You play as a young mercenary and travel from soul to soul to avenge your fiance and her family. While finding a way to change the flow of past events, you will encounter many obstacles and meet new allies. Will you be brave enough?
Análisis de usuarios: Muy positivos (617 análisis) - El 81% de los 617 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 7 jul. 2014

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Acerca de este juego

In this turn based RPG for Windows you play as a young mercenary and travel from soul to soul to avenge your fiance and her family. While finding a way to change the flow of past events, you will encounter many obstacles and meet new allies. Will you be brave enough?

This game aims to revive nostalgic moments for good old RPG fanatics (such as Chrono Trigger, Final Fantasy 3...). Our game has no game over screen; once the hero dies, his soul is sent to the underworld, to meet the Soul Giver. At this point, it is possible to re-embody a new body (therefore several choices of classes: Warrior, Assassin, Mage, Hunter ...). In addition, once a character masters a technique, it is learned permanently in the mind of the hero. It is therefore possible to transfer a warrior's ability to a magician. This leads toward interesting gameplay combinations.

What makes the game unique and fun to play:
- Dark, mysterious and ever-changing storyline
- Unique class & death system
- High replay value.
- Various treasure hunting.
- Easy crafting system

If you are a fan of old good RPG games, this one is surely for YOU!

Requisitos del sistema

    Mínimo:
    • SO: Windows 8/7/Vista/XP (32 or 64 bit)
    • Procesador: Pentium 4 2.8GHz
    • Memoria: 1 GB de RAM
    • Gráficos: Video card with at least 32MB of RAM
    • Almacenamiento: 190 MB de espacio disponible
    • Tarjeta de sonido: Integrated Sound Card
    • Notas adicionales: Logitech/Xbox 360 controller or a keyboard
    Recomendado:
    • SO: Windows 8/7/Vista/XP (32 or 64 bit)
    • Procesador: Dual Core 2.0GHz or equivalent processor
    • Memoria: 2 GB de RAM
    • Gráficos: Video card with at least 64MB of RAM
    • Almacenamiento: 190 MB de espacio disponible
    • Tarjeta de sonido: Integrated Sound Card
    • Notas adicionales: Logitech/Xbox 360 controller or a keyboard
Análisis útiles de usuarios
A 4 de 4 personas (100%) les ha sido útil este análisis
1.4 h registradas
Publicado el 9 de septiembre de 2015
belleza
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A 12 de 13 personas (92%) les ha sido útil este análisis
1.3 h registradas
Publicado el 19 de diciembre de 2015
This game is in a tiny minority of RPG Maker games that aren't completely terrible.
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A 12 de 14 personas (86%) les ha sido útil este análisis
1.3 h registradas
Publicado el 23 de noviembre de 2015
This is the only RPG Maker game yet made that isn't completely without merit of any kind. It's not that good for sure, but grading on the abysmal curve of typical RPG Maker games it's almost a masterpiece.
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A 8 de 12 personas (67%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
4.2 h registradas
Publicado el 20 de agosto de 2015
"Memories of a Vagabond" was my first ever JRPG style video game. You play as a hero whose fiance is kidnapped by a demon. You need to rescue her.

The game features really nice old school Nintendo style graphics, interesting maps (including villages, cemeteries, castles, mines, monastery) and a wide range of enemies to fight. Fighting is pretty intuitive, but very basic. There is a limited set of items to equip. The music is good. It sets the mood perfectly. There are various themes for various settings.

I was on the verge of recommending the game, because it's OK (a little short, though; 3.5h is enough for normal difficulty), but be prepared that the storyline is reeeally weak and the dialogues are just moronic. The characters have no depth at all. They try to deliver funny lines which might be funny if you were a 14-year-old with serious brain damage. They are not. Seriously, the characters say things like "Holy sh*t, a cemetery!" while entering a cemetery or "What the f*?" when they see a squirrel. The story is random. I have no idea why the angel keeps helping me, why prison guards torture people in the prison or why I can buy a Beretta style gun in old village shop in medieval world. Why? Why? Why?

GRAPHICS: 8/10
AUDIO: 7/10
GAMEPLAY: 5/10
STORY: 1/10
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A 4 de 5 personas (80%) les ha sido útil este análisis
4.1 h registradas
Publicado el 31 de agosto de 2015
The game is honestly real 'Eh' as a whole. The Music is decent for RPG Maker standards, but...the story is crap at best, party members are basically tag-alongs who say NOTHING after they join you (Hell, the last party member you get joins near the end of the game and is level 10, when you're pushing the mid-teens, easy, and there's an optional party member that you can get...if you beat a bonus boss who can kill you rather easily early game AND has the gall to tell you to PAY HIM to join you to boot) and the choices you get...they really don't amount to much of anything.

Hell, the 'last areas' you travel to on the main map? YOU CAN GO THERE BEFORE HAND AND CLEAR THEM OUT IF YOU EXPLORE. Want to get above level 15-16? (Yes, that's the level my main character was at end game) GRIND IT OUT ON THE MAIN MAP, WHERE YOU GET DOUBLE DIGIT EXP FOR YOUR KILLS. And god help you if you thought crafting was worth jack, you get low-level consumables and MAYBE Low/mid-level equipment from it. That's it. It's best use is to make a little extra cash, but seriously, that's it. It's not worth the 5$ price tag. I'd even argue it's not worth a discount price. If you can get it for a buck or less, you can argue about buying it, it has New Game Plus if you -really- want to play it through again with everything you had before, but there's so much overlap on classes and abilities it's not really worth trying other classes. (Hint: Mages will -never- do as much damage as the other Melee classes can, no matter what).
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