever direction you accidentally or purposely aimed it in. As entertaining as this is, if my raft lands upside down, there is no easy way to flip it back upright and as far as I can tell it is impossible to jump on top of a floating overturned raft from the water. If you have an upside down raft on land, no problem, it can be jumped on. The problem arises while the player is swimming with no raised area to stand on next to said raft. I have resorted to either dragging it to shore (problematic if I am not near an island) or repeatedly utilizing said catapulting raft glitch until I am lucky enough to land my raft sail-side up. I would seriously not mind being in open ocean and my raft randomly catapulting while I attempt to board it if I could simply climb on top of the overturned vessel in the event of a shark attack.

These issues aside, I thoroughly enjoy the game for what it is and hope that the developers continue support. There's alot ot potential here.
Was this review helpful? Yes No Funny
26 of 41 people (63%) found this review helpful
2 people found this review funny
Not Recommended
7.9 hrs on record
Early Access Review
Posted: 31 July
I didn't much like this game. It looks great, and the game is starting to evolve to a point where there is actually some meaningful content, but for me it is too dull and slow. The pace is very casual and everything about the game seems to get repetative too quickly. I've opened this game at the release of each new update and have owned it practically since the day of its release on steam. Over that time I have not been impressed enough with it to play more than 7 hours. Survival games and open world construction are two of my favorite genres, but I feel that Stranded Deep fails to incorporate enough difficulty into survival and makes building too tedious to really consider this game either. More like a castaway simulator. Just like being stranded on an island by yourself, it can get boring at times.
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
2 people found this review funny
Recommended
2.8 hrs on record
Early Access Review
Posted: 13 August
Pros:

1. Great idea, kinda like the Forrest except the fact that people won't eat you every 10th minute. Really love it.

2. Great visuals, The water did absolutely blow me away the first time i saw it, and the sunsets/sunrises are incredible

3. Great gameplay, hunting, fishing, building things, just staying alive.

4. Small game size. The game only takes about 200 MB on your disk.

Cons:

1. Terrible optimalization in graphics. I played one of the earliest versions of this game on Intel HD Graphics, and it was
playable. The game is getting more and more heavy on the hardware.

2. It gets boring. Even though the gameplay is great, isn't there exactly much to do. It's repedetive, and the funniest thing to do is to build a base. If the devolopers added the fact that you could get saved, you would have a goal to achieve in the game. Also, added more things to find, more wrech's after ships, maybe implent some really big islands, so the game don't only consist of many small islands.

3. Bugs. Achivements don't work, the Level Editor is nearly impossible to use because you can't place obects all of sudden, and when you chop up a pile of driftwood, does atleast one of the logs go 40 meters straight in the ocean.


Overall, a 7/10

Tom Hanks Simulator.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Not Recommended
1.1 hrs on record
Early Access Review
Posted: 8 August
In the end there's just not much to do in this game, and what there is to do is not explained. I shouldn't have to rely on Youtube videos to figure out how to do basic things.

if you like hacking at a bush to create a rope to create a bucket or whatever and then realize there's only a handful things you can really create, this game might be for you. This is like a prettier Minecraft with less to do. Even Minecraft had zombies, the only thing this game really has that can kill you is a shark, which are avoided by simply using the raft you get when you start the game.

The game is also glitchy, I found myself getting stuck in shipwrecks. I realize this is Early Access but this game is over a year old and some of these bugs have been reported since the game started.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
1 person found this review funny
Not Recommended
12.7 hrs on record
Early Access Review
Posted: 19 August
“We don't want to work on Stranded Deep forever. If all goes well, we're hoping to have it completed by the end of 2015.”
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
11.6 hrs on record
Early Access Review
Posted: 20 August
very good game if only it had multiplayer.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
1 person found this review funny
Not Recommended
2.0 hrs on record
Early Access Review
Posted: 23 July
Hotfix.Hotfix.Aaaand Hotfix. I Can't see any progress dude. :(
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